thrust26
6b843aaf92
add autoslot setting to UI
...
update doc for autoslot and write to read port breaks
2020-01-18 11:08:00 +01:00
thrust26
69839d6210
update docs for VideoDialog
2020-01-17 18:46:40 +01:00
thrust26
344e7d7abb
refactor v-size
2020-01-13 21:13:55 +01:00
thrust26
a9cb688e74
Merge branch 'master' of https://github.com/stella-emu/stella
2019-12-31 18:35:16 +01:00
thrust26
f19171ef15
minor doc updates
2019-12-31 18:35:03 +01:00
Stephen Anthony
7d23029338
Updated copyright to 2020. Happy New Year to anyone reading this!
2019-12-31 13:48:56 -03:30
thrust26
83b3aa36f2
code cleanup
...
added Light Gun to docs
2019-12-30 23:00:49 +01:00
Thomas Jentzsch
79d77e2c60
minor improvement on event mapping doc
2019-12-26 11:59:55 +01:00
thrust26
dea2e43b1e
add hotkey for toggling interpolation (ctrl+i)
2019-12-18 20:38:52 +01:00
thrust26
216916a313
Reimplement y-start as "V-Center" in dialog and messages
...
Limit v-center range to +/-15 pixel
2019-12-16 12:41:39 +01:00
thrust26
338e2604d5
Fixed my merge chaos (sorry)
2019-12-16 09:47:56 +01:00
thrust26
f66ba4fdd5
reimplemented ystart (TODO: GameInfoDialog)
2019-12-16 09:03:42 +01:00
thrust26
df21ade60e
updated event mapping screenshots and text
...
made green debug color for missile 1 a bit brighter (NTSC+PAL)
2019-11-24 08:44:24 +01:00
thrust26
66456e0418
adds FC bankswitching for Amiga's Power Play Arcade cart #1
2019-11-02 12:23:03 +01:00
Thomas Jentzsch
5ff08881ab
updated doc, closes #498
2019-09-01 19:18:38 +02:00
Stephen Anthony
24421fa9ee
Removed 'cfgdir', and have Distella config files placed with the ROM file they refer to.
...
Updated docs for removal of statedir, propsfile, etc.
Added 'basedir' and 'baseinappdir' to the docs.
Updated changelog for above changes.
2019-08-30 23:32:57 -02:30
Stephen Anthony
19c1f3f5a3
Entering an uppercase char (ie, hold Shift) on the first character in
...
file listings now selects among directories; use lowercase to select among
files (fixes #160 ).
Refactored relevant code from ListWidget to FileListWidget, where it more
properly belongs.
Updates to docs (new info, typo's, etc).
2019-08-23 22:08:06 -02:30
Stephen Anthony
14aac39eb3
Updated files for upcoming release (whenever that may be).
...
Added info from 6.0.1 branch.
2019-08-18 19:09:18 -02:30
Thomas Jentzsch
2564e95421
rename paddle events
...
update input mapping doc
remove abbreviation from InputDialog tab
2019-08-12 11:09:00 +02:00
Thomas Jentzsch
b624dc3a0f
make startup bank available in GameInfoDialog
...
add bankswitching type detection in GameInfoDialog when started from launcher
2019-08-12 09:22:36 +02:00
Thomas Jentzsch
2efe6f1486
add start bank option to GameInfoDialog
2019-08-11 22:21:28 +02:00
Thomas Jentzsch
d932eb4394
update doc for reordered GameInfoDialog
2019-08-11 15:56:48 +02:00
Thomas Jentzsch
47201a6da9
doc updates
2019-08-11 11:19:30 +02:00
thrust26
98a8553f23
implement separate keyboard mappings for joystick, paddles and keyboard controllers
...
update doc accordingly
2019-06-12 16:48:41 +02:00
Stephen Anthony
c31349e4e3
Fixed typo in latest doc updates.
2019-06-11 15:49:25 -02:30
thrust26
01559f71cc
update mapping doc
2019-06-11 19:57:24 +02:00
Stephen Anthony
d12b937f24
File extensions used by BS autodetect can now use longer that 3-char extensions.
2019-06-11 14:35:01 -02:30
thrust26
4f28ad5b03
add option to automatically save states when exiting emulation
2019-06-03 21:55:40 +02:00
thrust26
9dc91bd38b
add overscan hotkeys
...
remove ystart hotkeys
update doc
2019-06-02 09:21:20 +02:00
thrust26
af45bdaa3a
doc update
...
save all states now saves ALL states
2019-05-31 22:30:56 +02:00
thrust26
243b01e7eb
updated docs
2019-05-30 13:24:42 +02:00
thrust26
0ea18178c6
redefine a few default keys (in TV effects and toggle bits/collisions)
...
reorder listing of emulation actions according to documentation
update documentation
2019-05-28 23:02:02 +02:00
thrust26
567c208fec
move some fixed hotkeys to remap-able keys
2019-05-25 19:14:01 +02:00
thrust26
59ebcd7a38
add zoom level hotkeys to documented hardcoded actions
2019-05-23 22:17:39 +02:00
thrust26
d1fb098fd4
removed "height" from doc text and Settings
2019-05-19 11:45:18 +02:00
thrust26
d04f315fba
add doc for fullscreen stretch toggling hotkey
2019-05-19 00:14:01 +02:00
Stephen Anthony
e7d85f2d6b
Make it clear that WinXP support is being discontinued.
2019-04-22 13:19:23 -02:30
Stephen Anthony
5dde762b85
Changed 'tia.fsfill' option to 'tia.fs_stretch'.
2019-04-14 14:57:28 -02:30
thrust26
937ecca8c1
aligned Booster Grip buttons naming
2019-04-14 16:20:09 +02:00
thrust26
be72ef4d1b
doc updates for Developer settings/TIA tab
2019-04-05 16:38:19 +02:00
thrust26
64db033961
aligned preset naming to UI
2019-04-05 09:52:08 +02:00
thrust26
14b22d185b
updated audio docs
2019-04-05 09:48:03 +02:00
Thomas Jentzsch
c58a149916
minor doc fix
2019-04-04 13:02:57 +02:00
thrust26
285583f959
removed option to disable scanline interpolation
2019-04-03 23:37:28 +02:00
Thomas Jentzsch
8c8128934c
fixed enabling of EEPROM erase buttonin GameInfoDialog
...
updated doc for enhanced command dialog and controller auto detection
2019-04-01 13:41:09 +02:00
thrust26
0666be24e6
adjusted hotkeys to reordered "TV modes"
2019-03-29 17:12:12 +01:00
Stephen Anthony
a5ca6b8ca5
Start of purging 'Display_Height' from the codebase.
...
- We've already removed it from the UI, now it's removed from consideration altogether
- For now, NTSC ROMS use 240, PAL 250; this will change when we get aspect ratio working
2019-03-09 16:27:33 -03:30
Stephen Anthony
51981d633d
When compiled for R77, use 'minimal_ui' mode.
2019-03-09 14:35:22 -03:30
thrust26
2cc035e4eb
improved keyboard controller detection
...
small doc update
2019-02-15 16:29:13 +01:00
thrust26
481c63f980
defined default hotkey for sound on/off
2019-02-14 19:01:21 +01:00