visualboyadvance-m/CMakeLists.txt

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CMake
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# The project's name is VBA-M it uses C and C++ code
PROJECT(VBA-M C CXX)
cmake_minimum_required( VERSION 2.6.0 )
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if( COMMAND cmake_policy )
cmake_policy( SET CMP0003 NEW )
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cmake_policy( SET CMP0005 OLD )
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endif( COMMAND cmake_policy )
SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeScripts )
#Output all binaries at top level
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
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option( ENABLE_SDL "Build the SDL port" ON )
option( ENABLE_GTK "Build the GTK+ GUI" OFF )
option( ENABLE_WX "Build the wxWidgets port" ON )
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option( ENABLE_DEBUGGER "Enable the debugger" ON )
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option( ENABLE_NLS "Enable translations" ON )
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option( ENABLE_ASM_CORE "Enable x86 ASM CPU cores" OFF )
option( ENABLE_ASM_SCALERS "Enable x86 ASM graphic filters" OFF )
option( ENABLE_LINK "Enable GBA linking functionality" OFF )
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option( ENABLE_LIRC "Enable LIRC support" OFF )
option( ENABLE_FFMPEG "Enable ffmpeg A/V recording" OFF )
if(ENABLE_ASM_SCALERS)
option( ENABLE_MMX "Enable MMX" OFF )
endif(ENABLE_ASM_SCALERS)
option( ENABLE_GBA_LOGGING "Enable extended GBA logging" ON )
if( ENABLE_GBA_LOGGING )
ADD_DEFINITIONS (-DGBA_LOGGING )
endif( ENABLE_GBA_LOGGING )
if(ENABLE_MMX)
ADD_DEFINITIONS (-DMMX)
endif(ENABLE_MMX)
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# The SDL port can't be built without debugging support
if( NOT ENABLE_DEBUGGER AND ENABLE_SDL )
message( SEND_ERROR "The SDL port can't be built without debugging support" )
endif( NOT ENABLE_DEBUGGER AND ENABLE_SDL )
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# Set the version number with -DVERSION=X.X.X-uber
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IF( NOT VERSION )
SET( VERSION "2.0.0-SVN" )
IF(EXISTS "${CMAKE_SOURCE_DIR}/.svn")
FIND_PACKAGE(Subversion)
IF(SUBVERSION_FOUND)
Subversion_WC_INFO(${CMAKE_SOURCE_DIR} SVN_INFO)
SET( VERSION "2.0.0-SVN${SVN_INFO_WC_REVISION}" )
ENDIF(SUBVERSION_FOUND)
ENDIF(EXISTS "${CMAKE_SOURCE_DIR}/.svn")
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ENDIF( NOT VERSION )
# Fill in SDLMAIN_LIBRARY on OS X manually to avoid using SDLMain.m
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# OS X users will have to compile and install SDL from source.
if( APPLE AND ENABLE_SDL )
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SET(SDLMAIN_LIBRARY "-lSDLmain")
endif( APPLE AND ENABLE_SDL )
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# Check for nasm
if( ENABLE_ASM_SCALERS )
ENABLE_LANGUAGE( ASM_NASM )
endif( ENABLE_ASM_SCALERS )
# Look for some dependencies using CMake scripts
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FIND_PACKAGE ( ZLIB REQUIRED )
FIND_PACKAGE ( PNG REQUIRED )
FIND_PACKAGE ( OpenGL REQUIRED )
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FIND_PACKAGE ( SDL REQUIRED )
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if( ENABLE_LINK )
if( WIN32 )
set(SFML_STATIC_LIBRARIES TRUE)
endif( WIN32 )
FIND_PACKAGE ( SFML 2 COMPONENTS network system )
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endif( ENABLE_LINK )
# set the standard libraries all ports use
SET(VBAMCORE_LIBS
vbamcore
fex
${SDL_LIBRARY}
${SFML_LIBRARIES}
${OPENGL_LIBRARIES}
${ZLIB_LIBRARY}
${PNG_LIBRARY}
)
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if(ENABLE_FFMPEG)
FIND_PACKAGE ( PkgConfig REQUIRED )
PKG_CHECK_MODULES(FFMPEG REQUIRED libavcodec libavformat libswscale libavutil)
endif(ENABLE_FFMPEG)
if(NOT ENABLE_FFMPEG)
ADD_DEFINITIONS(-DNO_FFMPEG)
endif(NOT ENABLE_FFMPEG)
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IF( ENABLE_LIRC )
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SET( WITHLIRC 1 )
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ELSE( ENABLE_LIRC )
SET( WITHLIRC 0 )
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ENDIF( ENABLE_LIRC )
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# Set the default install dir
IF( NOT DATA_INSTALL_DIR )
SET( DATA_INSTALL_DIR "share/vbam" )
ENDIF( NOT DATA_INSTALL_DIR )
SET( PKGDATADIR ${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR} )
# Set the configuration file location
IF( NOT SYSCONFDIR )
SET( SYSCONFDIR "/etc" )
ENDIF( NOT SYSCONFDIR )
# C defines
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ADD_DEFINITIONS (-DHAVE_NETINET_IN_H -DHAVE_ARPA_INET_H -DHAVE_ZLIB_H -DFINAL_VERSION -DSDL -DUSE_OPENGL -DSYSCONFDIR='"${SYSCONFDIR}"' -DWITH_LIRC='${WITHLIRC}')
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ADD_DEFINITIONS (-DVERSION='"${VERSION}"' -DPKGDATADIR='"${PKGDATADIR}"' -DPACKAGE='')
if( ENABLE_LINK )
# IPC linking code needs sem_timedwait which can be either in librt or pthreads
FIND_LIBRARY(RT_LIB rt)
IF(RT_LIB)
SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${RT_LIB})
SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${RT_LIB})
ENDIF(RT_LIB)
FIND_LIBRARY(PTHREAD_LIB pthread)
IF(PTHREAD_LIB)
SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${PTHREAD_LIB})
SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${PTHREAD_LIB})
ENDIF(PTHREAD_LIB)
INCLUDE(CheckFunctionExists)
CHECK_FUNCTION_EXISTS(sem_timedwait SEM_TIMEDWAIT)
IF( SEM_TIMEDWAIT)
ADD_DEFINITIONS (-DHAVE_SEM_TIMEDWAIT)
ENDIF( SEM_TIMEDWAIT)
else( ENABLE_LINK )
ADD_DEFINITIONS (-DNO_LINK)
endif( ENABLE_LINK )
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# The debugger is enabled by default
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if( NOT ENABLE_DEBUGGER )
ADD_DEFINITIONS (-DNO_DEBUGGER)
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else( NOT ENABLE_DEBUGGER )
ADD_DEFINITIONS (-DBKPT_SUPPORT)
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endif( NOT ENABLE_DEBUGGER )
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# The ASM core is disabled by default because we don't know on which platform we are
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IF( NOT ENABLE_ASM_CORE )
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ADD_DEFINITIONS (-DC_CORE)
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ENDIF( NOT ENABLE_ASM_CORE )
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# Enable internationalization
if( ENABLE_NLS )
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SET( LOCALEDIR ${CMAKE_INSTALL_PREFIX}/share/locale )
ADD_DEFINITIONS ( -DENABLE_NLS )
ADD_DEFINITIONS ( -DLOCALEDIR=\\\"${LOCALEDIR}\\\" )
# for now, only GBALink.cpp uses gettext() directly
IF(ENABLE_LINK)
FIND_PATH(LIBINTL_INC libintl.h )
FIND_LIBRARY(LIBINTL_LIB intl )
IF(LIBINTL_LIB)
SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${LIBINTL_LIB})
SET(VBAMCORE_LIBS ${VBAMCORE_LIBS} ${LIBINTL_LIB})
ENDIF(LIBINTL_LIB)
INCLUDE(CheckFunctionExists)
CHECK_FUNCTION_EXISTS(gettext GETTEXT_FN)
IF(NOT LIBINTL_INC OR NOT GETTEXT_FN)
message( SEND_ERROR "NLS requires libintl" )
ENDIF(NOT LIBINTL_INC OR NOT GETTEXT_FN)
INCLUDE_DIRECTORIES(${LIBINTL_INC})
ENDIF(ENABLE_LINK)
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endif( ENABLE_NLS )
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# Compiler flags
IF ( WIN32 )
SET( CMAKE_ASM_NASM_FLAGS "-I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -w-orphan-labels")
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ELSE ( WIN32 )
SET( CMAKE_ASM_NASM_FLAGS "-I$(CMAKE_SOURCE_DIR)/src/filters/hq/asm/ -O1 -DELF -w-orphan-labels")
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ENDIF ( WIN32 )
SET( CMAKE_C_FLAGS_RELEASE "-O3")
SET( CMAKE_CXX_FLAGS_RELEASE "-O3")
SET( CMAKE_C_FLAGS_DEBUG "-g -Wall")
SET( CMAKE_CXX_FLAGS_DEBUG "-g -Wall")
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if (WIN32)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc -static -I../dependencies/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++ -static -I../dependencies/include")
endif (WIN32)
add_subdirectory (fex)
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SET(SRC_MAIN
src/Util.cpp
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src/common/ConfigManager.cpp
src/common/dictionary.c
src/common/iniparser.c
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src/common/Patch.cpp
src/common/memgzio.c
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src/common/SoundSDL.cpp
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)
if(ENABLE_FFMPEG)
SET(SRC_MAIN ${SRC_MAIN} src/common/ffmpeg.cpp)
endif(ENABLE_FFMPEG)
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SET(SRC_GBA
src/gba/agbprint.cpp
src/gba/bios.cpp
src/gba/BreakpointStructures.cpp
src/gba/Cheats.cpp
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src/gba/CheatSearch.cpp
src/gba/debugger-expr-lex.cpp
src/gba/debugger-expr-yacc.cpp
src/gba/EEprom.cpp
src/gba/ereader.cpp
src/gba/Flash.cpp
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src/gba/GBA.cpp
src/gba/GBAGfx.cpp
src/gba/GBALink.cpp
src/gba/GBASockClient.cpp
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src/gba/GBA-thumb.cpp
src/gba/GBA-arm.cpp
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src/gba/gbafilter.cpp
src/gba/Globals.cpp
src/gba/Mode0.cpp
src/gba/Mode1.cpp
src/gba/Mode2.cpp
src/gba/Mode3.cpp
src/gba/Mode4.cpp
src/gba/Mode5.cpp
src/gba/RTC.cpp
src/gba/Sound.cpp
src/gba/Sram.cpp
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)
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SET(SRC_GB
src/gb/GB.cpp
src/gb/gbCheats.cpp
src/gb/gbDis.cpp
src/gb/gbGfx.cpp
src/gb/gbGlobals.cpp
src/gb/gbMemory.cpp
src/gb/gbPrinter.cpp
src/gb/gbSGB.cpp
src/gb/gbSound.cpp
)
SET(SRC_APU
src/apu/Blip_Buffer.cpp
src/apu/Effects_Buffer.cpp
src/apu/Gb_Apu.cpp
src/apu/Gb_Apu_State.cpp
src/apu/Gb_Oscs.cpp
src/apu/Multi_Buffer.cpp
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)
SET(SRC_SDL
src/sdl/SDL.cpp
src/sdl/filters.cpp
src/sdl/text.cpp
src/sdl/inputSDL.cpp
src/sdl/expr.cpp
src/sdl/exprNode.cpp
src/sdl/expr-lex.cpp
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)
SET(SRC_FILTERS
src/filters/2xSaI.cpp
src/filters/admame.cpp
src/filters/bilinear.cpp
src/filters/hq2x.cpp
src/filters/interframe.cpp
src/filters/pixel.cpp
src/filters/scanline.cpp
src/filters/simpleFilter.cpp
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src/filters/xbrzfilter.cpp
src/filters/xBRZ/xbrz.cpp
)
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SET(SRC_HQ_C
src/filters/hq/c/hq_implementation.cpp
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)
SET(SRC_HQ_ASM
src/filters/hq/asm/hq3x_16.asm
src/filters/hq/asm/hq3x_32.asm
src/filters/hq/asm/hq4x_16.asm
src/filters/hq/asm/hq4x_32.asm
src/filters/hq/asm/hq3x32.cpp
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)
if( ENABLE_ASM_SCALERS )
SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_ASM})
else( ENABLE_ASM_SCALERS )
SET(SRC_FILTERS ${SRC_FILTERS} ${SRC_HQ_C})
ADD_DEFINITIONS ( -DNO_ASM )
endif( ENABLE_ASM_SCALERS )
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if( ENABLE_DEBUGGER )
SET(SRC_DEBUGGER
src/gba/armdis.cpp
src/gba/elf.cpp
src/gba/remote.cpp
)
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endif( ENABLE_DEBUGGER )
INCLUDE_DIRECTORIES(
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${ZLIB_INCLUDE_DIR}
fex
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${PNG_INCLUDE_DIR}
${SDL_INCLUDE_DIR}
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)
IF( ENABLE_FFMPEG )
INCLUDE_DIRECTORIES(
${FFMPEG_INCLUDE_DIRS}
)
ENDIF( ENABLE_FFMPEG )
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ADD_LIBRARY (
vbamcore
STATIC
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${PROJECT_SRCS}
${SRC_MAIN}
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${SRC_GBA}
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${SRC_GB}
${SRC_APU}
${SRC_FILTERS}
${SRC_DEBUGGER}
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)
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IF( ENABLE_SDL )
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ADD_EXECUTABLE (
vbam
WIN32
${SRC_SDL}
)
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IF( WIN32 )
SET( WIN32_LIBRARIES wsock32 )
ENDIF( WIN32 )
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IF( ENABLE_LIRC )
SET( LIRC_CLIENT_LIBRARY lirc_client )
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ENDIF( ENABLE_LIRC )
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TARGET_LINK_LIBRARIES (
vbam
${VBAMCORE_LIBS}
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${WIN32_LIBRARIES}
${LIRC_CLIENT_LIBRARY}
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)
IF( WIN32 )
INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam${CMAKE_EXECUTABLE_SUFFIX} DESTINATION bin)
ELSE( WIN32 )
INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/vbam DESTINATION bin)
ENDIF( WIN32 )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/sdl/vbam.cfg-example
DESTINATION ${SYSCONFDIR}
RENAME vbam.cfg)
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ENDIF( ENABLE_SDL )
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IF( ENABLE_GTK )
add_subdirectory (src/gtk)
ENDIF( ENABLE_GTK )
IF( ENABLE_WX )
add_subdirectory(src/wx)
ENDIF( ENABLE_WX )
if( ENABLE_GTK OR ENABLE_WX )
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# Native Language Support
if( ENABLE_NLS )
add_subdirectory(po)
endif( ENABLE_NLS )
endif( ENABLE_GTK OR ENABLE_WX )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/vba-over.ini DESTINATION ${DATA_INSTALL_DIR})
IF(NOT APPLE)
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/gtk/icons/ DESTINATION share/icons/hicolor PATTERN ".svn" EXCLUDE)
ENDIF(NOT APPLE)
# manual pages
IF( UNIX )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/vbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1)
IF( ENABLE_GTK )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/gvbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1)
ENDIF( ENABLE_GTK )
IF( ENABLE_WX )
INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/debian/wxvbam.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1)
ENDIF( ENABLE_WX )
ENDIF( UNIX )
SET(CPACK_GENERATOR "ZIP")
SET(CPACK_PACKAGE_VERSION_MAJOR "2")
SET(CPACK_PACKAGE_VERSION_MINOR "0")
SET(CPACK_PACKAGE_VERSION_PATCH "0-SVN")
INCLUDE(CPack)