squall-leonhart
bda76285e2
stupid log told me it wasn't patched but it was
2010-10-24 20:39:53 +00:00
squall-leonhart
fe91393d34
gdbconnect patch, fixes remote debug
2010-10-24 20:27:49 +00:00
squall-leonhart
d5b4f885d7
gdbconnection patch - fixes remote debugging
2010-10-24 19:46:47 +00:00
squall-leonhart
f9e8205db6
another patch, this time for GSV snapshots.
2010-10-24 15:53:08 +00:00
squall-leonhart
e15113d5b9
more patches, save type detection now only available when a rom is loaded.
2010-10-24 15:41:11 +00:00
squall-leonhart
3aa925ea22
applied patches by jlaukkanen
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Import Pro Action Replay Snapshots
Compilation error when no_xaudio2
Focus Lost in cheat dialogue MFC
2010-10-24 05:14:52 +00:00
squall-leonhart
c3dadd8149
by popular demand, the layers menu is back.
2010-09-10 12:12:18 +00:00
squall-leonhart
ec046d276b
enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp.
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i prefer warnings during compilation rather then a lack of function in the emulator, we can look at correcting the warnings in a less broken manner later.
2010-09-10 11:31:31 +00:00
squall-leonhart
ad4990823d
Directinput fixed.
2010-08-29 15:52:24 +00:00
squall-leonhart
29c3cee6b1
patch from billiard to attempt a fix for the broken DI8 enumeration.
2010-08-26 07:08:25 +00:00
shuffle2
fe5952a115
fix linking on windows: remove unused "lspeed" variable from win32
2010-03-19 18:14:08 +00:00
shuffle2
b9c5ff1ba3
Quiet some compile warnings (gcc likes to make sure you know operator precedence...)
2010-03-16 23:19:54 +00:00
shuffle2
eca4821498
should fix remaining build errors on linux...
2010-03-15 20:44:20 +00:00
shuffle2
f6b049bb2f
fix the cmake/linux build
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moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can't expect people to have this lib, and fex has dropped support for the "fex_mini".
2010-03-15 03:36:45 +00:00
shuffle2
308ca56dd6
just quiet some warnings
2010-02-24 21:33:18 +00:00
spacy51
90c02269b1
Fix bug 2802274 from VBA1 on sourceforge:
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http://sourceforge.net/tracker/index.php?func=detail&aid=2802274&group_id=63889&atid=636220
CPUImportEepromFile
file pointer not closed if file size wrong
2010-02-24 17:26:35 +00:00
shuffle2
dc394a3baa
update to File_Extractor-1.0.0
2010-02-24 16:50:30 +00:00
squall-leonhart
10989d232a
2010-02-23 23:47:28 +00:00
spacy51
d7c987f63b
Add GBC BIOS selection
2010-01-02 17:26:26 +00:00
squall-leonhart
7a4723004d
working gfx are better then speed.
2009-11-10 17:54:11 +00:00
squall-leonhart
e671d51d3c
reupped untouched versions (pending proper migration of the sensor functions from VBA-GX
2009-10-22 21:31:51 +00:00
squall-leonhart
d998964391
2009-10-22 21:26:06 +00:00
squall-leonhart
1843339183
2009-10-22 21:25:20 +00:00
squall-leonhart
c0242964b7
removing and reverting.
2009-10-22 21:22:49 +00:00
spacy51
39056bc7c3
fix compile errors with MSVC 2008
2009-10-22 21:02:53 +00:00
squall-leonhart
c9865dacb7
fixes Kodes patch, fixes u8h compiling on MSVC (Thanks for the help Nach) and includes preliminar vcxproject for MSVC2010
2009-10-22 17:55:53 +00:00
squall-leonhart
96868aa21b
added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/SDL interface ports at a later time.
2009-10-11 08:43:52 +00:00
squall-leonhart
cf20d2c133
kode54 - LCD merged into Gameboy colours setting.
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bgk - gfx patch added
2009-10-09 13:12:55 +00:00
bgk
4ea036dea2
Applied patch 2732666 to fix build with GCC 4.4
2009-09-26 13:27:12 +00:00
spacy51
6686e10d26
REMOVE unsupported 30 bit color format listing. Rename color formats for D3D correctly.
2009-09-23 14:57:20 +00:00
spacy51
052dd8c0cc
FIX MBC2 saving/loading
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keep in mind VBA-M does NOT truncate the MBC2 ram reads/writes to 4bits, even though it should. FF Legend still saves&loads fine, though
2009-09-18 19:43:59 +00:00
spacy51
513d3b3732
fix compiling with latest DirectX SDK
2009-09-18 18:45:35 +00:00
squall-leonhart
c790b49221
more fixes for the size.
2009-09-15 09:49:15 +00:00
squall-leonhart
947e10311e
working to fix the return to 5x and 6x windowed mode after esc full screen
2009-09-15 09:21:37 +00:00
squall-leonhart
8af8f4dffa
added 5x and 6x window sizes to Win MFC builds (requires testing)
2009-09-11 04:33:34 +00:00
spacy51
900f13a124
fix compiling with Windows 7 SDK
2009-09-02 22:42:37 +00:00
spacy51
74a091b69c
improve code quality
2009-08-30 21:35:16 +00:00
spacy51
e512e02b3d
improve code quality
2009-08-30 20:21:34 +00:00
squall-leonhart
592843e4f4
Applied Chrono's UPS Fix patch
2009-08-29 21:04:19 +00:00
spacy51
42f712395b
Add support for compiling x64 builds. These can not use the optimized x86 assembler code, which is used in the GBA core and several pixel filters.
2009-08-28 16:57:04 +00:00
spacy51
ca5b2c72a9
Update version info in resource file.
2009-08-22 17:48:27 +00:00
spacy51
d1dd74f65b
Speed & detection improvement for save type detection tool.
2009-08-20 21:04:34 +00:00
spacy51
25fc661f12
Backup media detection tool: improve speed & ignore if running non-GBA
2009-08-19 21:08:26 +00:00
spacy51
e7087a90fe
Added "detect now" tool for detecting the backup media of the cartridge.
2009-08-19 20:40:29 +00:00
spacy51
3659a3fb67
Reduce build time by about 66% by using precompiled headers for MFC GUI code.
2009-08-19 16:27:48 +00:00
spacy51
08bd48b812
Add new command line switch: "--configpath YOURPATHHERE"
2009-08-18 20:32:26 +00:00
spacy51
3162c1554e
parseCommandLine function is unnecessary because __argc and __argv are defined in stdlib.h
2009-08-18 19:01:30 +00:00
spacy51
11a0154b7d
Append -M to "VisualBoyAdvance", put SVN revision into braces
2009-08-16 13:53:26 +00:00
spacy51
02728a8008
Added a hint for fixing LNK2005 linker errors if linker hack would be disabled. maybe someone else can figure it out somewhen.
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Ignore SVN revision file.
2009-08-16 12:06:34 +00:00
spacy51
9e5140e582
Clean up stdafx.h and other header includes.
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#ifdef __AFX_H__ is now properly detected
2009-08-16 10:37:48 +00:00