mirror of https://github.com/stella-emu/stella.git
6d8b115b34
on every call to FrameBuffer::update(). This will the same CPU usage for TIA mode, and a slight increase CPU usage for launcher and debugger modes. The code to do this was just too fragile, and not worth the extra effort. This fixes several rendering issues, such as garbage in fullscreen mode in Linux when using Intel GPU, triple-buffering issues in Windows, etc. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3148 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-SDL.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella, visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team