skidau
710529686b
Updated the FindSFML cmake script to the SFML-2.2 version
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1389 a31d4220-a93d-0410-bf67-fe4944624d44
2015-05-06 01:27:09 +00:00
skidau
18e9b71e41
Created a common configuration system.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1347 a31d4220-a93d-0410-bf67-fe4944624d44
2015-04-18 06:53:55 +00:00
wowzaman12
be12abe627
Just added a small cpack routine to make a zip file of the binaries.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1298 a31d4220-a93d-0410-bf67-fe4944624d44
2015-04-05 04:28:40 +00:00
skidau
396f0bd84d
Integrated the VBA-SDL-H2 code into the GDB function.
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This allows breakpoints, memory views and watches to be controlled from the GDB interface. The VBA-SDL-H2 commands can be entered via the GDB monitor (type "help" into the monitor for a list of commands). Made minor changes to the GDB interface so that the GDB port does not need to be entered every session. A "Break on Load" option has been added allowing GDB to be connected before the ROM starts executing.
VBA-SDL-H2 credits: Labmaster, kenobi, DevZ, richq, JPAN, Griever
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1284 a31d4220-a93d-0410-bf67-fe4944624d44
2015-04-02 05:53:57 +00:00
skidau
418a5a1d9f
Added E-Reader scan support by CaitSith2.
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One thing it does, is correct any raw files scanned, if they are correctable. (usually, uncorrectable raw files come up with a read error.) There is also bin support included as well. (Note, if you open a valid dotcode bin, it will encode it to raw, and save the freshly encoded raw file if it has been set in the menu. If the dotcode save file has not been set, the bin will still load.)
Currently, part of the GBA emulation breaks the E-Reader scan code. The reader always returns a Region Error.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1255 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 22:50:11 +00:00
wowzaman12
25b6799b10
cmakelists changes, wxwidgets interface build fix to follow.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1248 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-27 17:48:42 +00:00
squall-leonhart
1ac06a6e66
XBRZ 1.2 added as a built in filter
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1233 a31d4220-a93d-0410-bf67-fe4944624d44
2015-03-19 01:44:47 +00:00
kode54
11fe3f1fc7
Disable link by default now that games work without it
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1219 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-24 11:49:26 +00:00
bgk
38d2289de9
CMake: Disable ffmpeg support by default since it is only used by the WX port which is disabled by default
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1147 a31d4220-a93d-0410-bf67-fe4944624d44
2012-10-03 18:00:45 +00:00
bgk
c9a781270a
CMAKE: sem_timedwait is found in pthread on newer linuxes
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1121 a31d4220-a93d-0410-bf67-fe4944624d44
2012-09-07 19:09:16 +00:00
kode54
2c1e1e8058
Added support for detected FFMPEG include path
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1095 a31d4220-a93d-0410-bf67-fe4944624d44
2012-05-23 06:19:44 +00:00
bgk
9c218871d4
CMake: Enable GBA linking by default. Fixes Sonic Advance 2.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1090 a31d4220-a93d-0410-bf67-fe4944624d44
2012-02-06 10:28:46 +00:00
squall-leonhart
05d20571f7
shuffles magic mush...... trunk MSVC2010 buildfix
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1071 a31d4220-a93d-0410-bf67-fe4944624d44
2012-01-20 22:03:27 +00:00
bgk
88de75eb7d
CMake: Disable building the wxWidgets port by default since it is not supported yet.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1061 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-28 11:56:07 +00:00
bgk
b716c9c328
SDL: Install vba-over.ini in the data directory and use it.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1060 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-28 10:23:38 +00:00
bgk
7bf04a5889
CMake: Fix building outside of a working copy when subversion is installed.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1054 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-27 21:02:22 +00:00
bgk
aedfa7a18b
SDL/WX: Fix build with asm scalers enabled.
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If Win32 has issues with OpenGL those should not be hacked around in common code.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1034 a31d4220-a93d-0410-bf67-fe4944624d44
2011-12-03 13:47:20 +00:00
squall-leonhart
7a19748d88
all current vba-m Wx patches applied to trunk.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1021 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-25 11:55:46 +00:00
squall-leonhart
314f860bfb
sdl patched
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1018 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-24 07:49:00 +00:00
squall-leonhart
c478cf1fa9
buncha patches by darktjm
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sdl fix not applied yet
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1017 a31d4220-a93d-0410-bf67-fe4944624d44
2011-05-24 07:39:29 +00:00
bgk
f77d6366ae
CMAKE: Do not override system C/C++ compiler flags when no build type is defined. This will make things easiers for packaging.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1008 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-26 12:11:06 +00:00
bgk
e23e553abe
GTK: Merged the GB and GBA cheat list dialogs. Patch by unmacaque.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1007 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-26 10:06:32 +00:00
bgk
73e22a800d
GTK: Add GameBoy cheats support. Thanks to unmacaque for the patch.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1003 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-25 17:56:10 +00:00
bgk
6bb7f0a8b2
GTK: Add vba-over.ini support
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@999 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 19:34:56 +00:00
bgk
00de543714
GTK: More NLS WIP
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@997 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 17:46:59 +00:00
bgk
abe283c064
GTK: More NLS WIP
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@996 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 17:01:10 +00:00
bgk
c756a51012
GTK: NLS support WIP
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@995 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 13:06:17 +00:00
bgk
ffd9c0de4b
CMAKE: Clarify CMakeLists.txt a bit
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@994 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-24 11:14:59 +00:00
bgk
c40af7cc74
GTK: Remove the StringTokenizer class and move the functionality to tools.cpp
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@990 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-22 18:04:08 +00:00
bgk
191825d160
GTK: Turned the last menu based settings into a dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@988 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 19:03:38 +00:00
bgk
6f0b4f3048
GTK: Added GBA cheats support. Thanks to unmacaque for the patch.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@986 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 14:53:04 +00:00
bgk
c4307833f9
CMAKE: Use built in support for ASM compilers. Bump required version to 2.6.0
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@984 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 13:31:49 +00:00
bgk
c7a3ab4c33
CMAKE: Allow building without SFML
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@983 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 12:22:58 +00:00
bgk
33e95d70ee
GTK: Convert the remaining parts of the UI from Glade to GtkBuilder. Thanks to Rafał Mużyło for the patch.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@977 a31d4220-a93d-0410-bf67-fe4944624d44
2011-02-20 08:28:48 +00:00
Squall-Leonhart
6bb4ade339
linux build fix, pushed to svn.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@970 a31d4220-a93d-0410-bf67-fe4944624d44
2011-01-05 21:38:04 +00:00
shuffle2
8916e188e0
fix the cmake/linux build
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moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can't expect people to have this lib, and fex has dropped support for the "fex_mini".
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@941 a31d4220-a93d-0410-bf67-fe4944624d44
2010-03-15 03:36:45 +00:00
bgk
d39a1e000b
GTK+ / SDL : fixed build
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@916 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-09 14:47:41 +00:00
bgk
7a90c6c204
Applied patch 2868577 by fernandotcl.
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The changes are :
- debian/control: Build-Depends now include nasm for i386 and amd64
- debian/control: Architecture is now "any"
- debian/rules: Less verbosity when DH_VERBOSE is not set
- debian/rules: -DUSE_ARM_SCALERS=ON -DUSE_ARM_CORE=ON on i386 and amd64
architectures
- CMakeLists.txt: Out-of-source builds using USE_ARM_SCALERS is now
working
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@914 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-04 06:43:20 +00:00
bgk
f86f872ba9
GTK : Removed the XVideo renderer since it was badly written, and OpenGL
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does a better job in all cases now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@858 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-19 10:41:38 +00:00
bgk
4d74125282
GTK : New GBA settings dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@853 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-24 10:09:10 +00:00
bgk
f7b55782fd
GTK : Introducing the new Game Boy config dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@847 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-06 21:20:18 +00:00
bgk
2495a7b9d9
Fixed build with asm scalers
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@845 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-04 09:03:26 +00:00
bgk
e8368853d3
Moved more GBA specific code to the gba folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@841 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 16:11:02 +00:00
bgk
7b60b9d67f
No more cryptic names ...
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@839 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 15:20:03 +00:00
bgk
6c563db1d8
No need to use cryptic names
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@838 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:52:03 +00:00
bgk
73a4b8295f
Moved the APU files up by one level, since they are shared between the GB and GBA cores.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@837 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:43:18 +00:00
bgk
4783c0c67a
Moved some files to the common folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@835 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:21:18 +00:00
bgk
baab1b8e87
Moved the filters to their own directory.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@833 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 13:02:35 +00:00
bgk
22072e30a6
New sound driver framework. Made the SDL and GTK+ frontends use it. It will help cleaning up the sound related global variables hell. It should be easy enough to port the sound drivers of the MFC frontend to it. Now if someone could do it, it would allow using the sound drivers directly from the core, removing the C wrappers and a lot of global vars.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@820 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 12:19:33 +00:00
bgk
e6239a3c38
GTK : Replaced the sound configuration menu by a dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@819 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-23 13:51:48 +00:00