skidau
a79f006cf4
Reset the sound subsystem if the audio backend is changed. Fixed an array out of bounds error in the sound device selection.
2015-05-19 11:50:56 +00:00
skidau
c39716f183
Used Sergio Benjamim's icon for the wx build.
2015-05-19 11:01:45 +00:00
skidau
e287fb43c8
Removed the CR's from wxvbam.desktop. Thanks to Sergio Benjamim.
2015-05-19 10:07:22 +00:00
skidau
cd47885083
Made the configuration dialogs stay on top so that they would not be covered by the main window.
2015-05-18 13:52:29 +00:00
skidau
e8dddc9147
Added a "Keep window on top" option.
2015-05-18 13:11:58 +00:00
skidau
6020b6728c
Added version to the About box.
2015-05-18 12:10:07 +00:00
skidau
77de248b71
Raised the maximum number of cheats allowed from 100 to 16384.
2015-05-18 05:37:37 +00:00
wowzaman12
fb83452291
merged sergio's icon patch for additional sizes.
2015-05-18 03:44:19 +00:00
skidau
4fdbbefe9b
Made the Flash save type detection stricter. Made the SRAM detection override the EEPROM detection. Fixes the save type detection for Rockman EXE 4.5 - Real Operation (Japan), Breath of Fire - Ryuu no Senshi (Japan) and maintains the correct detection of the save type for Saibara Rieko no Dendou Mahjong (Japan).
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Changed the wx save type detection to use the core version.
2015-05-18 03:35:37 +00:00
wowzaman12
ac3abd7bb3
so that xaudio2 can be enabled
2015-05-18 03:05:58 +00:00
wowzaman12
f8ccda09ac
try and get mingw to force static gcc and libc++
2015-05-18 03:04:34 +00:00
wowzaman12
62ce4aa50a
You didn't see us change the version to 2.0.0 *waves hands mysteriously*
2015-05-18 02:41:21 +00:00
skidau
4116a72ae7
Added rewind feature to GTK version. Patch by Juha Laukkanen.
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There are two config params:
rewind_count_max => how many blocks are reserved maximum, higher value leads to greater memory usage naturally but longer rewind log
rewind_interval => default interval is 165ms and higher value leads to more inaccurate rewind but longer rewind log
Also fixes memtell() telling incorrect size because data is not flushed.
wxWidgets front end having too small buffer for rewinds resulting overflows.
2015-05-18 00:58:16 +00:00
skidau
6605d4eb6d
Installed man pages on unix-ish platforms. Patch by Mook.
2015-05-18 00:28:34 +00:00
skidau
8d6f10107c
Fixed auto-patch extension setting. Patch by Mook.
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It appears that SetExt() doesn't require a leading period in the extension. This makes auto-loading of ups patches work (at least, for the one I tried).
Updated the comment too, for grepablility.
2015-05-18 00:26:21 +00:00
skidau
a5592566c5
Added CHT cheat format parsing and file import.
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Currently, this is in the wx front-end code. Moving this logic into the core will bring this functionality to all front-ends.
2015-05-18 00:23:30 +00:00
skidau
303a326ddd
Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering.
2015-05-16 07:48:02 +00:00
skidau
5b61aace22
Added a "Update ROM databases" command to the Help menu which downloads and updates the No-Intro dat files.
2015-05-16 04:04:09 +00:00
skidau
c03825dc74
Mirrored the No-Intro GBA dats (2015-04-27)
2015-05-16 02:38:41 +00:00
skidau
516b819143
Added GBA ROM information parsed from No-Intro dat files. The No-Intro dats (Standard and Scene) are to be unzipped into the directory where the vbam.ini file is.
2015-05-15 14:53:52 +00:00
skidau
f2274347ae
Added AStyle 2.05.1 to the wx pre-build events and formatted the wx gui code.
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Options used:
--style=allman --indent=tab=4 --align-pointer=type --align-reference=name --break-blocks --pad-oper --pad-header --unpad-paren --delete-empty-lines --break-closing-brackets --keep-one-line-blocks --keep-one-line-statements --convert-tabs --remove-comment-prefix --mode=c
2015-05-15 02:16:18 +00:00
skidau
3f0a5adf94
Added project files for the Windows wx gui build. Requires CMake in the path.
2015-05-14 12:37:15 +00:00
skidau
8a2a0066bf
Enabled the Game Boy Game Link emulation on Linux builds.
2015-05-14 04:23:03 +00:00
skidau
5da5feaac2
Ported the Game Boy Game Link code to TCP sockets.
2015-05-14 03:05:25 +00:00
wowzaman12
b8e8fb12a6
Added spanish translation for wxvbam
2015-05-14 02:09:58 +00:00
skidau
40f4c50f7e
Partially untangle the saveTypes. Fixes Pokemon Ruby from freezing on reset.
2015-05-14 00:47:33 +00:00
wowzaman12
6771c25a63
updated spanish translations for gvbam (courtesy of Melerix)
2015-05-13 10:43:29 +00:00
skidau
f0568f9945
Added a Transifex link in the Help menu.
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http://www.transifex.com/projects/p/vba-m/
2015-05-12 14:24:17 +00:00
skidau
bb3353a491
Updated wxvbam.pot file and changed update_pot.sh to pick up split .xrc files
2015-05-12 11:54:50 +00:00
bgk
243530ff19
PO: Fix update_pot.sh line endings
2015-05-12 04:00:03 +00:00
skidau
427c63aa3d
Fixed an array out of bounds access in the debugger. Fixed a path problem with the wx vbam xpm icon. Patch by Mook.
2015-05-11 07:27:42 +00:00
skidau
ef62b19775
Fixed the throttle selection on the SDL and XAudio2 backends. On the other backends, the throttle is a switch (selects between no throttle and throttling at 100% speed). Sync game to audio is now always enabled and the menu option has been removed.
2015-05-11 07:21:02 +00:00
wowzaman12
88dfc964a6
Good catch from Mook on irc. Thanks man.
2015-05-10 23:00:56 +00:00
wowzaman12
96788892c4
Fixed cmake to use find the proper xpm file in the xrc folder, also made the vbam core and fex library static to help with building on some platforms.
2015-05-10 22:54:19 +00:00
skidau
12b030cced
Sorted the array of opts so that none of the options get invalidated by the option loader. Fixes the audio volume option which was not getting loaded from the ini.
2015-05-10 06:46:29 +00:00
skidau
011028ff7e
Updated the .po files and fixed the icon path in the wx CMakeLists.txt
2015-05-10 04:27:13 +00:00
skidau
e259a320ce
Removed the .po files from the repository as they are generated files.
2015-05-10 03:40:13 +00:00
wowzaman12
03f96b800c
added skidau and myself to the about dialog
2015-05-10 02:41:14 +00:00
wowzaman12
c9120d0da2
make it load the xpm icon instead, solves the iCCP profile issue
2015-05-10 02:35:55 +00:00
wowzaman12
4f91acb6aa
updated pot files, will need to update translations as well.
2015-05-09 22:12:18 +00:00
skidau
df42b279ed
Removed an extraneous include and added a SDL build check in the CMakeLists.txt
2015-05-09 14:09:29 +00:00
skidau
532a17a696
Combined the GBA and GB frameskip settings to go under Video Options.
2015-05-09 12:32:42 +00:00
skidau
fd14110045
Removed the GBA washed colors option as it did not do anything.
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Removed the broken full screen resolution selection.
Added some separators in the menu.
Fixed a path problem in the wx CMakeLists.txt
2015-05-08 14:39:54 +00:00
skidau
11c7949672
Fixed the wx CMakeLists.txt so that it can be built from a directory other than trunk
2015-05-08 08:25:54 +00:00
skidau
575d35b2c5
Relabelled the AGP Printer to Debug print
2015-05-08 07:18:31 +00:00
skidau
535bf04f58
Fixed the battery saving in Pokemon FireRed
2015-05-08 05:06:13 +00:00
skidau
590b59c92c
Updated copyright year
2015-05-08 01:44:13 +00:00
skidau
88f21433b3
Hooked up the GB Printer option in the wx menu
2015-05-08 01:26:21 +00:00
skidau
573a91cb00
Changed svnrev.h to version.h to fix the build on linux
2015-05-07 21:29:54 +00:00
skidau
d3146f3011
Hooked up the GBA tilt sensor to the wx gui
2015-05-07 14:45:25 +00:00