Stephen Anthony
d88969adcb
Store and lookup system labels (aka, equates) in case-insensitive manner.
...
This fixes a bug in the debugger parser, where typing (for example)
'trap swchb' doesn't work but 'trap SWCHB' does.
2017-07-04 19:50:32 -02:30
Stephen Anthony
087fccd29f
Updated OSX project file for recent class additions.
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Eliminated some dead code.
2017-07-03 19:16:14 -02:30
Stephen Anthony
588cd82be9
Updated Visual Studio project file for recent class additions.
2017-07-02 21:08:12 -02:30
Stephen Anthony
7b57d52260
My neverending quest to protect against raw pointers.
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Changed many 'const char* ...' to 'const char* const ...'.
2017-07-02 20:46:27 -02:30
Stephen Anthony
9972af022a
Fairly huge refactoring of the cart autodetection code.
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This has been in patch form for about a year, and I'm finally
getting around to applying it. Basically, we separate the Cart
class into 3 classes:
- Cart: stuff specific to cartridge emulation
- BSTypes: various bankswitch types, both as enum and strings
- CartDetector: actual bankswitch auto-detection code
Also made more use of smart pointers, and added const in a few
more places.
I promise to get back to the phosphor stuff soon. This is just
to clear my head a little.
2017-07-02 19:27:27 -02:30
Stephen Anthony
2e776b05b8
Introduced 'tia.dbgcolors' commandline argument, which allows to set
...
the fixed debug colors to user-defined preferences. Note that there
are 6 registers (P0,M0,P1,M1,PF,BL), and the option takes a string
of 6 characters, where each represents a colour for the respective
positional register (ROYGBP are the choices).
I may add a UI item for this, but this is as far as I will go with
allowing user editing.
2017-07-01 19:54:02 -02:30
Stephen Anthony
bd78683274
Rearranged some Blargg code, added comments, general cleanups.
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For now, Blargg phosphor mode simply shows the same image as without phosphor.
This is a WIP, and if we can't get it finished for 5.0, it will be released as-is.
Phosphor blend now defaults to 0 in the base properties, and is converted to
50 before being passed to higher levels. This needs to change when we
get to issue #144 .
2017-06-30 14:10:14 -02:30
Christian Speckner
fa76042790
Make sure that pending RDY is handled after stepping the CPU. Closes #155 .
2017-06-24 00:35:17 +02:00
Christian Speckner
4515e79b4e
Jitter only of frame height has changed for three or more consecutive frames.
2017-06-24 00:09:34 +02:00
Christian Speckner
628133d2dd
Don't jitter if frame height differes by less than 3 lines.
2017-06-23 01:01:36 +02:00
Christian Speckner
b30ca12731
Fix TIA info in debugger after RSYNC.
2017-06-22 01:08:22 +02:00
Christian Speckner
ccafbf2bbd
Tie state transitions directly to hctr in order to avoid edge cases during RSYNC.
2017-06-22 01:08:22 +02:00
Stephen Anthony
881dc86ab7
Oops, we need to handle the case where the controller is undefined.
2017-06-18 21:59:04 -02:30
Stephen Anthony
0bc8a928f0
Minor optimization in creating controller device in Console.
2017-06-18 21:52:59 -02:30
Stephen Anthony
21195c20cb
Updated OSX project file for recent Blargg changes.
2017-06-17 20:51:32 -02:30
Stephen Anthony
705d42edd8
Updated Visual Studio project file for Blargg code changes.
2017-06-17 20:40:11 -02:30
Stephen Anthony
0f2df7e87b
Fairly large reorganization of the Blargg NTSC TV effects code:
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- converted many pointers to references
- merged code from several files into one class
- broke up some methods into more managable chunks
This will allow it to be easy to add the phosphor code during
NTSC TV emulation.
2017-06-17 20:08:36 -02:30
Christian Speckner
5da20a3a7a
Savestate handling.
2017-06-15 17:16:06 +02:00
Christian Speckner
bdded5e600
Wait for frame handling to stabilize before drawing.
2017-06-15 17:12:39 +02:00
Christian Speckner
c2ce1943ca
Fix loading and saving TIA state.
2017-06-15 16:13:07 +02:00
Christian Speckner
cf55f5d413
Fix buggy blanking of line 0.
2017-06-14 12:37:57 +02:00
Stephen Anthony
861778f627
Fixed minor datatype difference in Blargg filtering.
2017-06-11 18:48:15 -02:30
Stephen Anthony
4a2e4b666c
Started cleaning up Blargg code:
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- Converted some stuff to C++
- PAL colour-loss now works with Blargg enabled, but not yet for phosphor mode
2017-06-11 17:01:40 -02:30
Stephen Anthony
a7b3ee4448
Debugger lst and sym files now follow ROM filename, not properties filename.
2017-06-11 13:02:47 -02:30
Stephen Anthony
44ead7b926
Updated std::map to use emplace instead of insert (optimization).
2017-06-09 14:50:11 -02:30
Stephen Anthony
3355183d03
Updated OSX build script for change from Deployment to Release.
2017-06-04 18:21:43 -02:30
C.W. Betts
c9a3097946
Add some retina formats to Stella.icns.
2017-06-04 17:44:17 -02:30
C.W. Betts
04ad81ce67
Use more modern names for the build configurations: Debug and Release, and delete Default.
2017-06-04 17:34:21 -02:30
C.W. Betts
15a7d1e520
Add the Atari cartridge file type to the InfoPlist.strings file.
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It is localizable.
Update the version number in InfoPlist.Strings.
2017-06-04 17:34:21 -02:30
C.W. Betts
649c054d54
Add src/macosx/M6502.ins to the git ignore file.
2017-06-04 17:34:21 -02:30
C.W. Betts
fbf642a130
Xcode project maintenance:
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Fix the docs name.
Bring back InfoPlist.strings.
Have the Xcode groups point to the project's directory structure.
2017-06-04 17:34:21 -02:30
C.W. Betts
6c5ce1081a
More Mac improvements:
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Use UTF-8 for saving/getting preferences: It's more reliable.
Retain defaults in the Preferences Objective-C class.
Fill out the types for the IBOutlet
2017-06-04 17:11:38 -02:30
C.W. Betts
9dce4c9db1
Fix possible issue resulting from being launched from Finder in 10.9 and later OSes.
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Taken from SDL 1.2.
2017-06-04 13:33:52 -02:30
C.W. Betts
c3397d271d
Add Xcode files to ignore .gitignore.
2017-06-04 13:27:30 -02:30
C.W. Betts
b489a61e03
Fix over-release.
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Add autorelease around the Preferences methods.
2017-06-04 13:27:30 -02:30
Christian Speckner
1ecb8852de
Use console timing instead of frame layout in order to determine clock in paddle reader.
2017-05-31 00:01:11 +02:00
Stephen Anthony
6f16ee9c0b
Bumped version # for another pre-release.
2017-05-29 16:30:42 -02:30
Stephen Anthony
bc1fc44f75
Make Video dialog defaults match those in Settings class.
2017-05-29 11:17:23 -02:30
Stephen Anthony
5dbd9fee51
Some changes to phosphor blending:
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- Updated default phosphor blend to '30'.
- Added shortcut keys Alt-i and Alt-o to decrease/increase phosphor
blend mode dynamically, while a ROM is running.
- Made range of blending 0 - 100.
2017-05-29 10:49:50 -02:30
Stephen Anthony
47aa5d4e5f
Bumped version # for another pre-release.
2017-05-28 19:56:48 -02:30
Stephen Anthony
ef9816014d
Set default phosphor blend to 60; looks the most realistic on my test systems.
2017-05-28 19:53:48 -02:30
Stephen Anthony
c8abbf50fb
Fixed minor compile warnings in Visual Studio.
2017-05-28 18:51:46 -02:30
Stephen Anthony
f8ea61875c
Implemented new phosphor mode by Thomas Jentzsch.
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- Phosphor mode with Blargg effects is currently broken.
2017-05-28 16:15:39 -02:30
Stephen Anthony
e419bbbcab
Sample playback update for BUS & CDF.
2017-05-28 14:40:51 -02:30
Stephen Anthony
79d8ed0010
Fixed TIA image in debugger being two frames behind.
2017-05-28 13:55:23 -02:30
Stephen Anthony
25e96c3164
Added previous scanline count to TIA info area of debugger.
2017-05-27 15:38:45 -02:30
Stephen Anthony
3ad77117ec
Ignore annoying warning in Visual Studio that I know is actually valid code.
2017-05-27 14:23:47 -02:30
Stephen Anthony
ea7a20a5a0
Merge branch 'master' of https://github.com/stella-emu/stella
2017-05-27 14:10:35 -02:30
Stephen Anthony
cdd336857e
Added 'fallthrough' directive in cases where we fall through a case statement.
2017-05-27 14:10:05 -02:30
Christian Speckner
a7e47b2ef8
Changelog.
2017-05-27 01:11:44 +02:00