spacy51
06abf42d45
correctly pause sound when resizing window
2007-12-16 02:18:26 +00:00
spacy51
7bf80601a1
added buffer count selection to OpenAL config dialog. default is 5
2007-12-16 01:12:49 +00:00
mudlord
e3f1a33834
Fixed crash when changing filters
...
Changed expected sampler in shaders to "OGL2Texture"
2007-12-15 23:55:21 +00:00
mudlord
512c68d091
Removed unzip.cpp/h
...
Updated SDL port to use full FEX library as optional
2007-12-15 23:29:10 +00:00
spacy51
6f7abe4ee0
pause sound while moving window
2007-12-15 19:41:01 +00:00
spacy51
800015a05d
reduced buffer count to 5
...
added logging of empty buffer queue
2007-12-15 19:40:05 +00:00
spacy51
982f3a8d3c
removed DirectSound useOldSync option (would wait with an evil while())
2007-12-15 18:22:17 +00:00
spacy51
51a38b16e8
disable some sound settings while recording sound
2007-12-15 18:12:15 +00:00
spacy51
d1032f568b
make sound & AVI recording independent from sound output
2007-12-15 16:03:52 +00:00
spacy51
8104f63c77
make sound & AVI recording independent from sound output
2007-12-15 15:55:00 +00:00
spacy51
45f7eddcc5
improved copyImage function
...
split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
2007-12-15 14:47:24 +00:00
spacy51
4a503ef5cf
remove assembler version of copyImage because it is not faster as C version
...
declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
2007-12-15 13:28:09 +00:00
spacy51
cbaeb7c3be
improve debug build speed by 20% when not using cheats
2007-12-15 11:21:33 +00:00
spacy51
4d2c65aeee
disable cheats by default
2007-12-15 11:20:38 +00:00
spacy51
17cce99d83
fix deprecated warning in VC++
2007-12-15 11:19:31 +00:00
mudlord
c92a8025ac
Fixed SDL sound thread/shutdown issue for good now
...
Updated makefile
2007-12-14 22:38:32 +00:00
spacy51
be5a6182cc
fixed crash when entering OAL config
2007-12-14 18:20:10 +00:00
mudlord
98cd8a44e3
Finished libresample removal
2007-12-13 11:05:49 +00:00
mudlord
81e02386b4
Updated fex_mini
2007-12-13 11:03:48 +00:00
mudlord
802b350ec5
Fixed size of accelerator dialog
2007-12-13 05:54:40 +00:00
mudlord
4fff47a824
Fixed sound thread issues in Subversion
...
Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
2007-12-13 03:45:51 +00:00
spacy51
6f691ad2e6
dynamic OpenAL DLL loading
2007-12-12 18:04:26 +00:00
mudlord
d56514ea42
Updated File_Extractor to 0.4.3
...
Added fex_mini implementation
Removed libresample-0.1.3
2007-12-10 12:35:55 +00:00
spacy51
da047b8b18
optimized timing formula a little
...
increases buffer size a little
2007-12-08 14:48:14 +00:00
mudlord
6454f573a3
2007-12-07 21:27:40 +00:00
mudlord
d8f5baa663
Added E-Reader support to GBA core
2007-12-07 20:46:20 +00:00
spacy51
c92f085a96
When resizing the window to a smaller size, the emulated image will now be updated as well.
2007-12-07 19:04:30 +00:00
spacy51
7c13eb20a6
quickly enter last used fullscreen mode by pressing Esc while in windowed mode
2007-12-07 18:46:34 +00:00
spacy51
fd1bcd6e4f
disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL
2007-12-07 18:14:46 +00:00
spacy51
e53556f3f7
removed display::renderMenu function (was not used anymore)
2007-12-07 17:25:36 +00:00
spacy51
8dce4a7fc3
device won't be reset twice when entering full screen
2007-12-07 17:10:33 +00:00
spacy51
9a282c5d90
code was not necessary anymore
2007-12-07 15:51:32 +00:00
spacy51
0fac9e0fa3
fixed: alcCloseDevice was not called in release builds
2007-12-06 20:27:57 +00:00
spacy51
d937c7dc62
"Generic Software" is now default
2007-12-06 20:27:05 +00:00
spacy51
4656f65231
fixed buffer size calculation
...
every sample rate works now
2007-12-06 17:30:43 +00:00
spacy51
54284bd177
fixed audio sync not working in DirectSound
2007-12-06 15:06:43 +00:00
spacy51
9007a9b262
corrected soundBufferLen
2007-12-06 15:06:06 +00:00
spacy51
30b1edf84d
added OpenAL device enumeration & selection
2007-12-06 14:23:43 +00:00
mudlord
4d85dab10b
soundBufferTotalLen is in DirectSound.cpp now
...
Added correct sound device selection in OpenAL
2007-12-06 13:54:29 +00:00
mudlord
15c99f1fd6
Cleaned up GUI of redundant options, due to implementation of new sound cores
2007-12-06 10:14:45 +00:00
mudlord
f48ef9ddbb
Updated file extraction code in Util.cpp
...
Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
2007-12-06 09:50:41 +00:00
mudlord
5eed13e880
Added support for OpenAL software audio mixing
...
Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
2007-12-06 08:16:35 +00:00
mudlord
6363b66a21
Optimized OpenGL rendering context creation
2007-12-06 03:05:09 +00:00
mudlord
75a3acacc6
Changed SDL debugger a little
2007-12-06 02:48:03 +00:00
mudlord
97c0cc45ec
Fixed RTC emulation a little
2007-12-05 23:33:20 +00:00
spacy51
adf36092f7
added DirectSound <> OpenAL selection
...
OpenAL can be excluded from build with #define NO_OAL
2007-12-05 23:22:37 +00:00
spacy51
ba33eb122a
added OpenAL output
...
UI change coming soon
2007-12-05 22:37:40 +00:00
mudlord
8ff7a70258
Added new GBA sound emulation core (thanks to blargg)
...
Updated GB sound emulation core
2007-12-05 04:25:47 +00:00
spacy51
7504639a25
minor changes
2007-12-04 20:03:46 +00:00
mudlord
03fd550a86
Added missing files from last commit.
...
Bleh
2007-12-04 12:45:37 +00:00
mudlord
872441ce20
Added preliminary support for blargg's Gb_Apu
2007-12-04 09:08:44 +00:00
spacy51
50b9e5ff4d
fixed processor load always at 100%
2007-12-03 23:09:10 +00:00
mudlord
5e3902b476
Border fix for GB ROMs
2007-12-03 20:55:18 +00:00
spacy51
cc37d74565
make debugging full screen easier
2007-12-03 18:23:21 +00:00
spacy51
31e412ef51
do not assign one key twice to the same button
2007-12-03 14:31:27 +00:00
spacy51
10cc9bd768
some menu changes
...
added myself to about box
2007-12-03 12:43:38 +00:00
mudlord
0997ae5c91
Updated link emulation code
...
Added missing sound interpolation cases for new GBA core
2007-12-03 10:54:40 +00:00
mudlord
6ee8b17eb6
Updated filter menu
2007-12-03 06:08:49 +00:00
mudlord
268929a9d3
Fixed severe GBA audio issue in core
2007-12-03 02:21:47 +00:00
spacy51
6473e22616
moved the call to preInitialize to a central location
2007-12-02 01:52:09 +00:00
spacy51
87d2982bf6
MainWnd creation is now the same for all render devices
2007-12-02 01:46:05 +00:00
mudlord
81582f2e1b
Removed MacOSX port
2007-12-02 00:31:46 +00:00
spacy51
0f9a384993
assembler routine now activated with #ifndef C_CORE instead of #ifdef ASM
2007-12-02 00:18:52 +00:00
spacy51
48dfe1eec3
added workaround for +1 scanline size in 16bit mode
2007-12-02 00:13:40 +00:00
Nach
144a2762ad
HQ3x and 4x now also work in SDL on Windows.
2007-12-02 00:05:18 +00:00
spacy51
5c669a52e7
added NO_D3D preprocessor switch
2007-12-01 23:24:34 +00:00
spacy51
abe5c1b63a
renamed NOSKINS to NO_SKINS
2007-12-01 23:03:32 +00:00
Nach
f9d46aa66f
Fixed some issues.
2007-12-01 22:38:48 +00:00
mudlord
ed10e77c4b
Removed old GBA core include files
2007-12-01 22:34:23 +00:00
Nach
5f5b8a1da2
Compiling fixed, more fixes to come soon.
2007-12-01 22:32:36 +00:00
mudlord
280282d723
Updated GBA core
2007-12-01 22:27:30 +00:00
spacy51
e9afc98da1
optimized font treatment on device reset
2007-12-01 21:22:02 +00:00
spacy51
3fe3b95971
fixed no image after multi-tasking from full screen
2007-12-01 14:41:48 +00:00
spacy51
a3de34c1fe
readded skin support
...
(only DirectDraw supports it)
2007-12-01 13:42:24 +00:00
spacy51
1dcf48df2a
filter plugin will not be used when init failed (plugin not found or none selected)
2007-12-01 12:56:18 +00:00
spacy51
2196d04734
center status messages & fps
2007-12-01 12:55:29 +00:00
mudlord
de16e11ea9
Removed GDI renderer since it is slow and sucks ass.
...
Plus, the other renderers are hardware accelerated, so meh.
2007-12-01 10:56:20 +00:00
spacy51
3a786e6e00
fixed input config dialog
2007-12-01 10:20:54 +00:00
spacy51
cb6c92b8ad
fixed VSync & TripleBuffering behaviour
...
workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
2007-12-01 10:19:06 +00:00
mudlord
651091dd8c
Updated "Help" menu URL links in Windows port
...
Added menu item in "Help" menu for upcoming CHM docs
2007-11-30 09:29:11 +00:00
mudlord
7658064e3d
Added very prelim. support for OpenGL in SDL port
2007-11-27 13:13:25 +00:00
Nach
65d6036921
Whitespace trim, and SVN property set.
2007-11-21 01:27:44 +00:00
mudlord
182be1d161
Updated about box with team info
2007-11-21 01:16:37 +00:00
Nach
4ad8b6bdda
Fixed up the simple filters. Since filters over 2x are now first class citizens, Simple2x and 3x added. Filtering stuff cleaned up slightly.
2007-11-20 22:25:09 +00:00
Nach
5a191f0896
HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
2007-11-20 16:03:49 +00:00
Nach
874d37653a
Fixed HQ3x and 16 bit under SDL.
2007-11-20 15:36:20 +00:00
Nach
20cb5e9d0f
HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
2007-11-20 13:04:31 +00:00
Nach
4d658a9b7e
Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.
2007-11-19 23:09:00 +00:00
Nach
f571b2fadd
Compatible with MinGW now.
2007-11-19 22:23:18 +00:00
Nach
08f8b4cac6
MinGW compatibility.
2007-11-19 21:42:30 +00:00
Nach
572303f79d
Makefile is now more compatible, whitespace trim.
2007-11-19 19:58:21 +00:00
DJRobX
2e1060a9e8
Convert RPI output to 32 bit as needed
2007-11-19 09:03:21 +00:00
mudlord
8a29d6c95f
Updated Kega Fusion filtering code to return filter magnification via using rpiScaleFactor(), thus removing redundant code from previous implementation for window size scaling.
2007-11-19 05:45:23 +00:00
DJRobX
da2cc24435
Fix sound disable/reenable glitch
...
Fixes for x64 build
2007-11-17 10:16:24 +00:00
mudlord
e7bd7c4933
Added support for Kega Fusion RPI filter files
2007-11-17 07:09:40 +00:00
DJRobX
daed30411b
Fix tab odrer on directories dialog
2007-11-15 23:04:56 +00:00
mudlord
6dbe19d99a
Bah, fixed alignment issue with filter string in open dialogs for ROMs
2007-11-15 19:58:14 +00:00
mudlord
b810e223a3
Fixed up filter dialog as TCOS requested
...
Fixed up minor variable issue in SoundSaveStruct[]
Addendum to last SVN message: Missing headers can be found here:
http://svn.bountysource.com/zsnes/trunk/src/win/vc_head/
2007-11-15 19:51:26 +00:00
mudlord
e68e438141
Reverted DJRobX's changes with regards to stdint.h
...
BTW: Nach has placed a copy of the header here:
https://zsnes.bountysource.com/svn/!dirinfo/5168/trunk/src/win/vc_head
2007-11-15 11:54:51 +00:00
DJRobX
f409775477
Fix motion key input settings
2007-11-15 09:41:20 +00:00