Commit Graph

49 Commits

Author SHA1 Message Date
Dorian Wouters 31391e090c
Kill common/Types.h, replace its old typedefs w/ standard types
Fix includes in files using standard int types
Fix wxWidgets UI includes
Silence some unused variable warnings in GBA-arm.cpp macros
2016-07-29 11:07:11 +02:00
Zach Bacon 5bf44d19be
updated standards to webkit standard 2016-07-08 19:59:29 -04:00
skidau d0ced9d2c8 Gentoo Linux build fix 2015-06-10 00:12:19 +00:00
skidau 1dc399839c Added a "Check for updates" option to the Help menu. 2015-06-05 13:48:37 +00:00
wowzaman12 d234e277ef Because cross compiling from linux complains about case 2015-05-28 14:23:08 +00:00
skidau 4fdbbefe9b Made the Flash save type detection stricter. Made the SRAM detection override the EEPROM detection. Fixes the save type detection for Rockman EXE 4.5 - Real Operation (Japan), Breath of Fire - Ryuu no Senshi (Japan) and maintains the correct detection of the save type for Saibara Rieko no Dendou Mahjong (Japan).
Changed the wx save type detection to use the core version.
2015-05-18 03:35:37 +00:00
skidau d3146f3011 Hooked up the GBA tilt sensor to the wx gui 2015-05-07 14:45:25 +00:00
skidau 9c35a933d9 Made EEPROM and SRAM save type detection override the general FLASH 64KB detection. Fixes the save auto-detect of Saibara Rieko no Dendou Mahjong. 2015-05-06 09:43:09 +00:00
skidau 97d2f385d2 Separate the configured saveType from the runtime saveType 2015-04-18 14:52:58 +00:00
skidau 541b36f0f6 Added a NO$GBA Style OAM Viewer. The OAM Viewer shows a previews every OAM and its location on the screen. Patch by StrepTeDa. 2015-04-05 00:25:30 +00:00
skidau 8ac02202e9 Re-enable the save type auto-detect code instead of enabling all save types. 2015-03-25 11:01:50 +00:00
squall-leonhart b6ffe99fc8 updates subwcrev and applies minor fixes patch 46 2014-03-08 07:11:53 +00:00
kode54 f4c26dcd95 Let's try that again. 2013-09-21 13:57:40 +00:00
thibeaz ed00ced891 just a small revert, old data got mixed in the last commit 2013-09-20 21:25:50 +00:00
thibeaz bdf78c1247 libretro merge into trunk, the individual interfaces can still be compiled on their own so the gtk/sdl/mfc interfaces can still work as originally intended. Special thanks to Squarepusher of the libretro team for helping us get this merged 2013-09-20 21:08:23 +00:00
bgk 092f67b0e8 Fix build errors with zlib-1.2.6.
The problem relates to gzFile not being a typedef of voidp anymore in zlib-1.2.6.
Thanks to Tim Harder for the patch.
2012-03-25 08:09:07 +00:00
thibeaz 2273a18e59 added shuffles patch for fixing wxwidgets interface build, unfortunetly still fails building on link enabling. but if disabled it will build and run. 2012-01-23 03:46:47 +00:00
squall-leonhart 2908c33111 shuffles magic mush...... trunk MSVC2010 buildfix 2012-01-20 22:03:27 +00:00
squall-leonhart 8e6a51211e all current vba-m Wx patches applied to trunk. 2011-05-25 11:55:46 +00:00
squall-leonhart 98215cfb30 buncha patches by darktjm
sdl fix not applied yet
2011-05-24 07:39:29 +00:00
squall-leonhart 5f5ddb11a4 Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels.
Also enables whole program optimisation (funnily i was only doing linker time optimisation so it wasn't as good as it could be.)
2011-04-26 07:25:16 +00:00
shuffle2 b9c5ff1ba3 Quiet some compile warnings (gcc likes to make sure you know operator precedence...) 2010-03-16 23:19:54 +00:00
shuffle2 dc394a3baa update to File_Extractor-1.0.0 2010-02-24 16:50:30 +00:00
squall-leonhart cf20d2c133 kode54 - LCD merged into Gameboy colours setting.
bgk - gfx patch added
2009-10-09 13:12:55 +00:00
spacy51 4d4f53425e If vba.ini exists in executable's folder, use it. Else create/use one in %appdata% folder. 2009-08-15 17:43:53 +00:00
bgk db8ec308dd Moved more GBA specific code to the gba folder. 2009-01-01 16:11:02 +00:00
bgk ba89436ad2 No more cryptic names ... 2009-01-01 15:20:03 +00:00
bgk 6c6e4a8b97 Moved some files to the common folder. 2009-01-01 14:21:18 +00:00
spacy51 abb71b9b39 MOVE copyright/license text from the top of every code file to seperate 'License.txt' file. 2008-10-27 09:59:14 +00:00
spacy51 89c0a7b049 Patches by chrono:
[CORE] Add UPS/PPF patch support
[SDL] Add UPS/PPF patch support
[SDL] Fix memory leak
2008-10-16 13:56:49 +00:00
spacy51 785706fcbb ADDED option "File->Load Game->Do not change battery save" (currently GBA only) 2008-06-26 11:55:08 +00:00
n-a-c-h 9720e3ec10 Insert Placeholder so I don't forget. 2008-05-15 02:07:32 +00:00
n-a-c-h 69177f5742 Cleanup, support .dmg 2008-05-15 02:04:32 +00:00
Nach ab0256d9cc Whitespace trim, and eol-style native propery set again. 2008-03-05 00:35:39 +00:00
spacy51 2d36cde81d Qt:
ADDED shared, agb_core and gb_apu files to project file
2008-03-02 16:11:25 +00:00
squall_leonhart69r ad01e508d9 Added items remotely
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\Util.cpp
2008-02-29 04:00:46 +00:00
squall_leonhart69r 935829cc99 Removed file/folder 2008-02-29 03:52:43 +00:00
squall_leonhart69r 7aef2948b1 moved some of the GBA core files to the new agb directory and setup the paths, fixed some includes i didn't setup properly for GB. 2008-02-27 15:48:18 +00:00
spacy51 4e6b8196eb minor cleanup & changes 2008-01-10 19:10:28 +00:00
mudlord c3c2764a86 Updated copyright information in core files that we modded :) 2007-12-31 04:52:00 +00:00
spacy51 396170e506 completely reworked AVI recording
compression will be re-added soon
2007-12-16 19:45:25 +00:00
mudlord d56514ea42 Updated File_Extractor to 0.4.3
Added fex_mini implementation
Removed libresample-0.1.3
2007-12-10 12:35:55 +00:00
mudlord f48ef9ddbb Updated file extraction code in Util.cpp
Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
2007-12-06 09:50:41 +00:00
Nach f33aafcbdf Trimmed whitespace, and set propper line endings for SVN. 2007-11-14 12:28:27 +00:00
Nach 87e8bfd730 Quoted constants in C++ are const, lets use them as so. Fixing a couple of issues and stupidity. If your compiler lacks the standard header <stdint.h> please get yourself a copy here: http://svn.bountysource.com/zsnes/trunk/src/win/vc_head/stdint.h 2007-11-14 08:55:05 +00:00
mudlord a7d094cf60 Removed RAR support due to licensing conflicts with the GNU GPL. 2007-11-13 08:58:13 +00:00
DJRobX 823cac2932 Add Blargg's file_extractor library and integrate 7zip/RAR support 2007-11-12 16:02:10 +00:00
DJRobX 7d96299124 Upgrade to 1.8 beta core 2007-11-07 01:27:54 +00:00
mudlord 8bda069b3b Added VBALink to the SVN code. Note that this is completely untested 2007-10-30 19:04:22 +00:00