Nguyen Dac Nam
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db2f547434
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shader: FMUL switch to using LUT (#3441)
* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com>
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2020-02-27 11:14:25 -05:00 |
bunnei
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1f57f679a4
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Merge pull request #3440 from namkazt/patch-6
shader: implement LOP3 fast replace for old function
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2020-02-26 10:24:35 -05:00 |
bunnei
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01a05b48b7
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Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
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2020-02-25 21:39:26 -05:00 |
Mat M
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45ac1c62c6
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Merge pull request #3461 from ReinUsesLisp/r32i-rt
video_core/surface: Add R32_SINT render target format
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2020-02-25 17:47:14 -05:00 |
Mat M
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00e3eab9c1
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Merge pull request #3460 from ReinUsesLisp/unused-format-getter
video_core/gpu: Remove unused functions
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2020-02-25 17:46:07 -05:00 |
ReinUsesLisp
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466ce715e4
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video_core/surface: Add R32_SINT render target format
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2020-02-25 17:19:34 -03:00 |
ReinUsesLisp
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3c648e3e2d
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video_core/gpu: Remove unused functions
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2020-02-25 16:53:47 -03:00 |
bunnei
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78ab2e0474
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Merge pull request #3417 from ReinUsesLisp/r32i
texture: Implement R32I
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2020-02-25 14:08:45 -05:00 |
bunnei
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e22ad52cdb
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Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
texture_cache: Implement layered framebuffer attachments
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2020-02-24 10:14:50 -05:00 |
bunnei
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2b4cdb73b6
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Merge pull request #3424 from ReinUsesLisp/spirv-layer
vk_shader_decompiler: Implement Layer output attribute
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2020-02-22 23:45:16 -05:00 |
bunnei
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754aac331f
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Merge pull request #3422 from ReinUsesLisp/buffer-flush
surface_base: Implement texture buffer flushes
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2020-02-22 23:09:50 -05:00 |
bunnei
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3ef5f2017d
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Merge pull request #3416 from FernandoS27/schedule
Kernel: Refactors and Implement a TimeManager and SchedulerLocks
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2020-02-22 22:32:21 -05:00 |
Fernando Sahmkow
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3d0a2375ca
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Scheduler: Inline global scheduler in Scheduler Lock.
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2020-02-22 12:39:17 -04:00 |
Fernando Sahmkow
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a1bf353780
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Kernel: Correct pending feedback.
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2020-02-22 11:51:03 -04:00 |
Fernando Sahmkow
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b9472eae44
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System: Expose Host thread registering routines from kernel.
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2020-02-22 11:18:07 -04:00 |
Fernando Sahmkow
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d219a96cc8
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Kernel: Address Feedback.
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2020-02-22 11:18:07 -04:00 |
Fernando Sahmkow
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ea956c823e
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Kernel: Implement Scheduler locks
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2020-02-22 11:18:07 -04:00 |
Fernando Sahmkow
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5c90d22f3d
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Kernel: Implement Time Manager.
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2020-02-22 11:18:07 -04:00 |
Fernando Sahmkow
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179bafa7cb
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Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.
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2020-02-22 11:18:06 -04:00 |
Fernando Sahmkow
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0728dfef84
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Kernel: Make global scheduler depend on KernelCore
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2020-02-22 11:18:06 -04:00 |
bunnei
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d4da52bbd9
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Merge pull request #3444 from bunnei/linux-audio-fix
audio_core: interpolate: Fix include for climits (Linux build break).
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2020-02-22 03:08:05 -05:00 |
bunnei
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f5cf67140b
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audio_core: interpolate: Fix include for climits (Linux build break).
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2020-02-22 02:29:41 -05:00 |
bunnei
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19bce3685a
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Merge pull request #3310 from FearlessTobi/fast-resample
audio_core: Switch to a faster interpolation technique
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2020-02-22 01:54:40 -05:00 |
bunnei
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27d57e0c4a
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Merge pull request #3442 from ReinUsesLisp/fix-3d-assert
shader/texture: Fix illegal 3D texture assert
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2020-02-21 22:08:57 -05:00 |
ReinUsesLisp
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7dc488a375
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shader/texture: Fix illegal 3D texture assert
Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures.
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2020-02-21 15:57:27 -03:00 |
Rodrigo Locatti
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4a6a1aeab4
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Merge pull request #3433 from namkazt/patch-1
renderer_vulkan: Add the rest of case for TryConvertBorderColor
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2020-02-21 15:56:09 -03:00 |
Rodrigo Locatti
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ef27b4b7b5
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Merge pull request #3434 from namkazt/patch-2
vk_shader: Implement ImageLoad
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2020-02-21 15:55:05 -03:00 |
Rodrigo Locatti
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6b2719c0bb
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Merge pull request #3435 from namkazt/patch-3
vulkan: add DXT23_SRGB
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2020-02-21 15:48:19 -03:00 |
bunnei
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dc7ebc2d01
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Merge pull request #3423 from ReinUsesLisp/no-match-3d
texture_cache: Avoid matches in 3D textures
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2020-02-21 12:16:51 -05:00 |
Nguyen Dac Nam
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10d8afb302
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nit: add const to where it need.
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2020-02-21 21:16:45 +07:00 |
Nguyen Dac Nam
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1956a34ee5
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shader: implement LOP3 fast replace for old function
ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/
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2020-02-21 19:08:07 +07:00 |
Nguyen Dac Nam
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c0c4da27d9
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vk_device: remove left over from other branch
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2020-02-21 08:56:18 +07:00 |
bunnei
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fe8e5d8ae4
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Merge pull request #3438 from bunnei/gpu-mem-manager-fix
video_core: memory_manager: Flush/invalidate asynchronously when possible.
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2020-02-20 20:04:05 -05:00 |
Nguyen Dac Nam
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ecf275887b
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clang-format
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2020-02-20 09:39:30 +07:00 |
Nguyen Dac Nam
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fbbad95845
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shader_decompiler: only add StorageImageReadWithoutFormat when available
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2020-02-20 09:28:13 +07:00 |
bunnei
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2342c0d50e
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Merge pull request #3432 from brianclinkenbeard/update-httplib
Update httplib to 0.5.5
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2020-02-19 21:15:06 -05:00 |
bunnei
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bf0c929d4c
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Merge pull request #3415 from ReinUsesLisp/texture-code
shader/texture: Allow 2D shadow arrays and simplify code
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2020-02-19 20:06:14 -05:00 |
bunnei
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d65fa7d65c
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video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
- Minor perf improvement.
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2020-02-19 20:03:52 -05:00 |
Brian Clinkenbeard
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d31156931d
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fix issue with windows getnameinfo()
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2020-02-19 16:16:49 -08:00 |
bunnei
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b2bc7682b4
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Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
maxwell_3d: Unify draw methods
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2020-02-19 16:13:50 -05:00 |
bunnei
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c8261a1a57
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Merge pull request #3411 from ReinUsesLisp/specific-funcs
gl_rasterizer: Use the least generic OpenGL draw function possible
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2020-02-19 15:37:41 -05:00 |
bunnei
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fd4c5463e8
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Merge pull request #3437 from namkazt/patch-5
shader_conversion: add conversion I2F for Short
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2020-02-19 11:27:28 -05:00 |
Nguyen Dac Nam
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88cb05e6e7
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shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat
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2020-02-19 12:57:22 +07:00 |
Nguyen Dac Nam
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e61c7e9310
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vk_device: setup shaderStorageImageReadWithoutFormat
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2020-02-19 12:56:36 +07:00 |
Nguyen Dac Nam
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47106ab152
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vk_device: add check for shaderStorageImageReadWithoutFormat
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2020-02-19 12:55:56 +07:00 |
Nguyen Dac Nam
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1b6308727c
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shader_conversion: I2F : add Assert for case src_size is Short
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2020-02-19 11:40:35 +07:00 |
Nguyen Dac Nam
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a2c2c5768f
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fix warning
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2020-02-19 11:10:26 +07:00 |
Nguyen Dac Nam
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a8508f2bc0
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clang-format fix
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2020-02-19 11:02:59 +07:00 |
Nguyen Dac Nam
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556f3a6e9a
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shader_conversion: add conversion I2F for Short
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2020-02-19 10:54:37 +07:00 |
bunnei
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e545c2322c
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Merge pull request #3410 from ReinUsesLisp/vk-draw-index
vk_shader_decompiler: Fix vertex id and instance id
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2020-02-18 22:37:33 -05:00 |