Merge pull request #38 from rkitover/master

fix wx GL viewport + build improvements
This commit is contained in:
Zach Bacon 2016-11-08 08:08:36 -05:00 committed by GitHub
commit a2f5d1338e
8 changed files with 49 additions and 19 deletions

View File

@ -18,9 +18,9 @@ option( ENABLE_DEBUGGER "Enable the debugger" ON )
option( ENABLE_NLS "Enable translations" ON )
option( ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF )
option( ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" OFF )
option( ENABLE_LINK "Enable GBA linking functionality" OFF )
option( ENABLE_LINK "Enable GBA linking functionality" ON )
option( ENABLE_LIRC "Enable LIRC support" OFF )
option( ENABLE_FFMPEG "Enable ffmpeg A/V recording" OFF )
option( ENABLE_FFMPEG "Enable ffmpeg A/V recording" ON )
if(ENABLE_ASM_SCALERS)
option( ENABLE_MMX "Enable MMX" OFF )
endif(ENABLE_ASM_SCALERS)
@ -133,9 +133,9 @@ FIND_PACKAGE(SDL2 REQUIRED)
ADD_DEFINITIONS(${SDL2_DEFINITIONS})
if( ENABLE_LINK )
if(WIN32 OR APPLE)
if(WIN32)
set(SFML_STATIC_LIBRARIES TRUE)
endif(WIN32 OR APPLE)
endif(WIN32)
FIND_PACKAGE ( SFML 2 COMPONENTS network system )
endif( ENABLE_LINK )

View File

@ -3,12 +3,7 @@
SET( CMAKE_CXX_FLAGS -std=gnu++11 )
# not yet implemented
IF(APPLE)
# does not work, no reason to link to it
SET(CAIRO_DEFAULT OFF)
ELSE(APPLE)
SET(CAIRO_DEFAULT ON)
ENDIF(APPLE)
SET(CAIRO_DEFAULT OFF)
option(ENABLE_CAIRO "Enable Cairo rendering for the wxWidgets port" ${CAIRO_DEFAULT})

View File

@ -23,6 +23,8 @@ public:
protected:
void DrawArea(wxWindowDC& dc);
void OnSize(wxSizeEvent& ev);
void AdjustViewport();
#if wxCHECK_VERSION(2, 9, 0)
wxGLContext* ctx;
#endif

View File

@ -27,3 +27,13 @@ void HiDPIAware::RequestHighResolutionOpenGLSurface()
[view setWantsBestResolutionOpenGLSurface:YES];
}
}
void HiDPIAware::GetRealPixelClientSize(int* x, int* y)
{
NSView* view = (NSView*)(GetWindow()->GetHandle());
NSSize backing_size = [view convertSizeToBacking:view.bounds.size];
*x = backing_size.width;
*y = backing_size.height;
}

View File

@ -2037,12 +2037,9 @@ void GLDrawingPanel::DrawingPanelInit()
DrawingPanel::DrawingPanelInit();
#ifdef DEBUG
// you can use this to check that the gl surface is indeed high res
GLint m_viewport[4];
glGetIntegerv(GL_VIEWPORT, m_viewport);
vbamDebug("GL VIEWPORT: %d, %d, %d, %d", m_viewport[0], m_viewport[1], m_viewport[2], m_viewport[3]);
#endif
AdjustViewport();
Connect(wxEVT_SIZE, wxSizeEventHandler(GLDrawingPanel::OnSize), NULL, this);
// taken from GTK front end almost verbatim
glDisable(GL_CULL_FACE);
@ -2123,6 +2120,25 @@ void GLDrawingPanel::DrawingPanelInit()
#endif
}
void GLDrawingPanel::OnSize(wxSizeEvent& ev)
{
AdjustViewport();
}
void GLDrawingPanel::AdjustViewport()
{
int x, y;
GetRealPixelClientSize(&x, &y);
glViewport(0, 0, x, y);
#ifdef DEBUG
// you can use this to check that the gl surface is indeed high res
GLint m_viewport[4];
glGetIntegerv(GL_VIEWPORT, m_viewport);
vbamDebug("GL VIEWPORT: %d, %d, %d, %d", m_viewport[0], m_viewport[1], m_viewport[2], m_viewport[3]);
#endif
}
void GLDrawingPanel::DrawArea(wxWindowDC& dc)
{
#if wxCHECK_VERSION(2, 9, 0)
@ -2463,4 +2479,9 @@ double HiDPIAware::HiDPIScaleFactor()
void HiDPIAware::RequestHighResolutionOpenGLSurface()
{
}
void HiDPIAware::GetRealPixelClientSize(int* x, int* y)
{
GetWindow()->GetClientSize(x, y);
}
#endif // HiDPI stubs

View File

@ -1,6 +1,6 @@
#!/bin/sh
version=0.6
version=0.7
main() {
# parse options
@ -237,7 +237,7 @@ relink() {
# remove full path and version of lib in executable
lib_link_path=$(
otool -l "$target" 2>/dev/null | \
sed -n 's,^ *name \(/.*/*'"$lib_basename_unversioned_re"'[0-9.-]*\.dylib\) (offset .*,\1,p' | \
sed -n 's,^ *name \(.*/*'"$lib_basename_unversioned_re"'[0-9.-]*\.dylib\) (offset .*,\1,p' | \
head -1
)

View File

@ -347,6 +347,7 @@ class HiDPIAware {
public:
virtual double HiDPIScaleFactor();
virtual void RequestHighResolutionOpenGLSurface();
virtual void GetRealPixelClientSize(int* x, int* y);
virtual wxWindow* GetWindow() = 0;
private:
double hidpi_scale_factor = 0;

View File

@ -7,7 +7,7 @@
- [ ] add OnSize handler for GLDrawingPanel in wx back to reset the GL viewport, and set viewport on init as well
- [x] fix wx accels that are a game key with a modifier, e.g. ALT+ENTER when ENTER is a game key
- [ ] add an option to the video config dialog to choose native or non-native fullscreen for Mac (and check if the OS supports it)
- [ ] fix SFML cmake stuff to detect brew SFML on Mac
- [ ] fix SFML cmake stuff so that static linking works on Mac
- [ ] update FindSDL2.cmake to use sdl2-config if available and pkg-config is not, get PR merged upstream
- [ ] optimize all options defaults for modern hardware
- [ ] fix filter options in wx to apply to both fullscreen and window mode
@ -22,6 +22,7 @@
- [ ] set up automatic builds for all platforms
- [ ] see what code we can steal from other emu folks, e.g. filters etc.
- [ ] update config handling, to switch to XDG on linux etc.
- [ ] add simple 'mute audio' option for wx interface
# Coding Guidelines (for those that want to help out and send a pull request.)