visualboyadvance-m/project/qmake/vba-m.pro

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TEMPLATE = app
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CONFIG += qt release
QT += opengl
TARGET = VisualBoyAdvance
DEFINES += BKPT_SUPPORT
# Directory Locations
M_DIR_QT = ../../src/qt/
M_DIR_LANG = ../../lang/
M_DIR_SHARED = ../../src/
M_DIR_GBAPU = ../../src/dmg/gb_apu/
M_DIR_AGB = ../../src/agb/
M_DIR_DMG = ../../src/dmg/
# Tweaks
win32-msvc2005 {
DEFINES += _CRT_SECURE_NO_WARNINGS
DEFINES += NO_PNG
}
# Resource Files
RESOURCES += $${M_DIR_QT}vba-m.qrc
win32 {
RC_FILE = $${M_DIR_QT}vba-m.rc
}
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# Language Files
TRANSLATIONS += $${M_DIR_LANG}german.ts
TRANSLATIONS += $${M_DIR_LANG}spanish.ts
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# Qt GUI Files
PRECOMPILED_HEADER = $${M_DIR_QT}precompile.h
HEADERS += $${M_DIR_QT}version.h
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HEADERS += $${M_DIR_QT}main.h
SOURCES += $${M_DIR_QT}main.cpp
HEADERS += $${M_DIR_QT}MainWnd.h
SOURCES += $${M_DIR_QT}MainWnd.cpp
FORMS += $${M_DIR_QT}sidewidget_cheats.ui
HEADERS += $${M_DIR_QT}sidewidget_cheats.h
SOURCES += $${M_DIR_QT}sidewidget_cheats.cpp
HEADERS += $${M_DIR_QT}MainOptions.h
SOURCES += $${M_DIR_QT}MainOptions.cpp
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HEADERS += $${M_DIR_QT}configdialog.h
SOURCES += $${M_DIR_QT}configdialog.cpp
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HEADERS += $${M_DIR_QT}emu.h
SOURCES += $${M_DIR_QT}emu.cpp
HEADERS += $${M_DIR_QT}EmuManager.h
SOURCES += $${M_DIR_QT}EmuManager.cpp
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HEADERS += $${M_DIR_QT}GraphicsOutput.h
SOURCES += $${M_DIR_QT}GraphicsOutput.cpp
# Shared Core Files
HEADERS += $${M_DIR_SHARED}System.h
HEADERS += $${M_DIR_SHARED}Globals.h
SOURCES += $${M_DIR_SHARED}Globals.cpp
#HEADERS += $${M_DIR_SHARED}armdis.h
#SOURCES += $${M_DIR_SHARED}armdis.cpp
HEADERS += $${M_DIR_SHARED}bios.h
SOURCES += $${M_DIR_SHARED}bios.cpp
HEADERS += $${M_DIR_SHARED}Cheats.h
SOURCES += $${M_DIR_SHARED}Cheats.cpp
#HEADERS += $${M_DIR_SHARED}CheatSearch.h
#SOURCES += $${M_DIR_SHARED}CheatSearch.cpp
HEADERS += $${M_DIR_SHARED}EEprom.h
SOURCES += $${M_DIR_SHARED}EEprom.cpp
HEADERS += $${M_DIR_SHARED}Flash.h
SOURCES += $${M_DIR_SHARED}Flash.cpp
HEADERS += $${M_DIR_SHARED}Sram.h
SOURCES += $${M_DIR_SHARED}Sram.cpp
HEADERS += $${M_DIR_SHARED}elf.h
SOURCES += $${M_DIR_SHARED}elf.cpp
HEADERS += $${M_DIR_SHARED}RTC.h
SOURCES += $${M_DIR_SHARED}RTC.cpp
HEADERS += $${M_DIR_SHARED}Sound.h
SOURCES += $${M_DIR_SHARED}Sound.cpp
HEADERS += $${M_DIR_SHARED}memgzio.h
SOURCES += $${M_DIR_SHARED}memgzio.c
HEADERS += $${M_DIR_SHARED}fex.h
SOURCES += $${M_DIR_SHARED}fex_mini.cpp
HEADERS += $${M_DIR_SHARED}Util.h
SOURCES += $${M_DIR_SHARED}Util.cpp
SOURCES += $${M_DIR_SHARED}Mode0.cpp
SOURCES += $${M_DIR_SHARED}Mode1.cpp
SOURCES += $${M_DIR_SHARED}Mode2.cpp
SOURCES += $${M_DIR_SHARED}Mode3.cpp
SOURCES += $${M_DIR_SHARED}Mode4.cpp
SOURCES += $${M_DIR_SHARED}Mode5.cpp
#HEADERS += $${M_DIR_SHARED}NLS.h
#HEADERS += $${M_DIR_SHARED}Port.h
#SOURCES += $${M_DIR_SHARED}remote.cpp
# GB APU
HEADERS += $${M_DIR_GBAPU}blargg_common.h
HEADERS += $${M_DIR_GBAPU}blargg_config.h
HEADERS += $${M_DIR_GBAPU}blargg_source.h
HEADERS += $${M_DIR_GBAPU}Blip_Buffer.h
SOURCES += $${M_DIR_GBAPU}Blip_Buffer.cpp
HEADERS += $${M_DIR_GBAPU}Effects_Buffer.h
SOURCES += $${M_DIR_GBAPU}Effects_Buffer.cpp
HEADERS += $${M_DIR_GBAPU}Gb_Apu.h
SOURCES += $${M_DIR_GBAPU}Gb_Apu.cpp
SOURCES += $${M_DIR_GBAPU}Gb_Apu_State.cpp
HEADERS += $${M_DIR_GBAPU}Gb_Oscs.h
SOURCES += $${M_DIR_GBAPU}Gb_Oscs.cpp
HEADERS += $${M_DIR_GBAPU}Multi_Buffer.h
SOURCES += $${M_DIR_GBAPU}Multi_Buffer.cpp
# GBA Core Files
HEADERS += $${M_DIR_AGB}agbprint.h
SOURCES += $${M_DIR_AGB}agbprint.cpp
HEADERS += $${M_DIR_AGB}GBA.h
SOURCES += $${M_DIR_AGB}GBA.cpp
#HEADERS += $${M_DIR_AGB}gbafilter.h
#SOURCES += $${M_DIR_AGB}gbafilter.cpp
HEADERS += $${M_DIR_AGB}GBAGfx.h
SOURCES += $${M_DIR_AGB}GBAGfx.cpp
#HEADERS += $${M_DIR_AGB}GBALink.h
#SOURCES += $${M_DIR_AGB}GBALink.cpp
SOURCES += $${M_DIR_AGB}GBA-arm.cpp
SOURCES += $${M_DIR_AGB}GBA-thumb.cpp
HEADERS += $${M_DIR_AGB}GBAcpu.h
HEADERS += $${M_DIR_AGB}GBAinline.h