mirror of https://github.com/stella-emu/stella.git
Removed code for functionality that will never be used.
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@ -141,31 +141,6 @@ void TIADebug::saveOldState()
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myOldState.coluRegs.push_back(coluPF());
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myOldState.coluRegs.push_back(coluPF());
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myOldState.coluRegs.push_back(coluBK());
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myOldState.coluRegs.push_back(coluBK());
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// Debug Colors
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myOldState.fixedCols.clear();
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if(myTIA.myFrameManager.layout() == FrameLayout::ntsc)
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{
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myOldState.fixedCols.push_back(myTIA.P0ColorNTSC);
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myOldState.fixedCols.push_back(myTIA.M0ColorNTSC);
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myOldState.fixedCols.push_back(myTIA.P1ColorNTSC);
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myOldState.fixedCols.push_back(myTIA.M1ColorNTSC);
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myOldState.fixedCols.push_back(myTIA.BLColorNTSC);
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myOldState.fixedCols.push_back(myTIA.PFColorNTSC);
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myOldState.fixedCols.push_back(myTIA.BKColorNTSC);
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myOldState.fixedCols.push_back(myTIA.HBLANKColor);
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}
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else
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{
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myOldState.fixedCols.push_back(myTIA.P0ColorPAL);
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myOldState.fixedCols.push_back(myTIA.M0ColorPAL);
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myOldState.fixedCols.push_back(myTIA.P1ColorPAL);
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myOldState.fixedCols.push_back(myTIA.M1ColorPAL);
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myOldState.fixedCols.push_back(myTIA.BLColorPAL);
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myOldState.fixedCols.push_back(myTIA.PFColorPAL);
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myOldState.fixedCols.push_back(myTIA.BKColorPAL);
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myOldState.fixedCols.push_back(myTIA.HBLANKColor);
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}
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// Player 0 & 1 graphics registers
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// Player 0 & 1 graphics registers
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myOldState.gr.clear();
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myOldState.gr.clear();
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myOldState.gr.push_back(myTIA.myPlayer0.getGRPNew());
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myOldState.gr.push_back(myTIA.myPlayer0.getGRPNew());
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