Merge pull request #248 from retro-wertz/updates
Updates to gfxDrawTextScreen() and Cleanup
This commit is contained in:
commit
1115be1284
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@ -1,12 +1,7 @@
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#ifndef SYSTEM_H
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#define SYSTEM_H
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#ifndef __LIBRETRO__
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#include <zlib.h>
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#include "common/cstdint.h"
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#else
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#include <stdint.h>
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#endif
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#include "common/Types.h"
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#define winlog log
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@ -1,11 +1,7 @@
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#ifndef PATCH_H
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#define PATCH_H
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#ifndef __LIBRETRO__
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#include "cstdint.h"
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#else
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#include <stdint.h>
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#endif
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#include "Types.h"
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bool applyPatch(const char *patchname, uint8_t **rom, int *size);
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@ -1,11 +1,7 @@
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#ifndef PORT_H
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#define PORT_H
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#ifndef __LIBRETRO__
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#include "cstdint.h"
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#else
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#include <stdint.h>
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#endif
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#include "Types.h"
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#ifdef __CELLOS_LV2__
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/* PlayStation3 */
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|
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@ -0,0 +1,28 @@
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 2008 VBA-M development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef __VBA_TYPES_H__
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#define __VBA_TYPES_H__
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#ifdef __LIBRETRO__
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#include <stdint.h>
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#else
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#include <zlib.h>
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#include "cstdint.h"
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#endif
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#endif // __VBA_TYPES_H__
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@ -1,3 +1,6 @@
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#ifndef CSTDINT_H
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#define CSTDINT_H
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#if defined(__has_include)
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# if __has_include(<cstdint>)
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# include <cstdint>
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@ -11,3 +14,5 @@
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#else
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# include <cstdint>
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#endif
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#endif // CSTDINT_H
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@ -1,5 +1,5 @@
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#include <cstddef>
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#include "../common/cstdint.h"
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#include "../common/Types.h"
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uint8_t* gbMemoryMap[16];
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@ -1,7 +1,7 @@
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#ifndef GBGLOBALS_H
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#define GBGLOBALS_H
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#include "../common/cstdint.h"
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#include "../common/Types.h"
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extern int gbRomSizeMask;
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extern int gbRomSize;
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@ -1,7 +1,7 @@
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#ifndef GBMEMORY_H
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#define GBMEMORY_H
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#include "../common/cstdint.h"
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#include "../common/Types.h"
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#include <time.h>
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struct mapperMBC1 {
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@ -1,11 +1,7 @@
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#ifndef VBA_BKS_H
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#define VBA_BKS_H
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#ifndef __LIBRETRO__
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#include "../common/cstdint.h"
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#else
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#include <stdint.h>
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#endif
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#include "../common/Types.h"
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#define readWord(addr) \
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((map[(addr) >> 24].address[(addr)&map[(addr) >> 24].mask]) + ((map[(addr + 1) >> 24].address[(addr + 1) & map[(addr + 1) >> 24].mask]) << 8) + ((map[(addr + 2) >> 24].address[(addr + 2) & map[(addr + 2) >> 24].mask]) << 16) + ((map[(addr + 3) >> 24].address[(addr + 3) & map[(addr + 3) >> 24].mask]) << 24))
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|
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@ -1,13 +1,7 @@
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#ifndef EEPROM_H
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#define EEPROM_H
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#ifndef __LIBRETRO__
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#include "../common/cstdint.h"
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#else
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#include <stdint.h>
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#endif
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#include <zlib.h>
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#include "../common/Types.h"
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#ifdef __LIBRETRO__
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extern void eepromSaveGame(uint8_t*& data);
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@ -1,12 +1,7 @@
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#ifndef FLASH_H
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#define FLASH_H
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#ifndef __LIBRETRO__
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#include "../common/cstdint.h"
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#include <zlib.h>
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#else
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#include <stdint.h>
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#endif
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#include "../common/Types.h"
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#define FLASH_128K_SZ 0x20000
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227
src/gba/GBA.cpp
227
src/gba/GBA.cpp
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@ -4190,233 +4190,6 @@ void CPULoop(int ticks)
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#endif
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}
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#ifdef TILED_RENDERING
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union uint8_th {
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struct
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{
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/* 0*/ unsigned lo : 4;
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/* 4*/ unsigned hi : 4;
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} __attribute__((packed));
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uint8_t val;
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};
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union TileEntry {
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struct
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{
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/* 0*/ unsigned tileNum : 10;
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/*12*/ unsigned hFlip : 1;
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/*13*/ unsigned vFlip : 1;
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/*14*/ unsigned palette : 4;
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};
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uint16_t val;
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};
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struct TileLine {
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uint32_t pixels[8];
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};
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typedef const TileLine (*TileReader)(const uint16_t*, const int, const uint8_t*, uint16_t*, const uint32_t);
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static inline void gfxDrawPixel(uint32_t* dest, const uint8_t color, const uint16_t* palette, const uint32_t prio)
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{
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*dest = color ? (READ16LE(&palette[color]) | prio) : 0x80000000;
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}
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inline const TileLine gfxReadTile(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
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{
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TileEntry tile;
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tile.val = READ16LE(screenSource);
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int tileY = yyy & 7;
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if (tile.vFlip)
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tileY = 7 - tileY;
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TileLine tileLine;
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const uint8_t* tileBase = &charBase[tile.tileNum * 64 + tileY * 8];
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if (!tile.hFlip) {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[0], palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[1], palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[2], palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[3], palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[4], palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[5], palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[6], palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[7], palette, prio);
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} else {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[7], palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[6], palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[5], palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[4], palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[3], palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[2], palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[1], palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[0], palette, prio);
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}
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return tileLine;
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}
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inline const TileLine gfxReadTilePal(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
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{
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TileEntry tile;
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tile.val = READ16LE(screenSource);
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int tileY = yyy & 7;
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if (tile.vFlip)
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tileY = 7 - tileY;
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palette += tile.palette * 16;
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TileLine tileLine;
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const uint8_th* tileBase = (uint8_th*)&charBase[tile.tileNum * 32 + tileY * 4];
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if (!tile.hFlip) {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[0].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[0].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[1].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[1].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[2].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[2].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[3].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[3].hi, palette, prio);
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} else {
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gfxDrawPixel(&tileLine.pixels[0], tileBase[3].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[1], tileBase[3].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[2], tileBase[2].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[3], tileBase[2].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[4], tileBase[1].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[5], tileBase[1].lo, palette, prio);
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gfxDrawPixel(&tileLine.pixels[6], tileBase[0].hi, palette, prio);
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gfxDrawPixel(&tileLine.pixels[7], tileBase[0].lo, palette, prio);
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}
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return tileLine;
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}
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static inline void gfxDrawTile(const TileLine& tileLine, uint32_t* line)
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{
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memcpy(line, tileLine.pixels, sizeof(tileLine.pixels));
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}
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static inline void gfxDrawTileClipped(const TileLine& tileLine, uint32_t* line, const int start, int w)
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{
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memcpy(line, tileLine.pixels + start, w * sizeof(uint32_t));
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}
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template <TileReader readTile>
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static void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs,
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uint32_t* line)
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{
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uint16_t* palette = (uint16_t*)paletteRAM;
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uint8_t* charBase = &vram[((control >> 2) & 0x03) * 0x4000];
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uint16_t* screenBase = (uint16_t*)&vram[((control >> 8) & 0x1f) * 0x800];
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uint32_t prio = ((control & 3) << 25) + 0x1000000;
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int sizeX = 256;
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int sizeY = 256;
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switch ((control >> 14) & 3) {
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case 0:
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break;
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case 1:
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sizeX = 512;
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break;
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case 2:
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sizeY = 512;
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break;
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case 3:
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sizeX = 512;
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sizeY = 512;
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break;
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}
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int maskX = sizeX - 1;
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int maskY = sizeY - 1;
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bool mosaicOn = (control & 0x40) ? true : false;
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int xxx = hofs & maskX;
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int yyy = (vofs + VCOUNT) & maskY;
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int mosaicX = (MOSAIC & 0x000F) + 1;
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int mosaicY = ((MOSAIC & 0x00F0) >> 4) + 1;
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if (mosaicOn) {
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if ((VCOUNT % mosaicY) != 0) {
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mosaicY = VCOUNT - (VCOUNT % mosaicY);
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yyy = (vofs + mosaicY) & maskY;
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}
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}
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if (yyy > 255 && sizeY > 256) {
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yyy &= 255;
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screenBase += 0x400;
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if (sizeX > 256)
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screenBase += 0x400;
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}
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int yshift = ((yyy >> 3) << 5);
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uint16_t* screenSource = screenBase + 0x400 * (xxx >> 8) + ((xxx & 255) >> 3) + yshift;
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int x = 0;
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const int firstTileX = xxx & 7;
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// First tile, if clipped
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if (firstTileX) {
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gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], firstTileX, 8 - firstTileX);
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screenSource++;
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x += 8 - firstTileX;
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xxx += 8 - firstTileX;
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|
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if (xxx == 256 && sizeX > 256) {
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screenSource = screenBase + 0x400 + yshift;
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} else if (xxx >= sizeX) {
|
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xxx = 0;
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screenSource = screenBase + yshift;
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}
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}
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// Middle tiles, full
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while (x < 240 - firstTileX) {
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gfxDrawTile(readTile(screenSource, yyy, charBase, palette, prio), &line[x]);
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screenSource++;
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xxx += 8;
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x += 8;
|
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|
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if (xxx == 256 && sizeX > 256) {
|
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screenSource = screenBase + 0x400 + yshift;
|
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} else if (xxx >= sizeX) {
|
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xxx = 0;
|
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screenSource = screenBase + yshift;
|
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}
|
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}
|
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|
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// Last tile, if clipped
|
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if (firstTileX) {
|
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gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], 0, firstTileX);
|
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}
|
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|
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if (mosaicOn) {
|
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if (mosaicX > 1) {
|
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int m = 1;
|
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for (int i = 0; i < 239; i++) {
|
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line[i + 1] = line[i];
|
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m++;
|
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if (m == mosaicX) {
|
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m = 1;
|
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i++;
|
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}
|
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}
|
||||
}
|
||||
}
|
||||
}
|
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|
||||
void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs, uint32_t* line)
|
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{
|
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if (control & 0x80) // 1 pal / 256 col
|
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gfxDrawTextScreen<gfxReadTile>(control, hofs, vofs, line);
|
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else // 16 pal / 16 col
|
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gfxDrawTextScreen<gfxReadTilePal>(control, hofs, vofs, line);
|
||||
}
|
||||
#endif
|
||||
|
||||
struct EmulatedSystem GBASystem = {
|
||||
// emuMain
|
||||
CPULoop,
|
||||
|
|
|
@ -1,12 +1,7 @@
|
|||
#ifndef GBA_H
|
||||
#define GBA_H
|
||||
|
||||
#ifndef __LIBRETRO__
|
||||
#include "../common/cstdint.h"
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#include "../common/Types.h"
|
||||
#include "../System.h"
|
||||
|
||||
const uint64_t TICKS_PER_SECOND = 16777216;
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include <string.h>
|
||||
#include "GBAGfx.h"
|
||||
#include "../System.h"
|
||||
|
||||
int coeff[32] = {
|
||||
|
@ -24,3 +26,263 @@ int gfxBG2Y = 0;
|
|||
int gfxBG3X = 0;
|
||||
int gfxBG3Y = 0;
|
||||
int gfxLastVCOUNT = 0;
|
||||
|
||||
#ifdef TILED_RENDERING
|
||||
#ifdef _MSC_VER
|
||||
union uint8_th
|
||||
{
|
||||
__pragma( pack(push, 1));
|
||||
struct
|
||||
{
|
||||
#ifdef MSB_FIRST
|
||||
/* 4*/ unsigned char hi:4;
|
||||
/* 0*/ unsigned char lo:4;
|
||||
#else
|
||||
/* 0*/ unsigned char lo:4;
|
||||
/* 4*/ unsigned char hi:4;
|
||||
#endif
|
||||
}
|
||||
__pragma(pack(pop));
|
||||
uint8_t val;
|
||||
};
|
||||
#else // !_MSC_VER
|
||||
union uint8_th
|
||||
{
|
||||
struct
|
||||
{
|
||||
#ifdef MSB_FIRST
|
||||
/* 4*/ unsigned char hi:4;
|
||||
/* 0*/ unsigned char lo:4;
|
||||
#else
|
||||
/* 0*/ unsigned char lo:4;
|
||||
/* 4*/ unsigned char hi:4;
|
||||
#endif
|
||||
} __attribute__ ((packed));
|
||||
uint8_t val;
|
||||
};
|
||||
#endif
|
||||
|
||||
union TileEntry
|
||||
{
|
||||
struct
|
||||
{
|
||||
#ifdef MSB_FIRST
|
||||
/*14*/ unsigned palette:4;
|
||||
/*13*/ unsigned vFlip:1;
|
||||
/*12*/ unsigned hFlip:1;
|
||||
/* 0*/ unsigned tileNum:10;
|
||||
#else
|
||||
/* 0*/ unsigned tileNum:10;
|
||||
/*12*/ unsigned hFlip:1;
|
||||
/*13*/ unsigned vFlip:1;
|
||||
/*14*/ unsigned palette:4;
|
||||
#endif
|
||||
};
|
||||
uint16_t val;
|
||||
};
|
||||
|
||||
struct TileLine {
|
||||
uint32_t pixels[8];
|
||||
};
|
||||
|
||||
typedef const TileLine (*TileReader)(const uint16_t*, const int, const uint8_t*, uint16_t*, const uint32_t);
|
||||
|
||||
static inline void gfxDrawPixel(uint32_t* dest, const uint8_t color, const uint16_t* palette, const uint32_t prio)
|
||||
{
|
||||
*dest = color ? (READ16LE(&palette[color]) | prio) : 0x80000000;
|
||||
}
|
||||
|
||||
inline const TileLine gfxReadTile(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
|
||||
{
|
||||
TileEntry tile;
|
||||
tile.val = READ16LE(screenSource);
|
||||
|
||||
int tileY = yyy & 7;
|
||||
if (tile.vFlip)
|
||||
tileY = 7 - tileY;
|
||||
TileLine tileLine;
|
||||
|
||||
const uint8_t* tileBase = &charBase[tile.tileNum * 64 + tileY * 8];
|
||||
|
||||
if (!tile.hFlip) {
|
||||
gfxDrawPixel(&tileLine.pixels[0], tileBase[0], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[1], tileBase[1], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[2], tileBase[2], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[3], tileBase[3], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[4], tileBase[4], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[5], tileBase[5], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[6], tileBase[6], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[7], tileBase[7], palette, prio);
|
||||
} else {
|
||||
gfxDrawPixel(&tileLine.pixels[0], tileBase[7], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[1], tileBase[6], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[2], tileBase[5], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[3], tileBase[4], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[4], tileBase[3], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[5], tileBase[2], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[6], tileBase[1], palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[7], tileBase[0], palette, prio);
|
||||
}
|
||||
|
||||
return tileLine;
|
||||
}
|
||||
|
||||
inline const TileLine gfxReadTilePal(const uint16_t* screenSource, const int yyy, const uint8_t* charBase, uint16_t* palette, const uint32_t prio)
|
||||
{
|
||||
TileEntry tile;
|
||||
tile.val = READ16LE(screenSource);
|
||||
|
||||
int tileY = yyy & 7;
|
||||
if (tile.vFlip)
|
||||
tileY = 7 - tileY;
|
||||
palette += tile.palette * 16;
|
||||
TileLine tileLine;
|
||||
|
||||
const uint8_th* tileBase = (uint8_th*)&charBase[tile.tileNum * 32 + tileY * 4];
|
||||
|
||||
if (!tile.hFlip) {
|
||||
gfxDrawPixel(&tileLine.pixels[0], tileBase[0].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[1], tileBase[0].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[2], tileBase[1].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[3], tileBase[1].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[4], tileBase[2].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[5], tileBase[2].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[6], tileBase[3].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[7], tileBase[3].hi, palette, prio);
|
||||
} else {
|
||||
gfxDrawPixel(&tileLine.pixels[0], tileBase[3].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[1], tileBase[3].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[2], tileBase[2].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[3], tileBase[2].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[4], tileBase[1].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[5], tileBase[1].lo, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[6], tileBase[0].hi, palette, prio);
|
||||
gfxDrawPixel(&tileLine.pixels[7], tileBase[0].lo, palette, prio);
|
||||
}
|
||||
|
||||
return tileLine;
|
||||
}
|
||||
|
||||
static inline void gfxDrawTile(const TileLine& tileLine, uint32_t* line)
|
||||
{
|
||||
memcpy(line, tileLine.pixels, sizeof(tileLine.pixels));
|
||||
}
|
||||
|
||||
static inline void gfxDrawTileClipped(const TileLine& tileLine, uint32_t* line, const int start, int w)
|
||||
{
|
||||
memcpy(line, tileLine.pixels + start, w * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
template <TileReader readTile>
|
||||
static void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs,
|
||||
uint32_t* line)
|
||||
{
|
||||
uint16_t* palette = (uint16_t*)paletteRAM;
|
||||
uint8_t* charBase = &vram[((control >> 2) & 0x03) * 0x4000];
|
||||
uint16_t* screenBase = (uint16_t*)&vram[((control >> 8) & 0x1f) * 0x800];
|
||||
uint32_t prio = ((control & 3) << 25) + 0x1000000;
|
||||
int sizeX = 256;
|
||||
int sizeY = 256;
|
||||
switch ((control >> 14) & 3) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
sizeX = 512;
|
||||
break;
|
||||
case 2:
|
||||
sizeY = 512;
|
||||
break;
|
||||
case 3:
|
||||
sizeX = 512;
|
||||
sizeY = 512;
|
||||
break;
|
||||
}
|
||||
|
||||
int maskX = sizeX - 1;
|
||||
int maskY = sizeY - 1;
|
||||
|
||||
bool mosaicOn = (control & 0x40) ? true : false;
|
||||
|
||||
int xxx = hofs & maskX;
|
||||
int yyy = (vofs + VCOUNT) & maskY;
|
||||
int mosaicX = (MOSAIC & 0x000F) + 1;
|
||||
int mosaicY = ((MOSAIC & 0x00F0) >> 4) + 1;
|
||||
|
||||
if (mosaicOn) {
|
||||
if ((VCOUNT % mosaicY) != 0) {
|
||||
mosaicY = VCOUNT - (VCOUNT % mosaicY);
|
||||
yyy = (vofs + mosaicY) & maskY;
|
||||
}
|
||||
}
|
||||
|
||||
if (yyy > 255 && sizeY > 256) {
|
||||
yyy &= 255;
|
||||
screenBase += 0x400;
|
||||
if (sizeX > 256)
|
||||
screenBase += 0x400;
|
||||
}
|
||||
|
||||
int yshift = ((yyy >> 3) << 5);
|
||||
|
||||
uint16_t* screenSource = screenBase + 0x400 * (xxx >> 8) + ((xxx & 255) >> 3) + yshift;
|
||||
int x = 0;
|
||||
const int firstTileX = xxx & 7;
|
||||
|
||||
// First tile, if clipped
|
||||
if (firstTileX) {
|
||||
gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], firstTileX, 8 - firstTileX);
|
||||
screenSource++;
|
||||
x += 8 - firstTileX;
|
||||
xxx += 8 - firstTileX;
|
||||
|
||||
if (xxx == 256 && sizeX > 256) {
|
||||
screenSource = screenBase + 0x400 + yshift;
|
||||
} else if (xxx >= sizeX) {
|
||||
xxx = 0;
|
||||
screenSource = screenBase + yshift;
|
||||
}
|
||||
}
|
||||
|
||||
// Middle tiles, full
|
||||
while (x < 240 - firstTileX) {
|
||||
gfxDrawTile(readTile(screenSource, yyy, charBase, palette, prio), &line[x]);
|
||||
screenSource++;
|
||||
xxx += 8;
|
||||
x += 8;
|
||||
|
||||
if (xxx == 256 && sizeX > 256) {
|
||||
screenSource = screenBase + 0x400 + yshift;
|
||||
} else if (xxx >= sizeX) {
|
||||
xxx = 0;
|
||||
screenSource = screenBase + yshift;
|
||||
}
|
||||
}
|
||||
|
||||
// Last tile, if clipped
|
||||
if (firstTileX) {
|
||||
gfxDrawTileClipped(readTile(screenSource, yyy, charBase, palette, prio), &line[x], 0, firstTileX);
|
||||
}
|
||||
|
||||
if (mosaicOn) {
|
||||
if (mosaicX > 1) {
|
||||
int m = 1;
|
||||
for (int i = 0; i < 239; i++) {
|
||||
line[i + 1] = line[i];
|
||||
m++;
|
||||
if (m == mosaicX) {
|
||||
m = 1;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t vofs, uint32_t* line)
|
||||
{
|
||||
if (control & 0x80) // 1 pal / 256 col
|
||||
gfxDrawTextScreen<gfxReadTile>(control, hofs, vofs, line);
|
||||
else // 16 pal / 16 col
|
||||
gfxDrawTextScreen<gfxReadTilePal>(control, hofs, vofs, line);
|
||||
}
|
||||
#endif // TILED_RENDERING
|
||||
|
|
|
@ -216,7 +216,7 @@ static inline void gfxDrawTextScreen(uint16_t control, uint16_t hofs, uint16_t v
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif // !__TILED_RENDERING
|
||||
|
||||
static inline void gfxDrawRotScreen(uint16_t control, uint16_t x_l, uint16_t x_h, uint16_t y_l, uint16_t y_h, uint16_t pa, uint16_t pb,
|
||||
uint16_t pc, uint16_t pd, int& currentX, int& currentY, int changed,
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#ifndef __LIBRETRO__
|
||||
#include "../common/cstdint.h"
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#include "../common/Types.h"
|
||||
|
||||
#include <SFML/Network.hpp>
|
||||
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#ifndef SRAM_H
|
||||
#define SRAM_H
|
||||
|
||||
#ifndef __LIBRETRO__
|
||||
#include "../common/cstdint.h"
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#include "../common/Types.h"
|
||||
|
||||
uint8_t sramRead(uint32_t address);
|
||||
void sramWrite(uint32_t address, uint8_t byte);
|
||||
|
|
|
@ -19,8 +19,7 @@
|
|||
#ifndef VBA_SDL_FILTERS_H
|
||||
#define VBA_SDL_FILTERS_H
|
||||
|
||||
#include "../common/cstdint.h"
|
||||
|
||||
#include "../common/Types.h"
|
||||
#include "../System.h"
|
||||
|
||||
//
|
||||
|
|
Loading…
Reference in New Issue