- Cleaned up initialization and volume management
- Added shortcuts to change the volume at runtime
Thanks to chrono for the patch
This commit is contained in:
bgk 2008-08-27 16:35:21 +00:00
parent 57b7512db9
commit b2e13838db
3 changed files with 34 additions and 42 deletions

View File

@ -12,6 +12,8 @@ CTRL-P: pause
CTRL-F: toggle fullscreen CTRL-F: toggle fullscreen
CTRL-G: rotate between filters CTRL-G: rotate between filters
CTRL-S: toggle sound CTRL-S: toggle sound
NUMPAD /: decrease volume
NUMPAD *: increase volume
CTRL-E: toggle cheats CTRL-E: toggle cheats
ESC: quit ESC: quit
F11: debugger F11: debugger

View File

@ -74,10 +74,6 @@
#include <lirc/lirc_client.h> #include <lirc/lirc_client.h>
#endif #endif
extern bool soundEcho;
extern bool soundLowPass;
extern bool soundReverse;
extern void remoteInit(); extern void remoteInit();
extern void remoteCleanUp(); extern void remoteCleanUp();
extern void remoteStubMain(); extern void remoteStubMain();
@ -226,7 +222,6 @@ bool sdlMotionButtons[4] = { false, false, false, false };
int sdlNumDevices = 0; int sdlNumDevices = 0;
SDL_Joystick **sdlDevices = NULL; SDL_Joystick **sdlDevices = NULL;
bool soundOffFlag;
bool wasPaused = false; bool wasPaused = false;
int autoFrameSkip = 0; int autoFrameSkip = 0;
int frameskipadjust = 0; int frameskipadjust = 0;
@ -363,6 +358,23 @@ struct option sdlOptions[] = {
{ NULL, no_argument, NULL, 0 } { NULL, no_argument, NULL, 0 }
}; };
static void sdlChangeVolume(float d)
{
float oldVolume = soundGetVolume();
float newVolume = oldVolume + d;
if (newVolume < 0.0) newVolume = 0.0;
if (newVolume > 2.0) newVolume = 2.0;
if (fabs(newVolume - oldVolume) > 0.001) {
char tmp[32];
if (newVolume < oldVolume) sprintf(tmp, "Sound volume decreased (%i%%)", (int)(newVolume*100.0+0.5));
else sprintf(tmp, "Sound volume increased (%i%%)", (int)(newVolume*100.0+0.5));
systemScreenMessage(tmp);
soundSetVolume(newVolume);
}
}
#if WITH_LIRC #if WITH_LIRC
//LIRC code //LIRC code
bool LIRCEnabled = false; bool LIRCEnabled = false;
@ -786,19 +798,17 @@ void sdlReadPreferences(FILE *f)
soundQuality = 2; soundQuality = 2;
break; break;
} }
} else if(!strcmp(key, "soundOff")) {
soundOffFlag = sdlFromHex(value) ? true : false;
} else if(!strcmp(key, "soundEnable")) { } else if(!strcmp(key, "soundEnable")) {
int res = sdlFromHex(value) & 0x30f; int res = sdlFromHex(value) & 0x30f;
soundSetEnable(res); soundSetEnable(res);
} else if(!strcmp(key, "soundEcho")) { } else if(!strcmp(key, "soundEcho")) {
soundEcho = sdlFromHex(value) ? true : false; /* TODO */
/* soundEcho = sdlFromHex(value) ? true : false; */
} else if(!strcmp(key, "soundVolume")) { } else if(!strcmp(key, "soundVolume")) {
float volume; int volume = sdlFromDec(value);
volume = sdlFromHex(value); if (volume < 0 || volume > 200)
if( volume > 100.0f ) volume = 100.0f; volume = 100;
if( volume < 1.0f ) volume = 1.0f; soundSetVolume((float)(volume / 100.0f ));
soundSetVolume( volume );
} else if(!strcmp(key, "saveType")) { } else if(!strcmp(key, "saveType")) {
cpuSaveType = sdlFromHex(value); cpuSaveType = sdlFromHex(value);
if(cpuSaveType < 0 || cpuSaveType > 5) if(cpuSaveType < 0 || cpuSaveType > 5)
@ -1729,6 +1739,12 @@ void sdlPollEvents()
} }
} }
break; break;
case SDLK_KP_DIVIDE:
sdlChangeVolume(-0.1);
break;
case SDLK_KP_MULTIPLY:
sdlChangeVolume(0.1);
break;
case SDLK_p: case SDLK_p:
if(!(event.key.keysym.mod & MOD_NOCTRL) && if(!(event.key.keysym.mod & MOD_NOCTRL) &&
@ -1921,19 +1937,9 @@ void lircCheckInput(void)
} }
} }
} else if( strcmp( CmdLIRC, "VOLUP" ) == 0 ) { } else if( strcmp( CmdLIRC, "VOLUP" ) == 0 ) {
float tempvolumeup; sdlChangeVolume(0.1);
tempvolumeup = soundGetVolume();
tempvolumeup = tempvolumeup + 1.0f;
if( tempvolumeup > 100.0f ) tempvolumeup = 100.0f;
soundSetVolume( tempvolumeup );
systemScreenMessage("Sound volume Increased");
} else if( strcmp( CmdLIRC, "VOLDOWN" ) == 0 ) { } else if( strcmp( CmdLIRC, "VOLDOWN" ) == 0 ) {
float tempvolumedown; sdlChangeVolume(-0.1);
tempvolumedown = soundGetVolume();
tempvolumedown = tempvolumedown - 1.0f;
if( tempvolumedown < 1.0f ) tempvolumedown = 1.0f;
soundSetVolume( tempvolumedown );
systemScreenMessage("Sound volume Decreased");
} else if( strcmp( CmdLIRC, "LOADSTATE" ) == 0 ) { } else if( strcmp( CmdLIRC, "LOADSTATE" ) == 0 ) {
sdlReadState(saveSlotPosition); sdlReadState(saveSlotPosition);
} else if( strcmp( CmdLIRC, "SAVESTATE" ) == 0 ) { } else if( strcmp( CmdLIRC, "SAVESTATE" ) == 0 ) {
@ -2457,9 +2463,6 @@ int main(int argc, char **argv)
int flags = SDL_INIT_VIDEO|SDL_INIT_AUDIO| int flags = SDL_INIT_VIDEO|SDL_INIT_AUDIO|
SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE; SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE;
if(soundOffFlag)
flags ^= SDL_INIT_AUDIO;
if(SDL_Init(flags)) { if(SDL_Init(flags)) {
systemMessage(0, "Failed to init SDL: %s", SDL_GetError()); systemMessage(0, "Failed to init SDL: %s", SDL_GetError());
exit(-1); exit(-1);
@ -2531,7 +2534,6 @@ int main(int argc, char **argv)
emulating = 1; emulating = 1;
renderedFrames = 0; renderedFrames = 0;
if(!soundOffFlag)
soundInit(); soundInit();
autoFrameSkipLastTime = throttleLastTime = systemGetClock(); autoFrameSkipLastTime = throttleLastTime = systemGetClock();

View File

@ -141,14 +141,6 @@ soundQuality=2
# 0=false, anything else for true # 0=false, anything else for true
soundEcho=0 soundEcho=0
# Sound Low pass filter
# 0=false, anything else for true
soundLowPass=0
# Sound reverse stereo
# 0=false, anything else for true
soundReverse=0
# Save Type # Save Type
# 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE # 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE
saveType=0 saveType=0
@ -158,7 +150,7 @@ saveType=0
flashSize=0 flashSize=0
# Sound volume # Sound volume
# 0=1x, 1=2x, 2=3x, 3=4x # 0-200=0%-200%
soundVolume=0 soundVolume=0
# Interframe blending # Interframe blending
@ -193,10 +185,6 @@ agbPrint=0
# 0=disable, anything else to enable # 0=disable, anything else to enable
rtcEnabled=0 rtcEnabled=0
# Sound OFF flag
# 0=sound on, anything else turns off sound
soundOff=0
# Sound Enable # Sound Enable
# Controls which channels are enabled: (add values) # Controls which channels are enabled: (add values)
# 1 - Channel 1 # 1 - Channel 1