Followup on d8d3ee2b (build: remove unneeded ffmpeg/sfml deps for macOS,
2023-10-20). Also remove the link flags for these deps in the cmake
code, otherwise linking fails.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fix Mac build regression caused by 2407923f (build: fix cmake version
warnings, 2023-08-26) due to vbamcore and vbam targets using C++11 but
no longer being compatible with it.
When cmake_minimum_required() was set to a much older version, the
CXX_STANDARD property for vbamcore and vbam were ignored.
With the change mentioned above setting a higher
cmake_minimum_required(), the -std=gnu++11 flag started being passed when
compiling these two targets, making them fail due to recent changes no
longer being C++11 compatible.
Set cmake_minimum_required() to 3.8.2, the first version of cmake
supporting C++17, remove the CXX_STANDARD and CXX_STANDARD_REQUIRED
properties from these two targets, and set CMAKE_CXX_STANDARD to 17 to
set this property to C++17 for all targets in the project.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
To fix some cmake dev warnings in recent cmake versions, move
cmake_minimum_required() to before project() and set the minimum
required cmake version to 3.5.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Update glib/gvdb to fix a compile error with newer clang compilers.
Add link flags for ffmpeg to link the static libraries and frameworks it
needs.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Make some tweaks to the cmake files to support
CMAKE_BUILD_TYPE=RelWithDebInfo, release with debug information for MSVC
vcpkg builds.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add pkgconf to list of vcpkg deps. We are not using it right now for
vcpkg builds, but it may be good to have available.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
This adds a new class, gbCartData to do all of the GB/GBC header parsing
in a single location.
Breaking change: ROMs advertising a 2 KiB RAM size now properly only
have 2 KiB allocated for RAM, whereas it used to be 8 KiB. This was
tested with the one aftermarket ROM making use of this RAM size
(Quartet), with no issue. Save files and save state files should still
be compatible since the RAM was saved with the correct 2 KiB size.
Check if CMAKE_BUILD_TYPE is false and not just empty string, as it is
some kind of other empty value in the default vscode build and the check
fails.
If CMAKE_BUILD_TYPE is unset, default to Debug, which is what vscode and
most things expect as the default CMAKE_BUILD_TYPE.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Enable severe warnings for MSVC release builds with /W1.
Disable macro redefinition warnings explicitly with /wd4005.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Adjust cmake code to support building a Windows arm64 binary on a
Windows x86/x64 host.
Add /EHsc to MSVC compiler flags for exception unwind support.
Check VCPKG_TARGET_TRIPLET in Architecture.cmake to set the appropriate
cmake variables for cross-compiling for arm64.
Add MSVC_x86_Host_Compile.cmake script, used from HostCompile.cmake, to
adjust the path of the cl.exe compiler and ENV{LIB} to build a C program
for x86 when cross-compiling, necessary for the bin2c utility.
Use wxrc from dependencies submodule when cross-compiling, because the
cross wxrc executable cannot be run on the host.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
On Windows, StrawberryPerl tools and libraries exposed in the PATH
environment variable can pollute and break the build, remove any such
entries for WIN32 as a startup cmake action.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
The MSVC linker can now apparently link MinGW .a static libs too, and
StrawberryPerl pollutes the build with its own.
Set CMAKE_FIND_LIBRARY_SUFFIXES to .lib only when MSVC is true for
static builds.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
cmake:
Add cmake option `DISABLE_MACOS_PACKAGE_MANAGERS` to disable
automatically using macOS Homebrew, MacPorts or Fink.
Use `-Ofast` instead of `-O2` for default compiler optimization flags,
which enables `-ffast-math` among a few other tweaks. There is a lot of
controversy about this, but in our testing on MSVC with `/fp:fast` the
performance increase for this specific app is dramatic.
Update version regexps on the SFML headers in `FindSFML.cmake` to allow
for a variable number of spaces between the macro and its definition.
Update the version of the Sparkle update checker framework for macOS
from 1.23.0 to 2.3.0-beta.2, and add a command to the cmake commands for
copying the framework to the `.app` to delete it first if already
copied.
Builder dist changes:
Updates:
dist old v new v
==============================================================
xz 5.2.4 5.2.6
openssl 1.1.1f 1.1.1g
curl 7.65.3 7.85.0
ccache 3.4.3 4.6.3
cmake 3.19.4 3.24.1
autoconf 2.69 2.71
autoconf-archive 2017.09.28 2022.09.03
libtool 2.4.6 2.4.7
help2man 1.47.5 1.49.2
libiconv 1.16 1.17
gsed 4.4 4.8
bison 3.0.5 3.8.2
texinfo 6.5 6.8
flex e7d45afc ea6493d9
libicu 65_1 71_1
nasm 2.14.02 2.15.05
pcre 8.41 8.45
libffi 3.2.1 3.4.2
libxml2 2.9.12 2.10.2
libxslt 1.1.33-rc2 1.1.37
XML-SAX 0.99 1.02
expat 2.2.4 2.4.8
libjpeg-turbo 2.0.4 2.1.4
libtiff 4.1.0 4.4.0
freetype 2.10.0 2.12.1
libgd 2.2.5 2.3.3
liberation 2.0.1 2.1.5
urw 91edd6ec 20200910
graphviz 4bf0ec9b 5.0.1
python2 2.7.15 2.7.18
python3 3.9.1 3.10.6
swig 3.0.12 4.0.2
doxygen 1.8.14 1.9.5
bakefile 33c270a5 7a218d89
XML-Parser 2.44 2.46
ninja 1.9.0 1.11.1
meson 0.51.2 0.63.2
glib 2.62.2 51251940
libgpg-error 1.41 1.45
libgcrypt 1.8.5 1.10.1
libsecret 0.19.1 0.20.5
sdl2 2.0.10 2.24.0
flac 1.3.3 1.3.4
libogg 1.3.4 1.3.5
libvorbis 1.3.6 1.3.7
harfbuzz 1.7.5 5.1.0
sfml 03375688 2.5.1
shared-mime-info 1.9 2.2
wxwidgets 9cc0c9a0 31720e1e
graphite2 ce0e793f 425da3d0
xvidcore 1.3.5 1.3.7
fribidi 1.0.1 1.0.12
libgsm 1.0.18 1.0.22
libmodplug 5a39f591 d1b97ed0
libopencore-amrnb 0.1.5 0.1.6
snappy 1.1.7 af720f9a
speex 1.2.0 1.2.1
vidstab 1.1.0 90c76aca
libvo-amrwbenc 0.1.3 3b3fcd0d
libass 0.14.0 0.16.0
libbluray 1.1.2 1.3.2
libvpx 1.8.1 1.12.0
libx264 20190913-2245 f7074e12
libxavs distrotech-xavs-git 8300fbf4
libzmq 4.2.2 4.3.4
ffmpeg 4.3.1 5.1.1
Removed dists:
dist ver
=========================
zlib 1.2.11
pkgconfig 0.29.2
docbook5.0 5.0
libwavpack 5.1.0
Added dists:
dist ver
========================
zlib-ng ce01b1e4
zstd 1.5.2
hiredis 1.0.2
pkgconf 1.9.3
pcre2 10.40
docbook5.0.1 5.0.1
docbook5.1 5.1
Changes:
Update all non-working dist URLs.
Replace zlib 1.2.11 with a recent zlib-ng built with `--zlib-compat`.
Add zstd and hiredis, new deps of ccache.
Replace pkgconfig with pkgconf.
Use both pcre1 and pcre2.
Remove the libxml2-python dist alias and rebuild libxml2 `--with-python`
and `--with-python3` after python 2 and 3 have built.
Remove libwavpack as ffmpeg 5 no longer uses it as a dependency.
Builder core:
Rename some of the directories and files to be a bit nicer.
Add `-Ofast -march=core2 -mtune=generic -pipe` to the global
`{C,CXX,OBJC,LD}FLAGS`. These are the optimization settings used by
default in the project as well, while `-pipe` significantly reduces
build time by making the compiler use pipes internally.
Add `-DFLOAT_APPROX` to the global `{CPP,C,CXX,OBJC}FLAGS` because we
are now using `-Ofast` and consequently, `-ffast-math`.
Set the `LIBRARY_PATH` variable in the global environment.
Make some adjustments for the new dist versions and make some other
improvements.
macOS builder fixes (tested on High Sierra 10.13 and Catalina 10.15):
Add support for predefined BUILD_ROOT and append BUILD_ROOT_SUFFIX.
Allow pre-defined CHECKOUT directory for building the project sources.
Sanitize `PATH` before build to remove `/usr/local` etc., use
/usr/local/bin/brew explicitly for deps instead.
If llvm and clang is installed from nix or brew, prepend the path of the
highest version found to `PATH`.
Remove `-lm` from build environment as macOS has never had an `m` math
library and this causes problems in some config checks.
Add LLVM `libunwind` from the LLVM archive.
Add a patch for `glib`'s `meson.build` to statically link
`gettext`/`libintl`, adds `-liconv -framework CoreFoundation`.
Add an extra location to check for `stdint.h` in XCode.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Remove constexpr in user-input.h as LLVM 13 complains that it is
illegal.
Use variant-lite as nonstd::variant and related types as some variant
functions are macOS 10.14 Mojave only.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
On gcc/clang check that the -mtune=znver3 compiler flag is supported, on
Debian 11 it is not and this breaks everything.
If it is not supported fallback to znver2, znver1, skylake-avx512 then
skylake in that order.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Switch usage of std::optional to nonstd::optional for now because of an
error from the Mac builder script, I cannot reproduce the problem yet
but will try to fix it later, it may not be fixable when targeting 10.7.
The header is from:
https://github.com/martinmoene/optional-lite
.
Usage is about the same, to include:
`#include "nonstd/optional.hpp"`
Then use nonstd::optional and nonstd::nullopt instead of the std::
counterparts.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
ccache supports MSVC now, so don't disable it for MSVC builds.
Remove the global RULE_LAUNCH_COMPILE property because it breaks
resource compilation on MSVC and just use CMAKE_CXX_COMPILER_LAUNCHER
etc..
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Use jpeg.lib instead of jpegd.lib for jpeg debug lib, it no longer has
the "d" suffix.
Fix all CMAKE_BUILD_TYPE checks for debug builds to either also check
for RelWithDebInfo or match "Debug" exactly.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Turn off ccache for vcpkg builds (this is only relevant to MSVC, where
ccache does not work yet.)
Throw an error if CMAKE_BUILD_TYPE is not valid or does not match case
exactly (to make comparisons simple.)
Add SetCompilerLinkerFlags.cmake lib with the functions:
add_compiler_flags()
For each flag passed in, add it to CMAKE_CXX_FLAGS and CMAKE_C_FLAGS if
not already present. Also clears all build-specific flag variables on
every call, if using this functions you must set build-specific flags
yourself.
add_linker_flags()
For each flag passed in, add it to
CMAKE_(EXE|SHARED|MODULE|STATIC)_LINKER_FLAGS if not already present.
Add remove_dupes() function to VbamFunctions.cmake from:
https://stackoverflow.com/a/41416298/262458
This is used to remove duplicate flags in SetCompilerLinkerFlags.cmake
described above.
Use the new functions to set compiler and linker flags for MSVC.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Update installdeps to support CLANG64/CLANG32 MSYS2 targets.
cmake:
Set POLICY CMP0060 to NEW to not convert full lib paths, this is the
default.
Stop disabling ffmpeg on WIN32+i686.
On MSYS2+clang add windows import libs to CMAKE_PREFIX_PATH.
For static builds on MSYS2 append full paths for static libs for tiff,
jbig and lzma to FFMPEG_LIBRARIES.
Add -Wno-unused-command-line-argument to all CFLAGS/CXXFLAGS so that
clang does not warn about gcc-specific options.
Enable -march/-mtune optimizations by default instead of only for
UPSTREAM_RELEASE.
Update find_wx_util() to search suffixes for WIN32 and add the "static"
suffix for static builds.
Remove all linker flags from wxWidgets_LIBRARIES and translate all wx*
libs as well as jpeg, tiff, jbig lzma and expat to full .a paths for
static builds.
Disable strutil tests on MSYS2+clang, currently does not build.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Use:
/Ot /Oy /Ob3 /GF /Gy
, instead of /O2 for x86, this makes it not crash on ROM load for the
OpenGL renderer.
Supposedly /O2 is equivalent to:
/Og /Oi /Ot /Oy /Ob2 /GF /Gy
, but the documentation states that /Og is automatically enabled when
any other optimizations are enabled automatically. So this should make
absolutely no difference, yet it does.
For x64 use:
/O2 /Ob3
, this overrides /Ob2 from /O2 to use more aggressive inlining, VS 2019
is required for this.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
For MSVC, add the optimization flags:
/fp:fast /Oi
, to favor speed for floating point operations and use intrinsic
operations where possible.
For release builds also add:
/O2
. Use sqrt() instead of std::sqrt() in XBRZ for MSVC x64 just in case to
make sure it uses the intrinsic version.
Test build is reported to run much faster.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Builds translations.zip and nothing else.
This is for the nightly builder when only translations are changed.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Use the X86_64 variable instead of AMD64 for this architecture in cmake.
For our upstream binary builds, use -march=core2 -mtune=rocketlake for
X86_64 on macOS, -march=core2 -mtune=znver3 for X86_64 on non-macOS (not
currently used) and -march=pentium-mmx -mtune=core2 for the future
Windows XP 32 bit MinGW build.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Adjust compiler flags to use `-std=gnu++17` for gcc/clang instead of
`-std=gnu++11` and `/std:c++17` for msvc.
Remove Ubuntu trusty job from travis (it's too old.)
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fix vcpkg upgrades to work with the current vcpkg master.
When upgrading zlib, remove all optional deps first, because everything
depends on zlib and this can overrun the appveyor 1hr time limit.
Make SFML an optional dep too, like ffmpeg.
Reduce the vcpkg install time limit to 20 minutes, otherwise it may try
to build wxWidgets and ffmpeg and overrun the 1hr time limit.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Instead of just checking if the submodule has been cloned, always update
it when cmake runs if git is available.
This fixes the problem of users' dependencies submodule clone never
getting updated with new changes.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fix the problem with vcpkg installs including both wxWidgets and ffmpeg
overrunning the one hour time limit, by making ffmpeg optional and only
building it if the other builds are under 30 minutes.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Don't disable ccache for msys+ninja anymore, since the mingw ccache
works now and there is no reason to use the msys ccache anymore.
Use RULE_LAUNCH_COMPILE only on cmake versions < 3.4.0, because this
currently breaks resource compilation with visual studio and the windows
native ccache from chocolatey, this needs to be fixed in ccache.
On cmake 3.4.0 and greater, set the variables
CMAKE_<LANG>_COMPILER_LAUNCHER instead. This has the effect of using
ccache for C, C++ and nasm, but not for the resource file, avoiding the
problem with visual studio, which has a more recent cmake. This must be
done before the project() call.
TODO: Currently the Visual Studio build with ccache from chocolatey
works correctly, ccache is being invoked from ninja, but no cache files
are being created. This is being followed up with the chocolatey package
maintainer and upstream if necessary. The resource compiler issue also
needs to be fixed upstream.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Add the Catch2 headers to third_party/include/catch2.
Add Catch.cmake and CatchAddTests.cmake to cmake/.
Add unit tests src/wx/tests/strutils.cpp using Catch2 to test
src/wx/strutils.cpp.
Make some code changes to strutils.cpp to make the tests pass.
See src/wx/tests/CMakeLists.txt for how to set up unit test files; they
plug into the normal CTest mechanism in cmake.
The test binaries are written to the tests/ subdirectory of the build
directory.
Building the tests and enabling the CTest support can be turned off by
passing -DBUILD_TESTING=OFF to cmake, the default is ON, this is the
standard mechanism.
Start running ctest on travis and appveyor.
Move stb to third_party/include where Catch2 is now as well.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Create and enable auto-updater for MacOS using `Sparkle=1.23`. We need
to sign our app using an `Apple Developer Key` for it to work properly,
since we are not going to sign updates with the Sparkle key.
Add all auto-updater files to `gettext`'s pot.
Use `str_split` to always get related stable version. We do not want
to check for nightly builds.
For Windows, we create the flag `-DHTTPS` to select between using an
HTTPS or HTTP URL for the auto-updater checks. We use this to keep
support for Windows XP (HTTP only) while all others should be HTTPS.
Also, use `::FreeLibrary` to allow us to remove the temporary file
that stores the `WinSparkle.dll`. Previously, we could not get it to
work with `wine`.
For the netlink dialog, leave the server IP text field enabled when the
server radio button is selected and bind it to the new option
gopts.server_ip which defaults to "*" for binding on all addresses,
which was the previous behavior.
Copy this value to the new GBALink global IP_LINK_BIND_ADDRESS and use
it when creating a listening socket.
SFML supports creating sf:IpAddress values from hostnames, consequently
no additional code is needed to support hostnames in the netlink dialog.
Change GetLinkServerHost to return the primary local address when the
value is "*", which was the previous behavior, and the set value
otherwise.
Remove the min/max macros from GBALink as they are unnecessary and
conflict with std headers.
Require at least SFML 2.4 instead of 2.x for the IP binding
functionality in cmake.
- Fix#632
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fetch new set of tags from the origin remote explicitly rather than
whatever remote is associated with the current branch.
In this way, old tags on other remotes get overwritten as well.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Detect old badly formatted git tags we used in the user's git clone, and
if found delete all tags and fetch them from the origin.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Followup on 513af13d which replaces the use of libpng with the stb_image
headers.
- Remove the use of libpng in cmake.
- Remove libpng from list of vcpkg dependencies.
- Add libpng to list of wxwidgets link libraries when using vcpkg, since
it is no longer linked directly. This is necessary for static builds.
- Remove libpng from all package lists in installdeps.
- Remove libpng-dev from the debian control file.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Check for UPDATE_APPCAST being set before checking for TAG_RELEASE, as
the UPDATE_APPCAST script may be run in the same build directory where
TAG_RELEASE was just run.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>