Add references to frameworks being linked to `buildInputs` in
`default.nix`. Remove `-framework System` from `wxWidgets_LIBRARIES` in
the cmake code as it's not necessary and nix does it have it in
`darwin.apple_sdk.frameworks`.
TODO:
Debug build currently builds and runs. Release build builds but does not
run because of a problem with the dylib bundling.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add openal, which was missing, and pcre2 which is required by glib,
which is an indirect dependency.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Update the default.nix, which is used on nixOS and other nix
installations for loading the build dependencies into a shell for
building.
Update the wxWidgets package to wxGTK32, the current version.
Add an if statement to check for macOS and load the right package set
for it.
Building with nix on macOS does not currently work, but the build
dependencies do work now.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
m4: 1.4.18 -> 1.4.19, remove patches.
libxml2: 2.9.12
wxwidgets: master (3.0.5.1 on mac for 10.7)
Run script with brew bash.
Unlink brew wxwidgets before build and relink after because it conflicts
with the built version, this needs to be fixed.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add indirect dependencies that cmake complains about and remove ccache
because it currently fails to build on NixOS unstable.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add a `default.nix` with the list of dependencies.
Detect NixOS in installdeps and display the `nix-shell` command to
build.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>