A multi-platform Atari 2600 Emulator
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stephena feac57253e Now that the Serializer class throws exceptions differently,
we need to modify what is caught.  Ironically enough, this fixes
a bug whereby when certain errors occur, the recovery system
itself would crash, not the issue that actually caused the bug!


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2499 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-25 12:41:19 +00:00
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src Now that the Serializer class throws exceptions differently, 2012-05-25 12:41:19 +00:00
Announce.txt Some documentation updates for the upcoming release. 2012-05-13 00:35:24 +00:00
Changes.txt Reverted OpenGL framebuffer code to 16-bit colour, and removed blending 2012-05-24 16:26:33 +00:00
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License.txt Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
Makefile The TIA palette is now passed to NTSCFilter, so it can calculate its own 2012-02-26 20:11:59 +00:00
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Readme.txt Reverted OpenGL framebuffer code to 16-bit colour, and removed blending 2012-05-24 16:26:33 +00:00
Todo.txt Updated all files to copyright 2012. Happy New Year to anyone reading 2011-12-31 21:56:36 +00:00
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Readme.txt

This is release 3.7 of Stella.  Stella is a multi-platform Atari 2600 VCS
emulator which allows you to play all of your favourite Atari 2600 games
on your PC.  You'll find the Stella Users Manual in the docs subdirectory.
If you'd like to verify that you have the latest release of Stella visit
the Stella Website at:

  http://stella.sourceforge.net

Enjoy,

The Stella Team
May 25, 2012