mudlord
50028ee642
Added support for compiling SDL port under MacOSX
2008-01-13 03:17:35 +00:00
mudlord
9b39c4f19b
SDL-OpenGL fixes:
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- Filters > 2x now work with the OpenGL renderer
- Window resizing with the OpenGL renderer is fixed
- Fixed hq3x and hq4x when in 32bpp mode + C version of the filters
- Disabled ASM CPU emulation core since it doesn't build here
2008-01-10 08:59:37 +00:00
mudlord
c1d81937d4
Numerous SDL updates:
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[*] Made stretchers and filters use a common interface
[+] Filters can now be changed at runtime using CTRL+G
[*] Replaced Simple?x filters by the ASM optimized stretchers
[-] Removed YUV output
[-] Finished removing the remove-intro feature
[!] Fixed a bit the OpenGL code. Still a lot more to do.
[*] Code cleanup
Thanks to bgKu for contributing and Linux testing of this.
2008-01-07 09:09:28 +00:00
jbo_85
f390575200
Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now.
2007-12-31 01:24:58 +00:00
Nach
fa26803062
Fixes and remove of unneeded.
2007-12-25 19:44:16 +00:00
mudlord
512c68d091
Removed unzip.cpp/h
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Updated SDL port to use full FEX library as optional
2007-12-15 23:29:10 +00:00
mudlord
c92a8025ac
Fixed SDL sound thread/shutdown issue for good now
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Updated makefile
2007-12-14 22:38:32 +00:00
mudlord
4fff47a824
Fixed sound thread issues in Subversion
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Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
2007-12-13 03:45:51 +00:00
mudlord
d56514ea42
Updated File_Extractor to 0.4.3
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Added fex_mini implementation
Removed libresample-0.1.3
2007-12-10 12:35:55 +00:00
mudlord
872441ce20
Added preliminary support for blargg's Gb_Apu
2007-12-04 09:08:44 +00:00
Nach
9bc2aef60d
Can now compile with optimizations. The arm files uses ~300MB of RAM though, but I think it's acceptable.
2007-12-01 22:42:15 +00:00
Nach
5f5b8a1da2
Compiling fixed, more fixes to come soon.
2007-12-01 22:32:36 +00:00
mudlord
627dcd4570
Fixed up OpenGL under Linux based on OmegaX's suggestion of -lGL, since I have very little Linux programming experience.
2007-11-29 01:45:22 +00:00
mudlord
5273664b40
Updated makefile to include OpenGL for Linux/whatever
2007-11-28 06:27:21 +00:00
mudlord
7658064e3d
Added very prelim. support for OpenGL in SDL port
2007-11-27 13:13:25 +00:00
Nach
5a191f0896
HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
2007-11-20 16:03:49 +00:00
Nach
20cb5e9d0f
HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
2007-11-20 13:04:31 +00:00
Nach
02e80c5757
Fixed clean.
2007-11-20 00:06:18 +00:00
Nach
4d658a9b7e
Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.
2007-11-19 23:09:00 +00:00
Nach
76585c71f0
Ooops, forgot a suffix.
2007-11-19 21:04:57 +00:00
Nach
572303f79d
Makefile is now more compatible, whitespace trim.
2007-11-19 19:58:21 +00:00
Nach
25fb029aef
Not compiling in all that junk. Not linking against HQ3x or 4x for the time being, since it's not used by SDL yet. x86-64 supported now.
2007-11-15 00:22:35 +00:00
Nach
b2e35e7e52
Make clean now works properly.
2007-11-14 18:39:30 +00:00
Nach
4594e05b30
Linux port now works.
2007-11-14 18:32:12 +00:00
Nach
f8e5306181
Can now build under Linux, although it crashes very early.
2007-11-14 12:06:48 +00:00