Commit Graph

1288 Commits

Author SHA1 Message Date
spacy51 51a38b16e8 disable some sound settings while recording sound 2007-12-15 18:12:15 +00:00
spacy51 d1032f568b make sound & AVI recording independent from sound output 2007-12-15 16:03:52 +00:00
spacy51 8104f63c77 make sound & AVI recording independent from sound output 2007-12-15 15:55:00 +00:00
spacy51 45f7eddcc5 improved copyImage function
split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
2007-12-15 14:47:24 +00:00
spacy51 4a503ef5cf remove assembler version of copyImage because it is not faster as C version
declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
2007-12-15 13:28:09 +00:00
spacy51 cbaeb7c3be improve debug build speed by 20% when not using cheats 2007-12-15 11:21:33 +00:00
spacy51 4d2c65aeee disable cheats by default 2007-12-15 11:20:38 +00:00
spacy51 8c1dae1dfe added GBAcpu.h to file list 2007-12-15 11:20:16 +00:00
spacy51 17cce99d83 fix deprecated warning in VC++ 2007-12-15 11:19:31 +00:00
mudlord c92a8025ac Fixed SDL sound thread/shutdown issue for good now
Updated makefile
2007-12-14 22:38:32 +00:00
spacy51 be5a6182cc fixed crash when entering OAL config 2007-12-14 18:20:10 +00:00
mudlord 98cd8a44e3 Finished libresample removal 2007-12-13 11:05:49 +00:00
mudlord 81e02386b4 Updated fex_mini 2007-12-13 11:03:48 +00:00
mudlord 802b350ec5 Fixed size of accelerator dialog 2007-12-13 05:54:40 +00:00
mudlord 4fff47a824 Fixed sound thread issues in Subversion
Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
2007-12-13 03:45:51 +00:00
spacy51 98079e809a dynamic OpenAL DLL loading 2007-12-12 18:36:39 +00:00
spacy51 6f691ad2e6 dynamic OpenAL DLL loading 2007-12-12 18:04:26 +00:00
mudlord d56514ea42 Updated File_Extractor to 0.4.3
Added fex_mini implementation
Removed libresample-0.1.3
2007-12-10 12:35:55 +00:00
spacy51 bc8d924c5c updated assembler command line
will not show thousands of warnings anymore when using nasm v2.00
2007-12-08 19:38:25 +00:00
spacy51 da047b8b18 optimized timing formula a little
increases buffer size a little
2007-12-08 14:48:14 +00:00
mudlord 6454f573a3 2007-12-07 21:27:40 +00:00
mudlord d8f5baa663 Added E-Reader support to GBA core 2007-12-07 20:46:20 +00:00
spacy51 c92f085a96 When resizing the window to a smaller size, the emulated image will now be updated as well. 2007-12-07 19:04:30 +00:00
spacy51 7c13eb20a6 quickly enter last used fullscreen mode by pressing Esc while in windowed mode 2007-12-07 18:46:34 +00:00
spacy51 fd1bcd6e4f disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL 2007-12-07 18:14:46 +00:00
spacy51 e53556f3f7 removed display::renderMenu function (was not used anymore) 2007-12-07 17:25:36 +00:00
spacy51 8dce4a7fc3 device won't be reset twice when entering full screen 2007-12-07 17:10:33 +00:00
spacy51 9a282c5d90 code was not necessary anymore 2007-12-07 15:51:32 +00:00
spacy51 0fac9e0fa3 fixed: alcCloseDevice was not called in release builds 2007-12-06 20:27:57 +00:00
spacy51 d937c7dc62 "Generic Software" is now default 2007-12-06 20:27:05 +00:00
spacy51 4656f65231 fixed buffer size calculation
every sample rate works now
2007-12-06 17:30:43 +00:00
spacy51 54284bd177 fixed audio sync not working in DirectSound 2007-12-06 15:06:43 +00:00
spacy51 9007a9b262 corrected soundBufferLen 2007-12-06 15:06:06 +00:00
spacy51 30b1edf84d added OpenAL device enumeration & selection 2007-12-06 14:23:43 +00:00
mudlord 4d85dab10b soundBufferTotalLen is in DirectSound.cpp now
Added correct sound device selection in OpenAL
2007-12-06 13:54:29 +00:00
mudlord 15c99f1fd6 Cleaned up GUI of redundant options, due to implementation of new sound cores 2007-12-06 10:14:45 +00:00
mudlord f48ef9ddbb Updated file extraction code in Util.cpp
Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
2007-12-06 09:50:41 +00:00
mudlord 5eed13e880 Added support for OpenAL software audio mixing
Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
2007-12-06 08:16:35 +00:00
mudlord 6363b66a21 Optimized OpenGL rendering context creation 2007-12-06 03:05:09 +00:00
mudlord 75a3acacc6 Changed SDL debugger a little 2007-12-06 02:48:03 +00:00
mudlord 97c0cc45ec Fixed RTC emulation a little 2007-12-05 23:33:20 +00:00
spacy51 1dc60821b2 added info on OpenAL SDK 2007-12-05 23:28:53 +00:00
spacy51 adf36092f7 added DirectSound <> OpenAL selection
OpenAL can be excluded from build with #define NO_OAL
2007-12-05 23:22:37 +00:00
spacy51 ba33eb122a added OpenAL output
UI change coming soon
2007-12-05 22:37:40 +00:00
mudlord 8ff7a70258 Added new GBA sound emulation core (thanks to blargg)
Updated GB sound emulation core
2007-12-05 04:25:47 +00:00
spacy51 7504639a25 minor changes 2007-12-04 20:03:46 +00:00
mudlord 03fd550a86 Added missing files from last commit.
Bleh
2007-12-04 12:45:37 +00:00
mudlord 872441ce20 Added preliminary support for blargg's Gb_Apu 2007-12-04 09:08:44 +00:00
spacy51 50b9e5ff4d fixed processor load always at 100% 2007-12-03 23:09:10 +00:00
mudlord 5e3902b476 Border fix for GB ROMs 2007-12-03 20:55:18 +00:00