2007-11-21 01:27:44 +00:00
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Known Bugs:
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2008-01-01 14:34:11 +00:00
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- Direct3D: image is 1x1 pixel larger than it should be
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2007-12-31 01:18:50 +00:00
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- Linking: Doesnt work quite right yet.
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- OpenGL: Fragment shaders do not work quite as well as original test build (Mudlord)
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- Audio core: assertation error occurs when disabling GB sound
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- x64: Needs optimizations (x64 native code, whatever)
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2008-01-01 14:34:11 +00:00
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- Wrong bit depth image is displayed for some frames when switching from/to Hq3x/4x ASM (most probably causes by 16bit to 32bit hack)
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