- When disabled, it also disables the debugger and cheatcode support
- UI-wise, this reverts Stella to 1.x functionality (before any internal UI was added)
- Eliminates 47000 lines of code for those ports (like libretro) that don't need it.
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
- It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
- If ever there was a reason for strongly named constants (enum class), this was it.
To anyone reading this, Merry (belated) Christmas and Happy New Year!
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
C++11 keyword. This makes developing/maintaining class hierarchies
more manageable.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3182 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Introduce namespace to class MD5, so the method call is now MD5::hash()
instead of simply MD5().
Added C++11 '= delete' constructors to most classes, to more clearly
indicate the intent of the class. Note that this isn't absolutely
necessary, but is considered good form. I will be teaching a C++ class
over the summer using Stella for examples, so it makes sense to follow
the standard and the textbook recommendations :)
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3164 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
break. First thing to do is update the year. Happy new year to anyone
reading these commit logs.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2833 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Cleaned up the class comments wrt ScummVM; the attributions only needed to
be in the base classes, since all the derived stuff was written later.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2763 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
selection widget to a display of current bank state, taking into
account the more esoteric bank schemes. Currently, some functionality
is disabled/removed for now; I'll work on this for the next commit.
The format for displaying disassembler GFX/PGFX (binary or hex) is now
obeyed in the disassembly file output as well.
Changed various comments/enums/etc referring to 'preliminary' code to
'tentative' code, matching the actual intended meaning and the current
documentation.
Small API change for EditTextWidget; changed method name to setText, since
that's what I keep typing for some reason.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2743 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
these logs!
Moved TODO and Credits info directly to the webpage, where it will hopefully
be easier to maintain.
Fixed 'crackling' sound when loading a new ROM, introduced with the 3.5
sound restructuring. It looks like stale data was being loaded by the
sound processing callback. As well, moved the computation of certain
division variables from the sound callback to the framerate re-calculator
(where it's recomputed 1/5 of the time or less).
Updated AboutDialog with info about Stella DonationWare status, and active
members of Stella development.
Updated OSX in-app HTML documentation about Stella DonationWare status.
Bumped version # to 3.5.1_svn, and the process starts again.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2318 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
'Stephen Anthony' (aka, me) in addition to Brad Mott as copyright
holders for Stella. I think I've been with the project long
enough now (almost 10 years) to justify being specifically mentioned
above and beyond 'the Stella Team'.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2001 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
disassembler. Hopefully this will lead to a new release very soon.
Added 'autocode' commandline argument and associated UI item (in the
RomWidget debugger area), which controls how Distella will use the
'automatic code determination' option. If set to 0/never, this is
completely disabled. If set to 1/always, it is always enabled.
The default is 2/automatic, whereby it is first turned on, and then
turned off if the disassembly doesn't contain the current PC address.
RomListWidget has now been completely reworked, so that it informs
RomWidget of its intent to change breakpoints and patch ROM. If
either of these fail, the action won't be performed, and more
importantly, it won't appear onscreen as if the action has succeeded.
This fixes an old bug whereby patching could fail, yet the onscreen
ROM data was actually changed. Related to this, the list has been
made as efficient as possible, and its contents are never un-necessarily
copied. Also, lines in the disassembly that cannot be modified no
longer show an edit area.
Due to the way the new disassembly works, you can no longer switch between
banks in the RomWidget (Distella would probably fail to disassemble in
such as case).
EditTextWidget can now indicate its contents have changed when adding
text to it.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1966 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
The license file is actually named 'License.txt', not 'license'
The 'Stella Team' has a capital T, not lowercase.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1921 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba