skidau
ace46d404b
Resized some of the dialogs. Fixed the Cancel button on the GDB configuration dialog.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1454 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-20 14:11:53 +00:00
skidau
88c6f50f7d
Maintain Windows XP support for the WX and SDL builds.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1453 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-20 11:56:59 +00:00
skidau
346383f4da
Updated the OSX icon and removed the extraneous .app suffix
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1452 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-20 03:56:27 +00:00
skidau
cd39c9db79
Made running the game at normal speed the default set-up. Patch by sergio-br2.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1451 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-19 23:17:57 +00:00
skidau
a1880e0107
Reset the sound subsystem if the audio backend is changed. Fixed an array out of bounds error in the sound device selection.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1450 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-19 11:50:56 +00:00
skidau
c058d1e6bb
Used Sergio Benjamim's icon for the wx build.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1449 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-19 11:01:45 +00:00
skidau
d0b07363f3
Removed the CR's from wxvbam.desktop. Thanks to Sergio Benjamim.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1448 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-19 10:07:22 +00:00
skidau
38f089def0
Made the configuration dialogs stay on top so that they would not be covered by the main window.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1447 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 13:52:29 +00:00
skidau
4c44af6c4a
Added a "Keep window on top" option.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1446 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 13:11:58 +00:00
skidau
36746dd309
Added version to the About box.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1445 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 12:10:07 +00:00
skidau
72aa60171c
Raised the maximum number of cheats allowed from 100 to 16384.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1444 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 05:37:37 +00:00
wowzaman12
8dfcb4621d
merged sergio's icon patch for additional sizes.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1443 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 03:44:19 +00:00
skidau
d9c65847d3
Made the Flash save type detection stricter. Made the SRAM detection override the EEPROM detection. Fixes the save type detection for Rockman EXE 4.5 - Real Operation (Japan), Breath of Fire - Ryuu no Senshi (Japan) and maintains the correct detection of the save type for Saibara Rieko no Dendou Mahjong (Japan).
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Changed the wx save type detection to use the core version.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1442 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 03:35:37 +00:00
wowzaman12
b1e0f7745f
so that xaudio2 can be enabled
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1441 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 03:05:58 +00:00
wowzaman12
058a40f1bb
try and get mingw to force static gcc and libc++
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1440 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 03:04:34 +00:00
wowzaman12
a4666afac8
You didn't see us change the version to 2.0.0 *waves hands mysteriously*
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1439 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 02:41:21 +00:00
skidau
396427fe92
Added rewind feature to GTK version. Patch by Juha Laukkanen.
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There are two config params:
rewind_count_max => how many blocks are reserved maximum, higher value leads to greater memory usage naturally but longer rewind log
rewind_interval => default interval is 165ms and higher value leads to more inaccurate rewind but longer rewind log
Also fixes memtell() telling incorrect size because data is not flushed.
wxWidgets front end having too small buffer for rewinds resulting overflows.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1438 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 00:58:16 +00:00
skidau
8ab5737b37
Installed man pages on unix-ish platforms. Patch by Mook.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1437 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 00:28:34 +00:00
skidau
103b0270d8
Fixed auto-patch extension setting. Patch by Mook.
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It appears that SetExt() doesn't require a leading period in the extension. This makes auto-loading of ups patches work (at least, for the one I tried).
Updated the comment too, for grepablility.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1436 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 00:26:21 +00:00
skidau
20a298a66e
Added CHT cheat format parsing and file import.
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Currently, this is in the wx front-end code. Moving this logic into the core will bring this functionality to all front-ends.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1435 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-18 00:23:30 +00:00
skidau
78a98c16e8
Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1434 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-16 07:48:02 +00:00
skidau
32814ca7bf
Added a "Update ROM databases" command to the Help menu which downloads and updates the No-Intro dat files.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1433 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-16 04:04:09 +00:00
skidau
39770fcee0
Mirrored the No-Intro GBA dats (2015-04-27)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1432 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-16 02:38:41 +00:00
skidau
4e1706a3c6
Added GBA ROM information parsed from No-Intro dat files. The No-Intro dats (Standard and Scene) are to be unzipped into the directory where the vbam.ini file is.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1431 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-15 14:53:52 +00:00
skidau
50762527f8
Added AStyle 2.05.1 to the wx pre-build events and formatted the wx gui code.
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Options used:
--style=allman --indent=tab=4 --align-pointer=type --align-reference=name --break-blocks --pad-oper --pad-header --unpad-paren --delete-empty-lines --break-closing-brackets --keep-one-line-blocks --keep-one-line-statements --convert-tabs --remove-comment-prefix --mode=c
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1430 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-15 02:16:18 +00:00
skidau
e1cecf1cdb
Added project files for the Windows wx gui build. Requires CMake in the path.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1429 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-14 12:37:15 +00:00
skidau
e0c044c796
Enabled the Game Boy Game Link emulation on Linux builds.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1427 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-14 04:23:03 +00:00
skidau
26ea564201
Ported the Game Boy Game Link code to TCP sockets.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1426 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-14 03:05:25 +00:00
wowzaman12
2622bda7ef
Added spanish translation for wxvbam
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1425 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-14 02:09:58 +00:00
skidau
a8f2daa006
Partially untangle the saveTypes. Fixes Pokemon Ruby from freezing on reset.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1424 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-14 00:47:33 +00:00
wowzaman12
7990c03e83
updated spanish translations for gvbam (courtesy of Melerix)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1423 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-13 10:43:29 +00:00
skidau
6c7f60c6fe
Added a Transifex link in the Help menu.
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http://www.transifex.com/projects/p/vba-m/
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1422 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-12 14:24:17 +00:00
skidau
d1a1570476
Updated wxvbam.pot file and changed update_pot.sh to pick up split .xrc files
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1421 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-12 11:54:50 +00:00
bgk
2743b21ff6
PO: Fix update_pot.sh line endings
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1420 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-12 04:00:03 +00:00
skidau
4d1d50fa13
Fixed an array out of bounds access in the debugger. Fixed a path problem with the wx vbam xpm icon. Patch by Mook.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1419 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-11 07:27:42 +00:00
skidau
1e13164dcc
Fixed the throttle selection on the SDL and XAudio2 backends. On the other backends, the throttle is a switch (selects between no throttle and throttling at 100% speed). Sync game to audio is now always enabled and the menu option has been removed.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1418 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-11 07:21:02 +00:00
wowzaman12
8b90328cdb
Good catch from Mook on irc. Thanks man.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1417 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 23:00:56 +00:00
wowzaman12
95a976aa77
Fixed cmake to use find the proper xpm file in the xrc folder, also made the vbam core and fex library static to help with building on some platforms.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1416 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 22:54:19 +00:00
skidau
8e9e59ea03
Sorted the array of opts so that none of the options get invalidated by the option loader. Fixes the audio volume option which was not getting loaded from the ini.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1415 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 06:46:29 +00:00
skidau
f96937ad12
Updated the .po files and fixed the icon path in the wx CMakeLists.txt
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1414 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 04:27:13 +00:00
skidau
da8b943d10
Removed the .po files from the repository as they are generated files.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1413 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 03:40:13 +00:00
wowzaman12
3fdd146357
added skidau and myself to the about dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1412 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 02:41:14 +00:00
wowzaman12
aeb797cf57
make it load the xpm icon instead, solves the iCCP profile issue
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1411 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-10 02:35:55 +00:00
wowzaman12
4edf89e15c
updated pot files, will need to update translations as well.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1410 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-09 22:12:18 +00:00
skidau
71f96757dc
Removed an extraneous include and added a SDL build check in the CMakeLists.txt
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1409 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-09 14:09:29 +00:00
skidau
601ae1279b
Combined the GBA and GB frameskip settings to go under Video Options.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1408 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-09 12:32:42 +00:00
skidau
421f911371
Removed the GBA washed colors option as it did not do anything.
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Removed the broken full screen resolution selection.
Added some separators in the menu.
Fixed a path problem in the wx CMakeLists.txt
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1407 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-08 14:39:54 +00:00
skidau
84695b301c
Fixed the wx CMakeLists.txt so that it can be built from a directory other than trunk
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1406 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-08 08:25:54 +00:00
skidau
3ed747e78c
Relabelled the AGP Printer to Debug print
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1405 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-08 07:18:31 +00:00
skidau
6e0d9df984
Fixed the battery saving in Pokemon FireRed
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1404 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-08 05:06:13 +00:00