build: update default.nix for macOS and new wx

Update the default.nix, which is used on nixOS and other nix
installations for loading the build dependencies into a shell for
building.

Update the wxWidgets package to wxGTK32, the current version.

Add an if statement to check for macOS and load the right package set
for it.

Building with nix on macOS does not currently work, but the build
dependencies do work now.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
This commit is contained in:
Rafael Kitover 2023-09-05 16:49:21 +00:00
parent f6e3daf9d8
commit ea5cbba016
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GPG Key ID: 08AB596679D86240
1 changed files with 4 additions and 3 deletions

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@ -1,7 +1,8 @@
with import <nixpkgs> {};
stdenv.mkDerivation {
name = "visualboyadvance-m";
buildInputs = [ ninja cmake gcc nasm gettext pkg-config zip sfml zlib ffmpeg wxGTK31-gtk3 mesa glfw SDL2 gtk3-x11 pcre util-linuxMinimal libselinux libsepol libthai libdatrie xorg.libXdmcp xorg.libXtst libxkbcommon epoxy dbus at-spi2-core ];
# WIP: Trying to get this to work on mac nix.
# buildInputs = [ ninja cmake gcc nasm gettext pkg-config zip sfml zlib ffmpeg wxmac SDL2 pcre ];
buildInputs = if stdenv.isDarwin then
[ ninja cmake gcc nasm gettext pkg-config zip sfml zlib ffmpeg wxGTK32 SDL2 pcre ]
else
[ ninja cmake gcc nasm gettext pkg-config zip sfml zlib ffmpeg wxGTK32 mesa glfw SDL2 gtk3-x11 pcre util-linuxMinimal libselinux libsepol libthai libdatrie xorg.libXdmcp xorg.libXtst libxkbcommon epoxy dbus at-spi2-core ];
}