Commit Graph

1678 Commits

Author SHA1 Message Date
stephena a9c2599d2c Final changelog for 2.7.6 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1704 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-13 15:48:56 +00:00
stephena 9d22c883d4 Made CPU registers and program counter always show in hexidecimal.
Added 'Dec' and 'Bin' textboxes to CPU area to show the decimal and binary
equivalents for the currently selected CPU register.  This isn't done for
the PC or status registers, since I don't feel it's important for those.

Made the label textbox much longer for the PC, since there's now extra
space there.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1703 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-13 15:17:07 +00:00
stephena cd4eb84425 A few housekeeping updates for the next point release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1702 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-12 18:04:36 +00:00
stephena 4bc8bd9d4a Updated changelog.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1701 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-12 17:14:08 +00:00
stephena 28580d3c18 Fixed bug when requesting a videomode larger than the current maximum.
In such a case, the largest possible videomode should be used instead,
and not the smallest one.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1700 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-12 17:04:29 +00:00
stephena 26f05f5642 Updated Win32 files for upcoming release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1699 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-12 15:50:46 +00:00
stephena 953ef867b8 Minor typo in last commit.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1698 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-11 20:26:37 +00:00
stephena ee3be68e2d Updated documentation and changelog wrt latest autodetection changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1697 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-11 20:12:32 +00:00
stephena 7a414429be Added bankswitch autodetection for '0840' ROMs.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1696 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-11 20:09:31 +00:00
stephena 8a129fa94f Added bankswitch autodetection for SUPERbank (SB) ROMS in both 128K
and 256K versions.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1695 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-11 19:48:25 +00:00
stephena a7d6615ccc Tweaked/improved autodetection for 'E7' bankswitch scheme due to access
to new test ROMs.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1694 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-10 15:04:31 +00:00
stephena 4241e889ab Updated VC++ project file for recent 'EF' changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1693 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-06 11:40:50 +00:00
stephena cba58f1295 Added 'EFSC', which is basically 'EF' bankswitching with 128 bytes of
Superchip RAM.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1692 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-05 20:18:41 +00:00
stephena 7e0355dd55 Oops, just found out that writes to 'EF' cart do trigger bankswitching.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1691 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-05 19:02:56 +00:00
stephena b0eff89002 Added 'EF' (Homestar Runner) bankswitch support as well as autodetection.
Improved 'UA' bankswitch format autodetection.

Bumped version number.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1690 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-04-05 18:59:56 +00:00
stephena 0e8571fc01 Upon request, remove real name of bugtester and use online name (and
refer to his homepage).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1688 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-28 22:10:38 +00:00
stephena aa08088779 Final updates for the 2.7.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1687 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-27 15:41:37 +00:00
stephena 4249a28c3e Updates for the impending 2.7.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1686 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-27 15:28:31 +00:00
stephena 2fdb7401f2 Updated debugger size to resize down to 620 pixels high (from 690).
To do this, you lose access to the TIA 'RAM' display.  For a future
release, I'm going to evaluate whether this display is really
necessary at all.

This resize is for a request on the AtariAge 2.7.3 thread about running
the debugger on an eeePC, which is 1024x600.  For now, the closest I
can get is 620.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1685 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-26 19:46:05 +00:00
stephena 15529746ea Updated OSX project files for KidVid class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1684 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-19 15:30:30 +00:00
stephena 4133668d75 Removed KidVid from the list of controllers for now. I won't have it
ready for the next minor point release, so there's no need for users
to see it.

When using 'quick-select' mode in list widgets (notably the ROM launcher),
treat space as a valid character, instead of stopping when space is
pressed.  Make quickselect be an option for ListWidgets, and disable
it for CheckBoxWidgets (cheat listing, rom dissassembly listing, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1683 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-19 15:03:51 +00:00
stephena 177d205e86 Added KidVid files to VC++ project.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1682 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-16 13:58:48 +00:00
stephena 33a5284307 First pass at KidVid support. Note that while the code compiles, no
functionality whatsoever is available.  This is just an initial import
of the z26 code.  Still TODO is test all this stuff, and the more
difficult part; mix the audio with the sound system in Stella (which
is quite a bit different than z26.

Reduces the time in which autoframe is applied in the TIA from every 32
frames to every 8 frames.  This means the autoframe handler will detect
changes faster, and inform the sound system more accurately.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1681 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-16 00:23:42 +00:00
stephena 787f8598da Oops, I decided to comment out the gl_accel stuff for now, and not use
SDL_GL_ACCELERATED_VISUAL at all.  It doesn't make a difference for
Nvidia and Intel, and only seems to break things for ATI.  So better to
forget about it for now.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1680 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-12 16:04:08 +00:00
stephena 96f0f6a304 Added ability to disable the 'SDL_GL_ACCELERATED_VISUAL' hint when
creating the SDL window in OpenGL mode.  This defaults to being on,
and should only be disabled when necessary.  Such cases include using
ATI video hardware in Windows, where the result will be a red screen.

This isn't really the best solution, as it may cause some slowdowns
in OpenGL rendering.  But it's the best that can be done for now, until
the bug is fixed in the ATI OpenGL drivers.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1679 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-12 15:57:41 +00:00
stephena b12dc3a7a6 A few minor tweaks in the GL code.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1678 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-03-12 15:37:07 +00:00
stephena 548af979de Fixed long-standing bug involving SCORE mode emulation for the playfield.
It seems the Priority bit overrides SCORE mode.  This fixes a very
noticable bug in Swordquest Waterworld.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1677 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-21 20:56:08 +00:00
stephena 2fe6007b31 Bumped version number.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1676 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-16 22:54:13 +00:00
stephena b24de21ebc Just found a string parsing bug in the new 'basedir.txt' functionality
for Win32.  This is going to be a 2.7.3a release just for Windows, as I'm
not recompiling everything just for one bug in the Windows code.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1674 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-09 15:50:59 +00:00
stephena ada27762f5 Renamed some of the TIA tables to shorter names.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1673 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-08 21:07:06 +00:00
stephena 378549a715 Final updates for the 2.7.3 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1672 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-07 21:50:05 +00:00
stephena b2c6f6fbfd Pre-process 24-bit pixel colour info for software rendering in UI
and normal TIA modes.  Phosphor TIA mode is still done the old way,
since I'd have to create a 192KB lookup table otherwise.

Hopefully this will speed up 24-bit rendering in most cases, but I still
can't confirm as I'm testing in VirtualBox, which itself is emulating
24-bit colour mode.  In the last commit, I mentioned I could possibly
speed things up a little.  This is it (and likely as far as I can go).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1671 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-06 23:53:34 +00:00
stephena 968853c646 Fixed issue with 24-bit colour mode. This isn't as fast as 16/32 mode,
and will likely never be (24-bit mode is really a hack).  I can
possibly speed it up a little more, but probably not *much* more.

This has been broken for quite some time, and it's only now I've
realized that 24-bit mode can be emulated in a virtualized XP
install in VirtualBox.  But I suspect it's been broken for years.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1670 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-05 23:22:54 +00:00
stephena e143a2a330 Rearranged info in TIA stats message a little, to take up less space but
still include all relevant information.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1669 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-01 22:17:09 +00:00
stephena 05c04fadb7 Added suggestions from AtariAge '2.7.2' thread so I don't forget about them.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1668 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-02-01 14:31:44 +00:00
stephena 1a67bd9995 Added ability to override the base directory for storing all
config-related files for the Win32 port.  To use this, simply create a
file named 'basedir.txt' in the application directory (ie, where-ever
Stella was installed) containing a full pathname representing the base
directory.

This should finally satisfy those who wish to place config files
directly in the app folder, although it really isn't a good idea to do
so.  But who am I to make that decision? ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1667 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-30 23:31:41 +00:00
stephena 383be21071 Updated some ROM properties.
Bumped version number.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1666 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-29 00:45:29 +00:00
stephena 734dad328b Updated debian changelog for 2.7.2.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1664 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-26 22:34:37 +00:00
stephena 1a6ba81816 Final updates for 2.7.2 release. Let's see what I broke this time ...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1663 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-26 21:25:43 +00:00
stephena edcbb7c1a7 Fixed major bug in ROM Audit functionality; files were being renamed
without any extensions.

Bumped version number to 2.7.2.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1662 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-26 21:16:06 +00:00
stephena a1aac4c11a A few minor syntax and API fixes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1661 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-26 21:08:07 +00:00
stephena 16b065d941 Bumped version number.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1660 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-26 15:05:25 +00:00
stephena b51c9f97f8 One last documentation change for the 2.7.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1659 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-24 21:53:19 +00:00
stephena 241afb6715 Added pattern matching textbox to the ROM launcher. This works in
addition to the previously added FilterOptions (that code filtered
by filename extension, while this further filters by an actual pattern).
This is by request of several people in the AtariAge forums).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1658 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-24 21:44:49 +00:00
stephena dec6efccdd Pass sound reference directly into the TIA class, eliminating the use
of pointers.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1657 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-24 18:17:34 +00:00
stephena 771108ad3b Determining whether we're in NTSC or PAL mode wasn't working for
detection of gl_aspectn vs. gl_aspectp.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1656 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-24 18:11:47 +00:00
stephena 5f595b60de Added '-gl_aspectn' and 'gl_aspectp' commandline arguments (and
associated UI items) to set the aspect ratio to use in NTSC and PAL
modes.  This replaces the '-gl_aspect' setting.

Hold-select/reset/button0 now work from the UI.

Grabmouse can now be set in the UI.

Changed status of the fix for ATI/OpenGL/sound from fixed to workaround.
Sound will work for the first ROM, but not for subsequent ones.  This
improves on the previous behaviour, where sound didn't work at all.

Bumped version to 2.7.1.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1655 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-24 17:32:29 +00:00
stephena 9d1020b79f Playing around with the sound start/stop logic a little, since it seems
that the fix for ATI cards only works for the first ROM.  I may mark this
down as a driver bug and be done with it (at least until I can find some
hardware to test it myself).

Upped the GL aspect ratio setting to a maximum of 120, due to a request
for aspect ratios greater than 100.  Still have to bugfix it, though;
it might cause some problems with the video modes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1654 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-22 00:49:32 +00:00
stephena 9575440922 Updated OSX project files for recent TIA restructuring.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1653 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-21 17:02:31 +00:00
stephena 2480fff117 I just found out that for at least one person, starting audio before
video when creating a console fixes the sound not working issue in
OpenGL mode on ATI hardware in Windows.  It doesn't seem to break anything
else, so I'm going to leave it as the default, but the new commandline
argument '-audiofirst' can be used to reverse that logic, if necessary.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1652 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-01-21 15:32:15 +00:00