added option for automatic pause/continue of emulation depending on focus (resolves #870)

This commit is contained in:
Thomas Jentzsch 2022-02-02 11:42:39 +01:00
parent cd9d25c5c7
commit 6daa04c6f4
7 changed files with 39 additions and 2 deletions

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@ -25,6 +25,8 @@
- Added option to show/hide file extensions.
- Extended context menu and shortcuts.
* Added option to automatically pause emulation when focus is lost.
* Added option to toggle autofire mode.
* Added another oddball TIA glitch option for score mode color.

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@ -2854,6 +2854,11 @@
indicating serious errors override this setting, and are always
shown.</td>
</tr>
<tr>
<td><pre>-autopause &lt;1|0&gt;</pre></td>
<td>Enable or disable automatic pause/continue of emulation, when
Stella loses/gains focus.</td>
</tr>
<tr>
<td><pre>-pausedim &lt;1|0&gt;</pre></td>
<td>Enable or disable emulation dimming in pause mode.</td>
@ -3966,6 +3971,10 @@
<tr><td>Multi-threading</td><td>Enable multi-threaded rendering</td><td>-threads</td></tr>
<tr><td>Fast SuperCharger load</td><td>Skip progress loading bars for SuperCharger ROMs</td><td>-fastscbios</td></tr>
<tr><td>Show UI messages</td><td>Overlay UI messages onscreen</td><td>-uimessages</td></tr>
<tr><td>
Automatic pause</td><td>Enable or disable automatic pause/continue of emulation,
when Stella loses/gains focus.</td><td>-autopause
</td></tr>
<tr><td>Confirm exiting...</td><td>Display a popup when emulation is exited</td><td>-confirmexit</td></tr>
<tr>
<td>When entering/exiting emulation:</td>

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@ -376,6 +376,15 @@ void EventHandler::handleSystemEvent(SystemEvent e, int, int)
enterMenuMode(EventHandlerState::OPTIONSMENU);
break;
#endif
case SystemEvent::WINDOW_FOCUS_GAINED:
if(myOSystem.settings().getBool("autopause") && myState == EventHandlerState::PAUSE)
setState(EventHandlerState::EMULATION);
break;
case SystemEvent::WINDOW_FOCUS_LOST:
if(myOSystem.settings().getBool("autopause") && myState == EventHandlerState::EMULATION)
setState(EventHandlerState::PAUSE);
break;
default: // handle other events as testing requires
// cerr << "handleSystemEvent: " << e << endl;
break;

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@ -184,6 +184,8 @@ Settings::Settings()
setPermanent("dialogfont", "medium");
setPermanent("dialogpos", 0);
setPermanent("confirmexit", false);
setPermanent("autopause", false);
// Misc options
setPermanent("loglevel", int(Logger::Level::INFO));
@ -624,6 +626,7 @@ void Settings::usage() const
<< " large16>\n"
<< " -dialogpos <0..4> Display all dialogs at given positions\n"
<< " -confirmexit <0|1> Display a confirm dialog when exiting emulation\n"
<< " -autopause <0|1> Pause/continue emulation when focus is lost/gained\n"
<< " -listdelay <delay> Time to wait between keypresses in list widgets\n"
<< " (300-1000)\n"
<< " -mwheel <lines> Number of lines the mouse wheel will scroll in\n"

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@ -81,7 +81,7 @@ EmulationDialog::EmulationDialog(OSystem& osystem, DialogContainer& parent,
// Set real dimensions
_w = 37 * fontWidth + HBORDER * 2 + CheckboxWidget::prefixSize(_font);
_h = 12 * (lineHeight + VGAP) + VGAP * 7 + VBORDER * 3 + _th + buttonHeight;
_h = 13 * (lineHeight + VGAP) + VGAP * 7 + VBORDER * 3 + _th + buttonHeight;
xpos = HBORDER; ypos = VBORDER + _th;
@ -122,8 +122,14 @@ EmulationDialog::EmulationDialog(OSystem& osystem, DialogContainer& parent,
wid.push_back(myUIMessages);
ypos += lineHeight + VGAP;
// Confirm dialog when exiting emulation
// Automatically pause emulation when focus is lost
xpos = HBORDER; ypos += VGAP * 3;
myAutoPauseWidget = new CheckboxWidget(this, _font, xpos, ypos, "Automatic pause");
myAutoPauseWidget->setToolTip("Check for automatic pause/continue of\nemulation when Stella loses/gains focus.");
wid.push_back(myAutoPauseWidget);
// Confirm dialog when exiting emulation
ypos += lineHeight + VGAP;
myConfirmExitWidget = new CheckboxWidget(this, _font, xpos, ypos, "Confirm exiting emulation");
wid.push_back(myConfirmExitWidget);
@ -186,6 +192,9 @@ void EmulationDialog::loadConfig()
// Multi-threaded rendering
myUseThreads->setState(settings.getBool("threads"));
// Automatically pause emulation when focus is lost
myAutoPauseWidget->setState(settings.getBool("autopause"));
// Confirm dialog when exiting emulation
myConfirmExitWidget->setState(settings.getBool("confirmexit"));
@ -222,6 +231,9 @@ void EmulationDialog::saveConfig()
// Multi-threaded rendering
settings.setValue("threads", myUseThreads->getState());
// Automatically pause emulation when focus is lost
settings.setValue("autopause", myAutoPauseWidget->getState());
// Confirm dialog when exiting emulation
settings.setValue("confirmexit", myConfirmExitWidget->getState());
@ -254,6 +266,7 @@ void EmulationDialog::setDefaults()
myUIMessages->setState(true);
myFastSCBios->setState(true);
myUseThreads->setState(false);
myAutoPauseWidget->setState(false);
myConfirmExitWidget->setState(false);
mySaveOnExitGroup->setSelected(0);

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@ -43,6 +43,7 @@ class EmulationDialog : public Dialog
CheckboxWidget* myUIMessages{nullptr};
CheckboxWidget* myFastSCBios{nullptr};
CheckboxWidget* myUseThreads{nullptr};
CheckboxWidget* myAutoPauseWidget{nullptr};
CheckboxWidget* myConfirmExitWidget{nullptr};
RadioButtonGroup* mySaveOnExitGroup{nullptr};
CheckboxWidget* myAutoSlotWidget{nullptr};