Commit Graph

2466 Commits

Author SHA1 Message Date
stephena 3b4b10df76 Combined 'sa1' and 'sa2' commandline arguments into one command named
'saport'.  This takes the values 'lr' or 'rl', corresponding to left/right
and right/left.

Added ability to dynamically swap the Stelladaptor/2600-daptor ports
with the 'Control-1' key.






git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2401 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-03 00:56:31 +00:00
stephena 1e396f8408 Added preliminary support for 2600-daptor II, which accepts 7800 Pro-line,
BoosterGrip, and keypad controllers.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2400 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-02 23:01:28 +00:00
stephena bcbc23e7cf Updated Intel OSX project file for recent NTSC class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2399 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-27 16:58:17 +00:00
stephena 36da0d02ec Updated VS2010 project file for recent NTSC class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2398 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-26 20:37:39 +00:00
stephena 650efb8ef7 Updated VS 2005 project files for recent NTSC filter class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2397 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-26 20:21:30 +00:00
stephena 216f0ab19e The TIA palette is now passed to NTSCFilter, so it can calculate its own
YIQ-format palette.

Removed compile-time option for DISPLAY_TV.  NTSC filtering will always
be compiled into the app, but will only actually be used in OpenGL mode.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2396 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-26 20:11:59 +00:00
stephena 5d4c09da54 Second pass at Blargg NTSC filtering. This code comes directly from the
latest Atari800 drop, and is the most recent version I could find.  As
with the last commit, it still doesn't actually do anything (but it does
compile).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2395 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-26 18:58:41 +00:00
stephena 6836963e8b Updated OSX project file to compile under 10.5, and generate 32-bit
Intel/PPC builds compatible with 10.4.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2394 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-24 15:56:18 +00:00
stephena 91e82b375b Updated OSX '_intel' project file to be used with OSX 10.6 onwards
only (IOW, actually usable on Intel-only systems).  Going forward,
this will be the default install.  The old one will be for 10.4-10.5
PPC/Intel 32-bit, which will eventually be phased out.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2393 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-24 13:55:26 +00:00
stephena 959b5c6dba First check-in of Blargg NTSC filtering code. It does compile, but
doesn't do much else ATM.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2392 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-23 20:30:58 +00:00
stephena cf10e216f4 And so it begins. Added ability to enable/disable TV filtering to the
Linux configure script.  Of course, there's no actual code yet ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2391 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-21 19:19:23 +00:00
stephena 225e6c0b1c Update include PNG library,
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2390 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-19 13:47:38 +00:00
stephena d9ed4e7d17 Updated error in documentation, as reported by Robert Szeliga.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2389 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-15 22:35:53 +00:00
stephena f79020a94c And the process starts all over again.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2388 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 22:57:48 +00:00
stephena 4149c545ad And there's always one last thing I forget before a new release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2387 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 21:25:12 +00:00
stephena 7e056cbef1 Last minute changes to the OSX build files that I forgot to
check in with the last commit.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2386 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 21:23:53 +00:00
stephena 8fffaa6d95 Final updates for the 3.5.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2384 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 20:07:13 +00:00
stephena 3f7c2f521d Updated properties database with info from RomHunter 7.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2382 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 18:12:22 +00:00
stephena 009fb5c91a Getting ready for the next point release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2381 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 15:17:30 +00:00
stephena e75156c878 Update PNG code to version 1.5.8.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2380 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 15:13:51 +00:00
stephena da9cfd8109 Updated several tools to automatically perform the work that I've been doing
manually up to this point:

 - 'rom_diff.pl' command inspects two directories and looks at differences
    in filenames, and copies ROMs into 3 new directories (ADDED, REMOVED,
    and CHANGED).  This is most useful for when RomHunter releases new
    romsets.

 - 'merge_props.pl' command merges all properties from a source file that
    also exist in a destination file.  This is useful when I do a mass-edit
    of many ROMs, with the info being saved into my personal stella.pro file.
    Running this command afterwards will 'merge' them into the master
    stella.pro file, and then Stella can be recompiled with the new properties.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2379 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 14:51:26 +00:00
stephena 716dd485cb Refactored the PERL properties set tools, in preparation for additional tools.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2378 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-03 22:21:02 +00:00
stephena 47c5f4681e Added 'fixed debugger colors' command to right-click menu of TIA output
in the debugger, and updated the debugger documentation.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2377 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 22:54:23 +00:00
stephena 4b14711a8f Removed some debugging code from MouseControl.
Bumped version # for a test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2376 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 22:33:24 +00:00
stephena 723d95cba2 Updated screenshot for new mouse axis functionality.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2375 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 22:20:08 +00:00
stephena 0d548bf379 Mouse 'specific-axis' mode can now be set per-ROM within the Game Info
dialog.

Updated all paddle and driving controller games with relevant axis info.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2374 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 22:13:15 +00:00
stephena 6029835618 The mouse can now emulate Sega Genesis controllers. In this mode, the B/C
buttons use the mouse left/right buttons, respectively.

Updated changelog and documentation.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2373 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 18:44:45 +00:00
stephena b7e489a071 The driving controllers can now be used in mouse 'specific-axis' mode.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2372 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 17:33:36 +00:00
stephena 1ef29f585e MouseControl class now properly switches between various controller modes,
and take 'swapport' and 'swappaddles' settings into account.  Next TODO is
add per-ROM settings for specific axis mode.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2371 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 17:08:51 +00:00
stephena 7247029e70 Fixed SWCHA read handler in the case where the ports are swapped.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2370 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-28 15:19:41 +00:00
stephena a56778d497 Updated OSX project files for recent class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2369 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-22 23:01:52 +00:00
stephena 05b95a5663 Updated VS2010 project files for recent class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2368 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-22 21:09:13 +00:00
stephena 06f20fa2d7 Updated VS2005 project files for recent class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2367 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-22 21:05:51 +00:00
stephena c136a30cbc The left and right mouse buttons are now recognized separately in emulation mode.
Checking in first pass at revamping the 'mcontrol' functionality.  The idea is
that the mouse will be able to emulate different controllers on each of its
axes.  For now, the left mouse button is tied to the X-axis, and the right to 
the Y-axis.  These modes will be saved per-ROM, meaning that the mapping can
be different for each ROM (it is saved as part of the ROM properties).  Only
the paddles and driving controllers will allow this, since they're the only
controllers where a single axis makes sense.

Switching between mouse modes will be done with Control-0 (the Control-1..3
keys have been removed).  This will allow switching all possible combinations
(left controller, right controller, per-ROM setting, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2366 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-22 21:01:13 +00:00
stephena 8704fea8be Updated OSX project files for recent class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2365 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-21 13:55:13 +00:00
stephena 71131c16a6 Updated VS2005 project files for recent class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2364 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-21 13:24:32 +00:00
stephena ac4665367a Updated VS2010 project files for recent class additions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2363 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-21 13:20:55 +00:00
stephena 97490e75d3 Updated documentation and UI for FA2 bankswitch scheme.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2362 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-21 13:14:48 +00:00
stephena 3e4d82472b Added 'FA2' bankswitch support (from cdw) for upcoming Star Castle ROM.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2361 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-21 13:11:08 +00:00
stephena 16ad78f468 Fixed bug in cheatcode handling; disabled cheats weren't actually being
correctly disabled.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2360 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-20 23:56:49 +00:00
stephena 08ae1c3fe8 Updated how the debugger is created, and protected against using the
debugger before it has been initialized.

Tweaked the format auto-detection by also looking at the TIA scanline
at which drawing first occurs.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2359 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-17 22:20:20 +00:00
stephena 69db96f441 Updated OSX project files for StellaKeys class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2358 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-15 02:26:31 +00:00
stephena 76e64b711b Small performance improvement; only query Unicode values in GUI modes,
otherwise turn it off (according to the SDL documentation, there's a
small performance hit when it's turned on).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2357 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-14 22:14:04 +00:00
stephena 73dbe861a6 Refactored the keycode handling through the GUI classes, making it more
generic than SDL, but less generic than simply using int's for everything.
This will help once we start porting to SDL2, which has an updated keycode
handling system.  The plan is that the internal core keyboard stuff is now
insulated from any further changes in SDL.

This also allows eventually adding support for CompuMate controller,
which needs access to keycode names in a generic way.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2356 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-14 22:00:54 +00:00
stephena a7ca813174 Save console controllers and switches state in state files. This allows
the debugger to work correctly when rewinding and interacting with these
parts of the system.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2355 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-14 17:12:25 +00:00
stephena cb7f68bd02 Improved Windows icon.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2354 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-13 22:03:25 +00:00
stephena 76dc1ce716 Some rearrangement of code in Console class, so that Controller::enable
is no longer required.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2353 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-13 21:13:10 +00:00
stephena 996cccde17 Minor positioning fixes for debugger I/O tab controllers.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2352 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-10 18:24:13 +00:00
stephena 3113bea297 Added driving controller widget to the debugger I/O tab.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2351 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-10 18:10:28 +00:00
stephena 30bfa0e639 Added keyboard controller to the debugger I/O tab.
Cleaned up the Event object in the EventHander, turning
it into a reference instead of a pointer (pointers are evil).

Minor speed optimization to Keyboard class; the update method
isn't required, since all work is done on the initial write().


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2350 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-09 17:23:44 +00:00