mirror of https://github.com/stella-emu/stella.git
31d3233dc0
of OSX. It was partially caused by 'negative time', or successive calls to SDL_GetTicks() returning smaller values than previous calls. This obviously totally confused the timing logic, which was never designed for time to go backwards. Related to this, setting the framerate to 0 from the VideoDialog UI (indicating that auto-frame should be used) ended up setting the time-per-frame to approx. 71 minutes, resulting in a delay of 71 minutes to the next frame (which is what caused the 'lockup'). Changed all references to the Intel OSX build to also mention OSX Snow Leopard (10.6), since the build won't run on 10.4 or 10.5. Bumped version number to 3.1 (again). Hopefully this is good to go. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2016 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-GP2X.txt | ||
README-SDL.txt | ||
README-WinCE.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 3.1 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team April 23, 2010