Stephen Anthony
1920d761ea
Minor update: convert a define to C++ constexpr.
2022-02-24 16:55:05 -03:30
Thomas Jentzsch
1e72dcfbcd
more work on doc tables
2022-02-24 09:16:22 +01:00
Darrell Spice, Jr
37180e18df
Fixed CDFJ+ issue if the first byte of the cartridge contained a value of FF_OFFSET thru FF_OFFSET + $23 ( #879 )
...
Updated Thumbulator's debug mode to allow run-time updating of the FF_OFFSET value.
2022-02-24 07:59:29 +01:00
Thomas Jentzsch
d658d72871
fixed read access to write port if write port uses upper address range ( fixes #878 )
2022-02-23 21:53:32 +01:00
Thomas Jentzsch
81556892fa
Merge branch 'master' of https://github.com/stella-emu/stella
2022-02-23 21:21:18 +01:00
Thomas Jentzsch
7e9837b576
truncated state files ( fixes #875 )
2022-02-23 21:21:01 +01:00
Stephen Anthony
d4ac130d8e
Minor fixes to CartCDF; use C++ constexpr instead of C-style defines.
2022-02-23 15:19:37 -03:30
Thomas Jentzsch
cd586b92e3
cleaned table look in doc
2022-02-23 19:42:29 +01:00
Thomas Jentzsch
c9a858a865
minor fix for Global Hotkeys and Stelladaptors
2022-02-23 19:23:49 +01:00
Darrell Spice, Jr
7b026e6ad1
Updated CDFJ+ with support for LDX # and LDY # fast fetchers, as well as a fast fetcher offset value. Also updates to the CDF Debugger. ( #877 )
2022-02-22 08:56:47 +01:00
Thomas Jentzsch
313b6c6c98
fixed patching ZP-RAM code ( fixes #874 )
2022-02-17 11:56:53 +01:00
Thomas Jentzsch
e537eaffd5
enhanced launcher context menu with direct Game properties dialog link
2022-02-16 21:54:20 +01:00
Thomas Jentzsch
5b5eccf28f
added ARM chip type auto detection ( resolves #873 )
2022-02-15 12:33:46 +01:00
Stephen Anthony
f7895e53b8
Fix minor warnings.
2022-02-08 20:26:21 -03:30
Thomas Jentzsch
6832465ad1
fixed ARM timers (#fixes 872)
2022-02-08 22:35:59 +01:00
Thomas Jentzsch
be90abb487
added display name to display logging
2022-02-06 10:19:15 +01:00
Thomas Jentzsch
acf611cb6b
added PlusROM change tracking
2022-02-05 08:51:48 +01:00
Thomas Jentzsch
645c2fc5bb
added PlusROM info to debugger ( resolves #844 )
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added PlusROM user info to System log
2022-02-04 20:12:59 +01:00
Stephen Anthony
2ff5fffe37
Fix compile failure in BSPF_UNIX (ie, Linux).
2022-02-02 09:57:54 -03:30
Thomas Jentzsch
6daa04c6f4
added option for automatic pause/continue of emulation depending on focus ( resolves #870 )
2022-02-02 11:42:39 +01:00
Stephen Anthony
cd9d25c5c7
libretro: Use standard C++17 code instead of Windows-specific code.
2022-02-01 16:14:03 -03:30
Thomas Jentzsch
4196763da8
Libretro: Some code cleanup
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Libretro: Renamed "Paddle" into "Analog"
2022-02-01 09:58:04 +01:00
Keith Bowes
3cf272204e
[libretro] Update libretro.h ( #869 )
2022-02-01 09:24:15 +01:00
Stephen Anthony
625c159b81
libretro: Fix minor compile warning.
2022-01-31 18:12:00 -03:30
Thomas Jentzsch
839feb7c3d
Libretro: added analog paddle sensitivity
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Libretro: added console switches mappings for 2nd (joypad) controller
2022-01-31 09:02:44 +01:00
Thomas Jentzsch
6e896f1228
added light gun position scaling (now it works with a mouse)
2022-01-30 23:42:19 +01:00
Thomas Jentzsch
d43227444a
updated Libretro VS project file
2022-01-30 19:26:31 +01:00
Thomas Jentzsch
fc162e14fb
trying to fix Libretro build failure
2022-01-30 11:38:03 +01:00
Thomas Jentzsch
fe84e613ce
added analog paddle mapping for Libretro
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added input descriptions for Libretro
2022-01-30 11:12:51 +01:00
Thomas Jentzsch
8875e04faa
added light gun to input description list
2022-01-29 18:30:40 +01:00
Thomas Jentzsch
b1f35edc3b
second attempt of implementing light gun support for Libretro
2022-01-29 12:15:46 +01:00
Thomas Jentzsch
ee923a5577
first attempt of implementing light gun support for Libretro
2022-01-29 11:37:00 +01:00
Thomas Jentzsch
76914ded62
added missing controller mappings
2022-01-26 19:34:03 +01:00
eds-collabora
4e98848528
Update documentation for keybindings in Driving Mode ( #868 )
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The default keybindings remain the same as they did, they are just
no longer shared with the Joystick Mode.
2022-01-26 18:58:47 +01:00
eds-collabora
d46605fd22
Reorder "Driving" within the event mapping widget ( #867 )
2022-01-24 09:19:38 +01:00
eds-collabora
1db9de390a
Fixes for driving mode changes ( #866 )
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- Use a float divisor to reduce the high resolution counter to a gray
code. This gives a more stable rate of change for the gray code when
using a sensitivity other than 1.
- Slightly remap the axis space, so that the positive and negative
ranges are the same. The new range is [64,-1] [1, 64]. We don't need
zero, because of the analog dead zone.
- Reorder the Event enum as suggested for on PR860.
2022-01-21 08:38:30 +01:00
Thomas Jentzsch
0ef0636eb9
fixed the fix
2022-01-20 13:02:41 +01:00
Thomas Jentzsch
31f6432bc5
fixed #864 (SC-RAM reads from write ports)
2022-01-20 12:21:53 +01:00
eds-collabora
db8ae212ef
Driving mode enhancements ( #860 )
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The driving controller is closer to a paddle controller than a
joystick, but doesn't have hard stops.
This patch adds:
- A dedicated set of event bindings for driving.
- The option to use an analogue steering input from a regular joystick
axis, and a separate higher resolution counter to assist with this.
2022-01-19 15:23:14 +01:00
Stephen Anthony
4fce2156df
Fixed code signing issues in latest Xcode for Mac.
2022-01-07 20:46:25 -03:30
Stephen Anthony
c59d9a6f81
Fix 'nib' warning in latest version of Xcode for Mac.
...
I'm not sure this is the best way to do it, but I don't really know Obj-C.
2022-01-07 20:20:23 -03:30
Stephen Anthony
11d2f34bcb
Update copyright to 2022. Happy New Year!
2021-12-31 16:07:17 -03:30
Stephen Anthony
a8b949e3a3
Yet more formatting issues I forgot in the last commit.
2021-12-30 11:40:42 -03:30
Stephen Anthony
5cec746b29
Minor formatting changes I forgot in a previous commit.
2021-12-30 11:38:34 -03:30
Christopher Obbard
2c31957173
joystick: Add menuMode mappings before emulationMode mappings ( #847 )
...
For some controllers, the initial default (i.e. when the controller
is first attached) mappings seem to not work in emulation mode, but
work just fine in menu mode. The emulation mode mappings are shown
in the UI, but do not work until the second time the emulator is
started.
From debugging, even in emulation mode the joyMap is returning
menu bindings when in-game. Fix this bug by adding the emulation
mode mappings before the menu mode mappings.
Fixes: a7189ce7ec
("fix attempt for #692")
Signed-off-by: Christopher Obbard <chris.obbard@collabora.com>
2021-12-30 11:12:48 -03:30
Thomas Jentzsch
130e79dd9a
Merge branch 'master' of https://github.com/stella-emu/stella
2021-12-21 11:25:35 +01:00
Thomas Jentzsch
bdabbf9aa0
fixed and enhanced audio frequency display in debugger
2021-12-21 11:25:17 +01:00
Stephen Anthony
13aa034221
Added some missing help options to configure script.
2021-12-19 23:40:19 -03:30
Stephen Anthony
bd2f5cc866
Make configure script use system libsqlite3, if requested (disabled by default).
2021-12-19 23:36:13 -03:30
Stephen Anthony
6dc8c51395
Disable warnings for sqlite in Visual Studio.
2021-12-19 22:02:35 -03:30