Added 'fixed debug colors to TIA tab, and rearranged buttons.

This commit is contained in:
Stephen Anthony 2017-05-02 18:56:03 -02:30
parent 0af03a3916
commit 9416d5212c
4 changed files with 167 additions and 68 deletions

View File

@ -51,6 +51,31 @@ const DebuggerState& TIADebug::getState()
myState.coluRegs.push_back(coluPF());
myState.coluRegs.push_back(coluBK());
// Debug Colors
myState.fixedCols.clear();
if(myTIA.myFrameManager.layout() == FrameLayout::ntsc)
{
myState.fixedCols.push_back(myTIA.P0ColorNTSC);
myState.fixedCols.push_back(myTIA.M0ColorNTSC);
myState.fixedCols.push_back(myTIA.P1ColorNTSC);
myState.fixedCols.push_back(myTIA.M1ColorNTSC);
myState.fixedCols.push_back(myTIA.BLColorNTSC);
myState.fixedCols.push_back(myTIA.PFColorNTSC);
myState.fixedCols.push_back(myTIA.BKColorNTSC);
myState.fixedCols.push_back(myTIA.HBLANKColor);
}
else
{
myState.fixedCols.push_back(myTIA.P0ColorPAL);
myState.fixedCols.push_back(myTIA.M0ColorPAL);
myState.fixedCols.push_back(myTIA.P1ColorPAL);
myState.fixedCols.push_back(myTIA.M1ColorPAL);
myState.fixedCols.push_back(myTIA.BLColorPAL);
myState.fixedCols.push_back(myTIA.PFColorPAL);
myState.fixedCols.push_back(myTIA.BKColorPAL);
myState.fixedCols.push_back(myTIA.HBLANKColor);
}
// Player 0 & 1 and Ball graphics registers
myState.gr.clear();
myState.gr.push_back(myTIA.myPlayer0.getGRPNew());
@ -116,6 +141,31 @@ void TIADebug::saveOldState()
myOldState.coluRegs.push_back(coluPF());
myOldState.coluRegs.push_back(coluBK());
// Debug Colors
myOldState.fixedCols.clear();
if(myTIA.myFrameManager.layout() == FrameLayout::ntsc)
{
myOldState.fixedCols.push_back(myTIA.P0ColorNTSC);
myOldState.fixedCols.push_back(myTIA.M0ColorNTSC);
myOldState.fixedCols.push_back(myTIA.P1ColorNTSC);
myOldState.fixedCols.push_back(myTIA.M1ColorNTSC);
myOldState.fixedCols.push_back(myTIA.BLColorNTSC);
myOldState.fixedCols.push_back(myTIA.PFColorNTSC);
myOldState.fixedCols.push_back(myTIA.BKColorNTSC);
myOldState.fixedCols.push_back(myTIA.HBLANKColor);
}
else
{
myOldState.fixedCols.push_back(myTIA.P0ColorPAL);
myOldState.fixedCols.push_back(myTIA.M0ColorPAL);
myOldState.fixedCols.push_back(myTIA.P1ColorPAL);
myOldState.fixedCols.push_back(myTIA.M1ColorPAL);
myOldState.fixedCols.push_back(myTIA.BLColorPAL);
myOldState.fixedCols.push_back(myTIA.PFColorPAL);
myOldState.fixedCols.push_back(myTIA.BKColorPAL);
myOldState.fixedCols.push_back(myTIA.HBLANKColor);
}
// Player 0 & 1 graphics registers
myOldState.gr.clear();
myOldState.gr.push_back(myTIA.myPlayer0.getGRPNew());

View File

@ -40,6 +40,7 @@ class TiaState : public DebuggerState
public:
IntArray ram;
IntArray coluRegs;
IntArray fixedCols;
IntArray gr;
IntArray pos;
IntArray hm;

View File

@ -39,18 +39,20 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
{
const int fontWidth = lfont.getMaxCharWidth(),
fontHeight = lfont.getFontHeight(),
lineHeight = lfont.getLineHeight();
int xpos = 10, ypos = 15 + lineHeight;
lineHeight = lfont.getLineHeight(),
buttonW = 7 * fontWidth;
int xpos = 10, ypos = 15 + lineHeight, buttonX = 0, buttonY = 0;
StaticTextWidget* t = nullptr;
ButtonWidget* b = nullptr;
// Color registers
const char* regNames[] = { "COLUP0", "COLUP1", "COLUPF", "COLUBK" };
for(int row = 0; row < 4; ++row)
{
new StaticTextWidget(boss, lfont, xpos, ypos + row*lineHeight + 2,
7*fontWidth, fontHeight, regNames[row], kTextAlignLeft);
6*fontWidth, fontHeight, regNames[row], kTextAlignLeft);
}
xpos += 7*fontWidth + 5;
xpos += 6*fontWidth + 8;
myColorRegs = new DataGridWidget(boss, nfont, xpos, ypos,
1, 4, 2, 8, Common::Base::F_16);
myColorRegs->setTarget(this);
@ -58,19 +60,19 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
addFocusWidget(myColorRegs);
xpos += myColorRegs->colWidth() + 5;
myCOLUP0Color = new ColorWidget(boss, nfont, xpos, ypos+2, 20, lineHeight - 4);
myCOLUP0Color = new ColorWidget(boss, nfont, xpos, ypos+2, 30, lineHeight - 4);
myCOLUP0Color->setTarget(this);
ypos += lineHeight;
myCOLUP1Color = new ColorWidget(boss, nfont, xpos, ypos+2, 20, lineHeight - 4);
myCOLUP1Color = new ColorWidget(boss, nfont, xpos, ypos+2, 30, lineHeight - 4);
myCOLUP1Color->setTarget(this);
ypos += lineHeight;
myCOLUPFColor = new ColorWidget(boss, nfont, xpos, ypos+2, 20, lineHeight - 4);
myCOLUPFColor = new ColorWidget(boss, nfont, xpos, ypos+2, 30, lineHeight - 4);
myCOLUPFColor->setTarget(this);
ypos += lineHeight;
myCOLUBKColor = new ColorWidget(boss, nfont, xpos, ypos+2, 20, lineHeight - 4);
myCOLUBKColor = new ColorWidget(boss, nfont, xpos, ypos+2, 30, lineHeight - 4);
myCOLUBKColor->setTarget(this);
////////////////////////////
@ -95,7 +97,7 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
myCollision[idx] = new CheckboxWidget(boss, lfont, collX, collY, "");
myCollision[idx]->setTarget(this);
myCollision[idx]->setID(idx);
myCollision[idx]->setEditable(false); // TODO - enable this
myCollision[idx]->setEditable(false); // TODO - enable this?
// Add horizontal label
uInt32 labelx = collX;
@ -114,72 +116,48 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
collY += lineHeight+3;
}
////////////////////////////
// Strobe buttons
////////////////////////////
ButtonWidget* b;
uInt32 buttonX, buttonY, buttonW;
buttonX = collX + 5*(myCollision[0]->getWidth() + 10) + 14; buttonY = ypos;
buttonW = 7 * fontWidth;
new StaticTextWidget(boss, lfont, buttonX + (2*buttonW+4 - 7*fontWidth)/2,
ypos - lineHeight, 7*fontWidth, fontHeight, "Strobes",
kTextAlignLeft);
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"WSync", kWsyncCmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"ResP0", kResP0Cmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"ResM0", kResM0Cmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"ResBL", kResBLCmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"HmClr", kHmclrCmd);
b->setTarget(this);
buttonX += buttonW + 4; buttonY = ypos;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"RSync", kRsyncCmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"ResP1", kResP1Cmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"ResM1", kResM1Cmd);
b->setTarget(this);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"HMove", kHmoveCmd);
b->setTarget(this);
buttonY += lineHeight + 3;
// Clear all collision bits
buttonX = collX + 5*(myCollision[0]->getWidth() + 10) - buttonW - 10;
buttonY = collY - lineHeight - 8;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"CxClr", kCxclrCmd);
b->setTarget(this);
addFocusWidget(b);
// Fixed debug colors
xpos = collX + 5*(lwidth + 5) + 70; ypos -= lineHeight;
t = new StaticTextWidget(boss, lfont, xpos, ypos, 18*fontWidth, fontHeight,
"Fixed Debug Colors", kTextAlignLeft);
xpos -= 50; ypos += lineHeight;
const char* dbgLabels[] = {
"Player 0", "Missile 0", "Player 1", "Missile 1",
"Ball", "Playfield", "Background", "HMOVE"
};
for(uInt32 row = 0; row <= 3; ++row, ypos += lineHeight+3)
{
t = new StaticTextWidget(boss, lfont, xpos, ypos, 10*fontWidth, fontHeight,
dbgLabels[row], kTextAlignLeft);
myFixedColors[row] = new ColorWidget(boss, nfont, xpos + 2 + t->getWidth(), ypos,
30, lineHeight - 4);
myFixedColors[row]->setTarget(this);
}
xpos += t->getWidth() + myFixedColors[0]->getWidth() + 12;
ypos -= 4 * (lineHeight+3);
for(uInt32 row = 4; row <= 7; ++row, ypos += lineHeight+3)
{
t = new StaticTextWidget(boss, lfont, xpos, ypos, 10*fontWidth, fontHeight,
dbgLabels[row], kTextAlignLeft);
myFixedColors[row] = new ColorWidget(boss, nfont, xpos + 2 + t->getWidth(), ypos,
30, lineHeight - 4);
myFixedColors[row]->setTarget(this);
}
////////////////////////////
// P0 register info
////////////////////////////
// grP0 (new)
xpos = 10; ypos = buttonY + 2*lineHeight;
xpos = 10; ypos = collY + 8;
new StaticTextWidget(boss, lfont, xpos, ypos+2, 2*fontWidth, fontHeight,
"P0", kTextAlignLeft);
xpos += 2*fontWidth + 5;
@ -220,6 +198,13 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
myRefP0->setID(kRefP0ID);
addFocusWidget(myRefP0);
// P0 reset
xpos += myRefP0->getWidth() + 12;
b = new ButtonWidget(boss, lfont, xpos, ypos, buttonW, lineHeight,
"ResP0", kResP0Cmd);
b->setTarget(this);
addFocusWidget(b);
// grP0 (old)
xpos = 10 + 2*fontWidth + 5; ypos += myGRP0->getHeight() + 5;
myGRP0Old = new TogglePixelWidget(boss, nfont, xpos, ypos+1, 8, 1);
@ -297,6 +282,13 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
myRefP1->setID(kRefP1ID);
addFocusWidget(myRefP1);
// P1 reset
xpos += myRefP1->getWidth() + 12;
b = new ButtonWidget(boss, lfont, xpos, ypos, buttonW, lineHeight,
"ResP1", kResP1Cmd);
b->setTarget(this);
addFocusWidget(b);
// grP1 (old)
xpos = 10 + 2*fontWidth + 5; ypos += myGRP1->getHeight() + 5;
myGRP1Old = new TogglePixelWidget(boss, nfont, xpos, ypos+1, 8, 1);
@ -379,6 +371,13 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
// M0 reset
xpos += myNusizM0->getWidth() + 15;
b = new ButtonWidget(boss, lfont, xpos, ypos, buttonW, lineHeight,
"ResM0", kResM0Cmd);
b->setTarget(this);
addFocusWidget(b);
// M0 reset to player 0
xpos += b->getWidth() + 15;
myResMP0 = new CheckboxWidget(boss, lfont, xpos, ypos+1,
"Reset to P0", kCheckActionCmd);
myResMP0->setTarget(this);
@ -435,6 +434,13 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
// M1 reset
xpos += myNusizM1->getWidth() + 15;
b = new ButtonWidget(boss, lfont, xpos, ypos, buttonW, lineHeight,
"ResM1", kResM1Cmd);
b->setTarget(this);
addFocusWidget(b);
// M1 reset to player 0
xpos += b->getWidth() + 15;
myResMP1 = new CheckboxWidget(boss, lfont, xpos, ypos+1,
"Reset to P1", kCheckActionCmd);
myResMP1->setTarget(this);
@ -489,6 +495,14 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
mySizeBL->setID(kSizeBLID);
addFocusWidget(mySizeBL);
// Reset ball
xpos += mySizeBL->getWidth() + 15;
b = new ButtonWidget(boss, lfont, xpos, ypos, buttonW, lineHeight,
"ResBL", kResBLCmd);
b->setTarget(this);
addFocusWidget(b);
// Ball (old)
xpos = 10 + 2*fontWidth + 5; ypos += myEnaBL->getHeight() + 5;
myEnaBLOld = new TogglePixelWidget(boss, nfont, xpos, ypos+1, 1, 1);
myEnaBLOld->setTarget(this);
@ -496,7 +510,7 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
myEnaBLOld->setBackgroundColor(-1);
addFocusWidget(myEnaBLOld);
// BL delay
// Ball delay
xpos += myEnaBLOld->getWidth() + 12;
myDelBL = new CheckboxWidget(boss, lfont, xpos, ypos+1,
"VDel", kCheckActionCmd);
@ -593,6 +607,34 @@ TiaWidget::TiaWidget(GuiObject* boss, const GUI::Font& lfont,
xpos += t->getWidth() + 10;
myDelayQueueWidget = new DelayQueueWidget(boss, lfont, xpos, ypos);
////////////////////////////
// Strobe buttons
////////////////////////////
buttonX = xpos + myDelayQueueWidget->getWidth() + 20;
buttonY = ypos;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"WSync", kWsyncCmd);
b->setTarget(this);
addFocusWidget(b);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"RSync", kRsyncCmd);
b->setTarget(this);
addFocusWidget(b);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"HMove", kHmoveCmd);
b->setTarget(this);
addFocusWidget(b);
buttonY += lineHeight + 3;
b = new ButtonWidget(boss, lfont, buttonX, buttonY, buttonW, lineHeight,
"HmClr", kHmclrCmd);
b->setTarget(this);
addFocusWidget(b);
// How to handle undriven pins
xpos = 10; ypos += (myDelayQueueWidget->getHeight() + lineHeight);
myUndrivenPins = new CheckboxWidget(boss, lfont, xpos, ypos+1,
@ -851,6 +893,10 @@ void TiaWidget::loadConfig()
myCOLUPFColor->setColor(state.coluRegs[2]);
myCOLUBKColor->setColor(state.coluRegs[3]);
// Fixed debug colors
for(uInt32 c = 0; c < 8; ++c)
myFixedColors[c]->setColor(state.fixedCols[c]);
////////////////////////////
// Collision register bits
////////////////////////////

View File

@ -46,6 +46,8 @@ class TiaWidget : public Widget, public CommandSender
ColorWidget* myCOLUPFColor;
ColorWidget* myCOLUBKColor;
ColorWidget* myFixedColors[8];
TogglePixelWidget* myGRP0;
TogglePixelWidget* myGRP0Old;
TogglePixelWidget* myGRP1;