spacy51
a4a2f0a3a3
readded skin support
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(only DirectDraw supports it)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@127 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 13:42:24 +00:00
spacy51
98d470ddcb
enable Windows Visual Styles without a .manifest file
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@124 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 11:22:58 +00:00
mudlord
d73d59efeb
Removed GDI renderer since it is slow and sucks ass.
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Plus, the other renderers are hardware accelerated, so meh.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@122 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 10:56:20 +00:00
spacy51
851806fdfd
Vista icon will be used
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@120 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 10:37:40 +00:00
mudlord
7c895289ce
Updated "Help" menu URL links in Windows port
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Added menu item in "Help" menu for upcoming CHM docs
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@117 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-30 09:29:11 +00:00
DJRobX
ad578ade3b
Fix sound disable/reenable glitch
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Fixes for x64 build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@93 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-17 10:16:24 +00:00
mudlord
fa80fac202
Added support for Kega Fusion RPI filter files
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@92 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-17 07:09:40 +00:00
DJRobX
5625cf80b6
The ZSnes sources should not be required to compile our app!
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@88 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 22:56:14 +00:00
DJRobX
4714ab8a86
Fix up MSVC specific compile problems
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@82 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 08:57:30 +00:00
mudlord
aee922e13c
Updated NASM assembling settings in MSVC
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Updated C++ compiler flags in MSVC
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@80 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-15 00:25:33 +00:00
Nach
55e4530890
Trimmed whitespace, and set propper line endings for SVN.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@69 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-14 12:41:02 +00:00
DJRobX
8059a438ee
OpenGL update phase 1. Window-based rendering working better.
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Properly accepts various input filter sizes
Hq3x code modified to rearrange output for RGB instead of BGR
New code to draw text directly in OpenGL instead of using
GDI.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@58 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-13 12:12:57 +00:00
DJRobX
bf20d1dded
Add Blargg's file_extractor library and integrate 7zip/RAR support
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@51 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-12 16:02:10 +00:00
DJRobX
2c223782fe
Fix up pathing in project
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@47 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 02:01:19 +00:00
DJRobX
3f0aa73180
Move dependencies into new dependencies folder for cleanliness
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Remove blargg audio core but leave interpolation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@45 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 01:40:27 +00:00
mudlord
b3f5cd719e
Updated to now link against zlib.lib and libpng.lib
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@44 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-09 01:13:31 +00:00
mudlord
3d9d44389e
Implemented OpenGL anisotropic filtering
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@34 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-08 10:28:49 +00:00
mudlord
e4612bad14
Moved libresample to SRC directory
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Moved GBA filters to SRC directory
Removed unneeded sound interpolation class file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@31 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-08 00:18:41 +00:00
DJRobX
98a8810c9c
Copy project optimization settings from official source
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@28 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-07 20:50:36 +00:00
DJRobX
f1c5e3fc54
D3D update, use cximage library instead of direct inclusion in app
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@26 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-07 07:30:50 +00:00
DJRobX
ee40ad3d5c
Upgrade to 1.8 beta core
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@23 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-07 01:27:54 +00:00
DJRobX
6c8a306919
Fix small error in optimized libresample layer
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Enable optimizations in release mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@19 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-05 09:35:09 +00:00
DJRobX
52c4a1dbba
Completed sound interpolation optimization. Now calculates
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sound rates in response to GBA timer adjustments instead
of recalculating on every sample.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@18 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-05 08:59:52 +00:00
DJRobX
e57de37f3f
Updated Direct3D to Spacy's 1.8 beta build
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Added new code to disable backbuffer locking to enable proper Vsync
Enabled triple buffering for Direct3D
Removed some unneeded binary VS.NET files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@13 a31d4220-a93d-0410-bf67-fe4944624d44
2007-11-01 10:28:09 +00:00
DJRobX
1f67441098
Project cleanups, add _CRT_SECURE_NO_WARNINGS to reduce absurdly high
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warning count.
Fix DirectDraw initializer to check for 1024x768 and 1280x1024, they were grayed out. Default resolutions set to 60hz and DirectDraw now obeys fsFrequency setting.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@5 a31d4220-a93d-0410-bf67-fe4944624d44
2007-10-31 02:33:28 +00:00
DJRobX
c4fa4ca075
Fixed debug mode compiler build errors in vcproj.
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AccelEditor and UniVideoModeDlg had some trivial scope problems that strangely compile in release mode but don't in debug mode.
Network code was crashing in Link.cpp. Added check for null linkmem pointer to allow the code to run but need to investigate why linkmem is not initialized.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@4 a31d4220-a93d-0410-bf67-fe4944624d44
2007-10-31 00:23:38 +00:00
mudlord
a963483ee0
Added VBALink to the SVN code. Note that this is completely untested
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@2 a31d4220-a93d-0410-bf67-fe4944624d44
2007-10-30 19:04:22 +00:00