is closed (since it's not deleted until the next console is created).
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if they are already present in the built-in data. This eliminates a 'bug'
where entries were being saved to the external properties file that were
also present in the app itself. The app still worked, but it bloated the
external file for no reason.
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the mouse or digital input. This will fix those ROMs that don't
use much of the range on a real paddle, and as such have a huge
deadzone in emulation.
For now, only the Paddle class is modified. Still TODO is add the
ability to change this from the UI (per-ROM, obviously).
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Specifically, the stack class now takes a lambda to apply to all elements it
contains, rather than allowing direct access to each element.
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To anyone reading this, Merry (belated) Christmas and Happy New Year!
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This allows to remove assert statements (and instead use exceptions),
as well as fix a bug issued by Coverity.
Fix final bug reported by Coverity in ComboDialog class, where array
contents weren't being initialized. This isn't really a bug at all,
since the lambda takes care of initialization, but Coverity doesn't
support lambdas yet.
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rate (0.5 or so is the average for a codebase of this size)!
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of these aren't actually bugs per-se, but are to follow good programming
practices.
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Added shortcut key to toggle TV scanline jittering, and have it default
to off. I'd really like to enable it again eventually, or perhaps use some
of the code in the case where scanline jumps are *really* large (since it
seems to emulate the output for every TV I've ever seen).
Bumped version #.
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code that was used for SDL 1.2, etc. It is now much easier to
understand and modify (but I *still* hate Objective-C).
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and fix a few warnings that gcc caught and clang missed.
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see what errors are present in the code. This is the first pass
in cleaning up the errors it found.
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It was referring to Objective-C categories vs. subclasses.
I'm really glad I don't have to know anything further about
Objective-C :)
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counts. Thanks to Spiceware for the idea and implementation.
Tweaked 'MDM' autodetection; the identifying string can be in
either bank 0 or bank 1 (or both).
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Changed next version # to 4.6.5; 4.7 will include improved paddle
emulation, but it's not ready yet.
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