stella/src
stephena 8f8095073b Better emulation of the starfield effect in Cosmic Ark and Stay Frosty.
The movement was already correct, but one of the missiles has weird
behaviour caused by 'confusing' the TIA.  This results in a four
colour-clock wide missile with the third pixel turned off.  I don't
know if this is entirely accurate, but I do know that the snow in
Stay Frosty now looks exactly the same in emulation as is does on a
real system, so I'm content to leave it for now.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1866 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-08-28 21:53:31 +00:00
..
cheat Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
common Updated TIA code to emulate the 'widening' part of the Cosmic Ark 2009-08-27 22:59:14 +00:00
debugger Only add states to the rewind/undo list with actions triggered by the user; 2009-08-25 14:33:11 +00:00
emucore Better emulation of the starfield effect in Cosmic Ark and Stay Frosty. 2009-08-28 21:53:31 +00:00
gp2x Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
gui Modified -fullscreen commandline argument to accept an integer instead 2009-08-07 11:45:14 +00:00
macosx Updated OSX project files for recent class changes. 2009-08-07 14:33:49 +00:00
tools Added missing properties entries provided by Buzbard. 2009-07-31 23:12:24 +00:00
unix Final updates for 2.8.4 release. 2009-07-03 16:38:11 +00:00
win32 Updates Visual Studio project files for recent class changes. 2009-08-05 20:56:20 +00:00
wince OK, this looks like a huge update, but it's only because of some Serializer 2009-08-05 16:05:34 +00:00
yacc Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00