mirror of https://github.com/stella-emu/stella.git
e0310e8f35
handling to C++ stringstreams instead of C-style character arrays, which fixed some segfaults (sprintf is evil). First pass at tying the number of banks to the disassembly. The idea is that the startup bank (which is now identified by the cart) always starts at address at 0xfffc, while the other banks are defined by the PC at the first time we enter the debugger. This is still a WIP, since there's no actual checking done yet to see if the current PC is in the current disassembly. Added 'ctrlcombo' commandline argument, which completely disables checking for Control-x key combos. This is useful when playing 2-player games where the 'f', 'r' and 'Control' keys are supposed to be treated separately. Previously, pressing Control and 'r' or 'f' processed some other action (change framerate, reload rom, etc). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1964 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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