69 lines
2.3 KiB
C
69 lines
2.3 KiB
C
|
// -*- C++ -*-
|
||
|
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
|
||
|
// Copyright (C) 1999-2003 Forgotten
|
||
|
// Copyright (C) 2004 Forgotten and the VBA development team
|
||
|
|
||
|
// This program is free software; you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU General Public License as published by
|
||
|
// the Free Software Foundation; either version 2, or(at your option)
|
||
|
// any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU General Public License
|
||
|
// along with this program; if not, write to the Free Software Foundation,
|
||
|
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
struct Node {
|
||
|
Type *type;
|
||
|
u32 location;
|
||
|
u32 objLocation;
|
||
|
LocationType locType;
|
||
|
int value;
|
||
|
int index;
|
||
|
const char *name;
|
||
|
Node *expression;
|
||
|
Member *member;
|
||
|
void (*print)(Node *);
|
||
|
bool (*resolve)(Node *, Function *f, CompileUnit *u);
|
||
|
};
|
||
|
|
||
|
extern void exprNodeCleanUp();
|
||
|
|
||
|
extern Node *exprNodeIdentifier();
|
||
|
extern void exprNodeIdentifierPrint(Node *);
|
||
|
extern bool exprNodeIdentifierResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeNumber();
|
||
|
extern void exprNodeNumberPrint(Node *);
|
||
|
extern bool exprNodeNumberResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeStar(Node *);
|
||
|
extern void exprNodeStarPrint(Node *);
|
||
|
extern bool exprNodeStarResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeDot(Node *, Node *);
|
||
|
extern void exprNodeDotPrint(Node *);
|
||
|
extern bool exprNodeDotResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeArrow(Node *, Node *);
|
||
|
extern void exprNodeArrowPrint(Node *);
|
||
|
extern bool exprNodeArrowResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeAddr(Node *);
|
||
|
extern void exprNodeAddrPrint(Node *);
|
||
|
extern bool exprNodeAddrResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeSizeof(Node *);
|
||
|
extern void exprNodeSizeofPrint(Node *);
|
||
|
extern bool exprNodeSizeofResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
extern Node *exprNodeArray(Node *, Node *);
|
||
|
extern void exprNodeArrayPrint(Node *);
|
||
|
extern bool exprNodeArrayResolve(Node *, Function *, CompileUnit *);
|
||
|
|
||
|
#define YYSTYPE struct Node *
|