From 77bf084e6ce2ecf7172df66f74a4b25260694a53 Mon Sep 17 00:00:00 2001 From: spacy51 Date: Sat, 5 Jan 2008 01:30:49 +0000 Subject: [PATCH] More detailed info on 16 bit hack issues. --- res/Known Bugs.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/res/Known Bugs.txt b/res/Known Bugs.txt index 7ec50849..2c38b9e8 100644 --- a/res/Known Bugs.txt +++ b/res/Known Bugs.txt @@ -4,4 +4,6 @@ Known Bugs: - OpenGL: Fragment shaders do not work quite as well as original test build (Mudlord) - Audio core: assertation error occurs when disabling GB sound - x64: Needs optimizations (x64 native code, whatever) -- Wrong bit depth image is displayed for some frames when switching from/to Hq3x/4x ASM (most probably caused by 16bit to 32bit hack) \ No newline at end of file +- Wrong bit depth image is displayed for 2 frames when switching from/to HQ3x/4x ASM + - This is caused by the 16bit hack which does not re-process the emulated image. + It results in the display devices treating the image at pix with the wrong bit depth. \ No newline at end of file