mudlord
280282d723
Updated GBA core
2007-12-01 22:27:30 +00:00
spacy51
e9afc98da1
optimized font treatment on device reset
2007-12-01 21:22:02 +00:00
spacy51
3fe3b95971
fixed no image after multi-tasking from full screen
2007-12-01 14:41:48 +00:00
spacy51
a3de34c1fe
readded skin support
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(only DirectDraw supports it)
2007-12-01 13:42:24 +00:00
spacy51
1dcf48df2a
filter plugin will not be used when init failed (plugin not found or none selected)
2007-12-01 12:56:18 +00:00
spacy51
2196d04734
center status messages & fps
2007-12-01 12:55:29 +00:00
spacy51
0bc9ba8e25
enable Windows Visual Styles without a .manifest file
2007-12-01 11:22:58 +00:00
spacy51
c7087d1ee6
not needed
2007-12-01 11:05:42 +00:00
mudlord
de16e11ea9
Removed GDI renderer since it is slow and sucks ass.
...
Plus, the other renderers are hardware accelerated, so meh.
2007-12-01 10:56:20 +00:00
spacy51
483b605216
added myself
2007-12-01 10:39:20 +00:00
spacy51
7647d37530
Vista icon will be used
2007-12-01 10:37:40 +00:00
spacy51
3a786e6e00
fixed input config dialog
2007-12-01 10:20:54 +00:00
spacy51
cb6c92b8ad
fixed VSync & TripleBuffering behaviour
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workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
2007-12-01 10:19:06 +00:00
mudlord
651091dd8c
Updated "Help" menu URL links in Windows port
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Added menu item in "Help" menu for upcoming CHM docs
2007-11-30 09:29:11 +00:00
mudlord
627dcd4570
Fixed up OpenGL under Linux based on OmegaX's suggestion of -lGL, since I have very little Linux programming experience.
2007-11-29 01:45:22 +00:00
mudlord
5273664b40
Updated makefile to include OpenGL for Linux/whatever
2007-11-28 06:27:21 +00:00
mudlord
7658064e3d
Added very prelim. support for OpenGL in SDL port
2007-11-27 13:13:25 +00:00
mudlord
8291df3c0f
Added project files for Visual Studio 2008 ("Orcas")
2007-11-27 09:42:09 +00:00
Nach
65d6036921
Whitespace trim, and SVN property set.
2007-11-21 01:27:44 +00:00
mudlord
182be1d161
Updated about box with team info
2007-11-21 01:16:37 +00:00
Nach
f2ac713ea9
Adding Jonas Quinn.
2007-11-21 01:05:47 +00:00
Nach
4ad8b6bdda
Fixed up the simple filters. Since filters over 2x are now first class citizens, Simple2x and 3x added. Filtering stuff cleaned up slightly.
2007-11-20 22:25:09 +00:00
Nach
5a191f0896
HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
2007-11-20 16:03:49 +00:00
Nach
874d37653a
Fixed HQ3x and 16 bit under SDL.
2007-11-20 15:36:20 +00:00
Nach
20cb5e9d0f
HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
2007-11-20 13:04:31 +00:00
Nach
02e80c5757
Fixed clean.
2007-11-20 00:06:18 +00:00
Nach
4d658a9b7e
Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.
2007-11-19 23:09:00 +00:00
Nach
f571b2fadd
Compatible with MinGW now.
2007-11-19 22:23:18 +00:00
Nach
08f8b4cac6
MinGW compatibility.
2007-11-19 21:42:30 +00:00
Nach
76585c71f0
Ooops, forgot a suffix.
2007-11-19 21:04:57 +00:00
Nach
572303f79d
Makefile is now more compatible, whitespace trim.
2007-11-19 19:58:21 +00:00
peterb
dd78ed5cc8
Moving libpng and SDL frameworks to source versions in dependencies.
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Updating project to re-enable building.
2007-11-19 16:47:08 +00:00
DJRobX
2e1060a9e8
Convert RPI output to 32 bit as needed
2007-11-19 09:03:21 +00:00
mudlord
8a29d6c95f
Updated Kega Fusion filtering code to return filter magnification via using rpiScaleFactor(), thus removing redundant code from previous implementation for window size scaling.
2007-11-19 05:45:23 +00:00
DJRobX
da2cc24435
Fix sound disable/reenable glitch
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Fixes for x64 build
2007-11-17 10:16:24 +00:00
mudlord
e7bd7c4933
Added support for Kega Fusion RPI filter files
2007-11-17 07:09:40 +00:00
DJRobX
daed30411b
Fix tab odrer on directories dialog
2007-11-15 23:04:56 +00:00
DJRobX
69b2348e9a
The ZSnes sources should not be required to compile our app!
2007-11-15 22:56:14 +00:00
mudlord
6dbe19d99a
Bah, fixed alignment issue with filter string in open dialogs for ROMs
2007-11-15 19:58:14 +00:00
mudlord
b810e223a3
Fixed up filter dialog as TCOS requested
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Fixed up minor variable issue in SoundSaveStruct[]
Addendum to last SVN message: Missing headers can be found here:
http://svn.bountysource.com/zsnes/trunk/src/win/vc_head/
2007-11-15 19:51:26 +00:00
mudlord
e68e438141
Reverted DJRobX's changes with regards to stdint.h
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BTW: Nach has placed a copy of the header here:
https://zsnes.bountysource.com/svn/!dirinfo/5168/trunk/src/win/vc_head
2007-11-15 11:54:51 +00:00
DJRobX
f409775477
Fix motion key input settings
2007-11-15 09:41:20 +00:00
mudlord
0ee6169c7a
Went through a lot of the GUI to make it more consistant.
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Added extra filters for "Colour Gameboy" in open ROM dialog.
Removed RAR extensions from common dialog filters, due to RAR code being removed.
2007-11-15 09:29:13 +00:00
DJRobX
d8ae34632f
Fix up MSVC specific compile problems
2007-11-15 08:57:30 +00:00
Nach
552aadb95c
More portability using C99 types.
2007-11-15 01:29:11 +00:00
mudlord
0024f85dfc
Updated NASM assembling settings in MSVC
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Updated C++ compiler flags in MSVC
2007-11-15 00:25:33 +00:00
Nach
25fb029aef
Not compiling in all that junk. Not linking against HQ3x or 4x for the time being, since it's not used by SDL yet. x86-64 supported now.
2007-11-15 00:22:35 +00:00
Nach
64cc465a9f
Deleting files that seem to be useless.
2007-11-15 00:11:48 +00:00
Nach
d977df497f
Fixed a bunch of const issues. Trimmed some whitespace.
2007-11-15 00:02:26 +00:00
peterb
096af91b82
Adding support for MacOS X. "Releasee" target is a universal binary.
2007-11-14 22:09:27 +00:00