build: support MSVC arm64 cross build on x86
Adjust cmake code to support building a Windows arm64 binary on a Windows x86/x64 host. Add /EHsc to MSVC compiler flags for exception unwind support. Check VCPKG_TARGET_TRIPLET in Architecture.cmake to set the appropriate cmake variables for cross-compiling for arm64. Add MSVC_x86_Host_Compile.cmake script, used from HostCompile.cmake, to adjust the path of the cl.exe compiler and ENV{LIB} to build a C program for x86 when cross-compiling, necessary for the bin2c utility. Use wxrc from dependencies submodule when cross-compiling, because the cross wxrc executable cannot be run on the host. Signed-off-by: Rafael Kitover <rkitover@gmail.com>
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@ -812,9 +812,9 @@ elseif(MSVC)
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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set(runtime "${runtime}d")
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add_compiler_flags(${runtime} /ZI /W4 /Ob0 /Od /RTC1 /DDEBUG)
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add_compiler_flags(${runtime} /ZI /W4 /Ob0 /Od /RTC1 /DDEBUG /EHsc)
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else()
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add_compiler_flags(/w /DNDEBUG)
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add_compiler_flags(/w /DNDEBUG /EHsc)
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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if(X86_32)
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@ -21,6 +21,12 @@ elseif(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
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set(BITS 64)
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endif()
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if(VCPKG_TARGET_TRIPLET MATCHES "^[aA][rR][mM]64")
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set(CMAKE_SYSTEM_PROCESSOR ARM64)
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elseif(VCPKG_TARGET_TRIPLET MATCHES "^[aA][rR][mM]-")
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set(CMAKE_SYSTEM_PROCESSOR ARM)
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endif()
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# Turn asm on by default on 32bit x86 and set WINARCH for windows stuff.
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if(CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|i[3-9]86|[aA][mM][dD]64")
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if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit
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@ -52,4 +58,8 @@ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "[aA][aA][rR][cC][hH]|[aA][rR][mM]")
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set(ARCH_NAME arm64)
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set(WINARCH arm64)
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endif()
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if(NOT CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "[aA][aA][rR][cC][hH]|[aA][rR][mM]")
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set(CMAKE_CROSSCOMPILING TRUE)
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endif()
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endif()
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@ -1,23 +1,34 @@
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function(host_compile src dst_cmd)
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if(CMAKE_CROSSCOMPILING)
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unset(link_flags)
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set(dst "${dst_cmd}")
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if(CMAKE_HOST_WIN32)
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set(dst "${dst_cmd}.exe")
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if(CMAKE_COMPILER_IS_GNUCXX)
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set(link_flags -Wl,--subsystem,console)
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endif()
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else()
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set(dst ${dst_cmd})
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endif()
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# assume cc foo.c -o foo # will work on most hosts
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add_custom_command(
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OUTPUT ${dst}
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COMMAND cc ${src} -o ${dst} ${link_flags}
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DEPENDS ${src}
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)
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if(MSVC)
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set(msvc_compile_script ${CMAKE_SOURCE_DIR}/cmake/MSVC_x86_Host_Compile.cmake)
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add_custom_command(
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OUTPUT ${dst}
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DEPENDS ${src} ${msvc_compile_script}
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COMMAND ${CMAKE_COMMAND} -D "src=${src}" -D "dst=${dst}" -P ${msvc_compile_script}
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
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)
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else()
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set(dst ${dst_cmd})
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# Assume: cc foo.c -o foo # will work on most hosts
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add_custom_command(
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OUTPUT ${dst}
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DEPENDS ${src}
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COMMAND cc ${src} -o ${dst} ${link_flags}
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
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)
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endif()
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else()
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get_filename_component(dst ${dst_cmd} NAME)
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@ -0,0 +1,24 @@
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# This is a hack to be run with cmake -P to compile a source C program passed
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# in `src` to the `dst` executable using the host MSVC x86 toolchain.
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find_program(cl_path NAME cl.exe HINTS ENV PATH)
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string(REGEX REPLACE "[^/]+/cl\\.exe$" "x86/cl.exe" cl_path "${cl_path}")
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set(orig_lib "$ENV{LIB}")
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set(new_lib)
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foreach(lib $ENV{LIB})
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string(REGEX REPLACE "[^\\]+$" "x86" lib "${lib}")
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list(APPEND new_lib "${lib}")
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endforeach()
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set(ENV{LIB} "${new_lib}")
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execute_process(
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COMMAND ${cl_path} /nologo ${src} /Fe:${dst}
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OUTPUT_QUIET
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)
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set(ENV{LIB} "${orig_lib}")
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@ -649,6 +649,10 @@ endif()
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include(HostCompile)
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host_compile(${CMAKE_CURRENT_SOURCE_DIR}/bin2c.c ${BIN2C})
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if(CMAKE_HOST_WIN32 AND CMAKE_CROSSCOMPILING)
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set(WXRC ${CMAKE_SOURCE_DIR}/dependencies/wxrc/wxrc.exe)
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endif()
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if(WXRC)
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separate_arguments(WXRC UNIX_COMMAND ${WXRC})
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elseif(DEFINED ENV{WXRC})
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