spacy51
1dc60821b2
added info on OpenAL SDK
2007-12-05 23:28:53 +00:00
spacy51
adf36092f7
added DirectSound <> OpenAL selection
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OpenAL can be excluded from build with #define NO_OAL
2007-12-05 23:22:37 +00:00
spacy51
ba33eb122a
added OpenAL output
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UI change coming soon
2007-12-05 22:37:40 +00:00
mudlord
8ff7a70258
Added new GBA sound emulation core (thanks to blargg)
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Updated GB sound emulation core
2007-12-05 04:25:47 +00:00
spacy51
7504639a25
minor changes
2007-12-04 20:03:46 +00:00
mudlord
03fd550a86
Added missing files from last commit.
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Bleh
2007-12-04 12:45:37 +00:00
mudlord
872441ce20
Added preliminary support for blargg's Gb_Apu
2007-12-04 09:08:44 +00:00
spacy51
50b9e5ff4d
fixed processor load always at 100%
2007-12-03 23:09:10 +00:00
mudlord
5e3902b476
Border fix for GB ROMs
2007-12-03 20:55:18 +00:00
spacy51
cc37d74565
make debugging full screen easier
2007-12-03 18:23:21 +00:00
spacy51
31e412ef51
do not assign one key twice to the same button
2007-12-03 14:31:27 +00:00
spacy51
10cc9bd768
some menu changes
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added myself to about box
2007-12-03 12:43:38 +00:00
mudlord
0997ae5c91
Updated link emulation code
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Added missing sound interpolation cases for new GBA core
2007-12-03 10:54:40 +00:00
mudlord
51ed77f15d
Updated Visual Studio 2008 project files (thanks to diediedie)
2007-12-03 07:38:53 +00:00
mudlord
6ee8b17eb6
Updated filter menu
2007-12-03 06:08:49 +00:00
mudlord
268929a9d3
Fixed severe GBA audio issue in core
2007-12-03 02:21:47 +00:00
spacy51
63e475c8e1
changed x64 nasm cmdline
2007-12-02 14:54:56 +00:00
spacy51
0f4b89f735
build system cleanup
2007-12-02 14:45:47 +00:00
spacy51
61a7e95296
2007-12-02 12:57:59 +00:00
spacy51
e4d768a810
2007-12-02 12:53:20 +00:00
spacy51
6473e22616
moved the call to preInitialize to a central location
2007-12-02 01:52:09 +00:00
spacy51
87d2982bf6
MainWnd creation is now the same for all render devices
2007-12-02 01:46:05 +00:00
mudlord
81582f2e1b
Removed MacOSX port
2007-12-02 00:31:46 +00:00
spacy51
0f9a384993
assembler routine now activated with #ifndef C_CORE instead of #ifdef ASM
2007-12-02 00:18:52 +00:00
spacy51
48dfe1eec3
added workaround for +1 scanline size in 16bit mode
2007-12-02 00:13:40 +00:00
Nach
144a2762ad
HQ3x and 4x now also work in SDL on Windows.
2007-12-02 00:05:18 +00:00
spacy51
5c669a52e7
added NO_D3D preprocessor switch
2007-12-01 23:24:34 +00:00
spacy51
abe5c1b63a
renamed NOSKINS to NO_SKINS
2007-12-01 23:03:32 +00:00
Nach
9bc2aef60d
Can now compile with optimizations. The arm files uses ~300MB of RAM though, but I think it's acceptable.
2007-12-01 22:42:15 +00:00
Nach
f9d46aa66f
Fixed some issues.
2007-12-01 22:38:48 +00:00
mudlord
ed10e77c4b
Removed old GBA core include files
2007-12-01 22:34:23 +00:00
Nach
5f5b8a1da2
Compiling fixed, more fixes to come soon.
2007-12-01 22:32:36 +00:00
mudlord
280282d723
Updated GBA core
2007-12-01 22:27:30 +00:00
spacy51
e9afc98da1
optimized font treatment on device reset
2007-12-01 21:22:02 +00:00
spacy51
3fe3b95971
fixed no image after multi-tasking from full screen
2007-12-01 14:41:48 +00:00
spacy51
a3de34c1fe
readded skin support
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(only DirectDraw supports it)
2007-12-01 13:42:24 +00:00
spacy51
1dcf48df2a
filter plugin will not be used when init failed (plugin not found or none selected)
2007-12-01 12:56:18 +00:00
spacy51
2196d04734
center status messages & fps
2007-12-01 12:55:29 +00:00
spacy51
0bc9ba8e25
enable Windows Visual Styles without a .manifest file
2007-12-01 11:22:58 +00:00
spacy51
c7087d1ee6
not needed
2007-12-01 11:05:42 +00:00
mudlord
de16e11ea9
Removed GDI renderer since it is slow and sucks ass.
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Plus, the other renderers are hardware accelerated, so meh.
2007-12-01 10:56:20 +00:00
spacy51
483b605216
added myself
2007-12-01 10:39:20 +00:00
spacy51
7647d37530
Vista icon will be used
2007-12-01 10:37:40 +00:00
spacy51
3a786e6e00
fixed input config dialog
2007-12-01 10:20:54 +00:00
spacy51
cb6c92b8ad
fixed VSync & TripleBuffering behaviour
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workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
2007-12-01 10:19:06 +00:00
mudlord
651091dd8c
Updated "Help" menu URL links in Windows port
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Added menu item in "Help" menu for upcoming CHM docs
2007-11-30 09:29:11 +00:00
mudlord
627dcd4570
Fixed up OpenGL under Linux based on OmegaX's suggestion of -lGL, since I have very little Linux programming experience.
2007-11-29 01:45:22 +00:00
mudlord
5273664b40
Updated makefile to include OpenGL for Linux/whatever
2007-11-28 06:27:21 +00:00
mudlord
7658064e3d
Added very prelim. support for OpenGL in SDL port
2007-11-27 13:13:25 +00:00
mudlord
8291df3c0f
Added project files for Visual Studio 2008 ("Orcas")
2007-11-27 09:42:09 +00:00