3034 lines
78 KiB
C++
3034 lines
78 KiB
C++
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005-2006 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <cmath>
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#ifdef __APPLE__
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#include <OpenGL/glu.h>
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#include <OpenGL/glext.h>
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#else
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#include <GL/glu.h>
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#include <GL/glext.h>
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#endif
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#include <time.h>
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#include "../AutoBuild.h"
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#include <SDL/SDL.h>
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#include "../agb/GBA.h"
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#include "../agb/agbprint.h"
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#include "../Flash.h"
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#include "../RTC.h"
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#include "../Sound.h"
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#include "../Util.h"
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#include "../dmg/gb.h"
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#include "../dmg/gbGlobals.h"
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#include "../dmg/gbCheats.h"
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#include "../Cheats.h"
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#include "debugger.h"
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#include "filters.h"
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#include "text.h"
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#ifndef _WIN32
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# include <unistd.h>
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# define GETCWD getcwd
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#else // _WIN32
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# include <direct.h>
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# define GETCWD _getcwd
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#endif // _WIN32
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#ifndef __GNUC__
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# define HAVE_DECL_GETOPT 0
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# define __STDC__ 1
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# include "getopt.h"
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#else // ! __GNUC__
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# define HAVE_DECL_GETOPT 1
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# include <getopt.h>
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#endif // ! __GNUC__
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#if WITH_LIRC
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#include <sys/poll.h>
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#include <lirc/lirc_client.h>
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#endif
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extern void remoteInit();
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extern void remoteCleanUp();
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extern void remoteStubMain();
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extern void remoteStubSignal(int,int);
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extern void remoteOutput(const char *, u32);
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extern void remoteSetProtocol(int);
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extern void remoteSetPort(int);
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extern int gbHardware;
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struct EmulatedSystem emulator = {
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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false,
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0
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};
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SDL_Surface *surface = NULL;
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int systemSpeed = 0;
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int systemRedShift = 0;
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int systemBlueShift = 0;
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int systemGreenShift = 0;
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int systemColorDepth = 0;
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int systemDebug = 0;
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int systemVerbose = 0;
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int systemFrameSkip = 0;
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int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
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int systemThrottle = 0;
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int srcPitch = 0;
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int srcWidth = 0;
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int srcHeight = 0;
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int destWidth = 0;
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int destHeight = 0;
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int desktopWidth = 0;
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int desktopHeight = 0;
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int sensorX = 2047;
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int sensorY = 2047;
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Filter filter = kStretch2x;
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u8 *delta = NULL;
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int filter_enlarge = 2;
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int sdlPrintUsage = 0;
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int cartridgeType = 3;
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int captureFormat = 0;
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int openGL = 0;
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int textureSize = 256;
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GLuint screenTexture = 0;
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u8 *filterPix = 0;
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int pauseWhenInactive = 0;
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int active = 1;
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int emulating = 0;
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int RGB_LOW_BITS_MASK=0x821;
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u32 systemColorMap32[0x10000];
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u16 systemColorMap16[0x10000];
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u16 systemGbPalette[24];
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FilterFunc filterFunction = 0;
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IFBFilterFunc ifbFunction = 0;
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IFBFilter ifbType = kIFBNone;
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char filename[2048];
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char ipsname[2048];
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char biosFileName[2048];
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char gbBiosFileName[2048];
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char captureDir[2048];
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char saveDir[2048];
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char batteryDir[2048];
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char* homeDir = NULL;
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// Directory within homedir to use for default save location.
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#define DOT_DIR ".vbam"
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static char *rewindMemory = NULL;
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static int *rewindSerials = NULL;
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static int rewindPos = 0;
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static int rewindSerial = 0;
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static int rewindTopPos = 0;
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static int rewindCounter = 0;
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static int rewindCount = 0;
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static bool rewindSaveNeeded = false;
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static int rewindTimer = 0;
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static int sdlSaveKeysSwitch = 0;
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// if 0, then SHIFT+F# saves, F# loads (old VBA, ...)
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// if 1, then SHIFT+F# loads, F# saves (linux snes9x, ...)
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// if 2, then F5 decreases slot number, F6 increases, F7 saves, F8 loads
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static int saveSlotPosition = 0; // default is the slot from normal F1
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// internal slot number for undoing the last load
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#define SLOT_POS_LOAD_BACKUP 8
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// internal slot number for undoing the last save
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#define SLOT_POS_SAVE_BACKUP 9
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static int sdlOpenglScale = 1;
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// will scale window on init by this much
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static int sdlSoundToggledOff = 0;
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// allow up to 100 IPS patches given on commandline
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#define IPS_MAX_NUM 100
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int sdl_ips_num = 0;
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char * (sdl_ips_names[IPS_MAX_NUM]) = { NULL }; // and so on
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#define REWIND_NUM 8
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#define REWIND_SIZE 400000
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#define SYSMSG_BUFFER_SIZE 1024
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#define _stricmp strcasecmp
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#define SDLBUTTONS_NUM 14
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bool sdlButtons[4][SDLBUTTONS_NUM] = {
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{ false, false, false, false, false, false,
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false, false, false, false, false, false,
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false, false
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},
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{ false, false, false, false, false, false,
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false, false, false, false, false, false,
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false, false
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},
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{ false, false, false, false, false, false,
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false, false, false, false, false, false,
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false, false
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},
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{ false, false, false, false, false, false,
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false, false, false, false, false, false,
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false, false
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}
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};
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bool sdlMotionButtons[4] = { false, false, false, false };
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int sdlNumDevices = 0;
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SDL_Joystick **sdlDevices = NULL;
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bool wasPaused = false;
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int autoFrameSkip = 0;
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int frameskipadjust = 0;
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int showRenderedFrames = 0;
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int renderedFrames = 0;
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u32 throttleLastTime = 0;
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u32 autoFrameSkipLastTime = 0;
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int showSpeed = 1;
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int showSpeedTransparent = 1;
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bool disableStatusMessages = false;
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bool paused = false;
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bool pauseNextFrame = false;
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bool debugger = false;
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bool debuggerStub = false;
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int fullscreen = 0;
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int sdlFlashSize = 0;
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int sdlAutoIPS = 1;
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int sdlRtcEnable = 0;
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int sdlAgbPrint = 0;
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int sdlMirroringEnable = 0;
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int sdlDefaultJoypad = 0;
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static int ignore_first_resize_event = 0;
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/* forward */
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void systemConsoleMessage(const char*);
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void (*dbgMain)() = debuggerMain;
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void (*dbgSignal)(int,int) = debuggerSignal;
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void (*dbgOutput)(const char *, u32) = debuggerOutput;
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int mouseCounter = 0;
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int autoFire = 0;
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bool autoFireToggle = false;
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bool screenMessage = false;
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char screenMessageBuffer[21];
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u32 screenMessageTime = 0;
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char *arg0;
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enum {
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KEY_LEFT, KEY_RIGHT,
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KEY_UP, KEY_DOWN,
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KEY_BUTTON_A, KEY_BUTTON_B,
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KEY_BUTTON_START, KEY_BUTTON_SELECT,
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KEY_BUTTON_L, KEY_BUTTON_R,
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KEY_BUTTON_SPEED, KEY_BUTTON_CAPTURE,
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KEY_BUTTON_AUTO_A, KEY_BUTTON_AUTO_B
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};
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u16 joypad[4][SDLBUTTONS_NUM] = {
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{ SDLK_LEFT, SDLK_RIGHT,
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SDLK_UP, SDLK_DOWN,
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SDLK_z, SDLK_x,
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SDLK_RETURN,SDLK_BACKSPACE,
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SDLK_a, SDLK_s,
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SDLK_SPACE, SDLK_F12,
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SDLK_q, SDLK_w,
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},
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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u16 defaultJoypad[SDLBUTTONS_NUM] = {
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SDLK_LEFT, SDLK_RIGHT,
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SDLK_UP, SDLK_DOWN,
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SDLK_z, SDLK_x,
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SDLK_RETURN,SDLK_BACKSPACE,
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SDLK_a, SDLK_s,
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SDLK_SPACE, SDLK_F12,
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SDLK_q, SDLK_w
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};
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u16 motion[4] = {
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SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2
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};
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u16 defaultMotion[4] = {
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SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2
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};
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int sdlPreparedCheats = 0;
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#define MAX_CHEATS 100
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const char * sdlPreparedCheatCodes[MAX_CHEATS];
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struct option sdlOptions[] = {
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{ "agb-print", no_argument, &sdlAgbPrint, 1 },
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{ "auto-frameskip", no_argument, &autoFrameSkip, 1 },
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{ "bios", required_argument, 0, 'b' },
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{ "config", required_argument, 0, 'c' },
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{ "debug", no_argument, 0, 'd' },
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{ "filter", required_argument, 0, 'f' },
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{ "ifb-filter", required_argument, 0, 'I' },
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{ "flash-size", required_argument, 0, 'S' },
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{ "flash-64k", no_argument, &sdlFlashSize, 0 },
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{ "flash-128k", no_argument, &sdlFlashSize, 1 },
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{ "frameskip", required_argument, 0, 's' },
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{ "fullscreen", no_argument, &fullscreen, 1 },
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{ "gdb", required_argument, 0, 'G' },
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{ "help", no_argument, &sdlPrintUsage, 1 },
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{ "ips", required_argument, 0, 'i' },
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{ "no-agb-print", no_argument, &sdlAgbPrint, 0 },
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{ "no-auto-frameskip", no_argument, &autoFrameSkip, 0 },
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{ "no-debug", no_argument, 0, 'N' },
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{ "no-ips", no_argument, &sdlAutoIPS, 0 },
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{ "no-opengl", no_argument, &openGL, 0 },
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{ "no-pause-when-inactive", no_argument, &pauseWhenInactive, 0 },
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{ "no-rtc", no_argument, &sdlRtcEnable, 0 },
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{ "no-show-speed", no_argument, &showSpeed, 0 },
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{ "no-throttle", no_argument, &systemThrottle, 0 },
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{ "opengl", required_argument, 0, 'O' },
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{ "opengl-nearest", no_argument, &openGL, 1 },
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{ "opengl-bilinear", no_argument, &openGL, 2 },
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{ "pause-when-inactive", no_argument, &pauseWhenInactive, 1 },
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{ "profile", optional_argument, 0, 'p' },
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{ "rtc", no_argument, &sdlRtcEnable, 1 },
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{ "save-type", required_argument, 0, 't' },
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{ "save-auto", no_argument, &cpuSaveType, 0 },
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{ "save-eeprom", no_argument, &cpuSaveType, 1 },
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{ "save-sram", no_argument, &cpuSaveType, 2 },
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{ "save-flash", no_argument, &cpuSaveType, 3 },
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{ "save-sensor", no_argument, &cpuSaveType, 4 },
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{ "save-none", no_argument, &cpuSaveType, 5 },
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{ "show-speed-normal", no_argument, &showSpeed, 1 },
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{ "show-speed-detailed", no_argument, &showSpeed, 2 },
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{ "throttle", required_argument, 0, 'T' },
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{ "verbose", required_argument, 0, 'v' },
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{ "cheat", required_argument, 0, 1000 },
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{ NULL, no_argument, NULL, 0 }
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};
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static void sdlChangeVolume(float d)
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{
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float oldVolume = soundGetVolume();
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float newVolume = oldVolume + d;
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if (newVolume < 0.0) newVolume = 0.0;
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if (newVolume > 2.0) newVolume = 2.0;
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if (fabs(newVolume - oldVolume) > 0.001) {
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char tmp[32];
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if (newVolume < oldVolume) sprintf(tmp, "Sound volume decreased (%i%%)", (int)(newVolume*100.0+0.5));
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else sprintf(tmp, "Sound volume increased (%i%%)", (int)(newVolume*100.0+0.5));
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systemScreenMessage(tmp);
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soundSetVolume(newVolume);
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}
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}
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#if WITH_LIRC
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//LIRC code
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bool LIRCEnabled = false;
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int LIRCfd = 0;
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static struct lirc_config *LIRCConfigInfo;
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void StartLirc(void)
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{
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fprintf(stderr, "Trying to start LIRC: ");
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//init LIRC and Record output
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LIRCfd = lirc_init( "vbam",1 );
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if( LIRCfd == -1 ) {
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//it failed
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fprintf(stderr, "Failed\n");
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} else {
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fprintf(stderr, "Success\n");
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//read the config file
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char LIRCConfigLoc[2048];
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sprintf(LIRCConfigLoc, "%s/%s/%s", homeDir, DOT_DIR, "lircrc");
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fprintf(stderr, "LIRC Config file:");
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if( lirc_readconfig(LIRCConfigLoc,&LIRCConfigInfo,NULL) == 0 ) {
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//check vbam dir for lircrc
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fprintf(stderr, "Loaded (%s)\n", LIRCConfigLoc );
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} else if( lirc_readconfig(NULL,&LIRCConfigInfo,NULL) == 0 ) {
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//check default lircrc location
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fprintf(stderr, "Loaded\n");
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} else {
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//it all failed
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fprintf(stderr, "Failed\n");
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LIRCEnabled = false;
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}
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LIRCEnabled = true;
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}
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}
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void StopLirc(void)
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{
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//did we actually get lirc working at the start
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if(LIRCEnabled) {
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//if so free the config and deinit lirc
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fprintf(stderr, "Shuting down LIRC\n");
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lirc_freeconfig(LIRCConfigInfo);
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lirc_deinit();
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//set lirc enabled to false
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LIRCEnabled = false;
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}
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}
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#endif
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u32 sdlFromHex(char *s)
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{
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u32 value;
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sscanf(s, "%x", &value);
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return value;
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}
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u32 sdlFromDec(char *s)
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{
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u32 value;
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sscanf(s, "%u", &value);
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return value;
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}
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#ifdef __MSC__
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#define stat _stat
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#define S_IFDIR _S_IFDIR
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#endif
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void sdlCheckDirectory(char *dir)
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{
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struct stat buf;
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int len = strlen(dir);
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char *p = dir + len - 1;
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if(*p == '/' ||
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*p == '\\')
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*p = 0;
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if(stat(dir, &buf) == 0) {
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if(!(buf.st_mode & S_IFDIR)) {
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fprintf(stderr, "Error: %s is not a directory\n", dir);
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dir[0] = 0;
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}
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} else {
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fprintf(stderr, "Error: %s does not exist\n", dir);
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dir[0] = 0;
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}
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}
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char *sdlGetFilename(char *name)
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{
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static char filebuffer[2048];
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int len = strlen(name);
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char *p = name + len - 1;
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while(true) {
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if(*p == '/' ||
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*p == '\\') {
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p++;
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break;
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}
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len--;
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p--;
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if(len == 0)
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break;
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}
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if(len == 0)
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strcpy(filebuffer, name);
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else
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strcpy(filebuffer, p);
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return filebuffer;
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}
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FILE *sdlFindFile(const char *name)
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{
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char buffer[4096];
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char path[2048];
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#ifdef _WIN32
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#define PATH_SEP ";"
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#define FILE_SEP '\\'
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#define EXE_NAME "vbam.exe"
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#else // ! _WIN32
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#define PATH_SEP ":"
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#define FILE_SEP '/'
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#define EXE_NAME "vbam"
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#endif // ! _WIN32
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fprintf(stderr, "Searching for file %s\n", name);
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if(GETCWD(buffer, 2048)) {
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fprintf(stderr, "Searching current directory: %s\n", buffer);
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}
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FILE *f = fopen(name, "r");
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if(f != NULL) {
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return f;
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}
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if(homeDir) {
|
|
fprintf(stderr, "Searching home directory: %s%c%s\n", homeDir, FILE_SEP, DOT_DIR);
|
|
sprintf(path, "%s%c%s%c%s", homeDir, FILE_SEP, DOT_DIR, FILE_SEP, name);
|
|
f = fopen(path, "r");
|
|
if(f != NULL)
|
|
return f;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
char *home = getenv("USERPROFILE");
|
|
if(home != NULL) {
|
|
fprintf(stderr, "Searching user profile directory: %s\n", home);
|
|
sprintf(path, "%s%c%s", home, FILE_SEP, name);
|
|
f = fopen(path, "r");
|
|
if(f != NULL)
|
|
return f;
|
|
}
|
|
#else // ! _WIN32
|
|
fprintf(stderr, "Searching system config directory: %s\n", SYSCONFDIR);
|
|
sprintf(path, "%s%c%s", SYSCONFDIR, FILE_SEP, name);
|
|
f = fopen(path, "r");
|
|
if(f != NULL)
|
|
return f;
|
|
#endif // ! _WIN32
|
|
|
|
if(!strchr(arg0, '/') &&
|
|
!strchr(arg0, '\\')) {
|
|
char *path = getenv("PATH");
|
|
|
|
if(path != NULL) {
|
|
fprintf(stderr, "Searching PATH\n");
|
|
strncpy(buffer, path, 4096);
|
|
buffer[4095] = 0;
|
|
char *tok = strtok(buffer, PATH_SEP);
|
|
|
|
while(tok) {
|
|
sprintf(path, "%s%c%s", tok, FILE_SEP, EXE_NAME);
|
|
f = fopen(path, "r");
|
|
if(f != NULL) {
|
|
char path2[2048];
|
|
fclose(f);
|
|
sprintf(path2, "%s%c%s", tok, FILE_SEP, name);
|
|
f = fopen(path2, "r");
|
|
if(f != NULL) {
|
|
fprintf(stderr, "Found at %s\n", path2);
|
|
return f;
|
|
}
|
|
}
|
|
tok = strtok(NULL, PATH_SEP);
|
|
}
|
|
}
|
|
} else {
|
|
// executable is relative to some directory
|
|
fprintf(stderr, "Searching executable directory\n");
|
|
strcpy(buffer, arg0);
|
|
char *p = strrchr(buffer, FILE_SEP);
|
|
if(p) {
|
|
*p = 0;
|
|
sprintf(path, "%s%c%s", buffer, FILE_SEP, name);
|
|
f = fopen(path, "r");
|
|
if(f != NULL)
|
|
return f;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void sdlReadPreferences(FILE *f)
|
|
{
|
|
char buffer[2048];
|
|
|
|
while(1) {
|
|
char *s = fgets(buffer, 2048, f);
|
|
|
|
if(s == NULL)
|
|
break;
|
|
|
|
char *p = strchr(s, '#');
|
|
|
|
if(p)
|
|
*p = 0;
|
|
|
|
char *token = strtok(s, " \t\n\r=");
|
|
|
|
if(!token)
|
|
continue;
|
|
|
|
if(strlen(token) == 0)
|
|
continue;
|
|
|
|
char *key = token;
|
|
char *value = strtok(NULL, "\t\n\r");
|
|
|
|
if(value == NULL) {
|
|
fprintf(stderr, "Empty value for key %s\n", key);
|
|
continue;
|
|
}
|
|
|
|
if(!strcmp(key,"Joy0_Left")) {
|
|
joypad[0][KEY_LEFT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Right")) {
|
|
joypad[0][KEY_RIGHT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Up")) {
|
|
joypad[0][KEY_UP] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Down")) {
|
|
joypad[0][KEY_DOWN] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_A")) {
|
|
joypad[0][KEY_BUTTON_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_B")) {
|
|
joypad[0][KEY_BUTTON_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_L")) {
|
|
joypad[0][KEY_BUTTON_L] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_R")) {
|
|
joypad[0][KEY_BUTTON_R] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Start")) {
|
|
joypad[0][KEY_BUTTON_START] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Select")) {
|
|
joypad[0][KEY_BUTTON_SELECT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Speed")) {
|
|
joypad[0][KEY_BUTTON_SPEED] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_Capture")) {
|
|
joypad[0][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
|
|
} else if(!strcmp(key,"Joy1_Left")) {
|
|
joypad[1][KEY_LEFT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Right")) {
|
|
joypad[1][KEY_RIGHT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Up")) {
|
|
joypad[1][KEY_UP] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Down")) {
|
|
joypad[1][KEY_DOWN] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_A")) {
|
|
joypad[1][KEY_BUTTON_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_B")) {
|
|
joypad[1][KEY_BUTTON_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_L")) {
|
|
joypad[1][KEY_BUTTON_L] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_R")) {
|
|
joypad[1][KEY_BUTTON_R] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Start")) {
|
|
joypad[1][KEY_BUTTON_START] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Select")) {
|
|
joypad[1][KEY_BUTTON_SELECT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Speed")) {
|
|
joypad[1][KEY_BUTTON_SPEED] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_Capture")) {
|
|
joypad[1][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
|
|
} else if(!strcmp(key,"Joy2_Left")) {
|
|
joypad[2][KEY_LEFT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Right")) {
|
|
joypad[2][KEY_RIGHT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Up")) {
|
|
joypad[2][KEY_UP] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Down")) {
|
|
joypad[2][KEY_DOWN] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_A")) {
|
|
joypad[2][KEY_BUTTON_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_B")) {
|
|
joypad[2][KEY_BUTTON_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_L")) {
|
|
joypad[2][KEY_BUTTON_L] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_R")) {
|
|
joypad[2][KEY_BUTTON_R] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Start")) {
|
|
joypad[2][KEY_BUTTON_START] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Select")) {
|
|
joypad[2][KEY_BUTTON_SELECT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Speed")) {
|
|
joypad[2][KEY_BUTTON_SPEED] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_Capture")) {
|
|
joypad[2][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
|
|
} else if(!strcmp(key,"Joy3_Left")) {
|
|
joypad[3][KEY_LEFT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Right")) {
|
|
joypad[3][KEY_RIGHT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Up")) {
|
|
joypad[3][KEY_UP] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Down")) {
|
|
joypad[3][KEY_DOWN] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_A")) {
|
|
joypad[3][KEY_BUTTON_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_B")) {
|
|
joypad[3][KEY_BUTTON_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_L")) {
|
|
joypad[3][KEY_BUTTON_L] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_R")) {
|
|
joypad[3][KEY_BUTTON_R] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Start")) {
|
|
joypad[3][KEY_BUTTON_START] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Select")) {
|
|
joypad[3][KEY_BUTTON_SELECT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Speed")) {
|
|
joypad[3][KEY_BUTTON_SPEED] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_Capture")) {
|
|
joypad[3][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_AutoA")) {
|
|
joypad[0][KEY_BUTTON_AUTO_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy0_AutoB")) {
|
|
joypad[0][KEY_BUTTON_AUTO_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_AutoA")) {
|
|
joypad[1][KEY_BUTTON_AUTO_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy1_AutoB")) {
|
|
joypad[1][KEY_BUTTON_AUTO_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_AutoA")) {
|
|
joypad[2][KEY_BUTTON_AUTO_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy2_AutoB")) {
|
|
joypad[2][KEY_BUTTON_AUTO_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_AutoA")) {
|
|
joypad[3][KEY_BUTTON_AUTO_A] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Joy3_AutoB")) {
|
|
joypad[3][KEY_BUTTON_AUTO_B] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "openGL")) {
|
|
openGL = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Motion_Left")) {
|
|
motion[KEY_LEFT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Motion_Right")) {
|
|
motion[KEY_RIGHT] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Motion_Up")) {
|
|
motion[KEY_UP] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "Motion_Down")) {
|
|
motion[KEY_DOWN] = sdlFromHex(value);
|
|
} else if(!strcmp(key, "frameSkip")) {
|
|
frameSkip = sdlFromHex(value);
|
|
if(frameSkip < 0 || frameSkip > 9)
|
|
frameSkip = 2;
|
|
} else if(!strcmp(key, "gbFrameSkip")) {
|
|
gbFrameSkip = sdlFromHex(value);
|
|
if(gbFrameSkip < 0 || gbFrameSkip > 9)
|
|
gbFrameSkip = 0;
|
|
} else if(!strcmp(key, "fullScreen")) {
|
|
fullscreen = sdlFromHex(value) ? 1 : 0;
|
|
} else if(!strcmp(key, "useBios")) {
|
|
useBios = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "skipBios")) {
|
|
skipBios = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "biosFile")) {
|
|
strcpy(biosFileName, value);
|
|
} else if(!strcmp(key, "gbBiosFile")) {
|
|
strcpy(gbBiosFileName, value);
|
|
} else if(!strcmp(key, "filter")) {
|
|
filter = (Filter)sdlFromDec(value);
|
|
if(filter < kStretch1x || filter >= kInvalidFilter)
|
|
filter = kStretch2x;
|
|
} else if(!strcmp(key, "disableStatus")) {
|
|
disableStatusMessages = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "borderOn")) {
|
|
gbBorderOn = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "borderAutomatic")) {
|
|
gbBorderAutomatic = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "emulatorType")) {
|
|
gbEmulatorType = sdlFromHex(value);
|
|
if(gbEmulatorType < 0 || gbEmulatorType > 5)
|
|
gbEmulatorType = 1;
|
|
} else if(!strcmp(key, "colorOption")) {
|
|
gbColorOption = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "captureDir")) {
|
|
sdlCheckDirectory(value);
|
|
strcpy(captureDir, value);
|
|
} else if(!strcmp(key, "saveDir")) {
|
|
sdlCheckDirectory(value);
|
|
strcpy(saveDir, value);
|
|
} else if(!strcmp(key, "batteryDir")) {
|
|
sdlCheckDirectory(value);
|
|
strcpy(batteryDir, value);
|
|
} else if(!strcmp(key, "captureFormat")) {
|
|
captureFormat = sdlFromHex(value);
|
|
} else if(!strcmp(key, "soundQuality")) {
|
|
soundQuality = sdlFromHex(value);
|
|
switch(soundQuality) {
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
break;
|
|
default:
|
|
fprintf(stderr, "Unknown sound quality %d. Defaulting to 22Khz\n",
|
|
soundQuality);
|
|
soundQuality = 2;
|
|
break;
|
|
}
|
|
} else if(!strcmp(key, "soundEnable")) {
|
|
int res = sdlFromHex(value) & 0x30f;
|
|
soundSetEnable(res);
|
|
} else if(!strcmp(key, "soundEcho")) {
|
|
/* TODO */
|
|
/* soundEcho = sdlFromHex(value) ? true : false; */
|
|
} else if(!strcmp(key, "soundVolume")) {
|
|
int volume = sdlFromDec(value);
|
|
if (volume < 0 || volume > 200)
|
|
volume = 100;
|
|
soundSetVolume((float)(volume / 100.0f ));
|
|
} else if(!strcmp(key, "saveType")) {
|
|
cpuSaveType = sdlFromHex(value);
|
|
if(cpuSaveType < 0 || cpuSaveType > 5)
|
|
cpuSaveType = 0;
|
|
} else if(!strcmp(key, "flashSize")) {
|
|
sdlFlashSize = sdlFromHex(value);
|
|
if(sdlFlashSize != 0 && sdlFlashSize != 1)
|
|
sdlFlashSize = 0;
|
|
} else if(!strcmp(key, "ifbType")) {
|
|
ifbType = (IFBFilter)sdlFromHex(value);
|
|
if(ifbType < kIFBNone || ifbType >= kInvalidIFBFilter)
|
|
ifbType = kIFBNone;
|
|
} else if(!strcmp(key, "showSpeed")) {
|
|
showSpeed = sdlFromHex(value);
|
|
if(showSpeed < 0 || showSpeed > 2)
|
|
showSpeed = 1;
|
|
} else if(!strcmp(key, "showSpeedTransparent")) {
|
|
showSpeedTransparent = sdlFromHex(value);
|
|
} else if(!strcmp(key, "autoFrameSkip")) {
|
|
autoFrameSkip = sdlFromHex(value);
|
|
} else if(!strcmp(key, "throttle")) {
|
|
systemThrottle = sdlFromHex(value);
|
|
if(systemThrottle != 0 && (systemThrottle < 5 || systemThrottle > 1000))
|
|
systemThrottle = 0;
|
|
} else if(!strcmp(key, "pauseWhenInactive")) {
|
|
pauseWhenInactive = sdlFromHex(value) ? true : false;
|
|
} else if(!strcmp(key, "agbPrint")) {
|
|
sdlAgbPrint = sdlFromHex(value);
|
|
} else if(!strcmp(key, "rtcEnabled")) {
|
|
sdlRtcEnable = sdlFromHex(value);
|
|
} else if(!strcmp(key, "rewindTimer")) {
|
|
rewindTimer = sdlFromHex(value);
|
|
if(rewindTimer < 0 || rewindTimer > 600)
|
|
rewindTimer = 0;
|
|
rewindTimer *= 6; // convert value to 10 frames multiple
|
|
} else if(!strcmp(key, "saveKeysSwitch")) {
|
|
sdlSaveKeysSwitch = sdlFromHex(value);
|
|
} else if(!strcmp(key, "openGLscale")) {
|
|
sdlOpenglScale = sdlFromHex(value);
|
|
} else {
|
|
fprintf(stderr, "Unknown configuration key %s\n", key);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sdlOpenGLInit(int w, int h)
|
|
{
|
|
float screenAspect = (float) srcWidth / srcHeight,
|
|
windowAspect = (float) w / h;
|
|
|
|
if(glIsTexture(screenTexture))
|
|
glDeleteTextures(1, &screenTexture);
|
|
|
|
glDisable(GL_CULL_FACE);
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
if(windowAspect == screenAspect)
|
|
glViewport(0, 0, w, h);
|
|
else if (windowAspect < screenAspect) {
|
|
int height = (int)(w / screenAspect);
|
|
glViewport(0, (h - height) / 2, w, height);
|
|
} else {
|
|
int width = (int)(h * screenAspect);
|
|
glViewport((w - width) / 2, 0, width, h);
|
|
}
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
|
|
glOrtho(0.0, 1.0, 1.0, 0.0, 0.0, 1.0);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
|
|
glGenTextures(1, &screenTexture);
|
|
glBindTexture(GL_TEXTURE_2D, screenTexture);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
|
|
openGL == 2 ? GL_LINEAR : GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
|
openGL == 2 ? GL_LINEAR : GL_NEAREST);
|
|
|
|
// Calculate texture size as a the smallest working power of two
|
|
float n1 = log10((float)destWidth ) / log10( 2.0f);
|
|
float n2 = log10((float)destHeight ) / log10( 2.0f);
|
|
float n = (n1 > n2)? n1 : n2;
|
|
|
|
// round up
|
|
if (((float)((int)n)) != n)
|
|
n = ((float)((int)n)) + 1.0f;
|
|
|
|
textureSize = (int)pow(2.0f, n);
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, NULL);
|
|
|
|
glClearColor(0.0,0.0,0.0,1.0);
|
|
glClear( GL_COLOR_BUFFER_BIT );
|
|
}
|
|
|
|
void sdlReadPreferences()
|
|
{
|
|
FILE *f = sdlFindFile("VisualBoyAdvance.cfg");
|
|
|
|
if(f == NULL) {
|
|
fprintf(stderr, "Configuration file NOT FOUND (using defaults)\n");
|
|
return;
|
|
} else
|
|
fprintf(stderr, "Reading configuration file.\n");
|
|
|
|
sdlReadPreferences(f);
|
|
|
|
fclose(f);
|
|
}
|
|
|
|
static void sdlApplyPerImagePreferences()
|
|
{
|
|
FILE *f = sdlFindFile("vba-over.ini");
|
|
if(!f) {
|
|
fprintf(stderr, "vba-over.ini NOT FOUND (using emulator settings)\n");
|
|
return;
|
|
} else
|
|
fprintf(stderr, "Reading vba-over.ini\n");
|
|
|
|
char buffer[7];
|
|
buffer[0] = '[';
|
|
buffer[1] = rom[0xac];
|
|
buffer[2] = rom[0xad];
|
|
buffer[3] = rom[0xae];
|
|
buffer[4] = rom[0xaf];
|
|
buffer[5] = ']';
|
|
buffer[6] = 0;
|
|
|
|
char readBuffer[2048];
|
|
|
|
bool found = false;
|
|
|
|
while(1) {
|
|
char *s = fgets(readBuffer, 2048, f);
|
|
|
|
if(s == NULL)
|
|
break;
|
|
|
|
char *p = strchr(s, ';');
|
|
|
|
if(p)
|
|
*p = 0;
|
|
|
|
char *token = strtok(s, " \t\n\r=");
|
|
|
|
if(!token)
|
|
continue;
|
|
if(strlen(token) == 0)
|
|
continue;
|
|
|
|
if(!strcmp(token, buffer)) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(found) {
|
|
while(1) {
|
|
char *s = fgets(readBuffer, 2048, f);
|
|
|
|
if(s == NULL)
|
|
break;
|
|
|
|
char *p = strchr(s, ';');
|
|
if(p)
|
|
*p = 0;
|
|
|
|
char *token = strtok(s, " \t\n\r=");
|
|
if(!token)
|
|
continue;
|
|
if(strlen(token) == 0)
|
|
continue;
|
|
|
|
if(token[0] == '[') // starting another image settings
|
|
break;
|
|
char *value = strtok(NULL, "\t\n\r=");
|
|
if(value == NULL)
|
|
continue;
|
|
|
|
if(!strcmp(token, "rtcEnabled"))
|
|
rtcEnable(atoi(value) == 0 ? false : true);
|
|
else if(!strcmp(token, "flashSize")) {
|
|
int size = atoi(value);
|
|
if(size == 0x10000 || size == 0x20000)
|
|
flashSetSize(size);
|
|
} else if(!strcmp(token, "saveType")) {
|
|
int save = atoi(value);
|
|
if(save >= 0 && save <= 5)
|
|
cpuSaveType = save;
|
|
} else if(!strcmp(token, "mirroringEnabled")) {
|
|
mirroringEnable = (atoi(value) == 0 ? false : true);
|
|
}
|
|
}
|
|
}
|
|
fclose(f);
|
|
}
|
|
|
|
static int sdlCalculateShift(u32 mask)
|
|
{
|
|
int m = 0;
|
|
|
|
while(mask) {
|
|
m++;
|
|
mask >>= 1;
|
|
}
|
|
|
|
return m-5;
|
|
}
|
|
|
|
/* returns filename of savestate num, in static buffer (not reentrant, no need to free,
|
|
* but value won't survive much - so if you want to remember it, dup it)
|
|
* You may use the buffer for something else though - until you call sdlStateName again
|
|
*/
|
|
static char * sdlStateName(int num)
|
|
{
|
|
static char stateName[2048];
|
|
|
|
if(saveDir[0])
|
|
sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename),
|
|
num+1);
|
|
else if (homeDir)
|
|
sprintf(stateName, "%s/%s/%s%d.sgm", homeDir, DOT_DIR, sdlGetFilename(filename), num + 1);
|
|
else
|
|
sprintf(stateName,"%s%d.sgm", filename, num+1);
|
|
|
|
return stateName;
|
|
}
|
|
|
|
void sdlWriteState(int num)
|
|
{
|
|
char * stateName;
|
|
|
|
stateName = sdlStateName(num);
|
|
|
|
if(emulator.emuWriteState)
|
|
emulator.emuWriteState(stateName);
|
|
|
|
// now we reuse the stateName buffer - 2048 bytes fit in a lot
|
|
if (num == SLOT_POS_LOAD_BACKUP)
|
|
{
|
|
sprintf(stateName, "Current state backed up to %d", num+1);
|
|
systemScreenMessage(stateName);
|
|
}
|
|
else if (num>=0)
|
|
{
|
|
sprintf(stateName, "Wrote state %d", num+1);
|
|
systemScreenMessage(stateName);
|
|
}
|
|
|
|
systemDrawScreen();
|
|
}
|
|
|
|
void sdlReadState(int num)
|
|
{
|
|
char * stateName;
|
|
|
|
stateName = sdlStateName(num);
|
|
if(emulator.emuReadState)
|
|
emulator.emuReadState(stateName);
|
|
|
|
if (num == SLOT_POS_LOAD_BACKUP)
|
|
{
|
|
sprintf(stateName, "Last load UNDONE");
|
|
} else
|
|
if (num == SLOT_POS_SAVE_BACKUP)
|
|
{
|
|
sprintf(stateName, "Last save UNDONE");
|
|
}
|
|
else
|
|
{
|
|
sprintf(stateName, "Loaded state %d", num+1);
|
|
}
|
|
systemScreenMessage(stateName);
|
|
|
|
systemDrawScreen();
|
|
}
|
|
|
|
/*
|
|
* perform savestate exchange
|
|
* - put the savestate in slot "to" to slot "backup" (unless backup == to)
|
|
* - put the savestate in slot "from" to slot "to" (unless from == to)
|
|
*/
|
|
void sdlWriteBackupStateExchange(int from, int to, int backup)
|
|
{
|
|
char * dmp;
|
|
char * stateNameOrig = NULL;
|
|
char * stateNameDest = NULL;
|
|
char * stateNameBack = NULL;
|
|
|
|
dmp = sdlStateName(from);
|
|
stateNameOrig = (char*)realloc(stateNameOrig, strlen(dmp) + 1);
|
|
strcpy(stateNameOrig, dmp);
|
|
dmp = sdlStateName(to);
|
|
stateNameDest = (char*)realloc(stateNameDest, strlen(dmp) + 1);
|
|
strcpy(stateNameDest, dmp);
|
|
dmp = sdlStateName(backup);
|
|
stateNameBack = (char*)realloc(stateNameBack, strlen(dmp) + 1);
|
|
strcpy(stateNameBack, dmp);
|
|
|
|
/* on POSIX, rename would not do anything anyway for identical names, but let's check it ourselves anyway */
|
|
if (to != backup) {
|
|
if (-1 == rename(stateNameDest, stateNameBack)) {
|
|
fprintf(stderr, "savestate backup: can't backup old state %s to %s", stateNameDest, stateNameBack );
|
|
perror(": ");
|
|
}
|
|
}
|
|
if (to != from) {
|
|
if (-1 == rename(stateNameOrig, stateNameDest)) {
|
|
fprintf(stderr, "savestate backup: can't move new state %s to %s", stateNameOrig, stateNameDest );
|
|
perror(": ");
|
|
}
|
|
}
|
|
|
|
systemConsoleMessage("Savestate store and backup committed"); // with timestamp and newline
|
|
fprintf(stderr, "to slot %d, backup in %d, using temporary slot %d\n", to+1, backup+1, from+1);
|
|
}
|
|
|
|
void sdlWriteBattery()
|
|
{
|
|
char buffer[1048];
|
|
|
|
if(batteryDir[0])
|
|
sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename));
|
|
else if (homeDir)
|
|
sprintf(buffer, "%s/%s/%s.sav", homeDir, DOT_DIR, sdlGetFilename(filename));
|
|
else
|
|
sprintf(buffer, "%s.sav", filename);
|
|
|
|
emulator.emuWriteBattery(buffer);
|
|
|
|
systemScreenMessage("Wrote battery");
|
|
}
|
|
|
|
void sdlReadBattery()
|
|
{
|
|
char buffer[1048];
|
|
|
|
if(batteryDir[0])
|
|
sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename));
|
|
else if (homeDir)
|
|
sprintf(buffer, "%s/%s/%s.sav", homeDir, DOT_DIR, sdlGetFilename(filename));
|
|
else
|
|
sprintf(buffer, "%s.sav", filename);
|
|
|
|
bool res = false;
|
|
|
|
res = emulator.emuReadBattery(buffer);
|
|
|
|
if(res)
|
|
systemScreenMessage("Loaded battery");
|
|
}
|
|
|
|
void sdlReadDesktopVideoMode() {
|
|
const SDL_VideoInfo* vInfo = SDL_GetVideoInfo();
|
|
desktopWidth = vInfo->current_w;
|
|
desktopHeight = vInfo->current_h;
|
|
}
|
|
|
|
void sdlInitVideo() {
|
|
int flags;
|
|
int screenWidth;
|
|
int screenHeight;
|
|
|
|
filter_enlarge = getFilterEnlargeFactor(filter);
|
|
|
|
destWidth = filter_enlarge * srcWidth;
|
|
destHeight = filter_enlarge * srcHeight;
|
|
|
|
flags = SDL_ANYFORMAT | (fullscreen ? SDL_FULLSCREEN : 0);
|
|
if(openGL) {
|
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
|
flags |= SDL_OPENGL | SDL_RESIZABLE;
|
|
} else
|
|
flags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
|
|
|
|
if (fullscreen && openGL) {
|
|
screenWidth = desktopWidth;
|
|
screenHeight = desktopHeight;
|
|
} else {
|
|
screenWidth = destWidth;
|
|
screenHeight = destHeight;
|
|
}
|
|
|
|
surface = SDL_SetVideoMode(screenWidth, screenHeight, 0, flags);
|
|
|
|
if(surface == NULL) {
|
|
systemMessage(0, "Failed to set video mode");
|
|
SDL_Quit();
|
|
exit(-1);
|
|
}
|
|
|
|
systemRedShift = sdlCalculateShift(surface->format->Rmask);
|
|
systemGreenShift = sdlCalculateShift(surface->format->Gmask);
|
|
systemBlueShift = sdlCalculateShift(surface->format->Bmask);
|
|
|
|
systemColorDepth = surface->format->BitsPerPixel;
|
|
|
|
if(systemColorDepth == 16) {
|
|
srcPitch = srcWidth*2 + 4;
|
|
} else {
|
|
if(systemColorDepth == 32)
|
|
srcPitch = srcWidth*4 + 4;
|
|
else
|
|
srcPitch = srcWidth*3;
|
|
}
|
|
|
|
if(openGL) {
|
|
int scaledWidth = screenWidth * sdlOpenglScale;
|
|
int scaledHeight = screenHeight * sdlOpenglScale;
|
|
|
|
free(filterPix);
|
|
filterPix = (u8 *)calloc(1, (systemColorDepth >> 3) * destWidth * destHeight);
|
|
sdlOpenGLInit(screenWidth, screenHeight);
|
|
|
|
if ( (!fullscreen)
|
|
&& sdlOpenglScale > 1
|
|
&& scaledWidth < desktopWidth
|
|
&& scaledHeight < desktopHeight
|
|
) {
|
|
SDL_SetVideoMode(scaledWidth, scaledHeight, 0,
|
|
SDL_OPENGL | SDL_RESIZABLE |
|
|
(fullscreen ? SDL_FULLSCREEN : 0));
|
|
sdlOpenGLInit(scaledWidth, scaledHeight);
|
|
/* xKiv: it would seem that SDL_RESIZABLE causes the *previous* dimensions to be immediately
|
|
* reported back via the SDL_VIDEORESIZE event
|
|
*/
|
|
ignore_first_resize_event = 1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
#define MOD_KEYS (KMOD_CTRL|KMOD_SHIFT|KMOD_ALT|KMOD_META)
|
|
#define MOD_NOCTRL (KMOD_SHIFT|KMOD_ALT|KMOD_META)
|
|
#define MOD_NOALT (KMOD_CTRL|KMOD_SHIFT|KMOD_META)
|
|
#define MOD_NOSHIFT (KMOD_CTRL|KMOD_ALT|KMOD_META)
|
|
|
|
void sdlUpdateKey(int key, bool down)
|
|
{
|
|
int i;
|
|
for(int j = 0; j < 4; j++) {
|
|
for(i = 0 ; i < SDLBUTTONS_NUM; i++) {
|
|
if((joypad[j][i] & 0xf000) == 0) {
|
|
if(key == joypad[j][i])
|
|
sdlButtons[j][i] = down;
|
|
}
|
|
}
|
|
}
|
|
for(i = 0 ; i < 4; i++) {
|
|
if((motion[i] & 0xf000) == 0) {
|
|
if(key == motion[i])
|
|
sdlMotionButtons[i] = down;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sdlUpdateJoyButton(int which,
|
|
int button,
|
|
bool pressed)
|
|
{
|
|
int i;
|
|
for(int j = 0; j < 4; j++) {
|
|
for(i = 0; i < SDLBUTTONS_NUM; i++) {
|
|
int dev = (joypad[j][i] >> 12);
|
|
int b = joypad[j][i] & 0xfff;
|
|
if(dev) {
|
|
dev--;
|
|
|
|
if((dev == which) && (b >= 128) && (b == (button+128))) {
|
|
sdlButtons[j][i] = pressed;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for(i = 0; i < 4; i++) {
|
|
int dev = (motion[i] >> 12);
|
|
int b = motion[i] & 0xfff;
|
|
if(dev) {
|
|
dev--;
|
|
|
|
if((dev == which) && (b >= 128) && (b == (button+128))) {
|
|
sdlMotionButtons[i] = pressed;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void sdlUpdateJoyHat(int which,
|
|
int hat,
|
|
int value)
|
|
{
|
|
int i;
|
|
for(int j = 0; j < 4; j++) {
|
|
for(i = 0; i < SDLBUTTONS_NUM; i++) {
|
|
int dev = (joypad[j][i] >> 12);
|
|
int a = joypad[j][i] & 0xfff;
|
|
if(dev) {
|
|
dev--;
|
|
|
|
if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) {
|
|
int dir = a & 3;
|
|
int v = 0;
|
|
switch(dir) {
|
|
case 0:
|
|
v = value & SDL_HAT_UP;
|
|
break;
|
|
case 1:
|
|
v = value & SDL_HAT_DOWN;
|
|
break;
|
|
case 2:
|
|
v = value & SDL_HAT_RIGHT;
|
|
break;
|
|
case 3:
|
|
v = value & SDL_HAT_LEFT;
|
|
break;
|
|
}
|
|
sdlButtons[j][i] = (v ? true : false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for(i = 0; i < 4; i++) {
|
|
int dev = (motion[i] >> 12);
|
|
int a = motion[i] & 0xfff;
|
|
if(dev) {
|
|
dev--;
|
|
|
|
if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) {
|
|
int dir = a & 3;
|
|
int v = 0;
|
|
switch(dir) {
|
|
case 0:
|
|
v = value & SDL_HAT_UP;
|
|
break;
|
|
case 1:
|
|
v = value & SDL_HAT_DOWN;
|
|
break;
|
|
case 2:
|
|
v = value & SDL_HAT_RIGHT;
|
|
break;
|
|
case 3:
|
|
v = value & SDL_HAT_LEFT;
|
|
break;
|
|
}
|
|
sdlMotionButtons[i] = (v ? true : false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void sdlUpdateJoyAxis(int which,
|
|
int axis,
|
|
int value)
|
|
{
|
|
int i;
|
|
for(int j = 0; j < 4; j++) {
|
|
for(i = 0; i < SDLBUTTONS_NUM; i++) {
|
|
int dev = (joypad[j][i] >> 12);
|
|
int a = joypad[j][i] & 0xfff;
|
|
if(dev) {
|
|
dev--;
|
|
|
|
if((dev == which) && (a < 32) && ((a>>1) == axis)) {
|
|
sdlButtons[j][i] = (a & 1) ? (value > 16384) : (value < -16384);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for(i = 0; i < 4; i++) {
|
|
int dev = (motion[i] >> 12);
|
|
int a = motion[i] & 0xfff;
|
|
if(dev) {
|
|
dev--;
|
|
|
|
if((dev == which) && (a < 32) && ((a>>1) == axis)) {
|
|
sdlMotionButtons[i] = (a & 1) ? (value > 16384) : (value < -16384);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool sdlCheckJoyKey(int key)
|
|
{
|
|
int dev = (key >> 12) - 1;
|
|
int what = key & 0xfff;
|
|
|
|
if(what >= 128) {
|
|
// joystick button
|
|
int button = what - 128;
|
|
|
|
if(button >= SDL_JoystickNumButtons(sdlDevices[dev]))
|
|
return false;
|
|
} else if (what < 0x20) {
|
|
// joystick axis
|
|
what >>= 1;
|
|
if(what >= SDL_JoystickNumAxes(sdlDevices[dev]))
|
|
return false;
|
|
} else if (what < 0x30) {
|
|
// joystick hat
|
|
what = (what & 15);
|
|
what >>= 2;
|
|
if(what >= SDL_JoystickNumHats(sdlDevices[dev]))
|
|
return false;
|
|
}
|
|
|
|
// no problem found
|
|
return true;
|
|
}
|
|
|
|
void sdlCheckKeys()
|
|
{
|
|
sdlNumDevices = SDL_NumJoysticks();
|
|
|
|
if(sdlNumDevices)
|
|
sdlDevices = (SDL_Joystick **)calloc(1,sdlNumDevices *
|
|
sizeof(SDL_Joystick **));
|
|
int i;
|
|
|
|
bool usesJoy = false;
|
|
|
|
for(int j = 0; j < 4; j++) {
|
|
for(i = 0; i < SDLBUTTONS_NUM; i++) {
|
|
int dev = joypad[j][i] >> 12;
|
|
if(dev) {
|
|
dev--;
|
|
bool ok = false;
|
|
|
|
if(sdlDevices) {
|
|
if(dev < sdlNumDevices) {
|
|
if(sdlDevices[dev] == NULL) {
|
|
sdlDevices[dev] = SDL_JoystickOpen(dev);
|
|
}
|
|
|
|
ok = sdlCheckJoyKey(joypad[j][i]);
|
|
} else
|
|
ok = false;
|
|
}
|
|
|
|
if(!ok)
|
|
joypad[j][i] = defaultJoypad[i];
|
|
else
|
|
usesJoy = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
for(i = 0; i < 4; i++) {
|
|
int dev = motion[i] >> 12;
|
|
if(dev) {
|
|
dev--;
|
|
bool ok = false;
|
|
|
|
if(sdlDevices) {
|
|
if(dev < sdlNumDevices) {
|
|
if(sdlDevices[dev] == NULL) {
|
|
sdlDevices[dev] = SDL_JoystickOpen(dev);
|
|
}
|
|
|
|
ok = sdlCheckJoyKey(motion[i]);
|
|
} else
|
|
ok = false;
|
|
}
|
|
|
|
if(!ok)
|
|
motion[i] = defaultMotion[i];
|
|
else
|
|
usesJoy = true;
|
|
}
|
|
}
|
|
|
|
if(usesJoy)
|
|
SDL_JoystickEventState(SDL_ENABLE);
|
|
}
|
|
|
|
/*
|
|
* 04.02.2008 (xKiv): factored out from sdlPollEvents
|
|
*
|
|
*/
|
|
void change_rewind(int howmuch)
|
|
{
|
|
if( emulating && emulator.emuReadMemState && rewindMemory
|
|
&& rewindCount
|
|
) {
|
|
rewindPos = (rewindPos + rewindCount + howmuch) % rewindCount;
|
|
emulator.emuReadMemState(
|
|
&rewindMemory[REWIND_SIZE*rewindPos],
|
|
REWIND_SIZE
|
|
);
|
|
rewindCounter = 0;
|
|
{
|
|
char rewindMsgBuffer[50];
|
|
snprintf(rewindMsgBuffer, 50, "Rewind to %1d [%d]", rewindPos+1, rewindSerials[rewindPos]);
|
|
rewindMsgBuffer[49] = 0;
|
|
systemConsoleMessage(rewindMsgBuffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* handle the F* keys (for savestates)
|
|
* given the slot number and state of the SHIFT modifier, save or restore
|
|
* (in savemode 3, saveslot is stored in saveSlotPosition and num means:
|
|
* 4 .. F5: decrease slot number (down to 0)
|
|
* 5 .. F6: increase slot number (up to 7, because 8 and 9 are reserved for backups)
|
|
* 6 .. F7: save state
|
|
* 7 .. F8: load state
|
|
* (these *should* be configurable)
|
|
* other keys are ignored
|
|
* )
|
|
*/
|
|
static void sdlHandleSavestateKey(int num, int shifted)
|
|
{
|
|
int action = -1;
|
|
// 0: load
|
|
// 1: save
|
|
int backuping = 1; // controls whether we are doing savestate backups
|
|
|
|
if ( sdlSaveKeysSwitch == 2 )
|
|
{
|
|
// ignore "shifted"
|
|
switch (num)
|
|
{
|
|
// nb.: saveSlotPosition is base 0, but to the user, we show base 1 indexes (F## numbers)!
|
|
case 4:
|
|
if (saveSlotPosition > 0)
|
|
{
|
|
saveSlotPosition--;
|
|
fprintf(stderr, "Changed savestate slot to %d.\n", saveSlotPosition + 1);
|
|
} else
|
|
fprintf(stderr, "Can't decrease slotnumber below 1.\n");
|
|
return; // handled
|
|
case 5:
|
|
if (saveSlotPosition < 7)
|
|
{
|
|
saveSlotPosition++;
|
|
fprintf(stderr, "Changed savestate slot to %d.\n", saveSlotPosition + 1);
|
|
} else
|
|
fprintf(stderr, "Can't increase slotnumber above 8.\n");
|
|
return; // handled
|
|
case 6:
|
|
action = 1; // save
|
|
break;
|
|
case 7:
|
|
action = 0; // load
|
|
break;
|
|
default:
|
|
// explicitly ignore
|
|
return; // handled
|
|
}
|
|
}
|
|
|
|
if (sdlSaveKeysSwitch == 0 ) /* "classic" VBA: shifted is save */
|
|
{
|
|
if (shifted)
|
|
action = 1; // save
|
|
else action = 0; // load
|
|
saveSlotPosition = num;
|
|
}
|
|
if (sdlSaveKeysSwitch == 1 ) /* "xKiv" VBA: shifted is load */
|
|
{
|
|
if (!shifted)
|
|
action = 1; // save
|
|
else action = 0; // load
|
|
saveSlotPosition = num;
|
|
}
|
|
|
|
if (action < 0 || action > 1)
|
|
{
|
|
fprintf(
|
|
stderr,
|
|
"sdlHandleSavestateKey(%d,%d), mode %d: unexpected action %d.\n",
|
|
num,
|
|
shifted,
|
|
sdlSaveKeysSwitch,
|
|
action
|
|
);
|
|
}
|
|
|
|
if (action)
|
|
{ /* save */
|
|
if (backuping)
|
|
{
|
|
sdlWriteState(-1); // save to a special slot
|
|
sdlWriteBackupStateExchange(-1, saveSlotPosition, SLOT_POS_SAVE_BACKUP); // F10
|
|
} else {
|
|
sdlWriteState(saveSlotPosition);
|
|
}
|
|
} else { /* load */
|
|
if (backuping)
|
|
{
|
|
/* first back up where we are now */
|
|
sdlWriteState(SLOT_POS_LOAD_BACKUP); // F9
|
|
}
|
|
sdlReadState(saveSlotPosition);
|
|
}
|
|
|
|
} // sdlHandleSavestateKey
|
|
|
|
void sdlPollEvents()
|
|
{
|
|
SDL_Event event;
|
|
while(SDL_PollEvent(&event)) {
|
|
switch(event.type) {
|
|
case SDL_QUIT:
|
|
emulating = 0;
|
|
break;
|
|
case SDL_VIDEORESIZE:
|
|
if (ignore_first_resize_event)
|
|
{
|
|
ignore_first_resize_event = 0;
|
|
break;
|
|
}
|
|
if (openGL)
|
|
{
|
|
SDL_SetVideoMode(event.resize.w, event.resize.h, 0,
|
|
SDL_OPENGL | SDL_RESIZABLE |
|
|
(fullscreen ? SDL_FULLSCREEN : 0));
|
|
sdlOpenGLInit(event.resize.w, event.resize.h);
|
|
}
|
|
break;
|
|
case SDL_ACTIVEEVENT:
|
|
if(pauseWhenInactive && (event.active.state & SDL_APPINPUTFOCUS)) {
|
|
active = event.active.gain;
|
|
if(active) {
|
|
if(!paused) {
|
|
if(emulating)
|
|
soundResume();
|
|
}
|
|
} else {
|
|
wasPaused = true;
|
|
if(pauseWhenInactive) {
|
|
if(emulating)
|
|
soundPause();
|
|
}
|
|
|
|
memset(delta,255,sizeof(delta));
|
|
}
|
|
}
|
|
break;
|
|
case SDL_MOUSEMOTION:
|
|
case SDL_MOUSEBUTTONUP:
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
if(fullscreen) {
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
mouseCounter = 120;
|
|
}
|
|
break;
|
|
case SDL_JOYHATMOTION:
|
|
sdlUpdateJoyHat(event.jhat.which,
|
|
event.jhat.hat,
|
|
event.jhat.value);
|
|
break;
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
sdlUpdateJoyButton(event.jbutton.which,
|
|
event.jbutton.button,
|
|
event.jbutton.state == SDL_PRESSED);
|
|
break;
|
|
case SDL_JOYAXISMOTION:
|
|
sdlUpdateJoyAxis(event.jaxis.which,
|
|
event.jaxis.axis,
|
|
event.jaxis.value);
|
|
break;
|
|
case SDL_KEYDOWN:
|
|
sdlUpdateKey(event.key.keysym.sym, true);
|
|
break;
|
|
case SDL_KEYUP:
|
|
switch(event.key.keysym.sym) {
|
|
case SDLK_r:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
if(emulating) {
|
|
emulator.emuReset();
|
|
|
|
systemScreenMessage("Reset");
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_b:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL))
|
|
change_rewind(-1);
|
|
break;
|
|
case SDLK_v:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL))
|
|
change_rewind(+1);
|
|
break;
|
|
case SDLK_h:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL))
|
|
change_rewind(0);
|
|
break;
|
|
case SDLK_j:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL))
|
|
change_rewind( (rewindTopPos - rewindPos) * ((rewindTopPos>rewindPos) ? +1:-1) );
|
|
break;
|
|
case SDLK_e:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
cheatsEnabled = !cheatsEnabled;
|
|
systemConsoleMessage(cheatsEnabled?"Cheats on":"Cheats off");
|
|
}
|
|
break;
|
|
|
|
case SDLK_s:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)
|
|
) {
|
|
if (sdlSoundToggledOff) { // was off
|
|
// restore saved state
|
|
soundSetEnable( sdlSoundToggledOff );
|
|
sdlSoundToggledOff = 0;
|
|
systemConsoleMessage("Sound toggled on");
|
|
} else { // was on
|
|
sdlSoundToggledOff = soundGetEnable();
|
|
soundSetEnable( 0 );
|
|
systemConsoleMessage("Sound toggled off");
|
|
if (!sdlSoundToggledOff) {
|
|
sdlSoundToggledOff = 0x3ff;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_KP_DIVIDE:
|
|
sdlChangeVolume(-0.1);
|
|
break;
|
|
case SDLK_KP_MULTIPLY:
|
|
sdlChangeVolume(0.1);
|
|
break;
|
|
|
|
case SDLK_p:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
paused = !paused;
|
|
SDL_PauseAudio(paused);
|
|
if(paused)
|
|
wasPaused = true;
|
|
systemConsoleMessage(paused?"Pause on":"Pause off");
|
|
}
|
|
break;
|
|
case SDLK_ESCAPE:
|
|
emulating = 0;
|
|
break;
|
|
case SDLK_f:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
fullscreen = !fullscreen;
|
|
sdlInitVideo();
|
|
}
|
|
break;
|
|
case SDLK_g:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
filterFunction = 0;
|
|
while (!filterFunction)
|
|
{
|
|
filter = (Filter)((filter + 1) % kInvalidFilter);
|
|
filterFunction = initFilter(filter, systemColorDepth, srcWidth);
|
|
}
|
|
if (getFilterEnlargeFactor(filter) != filter_enlarge)
|
|
sdlInitVideo();
|
|
systemScreenMessage(getFilterName(filter));
|
|
}
|
|
break;
|
|
case SDLK_F11:
|
|
if(dbgMain != debuggerMain) {
|
|
if(armState) {
|
|
armNextPC -= 4;
|
|
reg[15].I -= 4;
|
|
} else {
|
|
armNextPC -= 2;
|
|
reg[15].I -= 2;
|
|
}
|
|
}
|
|
debugger = true;
|
|
break;
|
|
case SDLK_F1:
|
|
case SDLK_F2:
|
|
case SDLK_F3:
|
|
case SDLK_F4:
|
|
case SDLK_F5:
|
|
case SDLK_F6:
|
|
case SDLK_F7:
|
|
case SDLK_F8:
|
|
if(!(event.key.keysym.mod & MOD_NOSHIFT) &&
|
|
(event.key.keysym.mod & KMOD_SHIFT)) {
|
|
sdlHandleSavestateKey( event.key.keysym.sym - SDLK_F1, 1); // with SHIFT
|
|
} else if(!(event.key.keysym.mod & MOD_KEYS)) {
|
|
sdlHandleSavestateKey( event.key.keysym.sym - SDLK_F1, 0); // without SHIFT
|
|
}
|
|
break;
|
|
/* backups - only load */
|
|
case SDLK_F9:
|
|
/* F9 is "load backup" - saved state from *just before* the last restore */
|
|
if ( ! (event.key.keysym.mod & MOD_NOSHIFT) ) /* must work with or without shift, but only without other modifiers*/
|
|
{
|
|
sdlReadState(SLOT_POS_LOAD_BACKUP);
|
|
}
|
|
break;
|
|
case SDLK_F10:
|
|
/* F10 is "save backup" - what was in the last overwritten savestate before we overwrote it*/
|
|
if ( ! (event.key.keysym.mod & MOD_NOSHIFT) ) /* must work with or without shift, but only without other modifiers*/
|
|
{
|
|
sdlReadState(SLOT_POS_SAVE_BACKUP);
|
|
}
|
|
break;
|
|
case SDLK_1:
|
|
case SDLK_2:
|
|
case SDLK_3:
|
|
case SDLK_4:
|
|
if(!(event.key.keysym.mod & MOD_NOALT) &&
|
|
(event.key.keysym.mod & KMOD_ALT)) {
|
|
const char *disableMessages[4] =
|
|
{ "autofire A disabled",
|
|
"autofire B disabled",
|
|
"autofire R disabled",
|
|
"autofire L disabled"};
|
|
const char *enableMessages[4] =
|
|
{ "autofire A",
|
|
"autofire B",
|
|
"autofire R",
|
|
"autofire L"};
|
|
int mask = 1 << (event.key.keysym.sym - SDLK_1);
|
|
if(event.key.keysym.sym > SDLK_2)
|
|
mask <<= 6;
|
|
if(autoFire & mask) {
|
|
autoFire &= ~mask;
|
|
systemScreenMessage(disableMessages[event.key.keysym.sym - SDLK_1]);
|
|
} else {
|
|
autoFire |= mask;
|
|
systemScreenMessage(enableMessages[event.key.keysym.sym - SDLK_1]);
|
|
}
|
|
} else if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
int mask = 0x0100 << (event.key.keysym.sym - SDLK_1);
|
|
layerSettings ^= mask;
|
|
layerEnable = DISPCNT & layerSettings;
|
|
CPUUpdateRenderBuffers(false);
|
|
}
|
|
break;
|
|
case SDLK_5:
|
|
case SDLK_6:
|
|
case SDLK_7:
|
|
case SDLK_8:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
int mask = 0x0100 << (event.key.keysym.sym - SDLK_1);
|
|
layerSettings ^= mask;
|
|
layerEnable = DISPCNT & layerSettings;
|
|
}
|
|
break;
|
|
case SDLK_n:
|
|
if(!(event.key.keysym.mod & MOD_NOCTRL) &&
|
|
(event.key.keysym.mod & KMOD_CTRL)) {
|
|
if(paused)
|
|
paused = false;
|
|
pauseNextFrame = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
sdlUpdateKey(event.key.keysym.sym, false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#if WITH_LIRC
|
|
void lircCheckInput(void)
|
|
{
|
|
if(LIRCEnabled) {
|
|
//setup a poll (poll.h)
|
|
struct pollfd pollLIRC;
|
|
//values fd is the pointer gotten from lircinit and events is what way
|
|
pollLIRC.fd = LIRCfd;
|
|
pollLIRC.events = POLLIN;
|
|
//run the poll
|
|
if( poll( &pollLIRC, 1, 0 ) > 0 ) {
|
|
//poll retrieved something
|
|
char *CodeLIRC;
|
|
char *CmdLIRC;
|
|
int ret; //dunno???
|
|
if( lirc_nextcode(&CodeLIRC) == 0 && CodeLIRC != NULL ) {
|
|
//retrieve the commands
|
|
while( ( ret = lirc_code2char( LIRCConfigInfo, CodeLIRC, &CmdLIRC ) ) == 0 && CmdLIRC != NULL ) {
|
|
//change the text to uppercase
|
|
char *CmdLIRC_Pointer = CmdLIRC;
|
|
while(*CmdLIRC_Pointer != '\0') {
|
|
*CmdLIRC_Pointer = toupper(*CmdLIRC_Pointer);
|
|
CmdLIRC_Pointer++;
|
|
}
|
|
|
|
if( strcmp( CmdLIRC, "QUIT" ) == 0 ) {
|
|
emulating = 0;
|
|
} else if( strcmp( CmdLIRC, "PAUSE" ) == 0 ) {
|
|
paused = !paused;
|
|
SDL_PauseAudio(paused);
|
|
if(paused) wasPaused = true;
|
|
systemConsoleMessage( paused?"Pause on":"Pause off" );
|
|
systemScreenMessage( paused?"Pause on":"Pause off" );
|
|
} else if( strcmp( CmdLIRC, "RESET" ) == 0 ) {
|
|
if(emulating) {
|
|
emulator.emuReset();
|
|
systemScreenMessage("Reset");
|
|
}
|
|
} else if( strcmp( CmdLIRC, "MUTE" ) == 0 ) {
|
|
if (sdlSoundToggledOff) { // was off
|
|
// restore saved state
|
|
soundSetEnable( sdlSoundToggledOff );
|
|
sdlSoundToggledOff = 0;
|
|
systemConsoleMessage("Sound toggled on");
|
|
} else { // was on
|
|
sdlSoundToggledOff = soundGetEnable();
|
|
soundSetEnable( 0 );
|
|
systemConsoleMessage("Sound toggled off");
|
|
if (!sdlSoundToggledOff) {
|
|
sdlSoundToggledOff = 0x3ff;
|
|
}
|
|
}
|
|
} else if( strcmp( CmdLIRC, "VOLUP" ) == 0 ) {
|
|
sdlChangeVolume(0.1);
|
|
} else if( strcmp( CmdLIRC, "VOLDOWN" ) == 0 ) {
|
|
sdlChangeVolume(-0.1);
|
|
} else if( strcmp( CmdLIRC, "LOADSTATE" ) == 0 ) {
|
|
sdlReadState(saveSlotPosition);
|
|
} else if( strcmp( CmdLIRC, "SAVESTATE" ) == 0 ) {
|
|
sdlWriteState(saveSlotPosition);
|
|
} else if( strcmp( CmdLIRC, "1" ) == 0 ) {
|
|
saveSlotPosition = 0;
|
|
systemScreenMessage("Selected State 1");
|
|
} else if( strcmp( CmdLIRC, "2" ) == 0 ) {
|
|
saveSlotPosition = 1;
|
|
systemScreenMessage("Selected State 2");
|
|
} else if( strcmp( CmdLIRC, "3" ) == 0 ) {
|
|
saveSlotPosition = 2;
|
|
systemScreenMessage("Selected State 3");
|
|
} else if( strcmp( CmdLIRC, "4" ) == 0 ) {
|
|
saveSlotPosition = 3;
|
|
systemScreenMessage("Selected State 4");
|
|
} else if( strcmp( CmdLIRC, "5" ) == 0 ) {
|
|
saveSlotPosition = 4;
|
|
systemScreenMessage("Selected State 5");
|
|
} else if( strcmp( CmdLIRC, "6" ) == 0 ) {
|
|
saveSlotPosition = 5;
|
|
systemScreenMessage("Selected State 6");
|
|
} else if( strcmp( CmdLIRC, "7" ) == 0 ) {
|
|
saveSlotPosition = 6;
|
|
systemScreenMessage("Selected State 7");
|
|
} else if( strcmp( CmdLIRC, "8" ) == 0 ) {
|
|
saveSlotPosition = 7;
|
|
systemScreenMessage("Selected State 8");
|
|
} else {
|
|
//do nothing
|
|
}
|
|
}
|
|
//we dont need this code nomore
|
|
free(CodeLIRC);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void usage(char *cmd)
|
|
{
|
|
printf("%s [option ...] file\n", cmd);
|
|
printf("\
|
|
\n\
|
|
Options:\n\
|
|
-O, --opengl=MODE Set OpenGL texture filter\n\
|
|
--no-opengl 0 - Disable OpenGL\n\
|
|
--opengl-nearest 1 - No filtering\n\
|
|
--opengl-bilinear 2 - Bilinear filtering\n\
|
|
-F, --fullscreen Full screen\n\
|
|
-G, --gdb=PROTOCOL GNU Remote Stub mode:\n\
|
|
tcp - use TCP at port 55555\n\
|
|
tcp:PORT - use TCP at port PORT\n\
|
|
pipe - use pipe transport\n\
|
|
-I, --ifb-filter=FILTER Select interframe blending filter:\n\
|
|
");
|
|
for (int i = 0; i < (int)kInvalidIFBFilter; i++)
|
|
printf(" %d - %s\n", i, getIFBFilterName((IFBFilter)i));
|
|
printf("\
|
|
-N, --no-debug Don't parse debug information\n\
|
|
-S, --flash-size=SIZE Set the Flash size\n\
|
|
--flash-64k 0 - 64K Flash\n\
|
|
--flash-128k 1 - 128K Flash\n\
|
|
-T, --throttle=THROTTLE Set the desired throttle (5...1000)\n\
|
|
-b, --bios=BIOS Use given bios file\n\
|
|
-c, --config=FILE Read the given configuration file\n\
|
|
-d, --debug Enter debugger\n\
|
|
-f, --filter=FILTER Select filter:\n\
|
|
");
|
|
for (int i = 0; i < (int)kInvalidFilter; i++)
|
|
printf(" %d - %s\n", i, getFilterName((Filter)i));
|
|
printf("\
|
|
-h, --help Print this help\n\
|
|
-i, --ips=PATCH Apply given IPS patch\n\
|
|
-p, --profile=[HERTZ] Enable profiling\n\
|
|
-s, --frameskip=FRAMESKIP Set frame skip (0...9)\n\
|
|
-t, --save-type=TYPE Set the available save type\n\
|
|
--save-auto 0 - Automatic (EEPROM, SRAM, FLASH)\n\
|
|
--save-eeprom 1 - EEPROM\n\
|
|
--save-sram 2 - SRAM\n\
|
|
--save-flash 3 - FLASH\n\
|
|
--save-sensor 4 - EEPROM+Sensor\n\
|
|
--save-none 5 - NONE\n\
|
|
-v, --verbose=VERBOSE Set verbose logging (trace.log)\n\
|
|
1 - SWI\n\
|
|
2 - Unaligned memory access\n\
|
|
4 - Illegal memory write\n\
|
|
8 - Illegal memory read\n\
|
|
16 - DMA 0\n\
|
|
32 - DMA 1\n\
|
|
64 - DMA 2\n\
|
|
128 - DMA 3\n\
|
|
256 - Undefined instruction\n\
|
|
512 - AGBPrint messages\n\
|
|
\n\
|
|
Long options only:\n\
|
|
--agb-print Enable AGBPrint support\n\
|
|
--auto-frameskip Enable auto frameskipping\n\
|
|
--no-agb-print Disable AGBPrint support\n\
|
|
--no-auto-frameskip Disable auto frameskipping\n\
|
|
--no-ips Do not apply IPS patch\n\
|
|
--no-pause-when-inactive Don't pause when inactive\n\
|
|
--no-rtc Disable RTC support\n\
|
|
--no-show-speed Don't show emulation speed\n\
|
|
--no-throttle Disable throttle\n\
|
|
--pause-when-inactive Pause when inactive\n\
|
|
--rtc Enable RTC support\n\
|
|
--show-speed-normal Show emulation speed\n\
|
|
--show-speed-detailed Show detailed speed data\n\
|
|
--cheat 'CHEAT' add a cheat\n\
|
|
");
|
|
}
|
|
|
|
/*
|
|
* 04.02.2008 (xKiv) factored out, reformatted, more usefuler rewinds browsing scheme
|
|
*/
|
|
void handleRewinds()
|
|
{
|
|
int curSavePos; // where we are saving today [1]
|
|
|
|
rewindCount++; // how many rewinds will be stored after this store
|
|
if(rewindCount > REWIND_NUM)
|
|
rewindCount = REWIND_NUM;
|
|
|
|
curSavePos = (rewindTopPos + 1) % rewindCount; // [1] depends on previous
|
|
|
|
if(
|
|
emulator.emuWriteMemState
|
|
&&
|
|
emulator.emuWriteMemState(
|
|
&rewindMemory[curSavePos*REWIND_SIZE],
|
|
REWIND_SIZE
|
|
)
|
|
) {
|
|
char rewMsgBuf[100];
|
|
snprintf(rewMsgBuf, 100, "Remembered rewind %1d (of %1d), serial %d.", curSavePos+1, rewindCount, rewindSerial);
|
|
rewMsgBuf[99] = 0;
|
|
systemConsoleMessage(rewMsgBuf);
|
|
rewindSerials[curSavePos] = rewindSerial;
|
|
|
|
// set up next rewind save
|
|
// - don't clobber the current rewind position, unless it is the original top
|
|
if (rewindPos == rewindTopPos) {
|
|
rewindPos = curSavePos;
|
|
}
|
|
// - new identification and top
|
|
rewindSerial++;
|
|
rewindTopPos = curSavePos;
|
|
// for the rest of the code, rewindTopPos will be where the newest rewind got stored
|
|
}
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
fprintf(stderr, "VBA-M version %s [SDL]\n", VERSION);
|
|
|
|
arg0 = argv[0];
|
|
|
|
captureDir[0] = 0;
|
|
saveDir[0] = 0;
|
|
batteryDir[0] = 0;
|
|
ipsname[0] = 0;
|
|
|
|
int op = -1;
|
|
|
|
frameSkip = 2;
|
|
gbBorderOn = 0;
|
|
|
|
parseDebug = true;
|
|
|
|
char buf[1024];
|
|
struct stat s;
|
|
|
|
#ifndef _WIN32
|
|
// Get home dir
|
|
homeDir = getenv("HOME");
|
|
snprintf(buf, 1024, "%s/%s", homeDir, DOT_DIR);
|
|
// Make dot dir if not existent
|
|
if (stat(buf, &s) == -1 || !S_ISDIR(s.st_mode))
|
|
mkdir(buf, 0755);
|
|
#else
|
|
homeDir = 0;
|
|
#endif
|
|
|
|
sdlReadPreferences();
|
|
|
|
sdlPrintUsage = 0;
|
|
|
|
while((op = getopt_long(argc,
|
|
argv,
|
|
"FNO:T:Y:G:I:D:b:c:df:hi:p::s:t:v:",
|
|
sdlOptions,
|
|
NULL)) != -1) {
|
|
switch(op) {
|
|
case 0:
|
|
// long option already processed by getopt_long
|
|
break;
|
|
case 1000:
|
|
// --cheat
|
|
if (sdlPreparedCheats >= MAX_CHEATS) {
|
|
fprintf(stderr, "Warning: cannot add more than %d cheats.\n", MAX_CHEATS);
|
|
break;
|
|
}
|
|
{
|
|
char * cpy;
|
|
cpy = (char *)malloc(1 + strlen(optarg));
|
|
strcpy(cpy, optarg);
|
|
sdlPreparedCheatCodes[sdlPreparedCheats++] = cpy;
|
|
}
|
|
break;
|
|
case 'b':
|
|
useBios = true;
|
|
if(optarg == NULL) {
|
|
fprintf(stderr, "Missing BIOS file name\n");
|
|
exit(-1);
|
|
}
|
|
strcpy(biosFileName, optarg);
|
|
break;
|
|
case 'c':
|
|
{
|
|
if(optarg == NULL) {
|
|
fprintf(stderr, "Missing config file name\n");
|
|
exit(-1);
|
|
}
|
|
FILE *f = fopen(optarg, "r");
|
|
if(f == NULL) {
|
|
fprintf(stderr, "File not found %s\n", optarg);
|
|
exit(-1);
|
|
}
|
|
sdlReadPreferences(f);
|
|
fclose(f);
|
|
}
|
|
break;
|
|
case 'd':
|
|
debugger = true;
|
|
break;
|
|
case 'h':
|
|
sdlPrintUsage = 1;
|
|
break;
|
|
case 'i':
|
|
if(optarg == NULL) {
|
|
fprintf(stderr, "Missing IPS name\n");
|
|
exit(-1);
|
|
}
|
|
// strcpy(ipsname, optarg);
|
|
if (sdl_ips_num >= IPS_MAX_NUM) {
|
|
fprintf(stderr, "Too many IPS patches given at %s (max is %d). Ignoring.\n", optarg, IPS_MAX_NUM);
|
|
} else {
|
|
sdl_ips_names[sdl_ips_num] = (char *)malloc(1 + strlen(optarg));
|
|
strcpy(sdl_ips_names[sdl_ips_num], optarg);
|
|
sdl_ips_num++;
|
|
}
|
|
break;
|
|
case 'G':
|
|
dbgMain = remoteStubMain;
|
|
dbgSignal = remoteStubSignal;
|
|
dbgOutput = remoteOutput;
|
|
debugger = true;
|
|
debuggerStub = true;
|
|
if(optarg) {
|
|
char *s = optarg;
|
|
if(strncmp(s,"tcp:", 4) == 0) {
|
|
s+=4;
|
|
int port = atoi(s);
|
|
remoteSetProtocol(0);
|
|
remoteSetPort(port);
|
|
} else if(strcmp(s,"tcp") == 0) {
|
|
remoteSetProtocol(0);
|
|
} else if(strcmp(s, "pipe") == 0) {
|
|
remoteSetProtocol(1);
|
|
} else {
|
|
fprintf(stderr, "Unknown protocol %s\n", s);
|
|
exit(-1);
|
|
}
|
|
} else {
|
|
remoteSetProtocol(0);
|
|
}
|
|
break;
|
|
case 'N':
|
|
parseDebug = false;
|
|
break;
|
|
case 'D':
|
|
if(optarg) {
|
|
systemDebug = atoi(optarg);
|
|
} else {
|
|
systemDebug = 1;
|
|
}
|
|
break;
|
|
case 'F':
|
|
fullscreen = 1;
|
|
mouseCounter = 120;
|
|
break;
|
|
case 'f':
|
|
if(optarg) {
|
|
filter = (Filter)atoi(optarg);
|
|
} else {
|
|
filter = kStretch2x;
|
|
}
|
|
break;
|
|
case 'I':
|
|
if(optarg) {
|
|
ifbType = (IFBFilter)atoi(optarg);
|
|
} else {
|
|
ifbType = kIFBNone;
|
|
}
|
|
break;
|
|
case 'p':
|
|
#ifdef PROFILING
|
|
if(optarg) {
|
|
cpuEnableProfiling(atoi(optarg));
|
|
} else
|
|
cpuEnableProfiling(100);
|
|
#endif
|
|
break;
|
|
case 'S':
|
|
sdlFlashSize = atoi(optarg);
|
|
if(sdlFlashSize < 0 || sdlFlashSize > 1)
|
|
sdlFlashSize = 0;
|
|
break;
|
|
case 's':
|
|
if(optarg) {
|
|
int a = atoi(optarg);
|
|
if(a >= 0 && a <= 9) {
|
|
gbFrameSkip = a;
|
|
frameSkip = a;
|
|
}
|
|
} else {
|
|
frameSkip = 2;
|
|
gbFrameSkip = 0;
|
|
}
|
|
break;
|
|
case 't':
|
|
if(optarg) {
|
|
int a = atoi(optarg);
|
|
if(a < 0 || a > 5)
|
|
a = 0;
|
|
cpuSaveType = a;
|
|
}
|
|
break;
|
|
case 'T':
|
|
if(optarg) {
|
|
int t = atoi(optarg);
|
|
if(t < 5 || t > 1000)
|
|
t = 0;
|
|
systemThrottle = t;
|
|
}
|
|
break;
|
|
case 'v':
|
|
if(optarg) {
|
|
systemVerbose = atoi(optarg);
|
|
} else
|
|
systemVerbose = 0;
|
|
break;
|
|
case '?':
|
|
sdlPrintUsage = 1;
|
|
break;
|
|
case 'O':
|
|
if(optarg) {
|
|
openGL = atoi(optarg);
|
|
if (openGL < 0 || openGL > 2)
|
|
openGL = 1;
|
|
} else
|
|
openGL = 0;
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
if(sdlPrintUsage) {
|
|
usage(argv[0]);
|
|
exit(-1);
|
|
}
|
|
|
|
if(rewindTimer) {
|
|
rewindMemory = (char *)malloc(REWIND_NUM*REWIND_SIZE);
|
|
rewindSerials = (int *)calloc(REWIND_NUM, sizeof(int)); // init to zeroes
|
|
}
|
|
|
|
if(sdlFlashSize == 0)
|
|
flashSetSize(0x10000);
|
|
else
|
|
flashSetSize(0x20000);
|
|
|
|
rtcEnable(sdlRtcEnable ? true : false);
|
|
agbPrintEnable(sdlAgbPrint ? true : false);
|
|
|
|
if(!debuggerStub) {
|
|
if(optind >= argc) {
|
|
systemMessage(0,"Missing image name");
|
|
usage(argv[0]);
|
|
exit(-1);
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < 24;) {
|
|
systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10);
|
|
systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10);
|
|
systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10);
|
|
systemGbPalette[i++] = 0;
|
|
}
|
|
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
|
|
if(optind < argc) {
|
|
char *szFile = argv[optind];
|
|
u32 len = strlen(szFile);
|
|
if (len > SYSMSG_BUFFER_SIZE)
|
|
{
|
|
fprintf(stderr,"%s :%s: File name too long\n",argv[0],szFile);
|
|
exit(-1);
|
|
}
|
|
|
|
utilStripDoubleExtension(szFile, filename);
|
|
char *p = strrchr(filename, '.');
|
|
|
|
if(p)
|
|
*p = 0;
|
|
|
|
// if(ipsname[0] == 0)
|
|
// sprintf(ipsname, "%s.ips", filename);
|
|
if (sdl_ips_num == 0)
|
|
{
|
|
// no patch given yet - look for ROMBASENAME.ips
|
|
sprintf(ipsname, "%s.ips", filename);
|
|
sdl_ips_names[0] = ipsname;
|
|
sdl_ips_num++;
|
|
}
|
|
|
|
bool failed = false;
|
|
|
|
IMAGE_TYPE type = utilFindType(szFile);
|
|
|
|
if(type == IMAGE_UNKNOWN) {
|
|
systemMessage(0, "Unknown file type %s", szFile);
|
|
exit(-1);
|
|
}
|
|
cartridgeType = (int)type;
|
|
|
|
if(type == IMAGE_GB) {
|
|
failed = !gbLoadRom(szFile);
|
|
if(!failed) {
|
|
gbGetHardwareType();
|
|
|
|
// used for the handling of the gb Boot Rom
|
|
if (gbHardware & 5)
|
|
gbCPUInit(gbBiosFileName, useBios);
|
|
|
|
gbReset();
|
|
cartridgeType = IMAGE_GB;
|
|
emulator = GBSystem;
|
|
if(sdlAutoIPS) {
|
|
int size = gbRomSize, patchnum;
|
|
// utilApplyIPS(ipsname, &gbRom, &size);
|
|
for (patchnum = 0; patchnum < sdl_ips_num; patchnum++) {
|
|
fprintf(stderr, "Trying IPS patch %s.\n", sdl_ips_names[patchnum]);
|
|
utilApplyIPS(sdl_ips_names[patchnum], &gbRom, &size);
|
|
}
|
|
if(size != gbRomSize) {
|
|
extern bool gbUpdateSizes();
|
|
gbUpdateSizes();
|
|
gbReset();
|
|
}
|
|
}
|
|
}
|
|
} else if(type == IMAGE_GBA) {
|
|
int size = CPULoadRom(szFile);
|
|
failed = (size == 0);
|
|
if(!failed) {
|
|
sdlApplyPerImagePreferences();
|
|
|
|
doMirroring(mirroringEnable);
|
|
|
|
cartridgeType = 0;
|
|
emulator = GBASystem;
|
|
|
|
CPUInit(biosFileName, useBios);
|
|
CPUReset();
|
|
if(sdlAutoIPS) {
|
|
int size = 0x2000000, patchnum;
|
|
// utilApplyIPS(ipsname, &rom, &size);
|
|
for (patchnum = 0; patchnum < sdl_ips_num; patchnum++) {
|
|
fprintf(stderr, "Trying IPS patch %s.\n", sdl_ips_names[patchnum]);
|
|
utilApplyIPS(sdl_ips_names[patchnum], &rom, &size);
|
|
}
|
|
if(size != 0x2000000) {
|
|
CPUReset();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(failed) {
|
|
systemMessage(0, "Failed to load file %s", szFile);
|
|
exit(-1);
|
|
}
|
|
} else {
|
|
cartridgeType = 0;
|
|
strcpy(filename, "gnu_stub");
|
|
rom = (u8 *)malloc(0x2000000);
|
|
workRAM = (u8 *)calloc(1, 0x40000);
|
|
bios = (u8 *)calloc(1,0x4000);
|
|
internalRAM = (u8 *)calloc(1,0x8000);
|
|
paletteRAM = (u8 *)calloc(1,0x400);
|
|
vram = (u8 *)calloc(1, 0x20000);
|
|
oam = (u8 *)calloc(1, 0x400);
|
|
pix = (u8 *)calloc(1, 4 * 241 * 162);
|
|
ioMem = (u8 *)calloc(1, 0x400);
|
|
|
|
emulator = GBASystem;
|
|
|
|
CPUInit(biosFileName, useBios);
|
|
CPUReset();
|
|
}
|
|
|
|
sdlReadBattery();
|
|
|
|
if(debuggerStub)
|
|
remoteInit();
|
|
|
|
int flags = SDL_INIT_VIDEO|SDL_INIT_AUDIO|
|
|
SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE;
|
|
|
|
if(SDL_Init(flags)) {
|
|
systemMessage(0, "Failed to init SDL: %s", SDL_GetError());
|
|
exit(-1);
|
|
}
|
|
|
|
if(SDL_InitSubSystem(SDL_INIT_JOYSTICK)) {
|
|
systemMessage(0, "Failed to init joystick support: %s", SDL_GetError());
|
|
}
|
|
|
|
#if WITH_LIRC
|
|
StartLirc();
|
|
#endif
|
|
sdlCheckKeys();
|
|
|
|
if(cartridgeType == 0) {
|
|
srcWidth = 240;
|
|
srcHeight = 160;
|
|
systemFrameSkip = frameSkip;
|
|
} else if (cartridgeType == 1) {
|
|
if(gbBorderOn) {
|
|
srcWidth = 256;
|
|
srcHeight = 224;
|
|
gbBorderLineSkip = 256;
|
|
gbBorderColumnSkip = 48;
|
|
gbBorderRowSkip = 40;
|
|
} else {
|
|
srcWidth = 160;
|
|
srcHeight = 144;
|
|
gbBorderLineSkip = 160;
|
|
gbBorderColumnSkip = 0;
|
|
gbBorderRowSkip = 0;
|
|
}
|
|
systemFrameSkip = gbFrameSkip;
|
|
} else {
|
|
srcWidth = 320;
|
|
srcHeight = 240;
|
|
}
|
|
|
|
sdlReadDesktopVideoMode();
|
|
|
|
sdlInitVideo();
|
|
|
|
filterFunction = initFilter(filter, systemColorDepth, srcWidth);
|
|
if (!filterFunction) {
|
|
fprintf(stderr,"Unable to init filter '%s'\n", getFilterName(filter));
|
|
exit(-1);
|
|
}
|
|
|
|
if(systemColorDepth == 15)
|
|
systemColorDepth = 16;
|
|
|
|
if(systemColorDepth != 16 && systemColorDepth != 24 &&
|
|
systemColorDepth != 32) {
|
|
fprintf(stderr,"Unsupported color depth '%d'.\nOnly 16, 24 and 32 bit color depths are supported\n", systemColorDepth);
|
|
exit(-1);
|
|
}
|
|
|
|
fprintf(stderr,"Color depth: %d\n", systemColorDepth);
|
|
|
|
utilUpdateSystemColorMaps();
|
|
|
|
if(delta == NULL) {
|
|
delta = (u8*)malloc(322*242*4);
|
|
memset(delta, 255, 322*242*4);
|
|
}
|
|
|
|
ifbFunction = initIFBFilter(ifbType, systemColorDepth);
|
|
|
|
emulating = 1;
|
|
renderedFrames = 0;
|
|
|
|
soundInit();
|
|
|
|
autoFrameSkipLastTime = throttleLastTime = systemGetClock();
|
|
|
|
SDL_WM_SetCaption("VisualBoyAdvance", NULL);
|
|
|
|
// now we can enable cheats?
|
|
{
|
|
int i;
|
|
for (i=0; i<sdlPreparedCheats; i++) {
|
|
const char * p;
|
|
int l;
|
|
p = sdlPreparedCheatCodes[i];
|
|
l = strlen(p);
|
|
if (l == 17 && p[8] == ':') {
|
|
fprintf(stderr,"Adding cheat code %s\n", p);
|
|
cheatsAddCheatCode(p, p);
|
|
} else if (l == 13 && p[8] == ' ') {
|
|
fprintf(stderr,"Adding CBA cheat code %s\n", p);
|
|
cheatsAddCBACode(p, p);
|
|
} else if (l == 8) {
|
|
fprintf(stderr,"Adding GB(GS) cheat code %s\n", p);
|
|
gbAddGsCheat(p, p);
|
|
} else {
|
|
fprintf(stderr,"Unknown format for cheat code %s\n", p);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
while(emulating) {
|
|
if(!paused && active) {
|
|
if(debugger && emulator.emuHasDebugger)
|
|
dbgMain();
|
|
else {
|
|
emulator.emuMain(emulator.emuCount);
|
|
if(rewindSaveNeeded && rewindMemory && emulator.emuWriteMemState) {
|
|
handleRewinds();
|
|
}
|
|
|
|
rewindSaveNeeded = false;
|
|
}
|
|
} else {
|
|
SDL_Delay(500);
|
|
}
|
|
sdlPollEvents();
|
|
#if WITH_LIRC
|
|
lircCheckInput();
|
|
#endif
|
|
if(mouseCounter) {
|
|
mouseCounter--;
|
|
if(mouseCounter == 0)
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
}
|
|
}
|
|
|
|
emulating = 0;
|
|
fprintf(stderr,"Shutting down\n");
|
|
remoteCleanUp();
|
|
soundShutdown();
|
|
|
|
if(gbRom != NULL || rom != NULL) {
|
|
sdlWriteBattery();
|
|
emulator.emuCleanUp();
|
|
}
|
|
|
|
if(delta) {
|
|
free(delta);
|
|
delta = NULL;
|
|
}
|
|
|
|
if(filterPix) {
|
|
free(filterPix);
|
|
filterPix = NULL;
|
|
}
|
|
|
|
#if WITH_LIRC
|
|
StopLirc();
|
|
#endif
|
|
|
|
SDL_Quit();
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef __WIN32__
|
|
extern "C" {
|
|
int WinMain()
|
|
{
|
|
return(main(__argc, __argv));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void systemMessage(int num, const char *msg, ...)
|
|
{
|
|
char buffer[SYSMSG_BUFFER_SIZE*2];
|
|
va_list valist;
|
|
|
|
va_start(valist, msg);
|
|
vsprintf(buffer, msg, valist);
|
|
|
|
fprintf(stderr, "%s\n", buffer);
|
|
va_end(valist);
|
|
}
|
|
|
|
void drawScreenMessage(u8 *screen, int pitch, int x, int y, unsigned int duration)
|
|
{
|
|
if(screenMessage) {
|
|
if(cartridgeType == 1 && gbBorderOn) {
|
|
gbSgbRenderBorder();
|
|
}
|
|
if(((systemGetClock() - screenMessageTime) < duration) &&
|
|
!disableStatusMessages) {
|
|
drawText(screen, pitch, x, y,
|
|
screenMessageBuffer, false);
|
|
} else {
|
|
screenMessage = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void drawSpeed(u8 *screen, int pitch, int x, int y)
|
|
{
|
|
char buffer[50];
|
|
if(showSpeed == 1)
|
|
sprintf(buffer, "%d%%", systemSpeed);
|
|
else
|
|
sprintf(buffer, "%3d%%(%d, %d fps)", systemSpeed,
|
|
systemFrameSkip,
|
|
showRenderedFrames);
|
|
|
|
drawText(screen, pitch, x, y, buffer, showSpeedTransparent);
|
|
}
|
|
|
|
void systemDrawScreen()
|
|
{
|
|
unsigned int destPitch = destWidth * (systemColorDepth >> 3);
|
|
u8 *screen;
|
|
|
|
renderedFrames++;
|
|
|
|
if (openGL)
|
|
screen = filterPix;
|
|
else {
|
|
screen = (u8*)surface->pixels;
|
|
SDL_LockSurface(surface);
|
|
}
|
|
|
|
if (ifbFunction)
|
|
ifbFunction(pix + srcPitch, srcPitch, srcWidth, srcHeight);
|
|
|
|
filterFunction(pix + srcPitch, srcPitch, delta, screen,
|
|
destPitch, srcWidth, srcHeight);
|
|
|
|
drawScreenMessage(screen, destPitch, 10, destHeight - 20, 3000);
|
|
|
|
if (showSpeed && fullscreen)
|
|
drawSpeed(screen, destPitch, 10, 20);
|
|
|
|
if (openGL) {
|
|
glClear( GL_COLOR_BUFFER_BIT );
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, destWidth);
|
|
if (systemColorDepth == 16)
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, destWidth, destHeight,
|
|
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, screen);
|
|
else
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, destWidth, destHeight,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, screen);
|
|
|
|
glBegin(GL_TRIANGLE_STRIP);
|
|
glTexCoord2f(0.0f, 0.0f);
|
|
glVertex3i(0, 0, 0);
|
|
glTexCoord2f(destWidth / (GLfloat) textureSize, 0.0f);
|
|
glVertex3i(1, 0, 0);
|
|
glTexCoord2f(0.0f, destHeight / (GLfloat) textureSize);
|
|
glVertex3i(0, 1, 0);
|
|
glTexCoord2f(destWidth / (GLfloat) textureSize,
|
|
destHeight / (GLfloat) textureSize);
|
|
glVertex3i(1, 1, 0);
|
|
glEnd();
|
|
|
|
SDL_GL_SwapBuffers();
|
|
} else {
|
|
SDL_UnlockSurface(surface);
|
|
SDL_Flip(surface);
|
|
}
|
|
|
|
}
|
|
|
|
bool systemReadJoypads()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
u32 systemReadJoypad(int which)
|
|
{
|
|
int realAutoFire = autoFire;
|
|
|
|
if(which < 0 || which > 3)
|
|
which = sdlDefaultJoypad;
|
|
|
|
u32 res = 0;
|
|
|
|
if(sdlButtons[which][KEY_BUTTON_A])
|
|
res |= 1;
|
|
if(sdlButtons[which][KEY_BUTTON_B])
|
|
res |= 2;
|
|
if(sdlButtons[which][KEY_BUTTON_SELECT])
|
|
res |= 4;
|
|
if(sdlButtons[which][KEY_BUTTON_START])
|
|
res |= 8;
|
|
if(sdlButtons[which][KEY_RIGHT])
|
|
res |= 16;
|
|
if(sdlButtons[which][KEY_LEFT])
|
|
res |= 32;
|
|
if(sdlButtons[which][KEY_UP])
|
|
res |= 64;
|
|
if(sdlButtons[which][KEY_DOWN])
|
|
res |= 128;
|
|
if(sdlButtons[which][KEY_BUTTON_R])
|
|
res |= 256;
|
|
if(sdlButtons[which][KEY_BUTTON_L])
|
|
res |= 512;
|
|
if(sdlButtons[which][KEY_BUTTON_AUTO_A])
|
|
realAutoFire ^= 1;
|
|
if(sdlButtons[which][KEY_BUTTON_AUTO_B])
|
|
realAutoFire ^= 2;
|
|
|
|
// disallow L+R or U+D of being pressed at the same time
|
|
if((res & 48) == 48)
|
|
res &= ~16;
|
|
if((res & 192) == 192)
|
|
res &= ~128;
|
|
|
|
if(sdlButtons[which][KEY_BUTTON_SPEED])
|
|
res |= 1024;
|
|
if(sdlButtons[which][KEY_BUTTON_CAPTURE])
|
|
res |= 2048;
|
|
|
|
if(realAutoFire) {
|
|
res &= (~realAutoFire);
|
|
if(autoFireToggle)
|
|
res |= realAutoFire;
|
|
autoFireToggle = !autoFireToggle;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
void systemSetTitle(const char *title)
|
|
{
|
|
SDL_WM_SetCaption(title, NULL);
|
|
}
|
|
|
|
void systemShowSpeed(int speed)
|
|
{
|
|
systemSpeed = speed;
|
|
|
|
showRenderedFrames = renderedFrames;
|
|
renderedFrames = 0;
|
|
|
|
if(!fullscreen && showSpeed) {
|
|
char buffer[80];
|
|
if(showSpeed == 1)
|
|
sprintf(buffer, "VisualBoyAdvance-%3d%%", systemSpeed);
|
|
else
|
|
sprintf(buffer, "VisualBoyAdvance-%3d%%(%d, %d fps)", systemSpeed,
|
|
systemFrameSkip,
|
|
showRenderedFrames);
|
|
|
|
systemSetTitle(buffer);
|
|
}
|
|
}
|
|
|
|
void systemFrame()
|
|
{
|
|
}
|
|
|
|
void system10Frames(int rate)
|
|
{
|
|
u32 time = systemGetClock();
|
|
if(!wasPaused && autoFrameSkip && !systemThrottle) {
|
|
u32 diff = time - autoFrameSkipLastTime;
|
|
int speed = 100;
|
|
|
|
if(diff)
|
|
speed = (1000000/rate)/diff;
|
|
|
|
if(speed >= 98) {
|
|
frameskipadjust++;
|
|
|
|
if(frameskipadjust >= 3) {
|
|
frameskipadjust=0;
|
|
if(systemFrameSkip > 0)
|
|
systemFrameSkip--;
|
|
}
|
|
} else {
|
|
if(speed < 80)
|
|
frameskipadjust -= (90 - speed)/5;
|
|
else if(systemFrameSkip < 9)
|
|
frameskipadjust--;
|
|
|
|
if(frameskipadjust <= -2) {
|
|
frameskipadjust += 2;
|
|
if(systemFrameSkip < 9)
|
|
systemFrameSkip++;
|
|
}
|
|
}
|
|
}
|
|
if(!wasPaused && systemThrottle) {
|
|
if(!speedup) {
|
|
u32 diff = time - throttleLastTime;
|
|
|
|
int target = (1000000/(rate*systemThrottle));
|
|
int d = (target - diff);
|
|
|
|
if(d > 0) {
|
|
SDL_Delay(d);
|
|
}
|
|
}
|
|
throttleLastTime = systemGetClock();
|
|
}
|
|
if(rewindMemory) {
|
|
if(++rewindCounter >= rewindTimer) {
|
|
rewindSaveNeeded = true;
|
|
rewindCounter = 0;
|
|
}
|
|
}
|
|
|
|
if(systemSaveUpdateCounter) {
|
|
if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) {
|
|
sdlWriteBattery();
|
|
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
|
}
|
|
}
|
|
|
|
wasPaused = false;
|
|
autoFrameSkipLastTime = time;
|
|
}
|
|
|
|
void systemScreenCapture(int a)
|
|
{
|
|
char buffer[2048];
|
|
|
|
if(captureFormat) {
|
|
if(captureDir[0])
|
|
sprintf(buffer, "%s/%s%02d.bmp", captureDir, sdlGetFilename(filename), a);
|
|
else if (homeDir)
|
|
sprintf(buffer, "%s/%s/%s%02d.bmp", homeDir, DOT_DIR, sdlGetFilename(filename), a);
|
|
else
|
|
sprintf(buffer, "%s%02d.bmp", filename, a);
|
|
|
|
emulator.emuWriteBMP(buffer);
|
|
} else {
|
|
if(captureDir[0])
|
|
sprintf(buffer, "%s/%s%02d.png", captureDir, sdlGetFilename(filename), a);
|
|
else if (homeDir)
|
|
sprintf(buffer, "%s/%s/%s%02d.png", homeDir, DOT_DIR, sdlGetFilename(filename), a);
|
|
else
|
|
sprintf(buffer, "%s%02d.png", filename, a);
|
|
emulator.emuWritePNG(buffer);
|
|
}
|
|
|
|
systemScreenMessage("Screen capture");
|
|
}
|
|
|
|
u32 systemGetClock()
|
|
{
|
|
return SDL_GetTicks();
|
|
}
|
|
|
|
void systemUpdateMotionSensor()
|
|
{
|
|
if(sdlMotionButtons[KEY_LEFT]) {
|
|
sensorX += 3;
|
|
if(sensorX > 2197)
|
|
sensorX = 2197;
|
|
if(sensorX < 2047)
|
|
sensorX = 2057;
|
|
} else if(sdlMotionButtons[KEY_RIGHT]) {
|
|
sensorX -= 3;
|
|
if(sensorX < 1897)
|
|
sensorX = 1897;
|
|
if(sensorX > 2047)
|
|
sensorX = 2037;
|
|
} else if(sensorX > 2047) {
|
|
sensorX -= 2;
|
|
if(sensorX < 2047)
|
|
sensorX = 2047;
|
|
} else {
|
|
sensorX += 2;
|
|
if(sensorX > 2047)
|
|
sensorX = 2047;
|
|
}
|
|
|
|
if(sdlMotionButtons[KEY_UP]) {
|
|
sensorY += 3;
|
|
if(sensorY > 2197)
|
|
sensorY = 2197;
|
|
if(sensorY < 2047)
|
|
sensorY = 2057;
|
|
} else if(sdlMotionButtons[KEY_DOWN]) {
|
|
sensorY -= 3;
|
|
if(sensorY < 1897)
|
|
sensorY = 1897;
|
|
if(sensorY > 2047)
|
|
sensorY = 2037;
|
|
} else if(sensorY > 2047) {
|
|
sensorY -= 2;
|
|
if(sensorY < 2047)
|
|
sensorY = 2047;
|
|
} else {
|
|
sensorY += 2;
|
|
if(sensorY > 2047)
|
|
sensorY = 2047;
|
|
}
|
|
}
|
|
|
|
int systemGetSensorX()
|
|
{
|
|
return sensorX;
|
|
}
|
|
|
|
int systemGetSensorY()
|
|
{
|
|
return sensorY;
|
|
}
|
|
|
|
void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast)
|
|
{
|
|
}
|
|
|
|
/* xKiv: added timestamp */
|
|
void systemConsoleMessage(const char *msg)
|
|
{
|
|
time_t now_time;
|
|
struct tm now_time_broken;
|
|
|
|
now_time = time(NULL);
|
|
now_time_broken = *(localtime( &now_time ));
|
|
fprintf(
|
|
stderr,
|
|
"%02d:%02d:%02d %02d.%02d.%4d: %s\n",
|
|
now_time_broken.tm_hour,
|
|
now_time_broken.tm_min,
|
|
now_time_broken.tm_sec,
|
|
now_time_broken.tm_mday,
|
|
now_time_broken.tm_mon + 1,
|
|
now_time_broken.tm_year + 1900,
|
|
msg
|
|
);
|
|
}
|
|
|
|
void systemScreenMessage(const char *msg)
|
|
{
|
|
|
|
screenMessage = true;
|
|
screenMessageTime = systemGetClock();
|
|
if(strlen(msg) > 20) {
|
|
strncpy(screenMessageBuffer, msg, 20);
|
|
screenMessageBuffer[20] = 0;
|
|
} else
|
|
strcpy(screenMessageBuffer, msg);
|
|
|
|
systemConsoleMessage(msg);
|
|
}
|
|
|
|
bool systemCanChangeSoundQuality()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool systemPauseOnFrame()
|
|
{
|
|
if(pauseNextFrame) {
|
|
paused = true;
|
|
pauseNextFrame = false;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void systemGbBorderOn()
|
|
{
|
|
srcWidth = 256;
|
|
srcHeight = 224;
|
|
gbBorderLineSkip = 256;
|
|
gbBorderColumnSkip = 48;
|
|
gbBorderRowSkip = 40;
|
|
|
|
sdlInitVideo();
|
|
|
|
filterFunction = initFilter(filter, systemColorDepth, srcWidth);
|
|
}
|