stella/docs
stephena e0310e8f35 Checking in WIP for Distella integration. Moved the internal text
handling to C++ stringstreams instead of C-style character arrays,
which fixed some segfaults (sprintf is evil).

First pass at tying the number of banks to the disassembly.  The idea
is that the startup bank (which is now identified by the cart) always
starts at address at 0xfffc, while the other banks are defined by the
PC at the first time we enter the debugger.  This is still a WIP,
since there's no actual checking done yet to see if the current PC
is in the current disassembly.

Added 'ctrlcombo' commandline argument, which completely disables
checking for Control-x key combos.  This is useful when playing
2-player games where the 'f', 'r' and 'Control' keys are supposed
to be treated separately.  Previously, pressing Control and 'r' or
'f' processed some other action (change framerate, reload rom, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1964 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-03-05 22:02:12 +00:00
..
graphics Added button for rewind to the debugger, next to the buttons which it 2009-08-25 12:46:56 +00:00
debugger.html Some updates to the documentation for recent code changes. 2010-01-31 21:21:36 +00:00
index.html Checking in WIP for Distella integration. Moved the internal text 2010-03-05 22:02:12 +00:00