Commit Graph

4466 Commits

Author SHA1 Message Date
Stephen Anthony 31acc92bbe Fix crashes when changing toggling fullscreen/windowed mode.
- Only allow such changes when in emulation mode, or a few other common ones (launcher, debugger)
  The idea is here that some dialogs have to be resized/repositioned when such a mode change occurs, and the UI core doesn't currently support that.
- Only render surfaces when they are visible (sounds logical enough, but the code didn't check for it).
2018-08-15 13:33:08 -02:30
Stephen Anthony c2ce29ed78 Fix minor warning from clang. 2018-08-15 12:25:57 -02:30
thrust26 9ec6b0816d fixed #351 2018-08-15 15:28:09 +02:00
thrust26 f03af75c2c renamed 'Frame stats' into 'Console info overlay' 2018-08-15 14:46:37 +02:00
thrust26 9082eefd62 minor polishing to auto-detected value display 2018-08-13 15:45:28 +02:00
thrust26 c566256373 display auto-detected values in GameInfoDialog 2018-08-13 13:12:29 +02:00
thrust26 4bc3373b37 made UI theme change immediate 2018-08-12 23:01:43 +02:00
thrust26 1fe5cd2b3f removed non implemented method 2018-08-12 22:48:35 +02:00
thrust26 867674c8fb updated docs for #346 enhancement 2018-08-12 14:33:25 +02:00
thrust26 b94c042ed2 fixes #346 2018-08-12 14:18:31 +02:00
thrust26 d786f83b84 Updated doc for first start 2018-08-11 19:29:51 +02:00
thrust26 0ef0759037 updated change log 2018-08-11 19:19:57 +02:00
Stephen Anthony 1b14b82ab1 Bump version number to 6.0 in various files, for upcoming release.
The date is still a WIP.
2018-08-11 13:17:47 -02:30
Stephen Anthony 403f08e473 Clang strikes again :) Fix minor warning from clang compiler. 2018-08-10 08:51:03 -02:30
Christian Speckner f1a384fa83 Terminate audio after the SoundSDL2 has been destroyed. 2018-08-10 00:46:56 +02:00
Christian Speckner cac27b5260 Fix headroom / buffer size slider min values. 2018-08-10 00:46:46 +02:00
Christian Speckner 95867f91cd Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
settings.
2018-08-10 00:46:39 +02:00
thrust26 efb998129b fixes #342 2018-08-09 15:39:54 +02:00
Stephen Anthony ae96406fd4 Fix #345; color-loss not correctly initialized. 2018-08-09 10:54:26 -02:30
thrust26 1571860dc0 fix #341 2018-08-09 14:55:46 +02:00
Stephen Anthony c6086184de Convert C-style casts into C++ style (otherwise gcc and clang complain). 2018-08-09 08:55:41 -02:30
thrust26 e26602354b fixed warnings 2018-08-09 11:39:36 +02:00
thrust26 4e4b38d87a Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-08 23:59:13 +02:00
thrust26 2e42f54273 updated VS project file 2018-08-08 23:59:01 +02:00
Christian Speckner b8591d6549 Update XCode project. 2018-08-08 23:29:53 +02:00
Christian Speckner a4d923cbe6 Remove high frequency artifacts from Lanczos resampling.
Run the TIA signal through a high pass with 10Hz cutoff.
2018-08-08 23:11:02 +02:00
Stephen Anthony 8298ad4d26 Fixed inconsistency in passing color data to parameters.
- Now uses 'ColorId' as the datatype; this is currently mapped to uInt32, but can change in the future if required
- Eliminates needless and annoying casts in various places; all colors are now 'ColorId' type
2018-08-08 13:09:10 -02:30
thrust26 f7d09c772d Fixes #339 2018-08-08 09:28:03 +02:00
thrust26 3869c8770c minor fix for darkened games list 2018-08-07 19:55:11 +02:00
thrust26 a1bc2460bb some small darkened color touches 2018-08-07 17:30:52 +02:00
thrust26 f3927b94c4 Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-07 09:37:42 +02:00
thrust26 89b0759da5 fix #338 2018-08-07 09:37:25 +02:00
Stephen Anthony e2df53bd05 Final changes for 6.0 pre-release 1. 2018-08-06 23:39:41 -02:30
Christian Speckner 337c13882e Remove redundant code. 2018-08-06 23:45:28 +02:00
Christian Speckner 163b5ca999 Fix a regression in collision handling -> fixes Sky Skipper. 2018-08-06 23:25:33 +02:00
Stephen Anthony 78cb878c29 Fixed minor warning in Xcode.
Strange that VS only picked up the other instance of this issue, and neither gcc nor clang found either one.
2018-08-06 18:12:09 -02:30
Stephen Anthony b68f72dd50 Fix minor warning in Visual Studio. 2018-08-06 18:02:12 -02:30
Stephen Anthony ac4acdffec Bump state version # to indicate incompatible changes in state files. 2018-08-06 17:30:38 -02:30
Stephen Anthony a424b8b9a7 Fix minor warnings reported by gcc and clang. 2018-08-06 17:29:22 -02:30
Stephen Anthony 2406b8ad0f Use our own RNG instead of C-style rand() (fixes issue #336). 2018-08-06 14:28:48 -02:30
Stephen Anthony d71b33918a Slight rework of random number generator.
- break dependence on OSystem; source for seed could actually be anything (doesn't have to come from OSystem)
2018-08-06 14:18:58 -02:30
Christian Speckner 86a242a8cf Fix spurious failures of debugger breakpoints. 2018-08-06 17:53:44 +02:00
thrust26 573d9a1e25 even more background dialog widget color adjustments 2018-08-06 17:14:22 +02:00
Stephen Anthony 0b04b130f9 Minor optimization: use two-way IF instead of separate ones. 2018-08-06 12:30:00 -02:30
Stephen Anthony 24bb06e8b1 Updated changelog. 2018-08-06 11:43:58 -02:30
Stephen Anthony 64fd3f50f9 For FSNodeUNIX, use actual symlink name instead of underlying name (fixes #325), 2018-08-06 11:22:55 -02:30
Stephen Anthony 68eec27c5c Make FilesystemNode class non-virtual.
- this class is never inherited, so it's pointless for it to have virtual methods
2018-08-06 11:14:57 -02:30
Stephen Anthony 1bf33fc4d2 Remove superfluous declaration. 2018-08-06 11:13:13 -02:30
thrust26 5614fb0e76 fixed warning in EditTextWidget 2018-08-06 14:48:11 +02:00
thrust26 916cf17b80 more background dialog widget color adjustments 2018-08-06 10:51:45 +02:00