use openal-soft lib/headers instead of the Creative 1.1 sdk.
This precludes an attempt to compile the soft_oal code into the emulator. git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1346 a31d4220-a93d-0410-bf67-fe4944624d44
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..\..\src;..\..\fex;..\..\..\dependencies\libpng;..\..\..\dependencies\msvc;..\..\..\dependencies\SFML\include;..\..\..\dependencies\SubWCRev;..\..\..\dependencies\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\src;..\..\fex;..\..\..\dependencies\libpng;..\..\..\dependencies\msvc;..\..\..\dependencies\SFML\include;..\..\..\dependencies\SubWCRev;..\..\..\dependencies\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NO_OAL;WIN32;_WINDOWS;NDEBUG;SFML_SYSTEM_EXPORTS;SFML_NETWORK_EXPORTS;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;SFML_SYSTEM_EXPORTS;SFML_NETWORK_EXPORTS;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\</IntDir>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Binary\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Build\$(ProjectName)\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Binary\</OutDir>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..\..\src;..\..\fex;..\..\..\dependencies\libpng;..\..\..\dependencies\msvc;..\..\..\dependencies\SFML\include;..\..\..\dependencies\SubWCRev;..\..\..\dependencies\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\src;..\..\fex;..\..\..\dependencies\libpng;..\..\..\dependencies\msvc;..\..\..\dependencies\SFML\include;..\..\..\dependencies\SubWCRev;..\..\..\dependencies\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NO_OAL;WIN32;_WINDOWS;NDEBUG;SFML_SYSTEM_EXPORTS;SFML_NETWORK_EXPORTS;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;SFML_SYSTEM_EXPORTS;SFML_NETWORK_EXPORTS;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FloatingPointModel>Fast</FloatingPointModel>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\include\AL\;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\dependencies\openal-soft\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Binary\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\Binary\</OutDir>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
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