mirror of https://github.com/stella-emu/stella.git
75 lines
2.0 KiB
C++
75 lines
2.0 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2010 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id$
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//============================================================================
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#ifndef DRIVING_HXX
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#define DRIVING_HXX
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#include "bspf.hxx"
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#include "Control.hxx"
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#include "Event.hxx"
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/**
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The standard Atari 2600 Indy 500 driving controller.
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@author Bradford W. Mott
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@version $Id$
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*/
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class Driving : public Controller
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{
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public:
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/**
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Create a new Indy 500 driving controller plugged into
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the specified jack
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@param jack The jack the controller is plugged into
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@param event The event object to use for events
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@param system The system using this controller
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*/
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Driving(Jack jack, const Event& event, const System& system);
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/**
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Destructor
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*/
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virtual ~Driving();
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public:
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/**
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Update the entire digital and analog pin state according to the
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events currently set.
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*/
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virtual void update();
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private:
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// Counter to iterate through the gray codes
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uInt32 myCounter;
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// Index into the gray code table
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uInt32 myGrayIndex;
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// Y axis value from last yaxis event that was used to generate a new
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// gray code
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int myLastYaxis;
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// Pre-compute the events we care about based on given port
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// This will eliminate test for left or right port in update()
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Event::Type myCWEvent, myCCWEvent, myFireEvent, myXAxisValue, myYAxisValue;
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};
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#endif
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