Commit Graph

188 Commits

Author SHA1 Message Date
Christian Speckner 81f216872d Update XCode project, fps -> FPS 2018-07-30 23:50:52 +02:00
Christian Speckner 9aeb40fc32 Display speed in OSD without decimals. 2018-07-30 23:40:48 +02:00
Christian Speckner 3a5572d3b9 Add measured FPS to OSD, squash a bunch of minor bugs. 2018-07-30 23:19:47 +02:00
Stephen Anthony e691853f0e First pass at fixing superfluous re-draws in the UI.
- This addresses issue 158, and reduces CPU usage to near 0% when no changes are happening
- This returns the code to the same performance levels as version 3.x.
2018-07-25 08:48:21 -02:30
Christian Speckner c270a45409 Merge branch 'feature/precise-audio' 2018-07-01 23:48:26 +02:00
Christian Speckner 8781889a7f Documentation, cleaup, fix race in frame stats. 2018-06-09 00:31:20 +02:00
Stephen Anthony e0cf1d1dd5 Fix crash in OpenBSD framebuffer/texture cleanup.
- It seems that textures must be destroyed *before* the renderer is destroyed
- This isn't mentioned anywhere in the SDL docs, and it works everywhere else, but in any event it is now fixed
2018-06-07 12:46:26 -02:30
Stephen Anthony 1eee879e29 Make sure onscreen messages are shown, even when a console doesn't exist. 2018-05-27 16:41:42 -02:30
Stephen Anthony cc4bd29a03 Fix minor warning (nullptr is the proper C++ constant). 2018-05-27 16:17:12 -02:30
thrust26 f726ad0206 fix #314 2018-05-27 14:31:02 +02:00
Christian Speckner a14cf8d077 Refactoring: start debugger from dispatch loop. 2018-05-24 00:13:43 +02:00
Christian Speckner ed6eae6a67 Rerender only if there is actual change. 2018-05-17 22:56:07 +02:00
Christian Speckner d2c930886b Sanitize and match emulation timing
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner c905b01fca Merge branch 'master' into feature/precise-audio 2018-04-25 22:49:00 +02:00
Stephen Anthony 698beaec8b Fixes for various issues reported by Coverity. 2018-03-24 16:58:08 -02:30
Stephen Anthony 0cde1ec4b9 Minor refactoring with Controller::isAnalog() usage. 2018-03-18 16:13:28 -02:30
Christian Speckner 5c1bd83904 Merge branch 'master' into feature/precise-audio 2018-02-12 23:32:03 +01:00
thrust26 564e014620 removed FLAT_UI code from TimeLineWidget
added toggle mode button to TimeMachineDialog
2018-02-06 12:46:27 +01:00
thrust26 1569ee1c6b minor code cleanup 2018-02-05 13:45:34 +01:00
Christian Speckner 7d7ebb8d03 Merge branch 'master' into feature/precise-audio 2018-02-04 23:50:16 +01:00
Christian Speckner f7c445fb7c Merge branch 'release/5.1' 2018-02-04 23:48:45 +01:00
Stephen Anthony 26096fcc47 Fixed some warnings, and updates for 5.1 release. 2018-02-03 19:29:27 -03:30
Christian Speckner cb89d09c7f Refactoring: remove framerate from OSystem and Console. 2018-02-03 01:01:02 +01:00
thrust26 f4db8e4816 fixed zoom settings via hotkey (made persistent again) 2018-02-02 22:51:22 +01:00
thrust26 97a0638845 Added (fixed) tickmark intervals to SliderWidget 2018-02-01 18:21:57 +01:00
Christian Speckner 396dd637af Rework dispatch loop. 2018-01-31 20:44:39 +01:00
Christian Speckner 7f83e776b2 Keep book of the number of cycles spent during emulation. 2018-01-31 19:29:37 +01:00
thrust26 f56286fac9 reordered frame stats to make more sense 2018-01-31 08:52:52 +01:00
thrust26 7970955353 aligned transparency with TimeMachineDialog
move slightly away from corner
2018-01-31 08:37:31 +01:00
thrust26 eb96e1ca49 reduced TimeMachineDialog transparency
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
thrust26 966ba155ed more response to SliderWidget added
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26 8c0b212207 Overlapped dialogs are (partially) toned down 2018-01-26 12:55:05 +01:00
thrust26 f58e914729 focus highlighting added to more widgets
added some missing tab keys to debugger
fixed frame colors for CheckboxWidget and RadioButtonWidget
brightened inverted highlight color for "Light"
2018-01-26 11:33:46 +01:00
thrust26 4c39fa3c68 some more focus highlighting added
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26 920b051f02 redesigned SliderWidget
better visual reaction of EditTextWidget and PopUpWidget
improved BrowserDialog
small refinement for ButtonWidget
2018-01-25 15:10:37 +01:00
thrust26 d179b8ebe8 Updated ScrollBarWidget
Refined LauncherDialog
Added missing Ellipsis to StellaFont.hxx
2018-01-24 20:53:00 +01:00
thrust26 5bd33885e3 title bar added to all dialogs 2018-01-24 14:37:07 +01:00
thrust26 5757eccfcf enabled FLAT_UI code, removed old code 2018-01-23 18:03:00 +01:00
thrust26 a8b3c0d74d reordered frame stats top line (makes more sense this way) 2018-01-21 11:05:00 +01:00
thrust26 a5e7911930 disabled test for "auto" frame rate 2018-01-21 10:19:28 +01:00
Stephen Anthony 1055a4bd06 Minor cleanup of warnings in FrameBuffer class. 2018-01-20 20:51:46 -03:30
thrust26 b67b795642 larger font for frame stats 2018-01-20 20:49:48 -03:30
thrust26 27291dd5d2 small fix for benchmark commit 2018-01-20 20:49:14 -03:30
thrust26 436c380a7e benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-20 20:49:05 -03:30
thrust26 6f7ff023a6 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26 72ff2a40fa developer/player settings added to frame stats overlay 2018-01-20 20:11:54 -03:30
thrust26 a1b54680bd frame stats overlay made transparent 2018-01-20 20:10:39 -03:30
Stephen Anthony 9e403826d2 Fixed compilation when '--disable-debugger' is used. 2018-01-20 18:34:19 -03:30
Stephen Anthony df119ba505 Minor cleanup of warnings in FrameBuffer class. 2018-01-19 18:32:11 -03:30
thrust26 98fcb51819 larger font for frame stats 2018-01-18 23:06:51 +01:00