skidau
4a5ae01e19
Removed the padding from the cheat file when it is saved in CLT format.
2015-05-22 07:05:06 +00:00
skidau
2d5ecd88db
Fixed another cheat limit check in the GB code.
2015-05-22 05:52:50 +00:00
skidau
fec1c7b770
Fixed the cheat list size check for GB games.
2015-05-22 05:34:05 +00:00
skidau
77de248b71
Raised the maximum number of cheats allowed from 100 to 16384.
2015-05-18 05:37:37 +00:00
skidau
4116a72ae7
Added rewind feature to GTK version. Patch by Juha Laukkanen.
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There are two config params:
rewind_count_max => how many blocks are reserved maximum, higher value leads to greater memory usage naturally but longer rewind log
rewind_interval => default interval is 165ms and higher value leads to more inaccurate rewind but longer rewind log
Also fixes memtell() telling incorrect size because data is not flushed.
wxWidgets front end having too small buffer for rewinds resulting overflows.
2015-05-18 00:58:16 +00:00
skidau
8a2a0066bf
Enabled the Game Boy Game Link emulation on Linux builds.
2015-05-14 04:23:03 +00:00
skidau
5da5feaac2
Ported the Game Boy Game Link code to TCP sockets.
2015-05-14 03:05:25 +00:00
skidau
88f21433b3
Hooked up the GB Printer option in the wx menu
2015-05-08 01:26:21 +00:00
skidau
ad60e2cd67
Initial changes for compiling the wx build under Visual Studio
2015-04-22 00:02:29 +00:00
skidau
5a9015b3f0
Created a common configuration system.
2015-04-18 06:53:55 +00:00
skidau
c75c53d898
Fixed the "incorrect battery size" error warning in Kirby Tilt n' Tumble (GB). Patch by chrono.
2015-04-10 00:07:41 +00:00
skidau
193322a33e
Updated to SFML 2.2. Fixed LINK build on Linux.
2015-04-04 04:39:25 +00:00
skidau
a91f99d111
Initial refactor of the GBA link code.
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The code has been rearranged with the link framework at the top, followed by cable socket, joybus socket, cable IPC, RFU IPC and lastly, GB link IPC.
2015-04-03 22:35:13 +00:00
skidau
4edfbeb261
GBC boot code support by mickdermack
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- Allow a GBC BIOS to be loaded and run.
- Allow GB ROMs to run in GBC mode if you select GBC in the menu.
- Fix a bug which caused wrong colors in GB games in GBC mode.
- Set the CGB palettes usually set by the BIOS when a GB game is detected (or everything using the BG palette would appear white and sprites would be the wrong color).
- Allow the BIOS itself and the Skip BIOS option to be changed by a reset.
- Fix the coloring issues if you use the GBC boot ROM.
- Implement GBC colorization palette selection.
2015-04-03 22:04:28 +00:00
skidau
4be7fed788
Added a Auto-start link option
2015-03-24 13:30:49 +00:00
skidau
0d306b67ba
Fixed the crash that would occur if a GBA link mode were used with a GB game.
2015-03-23 13:35:01 +00:00
skidau
a704653234
Ported AdamN's Game Link (Game Boy link) code from 1030e.
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Seems to work better with a link timeout of 1.
2015-03-23 12:17:26 +00:00
squall-leonhart
b6ffe99fc8
updates subwcrev and applies minor fixes patch 46
2014-03-08 07:11:53 +00:00
squall-leonhart
e1534a9400
re-adding the fix for zelda oracles
2013-09-21 15:09:45 +00:00
kode54
f4c26dcd95
Let's try that again.
2013-09-21 13:57:40 +00:00
squall-leonhart
3949de1b14
revert 1207-1210 as its not really ready for integration yet.
2013-09-21 02:42:37 +00:00
thibeaz
3460b0bab9
rolling back, it seems there was some more issues than original thought
2013-09-21 02:25:42 +00:00
thibeaz
6fccc53080
fix a goof I made with the last commit, this should fix it
2013-09-21 02:16:27 +00:00
thibeaz
bdf78c1247
libretro merge into trunk, the individual interfaces can still be compiled on their own so the gtk/sdl/mfc interfaces can still work as originally intended. Special thanks to Squarepusher of the libretro team for helping us get this merged
2013-09-20 21:08:23 +00:00
squall-leonhart
69991ad411
fixes zelda oracles without breaking duke nukem or 007
2013-09-19 03:24:22 +00:00
squall-leonhart
6277cae2a9
bring branches into line
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fixes duke nukem on bgk-link and silences gcc warning on trunk
ignore a few more files
2013-05-04 15:31:45 +00:00
squall-leonhart
90fa689737
reduce new lines
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fix duke nukem cgb menu | in my limited testing this has not regressed any other games.
2013-04-06 20:18:14 +00:00
squall-leonhart
b36bd990aa
move around apu reset a bit, doesn't seem to have broken anything
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doesn't seem to have fixed anything either.
2013-03-31 11:20:41 +00:00
squall-leonhart
0d28963abc
commit this and see who complains? :D
2013-02-11 07:59:03 +00:00
squall-leonhart
7944d44390
removing some cases where then and else do exactly the same thing
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i could not see any functional differences anywhere, but there might be something im overlooking.
2012-08-19 21:22:16 +00:00
squall-leonhart
2908c33111
shuffles magic mush...... trunk MSVC2010 buildfix
2012-01-20 22:03:27 +00:00
squall-leonhart
093da8983f
took drnach's dmg association and expanded on it :)
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looks like the branch doesn't have properties assigned
2011-12-28 13:05:40 +00:00
n-a-c-h
638e79009f
Add missing extensions.
2011-12-27 21:56:00 +00:00
squall-leonhart
8e6a51211e
all current vba-m Wx patches applied to trunk.
2011-05-25 11:55:46 +00:00
squall-leonhart
98215cfb30
buncha patches by darktjm
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sdl fix not applied yet
2011-05-24 07:39:29 +00:00
squall-leonhart
f1812fd2e3
should fix GS codes that don't work on games which use lcd interrupts instead of vblank
...
thanks unmacaque
2011-05-05 13:17:13 +00:00
bgk
2c2804aa60
SVN: Applied proper properties to all files, mainly to get native end of lines.
2011-02-19 21:33:53 +00:00
shuffle2
b9c5ff1ba3
Quiet some compile warnings (gcc likes to make sure you know operator precedence...)
2010-03-16 23:19:54 +00:00
squall-leonhart
10989d232a
2010-02-23 23:47:28 +00:00
squall-leonhart
e671d51d3c
reupped untouched versions (pending proper migration of the sensor functions from VBA-GX
2009-10-22 21:31:51 +00:00
squall-leonhart
1843339183
2009-10-22 21:25:20 +00:00
squall-leonhart
96868aa21b
added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/SDL interface ports at a later time.
2009-10-11 08:43:52 +00:00
spacy51
052dd8c0cc
FIX MBC2 saving/loading
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keep in mind VBA-M does NOT truncate the MBC2 ram reads/writes to 4bits, even though it should. FF Legend still saves&loads fine, though
2009-09-18 19:43:59 +00:00
spacy51
e512e02b3d
improve code quality
2009-08-30 20:21:34 +00:00
spacy51
02728a8008
Added a hint for fixing LNK2005 linker errors if linker hack would be disabled. maybe someone else can figure it out somewhen.
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Ignore SVN revision file.
2009-08-16 12:06:34 +00:00
jbo_85
aa75c7dccb
Fixed some GB-Z80 instructions. Special thanks to Blargg and Dwedit.
2009-08-08 20:09:09 +00:00
bgk
34da50d9be
GTK : Added GB bootrom file support
2009-01-23 13:41:24 +00:00
bgk
1c9664414d
Fixed a few warnings
2009-01-01 20:18:09 +00:00
bgk
db8ec308dd
Moved more GBA specific code to the gba folder.
2009-01-01 16:11:02 +00:00
bgk
ba89436ad2
No more cryptic names ...
2009-01-01 15:20:03 +00:00