mirror of https://github.com/stella-emu/stella.git
Getting ready for the next point release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2381 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -60,9 +60,17 @@
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* Added 'FA2' bankswitch scheme, thanks to code from Chris D.
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Walton. This scheme will be used in an upcoming 'Star Castle' ROM.
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* Updated internal ROM properties database to ROM-Hunter version 7
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(thanks go to RomHunter for his tireless research in this area).
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* Added several PERL tools to help in automation of analyzing RomHunter
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ROM set releases.
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* Fixed compile issues in Irix when using the default compiler
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instead of gcc. Thanks go to Rainer M. Canavan for this code.
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* Updated included PNG library to latest stable version.
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-Have fun!
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@ -22,7 +22,7 @@
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#include <cstdlib>
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#define STELLA_VERSION "3.5.5_pre1"
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#define STELLA_VERSION "3.5.5_pre2"
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#define STELLA_BUILD atoi("$Rev$" + 6)
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#endif
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@ -119,7 +119,7 @@ uInt8 M6532::peek(uInt16 addr)
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{
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case 0x00: // SWCHA - Port A I/O Register (Joystick)
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{
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uInt8 value = (myConsole.controller(Controller::Left).read() << 4)|
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uInt8 value = (myConsole.controller(Controller::Left).read() << 4) |
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myConsole.controller(Controller::Right).read();
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// Each pin is high (1) by default and will only go low (0) if either
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@ -47,7 +47,7 @@ class M6532 : public Device
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Create a new 6532 for the specified console
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@param console The console the 6532 is associated with
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@param randRam Randomize or zero RAM on reset
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@param settings The settings used by the system
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*/
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M6532(const Console& console, const Settings& settings);
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