Commit Graph

3561 Commits

Author SHA1 Message Date
Christian Speckner cd390bcc5a TIA documentation. 2017-09-01 00:48:28 +02:00
Stephen Anthony 4440aabc56 Final updates for bankswitch schemes, updating documentation.
- Some schemes are not completely documented and/or implemented, and in those cases a FIXME has been added.
2017-08-31 19:21:20 -02:30
Stephen Anthony 6cf4aa4832 Further refactoring of bankswitching schemes, and removal of 'MC' scheme.
- MC is being removed, since the code has never been tested, and a test ROM has never been created
2017-08-31 15:31:27 -02:30
Stephen Anthony 31907f4be1 More peek/poke refactoring, and improved comments in bankswitching schemes. 2017-08-31 13:01:45 -02:30
Stephen Anthony 68f80f04d9 Peek/poke refactoring for next batch of bankswitch schemes. 2017-08-30 20:44:18 -02:30
Stephen Anthony a5d9550f2f First pass at cleanup of the peek/poke API from Device class:
- remove peek and poke from classes where the addressing is set up such that they aren't needed
- where possible, move from using 'myCurrentBank << 12' everywhere, to precomputing the value (perhaps a small optimization, but still valid)
2017-08-30 19:45:57 -02:30
Stephen Anthony 8cf8200908 Fixed logic error in detecting 'Alt' key.
DirtyHairy, it looks like you removed a negation and replaced it with
a positive (ie, you removed an _ifndef_, not an _ifdef_) :)
2017-08-30 19:41:16 -02:30
Christian Speckner a101df0269 Typo. 2017-08-30 23:17:30 +02:00
Christian Speckner fd85f9d0d5 Basic support for plain UNIX-style builds on OSX. 2017-08-30 23:13:07 +02:00
Stephen Anthony 2930e74333 Updated FE debugger support to allow changing banks dynamically. 2017-08-30 17:22:56 -02:30
Stephen Anthony 1358be402f Update explanation of FE scheme, and minor code optimization. 2017-08-30 16:53:00 -02:30
Stephen Anthony d37b89e2fd Oops, for Alex I used his github username, not the AtariAge one. 2017-08-30 12:00:26 -02:30
Stephen Anthony ae8304563d Updated credits for recent 'FE' research. 2017-08-30 11:52:02 -02:30
Stephen Anthony 92cd739001 Added 'Zippy the Porcupine' info to ROM properties database. 2017-08-30 11:09:06 -02:30
Stephen Anthony 3a02c54b0a Updated FE scheme to that described by the original FE patent application.
- This emulation is much simpler, and takes the scheme from being
esoteric to being a simple hotspot-based scheme
- The original patent application for the FE scheme describes in perfect
detail what is happening, and although the previous code worked, it
was complex and actually hid what was really happening.

Now that the scheme is hotspot-based, the debugger can be extended to
work better with it.  That part comes next.
2017-08-29 22:03:11 -02:30
Stephen Anthony 9f3fb703db Updated changelog for ROM properties changes. 2017-08-23 23:49:05 -02:30
Stephen Anthony 792421e67d Updated ROM properties database (Champ Games, mostly). 2017-08-23 22:12:40 -02:30
Stephen Anthony 3eaa889b14 Updated changelog for last committed fix. 2017-08-22 16:42:12 -02:30
Stephen Anthony 52c16d604b Update TIA shadow registers for HMCLR (and code cleanup). Fixes #211. 2017-08-22 16:38:52 -02:30
Stephen Anthony 21bf401836 Commandline arguments 'holdxxx' now work correctly (fixes #209). 2017-08-22 14:15:30 -02:30
Christian Speckner 5661b245c7 Fix object positions in debugger (getting + setting), documentation. 2017-08-22 15:16:13 +02:00
Stephen Anthony 11d659e5cc Bumped version number. 2017-08-20 21:32:09 -02:30
Christian Speckner 8367ef9828 Documentation typo. 2017-08-20 23:57:11 +02:00
Christian Speckner 25bf4f55d6 Prevent ystart detection code from oscillating between 'fixed' and 'floating'. Documentation. 2017-08-20 23:54:04 +02:00
Christian Speckner 168c7ba201 Fix genesis controller initial state. 2017-08-20 23:39:30 +02:00
Stephen Anthony 60eeb49f65 Fixed debian changelog issues. 2017-08-20 15:11:40 -02:30
Stephen Anthony ab99610950 Bumped version number for 5.0.2 release. 2017-08-20 15:01:39 -02:30
Stephen Anthony f280e31671 Printing of traps in debugger takes into account TIA read/write address. 2017-08-19 20:59:06 -02:30
Stephen Anthony b608c5bf88 Updates for 5.0.2 release. 2017-08-19 20:34:00 -02:30
Stephen Anthony 6e55d98ad7 Fixed inconsistent Alt-p phosphor behaviour (fixes #196). 2017-08-19 19:48:41 -02:30
Stephen Anthony a9dd2b32cb Debugger 'listtraps' now shows all traps (fixes #190). 2017-08-18 18:47:35 -02:30
Stephen Anthony 48a99c6b6b Make Random class serializable, and save to state files. 2017-08-18 12:36:54 -02:30
Stephen Anthony c1f7c5c90b Fix potential app lockups when emulated CPU execution fails in the debugger. 2017-08-16 19:00:32 -02:30
Stephen Anthony d92566ad40 Updated docs for threading. 2017-08-15 17:57:27 -02:30
Stephen Anthony 6f60437a9c Improve Blargg filters with cutoff on right side of screen (fixes #195). 2017-08-15 17:49:59 -02:30
Stephen Anthony 24e55baa2c Expose 'threads' option through the Video Settings -> General UI. 2017-08-15 10:58:19 -02:30
Stephen Anthony 4f336eddeb Added 'threads' commandline argument, to enable/disable multi-threading.
- Still TODO is expose this in the UI, but the infrastructure is there
- For now, this defaults to off
2017-08-14 21:29:48 -02:30
Stephen Anthony f011006af1 Removed unused variable. 2017-08-14 17:51:02 -02:30
Stephen Anthony 235f3197f4 Updated changelog. 2017-08-14 12:15:56 -02:30
Stephen Anthony a29d1da57b Threaded Blargg + phosphor improvements:
- Handle case of only 1 or zero (!) reported cores
 - Fix memory leak by using smart pointers
2017-08-14 11:57:19 -02:30
Christian Speckner 6d1a306b52 Blargg and phosphor threading by Thomas Jentzsch. 2017-08-14 09:20:42 -02:30
Stephen Anthony 7a9cde3e4d CDF updates (with versioning) from Spiceware. 2017-08-14 09:11:54 -02:30
Stephen Anthony f57d69a023 Fixed reading collision of ball and playfield (fixes #189). 2017-08-13 14:43:31 -02:30
Stephen Anthony 193da6c845 Fix DiStella trying to process the same PC address repeatedly (fixes #188). 2017-08-13 13:43:48 -02:30
Stephen Anthony 55111c4ccb Fixed minor warning for potential uninitialized variable. 2017-08-09 22:38:39 -02:30
Stephen Anthony 1e7e4cbe20 More TIA rendering optimizations. 2017-08-08 12:11:45 -02:30
Stephen Anthony 8759f340e8 Oops, premature optimization; it broke changing phosphor blend level. 2017-08-07 18:56:13 -02:30
Stephen Anthony 1dc78a9b5b Pre-calculate phosphor colours, and remove redundant shift parameter.
This leads to nice speedups in the TIASurface::render() method.
2017-08-07 18:39:30 -02:30
Stephen Anthony 322af0fb38 Fixed code where emplace_back was being used incorrectly. 2017-08-06 13:57:09 -02:30
Stephen Anthony e2b78b6df7 Remove redundant checks for 'ramrandom'; the code is checking a boolean,
then calling a method and checking the boolean again.
2017-08-06 13:30:45 -02:30