Fairly large overhaul of the OSX SDLmain.m file, removing redundant

code that was used for SDL 1.2, etc.  It is now much easier to
understand and modify (but I *still* hate Objective-C).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3217 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2015-09-25 22:45:44 +00:00
parent eb8e1666c3
commit 573570c1c8
6 changed files with 169 additions and 1252 deletions

View File

@ -12,7 +12,7 @@
Release History
===========================================================================
4.6.1 to 4.6.5: (September 25, 2015)
4.6.1 to 4.6.5: (September 26, 2015)
* Added mappable events for toggling TV color/BW, left difficulty A/B
and right difficulty A/B. This means that one key, joystick button,
@ -43,6 +43,11 @@
* Fixed memory leak; the game console wasn't being closed after exiting
a ROM.
* For the Windows port: added an application icon for Stella in the
Control Panel "Add/Remove Programs" list.
* For the OSX port: Updated build scripts to be compatible with Xcode 7.
* Updated included PNG library to latest stable version.
-Have fun!

View File

@ -43,7 +43,7 @@
<key>CFBundleIconFile</key>
<string>Stella</string>
<key>CFBundleIdentifier</key>
<string>net.sourceforge.Stella</string>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>

View File

@ -1,22 +1,14 @@
/* SDLMain.h - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
/* $Id$ */
/** SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
*/
// $Id$
#import <Cocoa/Cocoa.h>
@interface SDLMain : NSObject
{
}
+ (SDLMain *)sharedInstance;
@end
@interface SDLApplication : NSApplication {
}
+ (SDLMain*) sharedInstance;
@end

View File

@ -1,422 +1,152 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
/* $Id$ */
/** SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
*/
// $Id$
#import "SDL.h"
#import "SDLMain.h"
#import "Preferences.h"
#import <sys/param.h> /* for MAXPATHLEN */
#import <unistd.h>
#define SDL_main stellaMain
extern int stellaMain(int argc, char* argv[]);
void macOpenConsole(char *romname);
/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
but the method still is there and works. To avoid warnings, we declare
it ourselves here. */
@interface NSApplication(SDL_Missing_Methods)
- (void)setAppleMenu:(NSMenu *)menu;
@end
/* Use this flag to determine whether we use SDLMain.nib or not */
#define SDL_USE_NIB_FILE 1
/* Use this flag to determine whether we use CPS (docking) or not */
#define SDL_USE_CPS 1
#ifdef SDL_USE_CPS
/* Portions of CPS.h */
typedef struct CPSProcessSerNum
{
UInt32 lo;
UInt32 hi;
} CPSProcessSerNum;
extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
#endif /* SDL_USE_CPS */
static int gArgc;
static char **gArgv;
static char** gArgv;
static BOOL gFinderLaunch;
static BOOL gCalledAppMainline = FALSE;
int fileToLoad = FALSE;
char parentdir[MAXPATHLEN];
// --------------------------------------------------------------------------------
static NSString *getApplicationName(void)
{
const NSDictionary *dict;
NSString *appName = 0;
/* Determine the application name */
dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
if (dict)
appName = [dict objectForKey: @"CFBundleName"];
if (![appName length])
appName = [[NSProcessInfo processInfo] processName];
return appName;
}
#if SDL_USE_NIB_FILE
// --------------------------------------------------------------------------------
/* A helper category for NSString */
@interface NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
@end
#endif
// --------------------------------------------------------------------------------
@implementation SDLApplication
/* Invoked from the Quit menu item */
- (void)terminate:(id)sender
{
/* Post a SDL_QUIT event */
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
[super terminate:sender];
}
@end
/* The main class of the application, the application's delegate */
// The main class of the application, the application's delegate
@implementation SDLMain
// --------------------------------------------------------------------------------
static SDLMain *sharedInstance = nil;
// ----------------------------------------------------------------------------
static SDLMain* sharedInstance = nil;
+ (SDLMain *)sharedInstance {
+ (SDLMain*) sharedInstance {
return sharedInstance;
}
// --------------------------------------------------------------------------------
/* Set the working directory to the .app's parent directory */
// ----------------------------------------------------------------------------
// Set the working directory to the .app's parent directory
- (void) setupWorkingDirectory:(BOOL)shouldChdir
{
if (shouldChdir)
if (shouldChdir)
{
char parentdir[MAXPATHLEN];
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
if (CFURLGetFileSystemRepresentation(url2, 1, (UInt8*)parentdir, MAXPATHLEN))
{
char parentdir[MAXPATHLEN];
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
if (CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, MAXPATHLEN)) {
chdir(parentdir); /* chdir to the binary app's parent */
}
CFRelease(url);
CFRelease(url2);
chdir(parentdir); /* chdir to the binary app's parent */
}
CFRelease(url);
CFRelease(url2);
}
}
#if SDL_USE_NIB_FILE
// --------------------------------------------------------------------------------
/* Fix menu to contain the real app name instead of "SDL App" */
- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
// ----------------------------------------------------------------------------
/**
* Catch document open requests...this lets us notice files when the app
* was launched by double-clicking a document, or when a document was
* dragged/dropped on the app's icon. You need to have a
* CFBundleDocumentsType section in your Info.plist to get this message,
* apparently.
*
* Files are added to gArgv, so to the app, they'll look like command line
* arguments. Previously, apps launched from the finder had nothing but
* an argv[0].
*
* This message may be received multiple times to open several docs on launch.
*
* This message is ignored once the app's mainline has been called.
*/
- (BOOL)application:(NSApplication*)theApplication openFile:(NSString*)filename
{
NSRange aRange;
NSEnumerator *enumerator;
NSMenuItem *menuItem;
aRange = [[aMenu title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
enumerator = [[aMenu itemArray] objectEnumerator];
while ((menuItem = [enumerator nextObject]))
{
aRange = [[menuItem title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
if ([menuItem hasSubmenu])
[self fixMenu:[menuItem submenu] withAppName:appName];
}
}
const char* temparg;
size_t arglen;
char* arg;
char** newargv;
#else
if (!gFinderLaunch) // MacOS is passing command line args.
return FALSE;
if (gCalledAppMainline) // app has started, ignore this document.
return FALSE;
// --------------------------------------------------------------------------------
static void setApplicationMenu(void)
{
/* warning: this code is very odd */
NSMenu *appleMenu;
NSMenuItem *menuItem;
NSString *title;
NSString *appName;
appName = getApplicationName();
appleMenu = [[NSMenu alloc] initWithTitle:@""];
/* Add menu items */
title = [@"About " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title = [@"Hide " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title = [@"Quit " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
/* Put menu into the menubar */
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
[menuItem setSubmenu:appleMenu];
[[NSApp mainMenu] addItem:menuItem];
/* Tell the application object that this is now the application menu */
[NSApp setAppleMenu:appleMenu];
/* Finally give up our references to the objects */
[appleMenu release];
[menuItem release];
temparg = [filename UTF8String];
arglen = SDL_strlen(temparg) + 1;
arg = (char*) SDL_malloc(arglen);
if (arg == NULL)
return FALSE;
newargv = (char **) realloc(gArgv, sizeof (char*) * (gArgc + 2));
if (newargv == NULL)
{
SDL_free(arg);
return FALSE;
}
gArgv = newargv;
SDL_strlcpy(arg, temparg, arglen);
gArgv[gArgc++] = arg;
gArgv[gArgc] = NULL;
return TRUE;
}
// --------------------------------------------------------------------------------
/* Create a window menu */
static void setupWindowMenu(void)
{
NSMenu *windowMenu;
NSMenuItem *windowMenuItem;
NSMenuItem *menuItem;
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
/* "Minimize" item */
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
[windowMenu addItem:menuItem];
[menuItem release];
/* Put menu into the menubar */
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
[windowMenuItem setSubmenu:windowMenu];
[[NSApp mainMenu] addItem:windowMenuItem];
/* Tell the application object that this is now the window menu */
[NSApp setWindowsMenu:windowMenu];
/* Finally give up our references to the objects */
[windowMenu release];
[windowMenuItem release];
}
// --------------------------------------------------------------------------------
/* Replacement for NSApplicationMain */
static void CustomApplicationMain (int argc, char **argv)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDLMain *sdlMain;
/* Ensure the application object is initialised */
[NSApplication sharedApplication];
#ifdef SDL_USE_CPS
{
CPSProcessSerNum PSN;
/* Tell the dock about us */
if (!CPSGetCurrentProcess(&PSN))
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
if (!CPSSetFrontProcess(&PSN))
[NSApplication sharedApplication];
}
#endif /* SDL_USE_CPS */
/* Set up the menubar */
[NSApp setMainMenu:[[NSMenu alloc] init]];
setApplicationMenu();
setupWindowMenu();
/* Create SDLMain and make it the app delegate */
sdlMain = [[SDLMain alloc] init];
[NSApp setDelegate:sdlMain];
/* Start the main event loop */
[NSApp run];
[sdlMain release];
[pool release];
}
#endif
// --------------------------------------------------------------------------------
/*
* Catch document open requests...this lets us notice files when the app
* was launched by double-clicking a document, or when a document was
* dragged/dropped on the app's icon. You need to have a
* CFBundleDocumentsType section in your Info.plist to get this message,
* apparently.
*
* Files are added to gArgv, so to the app, they'll look like command line
* arguments. Previously, apps launched from the finder had nothing but
* an argv[0].
*
* This message may be received multiple times to open several docs on launch.
*
* This message is ignored once the app's mainline has been called.
*/
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
{
const char *temparg;
size_t arglen;
char *arg;
char **newargv;
if (!gFinderLaunch) /* MacOS is passing command line args. */
return FALSE;
if (gCalledAppMainline) /* app has started, ignore this document. */
return FALSE;
temparg = [filename UTF8String];
arglen = SDL_strlen(temparg) + 1;
arg = (char *) SDL_malloc(arglen);
if (arg == NULL)
return FALSE;
newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
if (newargv == NULL)
{
SDL_free(arg);
return FALSE;
}
gArgv = newargv;
SDL_strlcpy(arg, temparg, arglen);
gArgv[gArgc++] = arg;
gArgv[gArgc] = NULL;
return TRUE;
}
// --------------------------------------------------------------------------------
/* Called when the internal event loop has just started running */
// ----------------------------------------------------------------------------
// Called when the internal event loop has just started running
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
int status;
int status;
// Set the working directory to the .app's parent directory
[self setupWorkingDirectory:gFinderLaunch];
// Hand off to main application code
gCalledAppMainline = TRUE;
status = SDL_main (gArgc, gArgv);
/* Set the working directory to the .app's parent directory */
[self setupWorkingDirectory:gFinderLaunch];
#if SDL_USE_NIB_FILE
/* Set the main menu to contain the real app name instead of "SDL App" */
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
#endif
/* Hand off to main application code */
gCalledAppMainline = TRUE;
status = SDL_main (gArgc, gArgv);
/* We're done, thank you for playing */
exit(status);
// We're done, thank you for playing
exit(status);
}
@end
@implementation NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
{
NSUInteger bufferSize;
NSUInteger selfLen = [self length];
NSUInteger aStringLen = [aString length];
unichar *buffer;
NSRange localRange;
NSString *result;
bufferSize = selfLen + aStringLen - aRange.length;
buffer = (unichar *)NSAllocateMemoryPages(bufferSize*sizeof(unichar));
/* Get first part into buffer */
localRange.location = 0;
localRange.length = aRange.location;
[self getCharacters:buffer range:localRange];
/* Get middle part into buffer */
localRange.location = 0;
localRange.length = aStringLen;
[aString getCharacters:(buffer+aRange.location) range:localRange];
/* Get last part into buffer */
localRange.location = aRange.location + aRange.length;
localRange.length = selfLen - localRange.location;
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
/* Build output string */
result = [NSString stringWithCharacters:buffer length:bufferSize];
NSDeallocateMemoryPages(buffer, bufferSize);
return result;
}
@end
// --------------------------------------------------------------------------------
/* Routine to center the application window */
void centerAppWindow(void)
{
[[[NSApplication sharedApplication] keyWindow] center];
}
#ifdef main
# undef main
#endif
/* Main entry point to executable - should *not* be SDL_main! */
int main (int argc, char **argv)
// Main entry point to executable - should *not* be SDL_main!
int main (int argc, char* argv[])
{
static Preferences *myPrefs;
/* Copy the arguments into a global variable */
/* This is passed if we are launched by double-clicking */
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
gArgv[0] = argv[0];
gArgv[1] = NULL;
gArgc = 1;
gFinderLaunch = YES;
} else {
int i;
gArgc = argc;
gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
for (i = 0; i <= argc; i++)
gArgv[i] = argv[i];
gFinderLaunch = NO;
}
// Copy the arguments into a global variable
// This is passed if we are launched by double-clicking
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 )
{
gArgv = (char**) SDL_malloc(sizeof(char*) * 2);
gArgv[0] = argv[0];
gArgv[1] = NULL;
gArgc = 1;
gFinderLaunch = YES;
}
else
{
gArgc = argc;
gArgv = (char**) SDL_malloc(sizeof(char*) * (argc+1));
for (int i = 0; i <= argc; i++)
gArgv[i] = argv[i];
gFinderLaunch = NO;
}
myPrefs = [Preferences sharedInstance];
#if SDL_USE_NIB_FILE
NSApplicationMain (argc, (const char **)argv);
#else
CustomApplicationMain (argc, argv);
#endif
return 0;
NSApplicationMain (argc, (const char**)argv);
return 0;
}

View File

@ -1,864 +1,54 @@
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<archive type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="7.10">
<data>
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<string key="IBDocument.SystemVersion">10J869</string>
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<string key="IBDocument.AppKitVersion">1038.35</string>
<string key="IBDocument.HIToolboxVersion">461.00</string>
<object class="NSMutableDictionary" key="IBDocument.PluginVersions">
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<object class="NSMutableArray" key="IBDocument.EditedObjectIDs">
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<object class="NSMutableArray" key="NSMenuItems">
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<object class="NSMenuItem" id="847870142">
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<string key="NSKeyEquiv"/>
<int key="NSKeyEquivModMask">1048576</int>
<int key="NSMnemonicLoc">2147483647</int>
<object class="NSCustomResource" key="NSOnImage" id="643725106">
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<string key="NSResourceName">NSMenuCheckmark</string>
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<object class="NSCustomResource" key="NSMixedImage" id="871915098">
<string key="NSClassName">NSImage</string>
<string key="NSResourceName">NSMenuMixedState</string>
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<string key="NSAction">submenuAction:</string>
<object class="NSMenu" key="NSSubmenu" id="436681932">
<string key="NSTitle">SDL App</string>
<object class="NSMutableArray" key="NSMenuItems">
<bool key="EncodedWithXMLCoder">YES</bool>
<object class="NSMenuItem" id="101237657">
<reference key="NSMenu" ref="436681932"/>
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<string key="NSKeyEquiv"/>
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</object>
<object class="NSMenuItem" id="728343460">
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<string key="NSAction">submenuAction:</string>
<object class="NSMenu" key="NSSubmenu" id="718015693">
<object class="NSMutableString" key="NSTitle">
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<object class="NSMutableArray" key="NSMenuItems">
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<object class="NSMenuItem" id="175274894">
<reference key="NSMenu" ref="718015693"/>
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<object class="IBActionConnection" key="connection">
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