mirror of https://github.com/stella-emu/stella.git
![]() The movement was already correct, but one of the missiles has weird behaviour caused by 'confusing' the TIA. This results in a four colour-clock wide missile with the third pixel turned off. I don't know if this is entirely accurate, but I do know that the snow in Stay Frosty now looks exactly the same in emulation as is does on a real system, so I'm content to leave it for now. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1866 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-GP2X.txt | ||
README-SDL.txt | ||
README-WinCE.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 2.8.4 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favorite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team July 4, 2009