thrust26
fbe90f0b91
add 3 large fonts (Terminus 12x24, 14x28 and 16x32)
...
use 12x24 font for R77 (launcher and dialogs)
improve font selection for ROM info viewer
minor fix for convbdf.c
2020-03-15 17:16:37 +01:00
thrust26
9f73c7fb50
trying to fix compile issues
2020-03-15 08:23:54 +01:00
thrust26
e8ea4ea80d
Revert "add one more intermediate font option to ROM info viewer"
...
This reverts commit 1aaea36d25
.
Now the correct file. :)
2020-03-14 23:37:18 +01:00
thrust26
1aaea36d25
add one more intermediate font option to ROM info viewer
2020-03-14 23:29:58 +01:00
thrust26
fc3754bf6a
replace launcher font value "small medium" with "small_medium"
2020-03-14 13:52:37 +01:00
thrust26
934cc11a77
replace launcher's small font with bold version
...
add 'small medium' font to launcher font options
doc update for variable ROM viewer widths and new launcher font size
2020-03-14 11:14:24 +01:00
thrust26
25ffced003
refine ROM viewer font size calculation
...
define zoom factor for R77
2020-03-14 09:55:58 +01:00
thrust26
d5da21ed24
aligned ROM viewer's UI default to Settings.cxx default
2020-03-12 17:11:50 +01:00
thrust26
83f34f14e3
UI now allows to select ROM info width as 0..100%
...
(the actual limits and ROM info fonts are determined when the launcher is created)
2020-03-12 17:01:45 +01:00
Stephen Anthony
b02a58e4ea
Changed 'romviewer' option to be treated as a multiplier for the zoom level of snapshots.
...
Old settings will still work (0 means off, 1 or 2 mean 1x and 2x zoom). Floats are now supported too,
so we get fractional scaling.
Still TODO is update the UI to modify this setting.
2020-03-11 18:33:12 -02:30
Christian Speckner
0622639d7c
Update TIA surface settings after making changes in the mini settings.
2020-03-06 00:22:50 +01:00
Thomas Jentzsch
9dcad59a3a
allow remapping of fire button for trackball and light gun games
2020-03-03 19:50:32 +01:00
thrust26
e4345bcc16
add Sadistroids to properties
2020-02-29 18:46:32 +01:00
thrust26
3935f9a52b
add Overscan info text to R77 settings
2020-02-29 15:25:28 +01:00
thrust26
ba8dfda3a8
add a bit more R77 help
2020-02-29 10:55:50 +01:00
Christian Speckner
a475ca34c4
Disable QIS on the R77 when scanlines and / or TV effects are enabled.
2020-02-26 10:46:43 +00:00
thrust26
e1f57f94ae
allow paddle detection for games which also support joysticks
2020-02-23 10:03:39 +01:00
thrust26
80b08348be
define R77 paddle mapping for front ports AND OTA adapter
...
use "Grab Mouse" to switch mouse cursor in light gun games
2020-02-22 19:03:21 +01:00
thrust26
7514b97c60
fix part 1 of #583
2020-02-20 08:48:14 +01:00
thrust26
61c2b50ca3
fix #582
2020-02-20 08:28:18 +01:00
Stephen Anthony
fda9ce1385
Take titlebar into account when calculating max desktop window size
...
(fixes #577 ).
2020-02-16 19:29:25 -03:30
thrust26
ea829f0cd9
fix overscan issue ( fixes #576 )
2020-02-13 20:56:56 +01:00
thrust26
d45670cc51
attempt to fix #575
2020-02-13 20:25:54 +01:00
Stephen Anthony
7410f9c484
Apply changes to DefProps based on latest 'const' vs. 'constexpr' refactoring.
2020-02-09 16:46:19 -03:30
Stephen Anthony
7e5999b216
Use 'const' instead of 'constexpr' when generating properties file.
2020-02-09 16:42:50 -03:30
thrust26
79b015c145
Merge branch 'master' of https://github.com/stella-emu/stella
2020-02-08 11:16:32 +01:00
thrust26
a3b481782c
change zero value for phosphor into "0" (not "Off")
2020-02-08 11:16:21 +01:00
Stephen Anthony
0861434b93
Wrap std::stoi inside BSPF::stringToInt, and handle its exceptions.
2020-02-07 21:00:06 -03:30
thrust26
9c53e9806e
fix Exit ROM from debugger ( fixes #513 )
2020-02-06 22:54:35 +01:00
thrust26
2278f385b8
disable user palette option if no file exists ( resolves #572 )
2020-02-06 20:44:17 +01:00
thrust26
d40a616f44
fix stoi exception for Display_PPBlend
2020-02-06 20:12:37 +01:00
thrust26
d5872728a8
Merge branch 'master' of https://github.com/stella-emu/stella
2020-02-06 18:46:10 +01:00
thrust26
3c188e3f29
fix #571 (TimeMachine UI hotkey)
2020-02-06 18:45:59 +01:00
Stephen Anthony
a85e038468
Make search for format in ROM filename case-insensitive.
2020-02-05 18:37:08 -03:30
Thomas Jentzsch
c86f9fd1a8
fix CartMDMWidget (disable bank selection popup when locked)
2020-02-04 16:30:05 +01:00
Thomas Jentzsch
6099f36dc1
fix CartMDM serializing
2020-02-04 16:02:36 +01:00
thrust26
74f1c0d985
minor debugger fix
2020-02-03 20:47:49 +01:00
Stephen Anthony
64fe0d3488
Make compiler happy.
2020-02-03 12:55:46 -03:30
thrust26
6558b2a075
add total and delta cycle counter ( resolves #565 )
...
make VSync and VBlank editable
2020-02-03 13:09:19 +01:00
thrust26
4f90549538
very minor doc fix
2020-02-02 20:37:57 +01:00
Stephen Anthony
fa1ea2f650
Added '_' separator for regex when detecting display mode in filename.
2020-02-02 14:26:20 -03:30
thrust26
f50cadde04
reversed controller button reaction (now on UP), fixes #567
...
prevent button read for up after long press
2020-02-02 16:05:24 +01:00
Stephen Anthony
0781e7d720
Updated Windows build script.
2020-02-02 11:01:23 -03:30
thrust26
2b73775b7b
fix #566 (fry button)
2020-02-02 11:54:00 +01:00
Stephen Anthony
db8257d780
Update Xcode project for missing files.
2020-02-01 22:30:26 -03:30
Stephen Anthony
57a6e95d0c
Fix warning in Visual Studio.
...
Fix formatting to match other classes.
2020-01-31 23:47:27 -03:30
Stephen Anthony
236b716b1d
Update properties for recent stella.pro change.
2020-01-31 17:56:23 -03:30
thrust26
4ef1b18eba
add phosphor to Dragonfire properties.
2020-01-31 22:22:57 +01:00
Stephen Anthony
8662660ae3
Bumped version to rc1.
2020-01-28 14:21:30 -03:30
Stephen Anthony
9bff904f68
Minor cleanup; exclude some debugger-only methods in non-debugger mode.
2020-01-27 13:29:15 -03:30
Stephen Anthony
d9143a7d65
Allow ROMs < 64 bytes (Stella's internal page size) to work correctly. Fixes #564 .
2020-01-27 12:16:33 -03:30
thrust26
6a0b0096dd
fix #563 (double mapping)
2020-01-26 19:58:29 +01:00
thrust26
d2bb807ab8
block power-on options dialog when not a valid ROM is selected
2020-01-26 08:53:27 +01:00
Stephen Anthony
500d62fb25
Make selecting the previous directory by shortcut and clicking "[..]" follow the same code path.
...
This allows selection of previous selected item to work correctly.
2020-01-25 20:24:23 -03:30
Stephen Anthony
da8333321a
Fix issue #562 .
2020-01-25 20:13:20 -03:30
thrust26
af22833e73
fix duplicate usage of button 2
2020-01-25 23:33:05 +01:00
Stephen Anthony
ee2f55015a
Fix Pick 'n' Pile properties; it misdetects as NTSC.
2020-01-25 18:19:06 -03:30
Stephen Anthony
eaae879d9b
Optimize state save for Audio classes; save byte instead of integer.
2020-01-25 18:02:07 -03:30
Stephen Anthony
c95acefffd
Use regular expressions to match console type in ROM filename.
2020-01-25 17:53:32 -03:30
Christian Speckner
11f4846f21
Double buffer source texture, optimize intermediate blitting.
2020-01-25 19:55:12 +00:00
thrust26
ec6348894a
make automatic TM saving load the states on enter too
2020-01-25 20:06:04 +01:00
thrust26
7e90323d4b
adapt debugger UI to new display heights
2020-01-25 13:56:46 +01:00
thrust26
d6fdb8de79
adjust ystart for NTSC and PAL
...
adjust TIA sizes in debugger
2020-01-25 10:28:16 +01:00
thrust26
86018c4511
add display format auto-detection from filename ( resolves #561 )
2020-01-24 11:30:46 +01:00
Stephen Anthony
be4a19b77d
Fix crash in Stack::reverse when size is less than 2.
2020-01-23 20:45:59 -03:30
Stephen Anthony
00aaf5ca0b
Restore 'lastrom' functionality; partially broken in a previous refactoring.
2020-01-22 13:53:17 -03:30
Stephen Anthony
5f62012caf
Bumped state version for changes to FrameManager.
2020-01-21 21:25:14 -03:30
Christian Speckner
56f58b91fc
Fix load / save in FrameManager.
2020-01-21 22:54:13 +01:00
Christian Speckner
157c83d975
Only invalidate TIA surface when vcenter adjust has been changed.
2020-01-21 22:51:13 +01:00
thrust26
b5fa5f462e
Merge branch 'master' of https://github.com/stella-emu/stella
2020-01-21 21:08:17 +01:00
thrust26
ab8300fd20
Update TM doc
2020-01-21 21:08:01 +01:00
Stephen Anthony
850f2d54a3
Make debugging bankswitch selection easier.
2020-01-21 12:20:48 -03:30
thrust26
40c53ab7d1
fix exiting game in MinUICommandDialog
2020-01-20 19:05:43 +01:00
thrust26
a6552372f1
fix exiting command menu
...
update docs
2020-01-20 19:02:55 +01:00
thrust26
ba4223bdbf
add hotkey to decrease current state slot
2020-01-20 12:11:26 +01:00
thrust26
d8b9ee8169
oops
2020-01-19 21:29:51 +01:00
thrust26
7cb168fa67
adapt exit popup changes for other platforms
2020-01-19 21:27:09 +01:00
thrust26
487fc8017c
add missing files
2020-01-19 20:59:49 +01:00
thrust26
f93adc2e7a
initial commit before refactoring
2020-01-19 15:45:32 +01:00
Stephen Anthony
e200d2d8d1
A little too eager with code pruning.
2020-01-18 21:17:39 -03:30
thrust26
6b843aaf92
add autoslot setting to UI
...
update doc for autoslot and write to read port breaks
2020-01-18 11:08:00 +01:00
thrust26
69839d6210
update docs for VideoDialog
2020-01-17 18:46:40 +01:00
Stephen Anthony
4eb29916d3
Fixed incorrect array initialization.
2020-01-14 08:49:32 -03:30
thrust26
cbd8b9e02c
Merge branch 'master' of https://github.com/stella-emu/stella
2020-01-14 11:24:00 +01:00
thrust26
ab008212cb
fix #560
2020-01-14 11:23:39 +01:00
Stephen Anthony
8ac6ac7387
Fix minor warning, and update state file format for recent changes.
2020-01-13 17:22:16 -03:30
thrust26
4a07c12700
add v-center to FrameManager::load/save()
2020-01-13 21:39:09 +01:00
thrust26
344e7d7abb
refactor v-size
2020-01-13 21:13:55 +01:00
Christian Speckner
38b4cbe3ba
VideoDialog: don't crash if Console is not allocated.
2020-01-13 20:47:50 +01:00
Christian Speckner
cad4c627f5
Cleanup, adjustscanlines is now vsizeadjust.
2020-01-13 20:27:05 +01:00
Christian Speckner
bb14b775b6
Change adjustscanlines parameterization to -5% .. 5%, hook uo hotkey.
2020-01-13 00:06:23 +01:00
thrust26
e1eb4bacf8
reorder events
...
rename scanline adjust in input dialog
fix v-center input naming
2020-01-12 12:42:20 +01:00
thrust26
6a56746f90
reverse and limit vcenter
2020-01-11 20:28:55 +01:00
thrust26
3e9ebc7a42
force sign for V-Center display
2020-01-11 15:46:53 +01:00
thrust26
17f409bb95
aligned SliderWidget parameter default to other defaults
2020-01-11 13:02:51 +01:00
thrust26
7679f98069
add force sign option to SliderWidget
2020-01-11 11:59:09 +01:00
thrust26
292cb817fe
adjust yStart
2020-01-11 09:57:45 +01:00
thrust26
0ce7fe52b3
fix ControllerDetector.cxx paddles array size
...
adjust yStart
2020-01-11 09:57:18 +01:00
Stephen Anthony
bd49da07c6
Add hotkey to change scanline adjustment. For now, this is only a stub.
2020-01-09 10:36:00 -03:30
Stephen Anthony
a1ea34bbb0
Bump state version number, otherwise we get crashes on older state saves.
2020-01-07 18:12:36 -03:30
Christian Speckner
82878cc2c8
Merge branch 'rework-aspect'
2020-01-07 21:15:53 +01:00
Christian Speckner
d2c78b3295
Clear TIA image when chaning scanline count.
2020-01-07 21:15:24 +01:00
Christian Speckner
3dfa00f963
Clamp height and ystart to semi-sensible values to avoid memory corruption.
2020-01-07 20:48:05 +01:00
twinaphex
9d9f47dd35
(Libretro/MSVC 2017) Buildfix
2020-01-07 09:46:52 -03:30
thrust26
96f3d8a15a
define light gun offsets using game's md5 sum
2020-01-06 20:10:35 +01:00
Christian Speckner
412ca5069e
Bug fixing spree -> scanline count works as expected.
2020-01-06 00:15:20 +01:00
thrust26
92c4313f56
make minor update to VS project file
2020-01-05 23:52:37 +01:00
thrust26
e8918531be
reorganize paths for windows code generation
2020-01-05 23:35:42 +01:00
Christian Speckner
fe8357cc74
Wire up new scanline count logic.
2020-01-05 23:14:44 +01:00
Christian Speckner
b78780c1cb
Settings: remove aspect in favor of scanlines adjust.
2020-01-05 00:36:10 +01:00
Stephen Anthony
6234eca464
Updated some ROM properties.
2020-01-01 13:05:55 -03:30
thrust26
c805f03b02
fix crash when light gun game is started from command line
2020-01-01 15:27:42 +01:00
thrust26
32654c6a10
improve paddle detection (Drone Wars)
2020-01-01 12:11:17 +01:00
Stephen Anthony
9c08c37513
Fix typo causing a crash.
2019-12-31 13:58:01 -03:30
Stephen Anthony
7d23029338
Updated copyright to 2020. Happy New Year to anyone reading this!
2019-12-31 13:48:56 -03:30
thrust26
f5dcd911ed
rename light gun test ROM in properties
2019-12-31 12:41:01 +01:00
thrust26
471fc44380
add Lightgun class to Libretro Stella.vcxproj
2019-12-31 11:18:05 +01:00
thrust26
4fb87f4d62
add Lightgun class to Libretto Makefile.common
2019-12-31 11:15:13 +01:00
Thomas Jentzsch
81767a83e5
replace magic number for Lightgun
2019-12-31 00:25:24 +01:00
Stephen Anthony
54ed68b652
Added Lightgun class to Xcode project.
2019-12-30 19:00:49 -03:30
thrust26
aa3402c10d
Merge remote-tracking branch 'remotes/origin/feature-lightgun'
2019-12-30 23:08:47 +01:00
Stephen Anthony
a9050185c2
Add ROM properties from Omegamatrix of AtariAge.
2019-12-30 18:32:21 -03:30
thrust26
83b3aa36f2
code cleanup
...
added Light Gun to docs
2019-12-30 23:00:49 +01:00
thrust26
91c8d9f1b2
apply screen scaling to lightgun controller
2019-12-30 22:37:50 +01:00
thrust26
9626c6d2c6
get lightgun working preliminary
2019-12-30 17:27:28 +01:00
thrust26
aa2c41f148
Merge branch 'master' of https://github.com/stella-emu/stella into feature-lightgun
2019-12-30 09:48:04 +01:00
thrust26
df1020178a
add missing files
2019-12-30 09:47:31 +01:00
thrust26
f9646b4a39
make user aware of grab mouse limitations
2019-12-30 09:46:46 +01:00
thrust26
c350ebca89
initial work on lightgun
2019-12-30 09:11:46 +01:00
Stephen Anthony
d35d3c1a35
A few cleanups missed in the previous commits.
2019-12-29 21:08:50 -03:30
Stephen Anthony
fdc6848a3e
Fix typo that caused entering the debugger to crash.
2019-12-29 20:22:05 -03:30
Stephen Anthony
efc48fba28
Final updates for default initialization.
...
The debugger is crashing, so now the debugging begins :)
2019-12-29 20:12:37 -03:30
Stephen Anthony
6445407f17
More default initialization updates, in the process making c'tors smaller/non-existent.
...
I've already found a few potential bugs where instance variables weren't being initialized at all.
2019-12-29 18:36:56 -03:30
Stephen Anthony
ac60dcc160
libretro: Fix bug with using defaulted vs. user-defined c'tor.
...
I think this is a compiler issue with that build environment, since this is legal C++11 code.
2019-12-29 10:02:54 -03:30
thrust26
93cd73b163
fix hat mapping (see #552 )
2019-12-29 10:51:00 +01:00
Stephen Anthony
1fe0dd34d6
Fix size_t issue.
2019-12-28 22:44:26 -03:30
Stephen Anthony
62a0049e5f
More default initialization updates.
2019-12-28 22:36:40 -03:30
Stephen Anthony
cf9bd9dd10
First pass at moving to default member initialization.
...
This fixes potential issues with forgetting to initialize in c'tors.
2019-12-28 21:14:52 -03:30
Stephen Anthony
c10cce3134
Use runtime_error exceptions everywhere in ZipHandler.
2019-12-28 19:01:39 -03:30
Stephen Anthony
0f81926752
Convert PNGLibrary to use vector instead of raw pointers.
...
This is just as efficient, but also safer.
2019-12-28 17:44:50 -03:30
Stephen Anthony
7b2c8c7852
And yet more std::array conversions. Also a fix for overlaid UI message not being displayed.
2019-12-28 15:46:38 -03:30
Stephen Anthony
e1341e2aff
A few fixes I missed in the last commits.
2019-12-28 15:01:28 -03:30
Stephen Anthony
48674975e8
libretro: Fix fallout from latest changes.
2019-12-28 00:50:05 -03:30
Stephen Anthony
ed389d7d27
And yet more fixes for warnings from clang-tidy.
2019-12-28 00:45:09 -03:30
Stephen Anthony
79fbfd3da4
Activate changes from stella.pro.
2019-12-27 23:08:03 -03:30
Stephen Anthony
3b3087061b
Switch to using size_t for all file access.
...
Note that we'll never actually need this, but I got tired of constantly casting all over the place.
2019-12-27 21:05:38 -03:30
Stephen Anthony
02700160ac
Fix for warnings from Visual Studio.
2019-12-27 20:20:05 -03:30
Stephen Anthony
f195b36baa
More conversions of C-style to std::array.
...
That's it for a little while; getting tired now ...
2019-12-27 19:22:09 -03:30
Stephen Anthony
3250fa4f5d
Updated Xcode project for addition of PhosphorHandler class.
2019-12-26 20:47:01 -03:30
Stephen Anthony
f3d3bb22dd
libretro: Updated VS project file for class addition.
2019-12-26 20:39:53 -03:30
Stephen Anthony
a468201745
Updated Visual Studio for addition of PhosphorHandler class.
2019-12-26 20:37:45 -03:30
Stephen Anthony
43fe10ac9d
Refactored phosphor calculations into a new PhosphorHandler class.
...
This class is accessible from both TIASurface and AtariNTSC, so there's no more code duplication.
Testing is required to see if this results in any slowdowns. It shouldn't, since the relevant code is inlined ...
2019-12-26 20:26:39 -03:30
Stephen Anthony
1618095695
libretro: Fix error with user-defined vs. default c'tor.
2019-12-26 17:53:26 -03:30
Stephen Anthony
8ab2de692f
Fix crash when combomap isn't defined in config file.
2019-12-26 17:51:08 -03:30
Stephen Anthony
cd4c54400e
Huge refactoring of the palette-related code.
...
This has been developed ad-hoc over the years, with different subsystems (TIA, UI, phosphor, Blargg, etc). This is an attempt to consolidate the code, and also move to C++-style arrays.
Still TODO is look into refactoring phosphor stuff out of TIASurface and AtariNTSC classes, since the code is exactly the same, and doesn't really belong in either.
This is a major change, so some testing is definitely required.
2019-12-26 17:28:55 -03:30
Stephen Anthony
1f17711cd0
A few more cleanups from clang-tidy.
2019-12-26 11:55:25 -03:30
Thomas Jentzsch
94a18431d2
add Draconian to properties
2019-12-26 09:53:21 +01:00
Stephen Anthony
1844e85581
Fix potential divide by zero.
2019-12-25 21:49:07 -03:30
Stephen Anthony
9247b5c9c3
Fix size_t vs int issue.
2019-12-25 20:53:21 -03:30
Stephen Anthony
88c9c15bfa
More fixes for warnings from clang-tidy.
...
Mostly converting C-style arrays to C++.
2019-12-25 20:40:01 -03:30
Stephen Anthony
0960105c32
First pass at converting Blarrg code to proper C++. This mostly involves getting rid of macros.
2019-12-25 20:39:04 -03:30
Stephen Anthony
dddd0fd4a5
Activate properties from last commit.
2019-12-25 14:15:39 -03:30
Thomas Jentzsch
ca4c83a819
Merge branch 'master' of https://github.com/stella-emu/stella
2019-12-25 17:49:46 +01:00
Thomas Jentzsch
04e36fd5a0
update properties for HES dual games.
2019-12-25 17:49:18 +01:00
Stephen Anthony
fa55a76197
Use logical OR instead of bitwise OR.
2019-12-25 13:07:03 -03:30
Stephen Anthony
95d9ae92d9
A few items that slipped through the last commit.
2019-12-24 22:26:44 -03:30
Stephen Anthony
7e7348b07c
Many more fixes for suggestions from clang-tidy.
2019-12-24 22:11:36 -03:30
Stephen Anthony
504235afea
Replace 'atoi' with the C++11 equivalent: 'stoi'.
2019-12-24 17:58:46 -03:30
Stephen Anthony
55b7394144
More fixes for warnings from clang-tidy.
...
Sorry if these are all over the place; I'm fixing them in the order that the tool finds them.
2019-12-24 17:50:27 -03:30
Stephen Anthony
c38ef3c423
Handle case where a ROM doesn't have a name in its properties entry.
2019-12-24 16:52:44 -03:30
Stephen Anthony
810d8450f3
Updated ROM properties to RomHunter v16.
2019-12-23 22:32:00 -03:30
Thomas Jentzsch
dbac5aad02
fix for #552 (analog/digital part) (TODO: test!)
2019-12-23 17:08:51 +01:00
Stephen Anthony
357b29b5ec
Deadcode elimination in M6502 emulation.
...
A minor improvement, but every little bit counts.
2019-12-22 23:33:20 -03:30
Stephen Anthony
963cec1880
More cleanups from clang-tidy.
2019-12-22 22:46:27 -03:30
Stephen Anthony
db096b911c
Convert joystick handler to use vectors and eliminate raw new/delete.
2019-12-22 21:43:50 -03:30
Stephen Anthony
faf16e0fe3
Remove virtual designation for FSNode::setFlags, since it's never needed.
2019-12-22 21:00:50 -03:30
Stephen Anthony
c057e1d0c8
Move all logging facilities from OSystem directly into the Logger class.
2019-12-22 17:36:06 -03:30
Thomas Jentzsch
8ba4bae4a7
add "Mickey" to properties
2019-12-22 18:39:07 +01:00
Stephen Anthony
c9a23cd02f
Some more refactoring based on advice from clang-tidy.
...
- Eliminate virtual calls in c'tor/d'tor
- Eliminate some redundant calls in d'tor
- Don't reinitialize blitter unless absolutely necessary
2019-12-22 11:56:24 -03:30
Stephen Anthony
51f704d769
Fix more fallout from code refactoring.
2019-12-22 10:18:03 -03:30
Stephen Anthony
0bf2c53818
Fix compile error in Windows port from recent code refactoring.
2019-12-22 10:14:39 -03:30
Stephen Anthony
6d8bd87db6
Eliminate superfluous 'setDirty' call.
2019-12-21 22:41:01 -03:30
Stephen Anthony
ffdb301a36
Some cleanups suggested by clang-tidy.
2019-12-21 22:38:01 -03:30
Stephen Anthony
414607ce26
Changed Base::Format to Base::Fmt, and made it a scoped enum.
2019-12-21 21:27:18 -03:30
Stephen Anthony
eebba63b58
Remove redundant comment.
2019-12-21 19:29:30 -03:30
thrust26
b6d3ab0f83
removed ARM RAM dump code again, redundant
2019-12-21 15:17:32 +01:00
thrust26
23cc2cc49c
fix MessageBox height calculation
...
add first 0.5K RAM to ARM fatal error message
2019-12-21 11:59:07 +01:00
thrust26
2477b7fdaf
add missing register 0 to ARM dump
2019-12-21 08:20:19 +01:00
Stephen Anthony
b04c35e2a2
libretro: Fix VS project for recent removal of ystart handler.
2019-12-20 10:57:51 -03:30
Stephen Anthony
7fdc5e9ec6
Fix minor warning in Xcode.
2019-12-20 10:23:54 -03:30
Stephen Anthony
969911d398
libretro: Fix build file for recent removal of ystart handler.
2019-12-20 09:16:48 -03:30
Stephen Anthony
394ebd15f3
Removed all reference to 'ystart' from built-in properties database.
...
Note that the info is still in 'stella.pro', until we finalize what the values should be.
Then we will update the built-in properties again.
2019-12-19 18:42:23 -03:30
thrust26
8cd4115050
correct silencing fix
2019-12-19 19:54:09 +01:00
Christian Speckner
ff29f63f7d
Add missing initialization.
2019-12-19 19:28:33 +01:00
Christian Speckner
991f29b179
Don't try to access the palette before it has been initialized.
2019-12-19 18:39:39 +01:00
thrust26
9ede2456bd
silence compiler
2019-12-19 18:34:21 +01:00
thrust26
e344848bdb
adjust VS project
2019-12-19 18:14:16 +01:00
thrust26
1563e4c5c3
Merge branch 'master' of https://github.com/stella-emu/stella
2019-12-19 18:13:50 +01:00
thrust26
bdba1809da
updated Super Soccer
2019-12-19 18:13:24 +01:00
Christian Speckner
7dd2103c89
Safety belt.
2019-12-19 18:12:20 +01:00